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https://repo.dec05eba.com/gpu-screen-recorder
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Proper debug context setup
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@@ -52,6 +52,7 @@ typedef void(*__GLXextFuncPtr)(void);
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#define EGL_OPENGL_ES3_BIT 0x00000040
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#define EGL_NONE 0x3038
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#define EGL_CONTEXT_CLIENT_VERSION 0x3098
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#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
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#define EGL_BACK_BUFFER 0x3084
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#define EGL_GL_TEXTURE_2D 0x30B1
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#define EGL_TRUE 1
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@@ -85,10 +86,6 @@ typedef void(*__GLXextFuncPtr)(void);
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#define EGL_ALPHA_SIZE 0x3021
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#define EGL_BLUE_SIZE 0x3022
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#define EGL_GREEN_SIZE 0x3023
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#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
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#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
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#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
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#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
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#define EGL_DEVICE_EXT 0x322C
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#define EGL_DRM_DEVICE_FILE_EXT 0x3233
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@@ -133,7 +130,7 @@ typedef void(*__GLXextFuncPtr)(void);
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#define GL_BLEND 0x0BE2
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#define GL_SRC_ALPHA 0x0302
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DEBUG_OUTPUT 0x92E0
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#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
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#define GL_SCISSOR_TEST 0x0C11
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#define GL_PACK_ALIGNMENT 0x0D05
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#define GL_UNPACK_ALIGNMENT 0x0CF5
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