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https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-03-31 09:07:13 +09:00
Disable prime-run + portal for now
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4
TODO
4
TODO
@@ -156,4 +156,6 @@ Explicit sync is done with the drm property IN_FENCE_FD (see https://drmdb.emers
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The update fps appear to be lower when recording a monitor instead of using portal on intel. Does this reflect in game framerate?
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Recording a monitor belonging to another gpu might be possible by using GL_TEXTURE_EXTERNAL_OES instead for the texture.
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Recording a monitor belonging to another gpu might be possible by using GL_TEXTURE_EXTERNAL_OES instead for the texture.
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Fix glitches when using prime-run with desktop portal. It happens when moving a window around. It's probably a syncing issue.
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27
src/main.cpp
27
src/main.cpp
@@ -1654,6 +1654,18 @@ static bool is_xwayland(Display *display) {
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return xwayland_found;
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}
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static bool is_using_prime_run() {
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const char *prime_render_offload = getenv("__NV_PRIME_RENDER_OFFLOAD");
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return prime_render_offload && strcmp(prime_render_offload, "1") == 0;
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}
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static void disable_prime_run() {
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unsetenv("__NV_PRIME_RENDER_OFFLOAD");
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unsetenv("__NV_PRIME_RENDER_OFFLOAD_PROVIDER");
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unsetenv("__GLX_VENDOR_LIBRARY_NAME");
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unsetenv("__VK_LAYER_NV_optimus");
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}
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static void list_system_info(bool wayland) {
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printf("display_server %s\n", wayland ? "wayland" : "x11");
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}
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@@ -1767,10 +1779,7 @@ static void info_command() {
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// Disable prime-run and similar options as it doesn't work, the monitor to capture has to be run on the same device.
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// This is fine on wayland since nvidia uses drm interface there and the monitor query checks the monitors connected
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// to the drm device.
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unsetenv("__NV_PRIME_RENDER_OFFLOAD");
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unsetenv("__NV_PRIME_RENDER_OFFLOAD_PROVIDER");
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unsetenv("__GLX_VENDOR_LIBRARY_NAME");
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unsetenv("__VK_LAYER_NV_optimus");
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disable_prime_run();
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}
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gsr_egl egl;
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@@ -2459,10 +2468,12 @@ int main(int argc, char **argv) {
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// Disable prime-run and similar options as it doesn't work, the monitor to capture has to be run on the same device.
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// This is fine on wayland since nvidia uses drm interface there and the monitor query checks the monitors connected
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// to the drm device.
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unsetenv("__NV_PRIME_RENDER_OFFLOAD");
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unsetenv("__NV_PRIME_RENDER_OFFLOAD_PROVIDER");
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unsetenv("__GLX_VENDOR_LIBRARY_NAME");
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unsetenv("__VK_LAYER_NV_optimus");
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disable_prime_run();
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}
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if(strcmp(window_str, "portal") == 0 && is_using_prime_run()) {
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fprintf(stderr, "Warning: use of prime-run with -w portal option is currently not supported. Disabling prime-run\n");
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disable_prime_run();
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}
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if(video_codec_is_hdr(video_codec) && !wayland) {
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