TODO: scissor conversion to compute shader

This commit is contained in:
dec05eba
2025-03-30 15:09:52 +02:00
parent ad26bc77db
commit ec0411c248

2
TODO
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@@ -252,3 +252,5 @@ Support spanning multiple monitors with region capture. This would also allow th
When webcam support is added also support v4l2loopback? this is done by using avdevice_register_all(); and -c v4l2 -o /dev/video0; but it needs to output raw data as well instead of h264 and possibly yuv420p. Maybe add a -k yuv420p option to do that.
Do proper exit, to call gsr_capture_destroy which will properly stop gsr-kms-server. Otherwise there can be zombie gsr-kms-server on error.
Replace all scissors with clearing textures if the cursor hits the outside of the frame image