Compare commits

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15 Commits
5.3.8 ... 5.4.1

Author SHA1 Message Date
dec05eba
06b559ecef 5.4.1 2025-04-23 19:48:42 +02:00
dec05eba
28bc8a0bd2 Update readme 2025-04-23 19:24:52 +02:00
dec05eba
15176579cb Fix replay saving freeze, unable to save replay if audio is not provided 2025-04-23 19:11:58 +02:00
dec05eba
8bd17b0c9a Change replay recording filename prefix to Video 2025-04-22 20:21:08 +02:00
dec05eba
24ab0bd7aa 5.4.0 2025-04-22 18:46:20 +02:00
dec05eba
1fd30187fa Move encoding code from video encoder to encoder, since it also processes audio input 2025-04-22 00:07:20 +02:00
dec05eba
8b11abd404 Update readme about recording repaly info 2025-04-21 23:21:07 +02:00
dec05eba
990d6ce6bf Fix crash on exit when replay recording, increase SIGRTMIN replay save by keyint time 2025-04-21 23:16:04 +02:00
dec05eba
81f155bf63 Refactor video encoding packet receiving, replay buffer and finish SIGRTMIN for recording while replay/replaying. Add -ro option to specify the directory 2025-04-21 23:02:29 +02:00
dec05eba
ce7b47a877 catch SIGTERM to stop recording 2025-04-20 22:19:49 +02:00
dec05eba
acf1624d2d Move argument parsing to different file 2025-04-20 15:55:14 +02:00
dec05eba
c4e917e677 wip: support replay smaller time with SIGRTMIN+N and recording in replay mode with SIGTRMIN 2025-04-19 20:53:08 +02:00
dec05eba
a1c09a61af Type safety 2025-04-18 14:31:15 +02:00
dec05eba
1f3d28fc5c Tune av1 quality 2025-04-15 03:34:23 +02:00
dec05eba
4e866a18fc m 2025-04-09 00:45:14 +02:00
24 changed files with 2652 additions and 1793 deletions

1
.gitignore vendored
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@@ -12,6 +12,7 @@ tests/compile_commands.json
.vscode/
build/
debug-build/
*.o
gpu-screen-recorder

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@@ -39,7 +39,7 @@ For you as a user this only means that if you installed GPU Screen Recorder as a
On a system with a i5 4690k CPU and a GTX 1080 GPU:\
When recording Legend of Zelda Breath of the Wild at 4k, fps drops from 30 to 7 when using OBS Studio + nvenc, however when using this screen recorder the fps remains at 30.\
When recording GTA V at 4k on highest settings, fps drops from 60 to 23 when using obs-nvfbc + nvenc, however when using this screen recorder the fps only drops to 58.\
GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg).\
GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg) and [https://www.youtube.com/watch?v=aK67RSZw2ZQ](https://www.youtube.com/watch?v=aK67RSZw2ZQ).\
GPU Screen Recorder has much better performance than OBS Studio even with version 30.2 that does "zero-copy" recording and encoding, see: [https://www.youtube.com/watch?v=jdroRjibsDw](https://www.youtube.com/watch?v=jdroRjibsDw).\
It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle. Using variable framerate mode (-fm vfr) which is the default is also recommended as this reduces encoding load. Ultra quality is also overkill most of the time, very high (the default) or lower quality is usually enough.\
Note that for best performance you should close other screen recorders such as OBS Studio when using GPU Screen Recorder even if they are not recording, since they can affect performance even when idle. This is the case with OBS Studio.
@@ -85,9 +85,7 @@ These are the dependencies needed to build GPU Screen Recorder:
* libva (and libva-drm)
* libdrm
* libcap
* wayland-client
* wayland-egl
* wayland-scanner
* wayland (wayland-client, wayland-egl, wayland-scanner)
## Runtime dependencies
There are also additional dependencies needed at runtime depending on your GPU vendor:
@@ -117,13 +115,15 @@ There is also a gui for the gpu screen recorder called [GPU Screen Recorder GTK]
There is also a new alternative UI for GPU Screen Recorder in the style of ShadowPlay called [GPU Screen Recorder UI](https://git.dec05eba.com/gpu-screen-recorder-ui/).
## Recording
Here is an example of how to record your monitor and the default audio output: `gpu-screen-recorder -w screen -f 60 -a default_output -o ~/Videos/test_video.mp4`.
Yyou can stop and save the recording with `Ctrl+C` or by running `killall -SIGINT gpu-screen-recorder`.
Yyou can stop and save the recording with `Ctrl+C` or by running `pkill -SIGINT -f gpu-screen-recorder`.
You can see a list of capture options to record if you run `gpu-screen-recorder --list-capture-options`. This will list possible capture options and monitor names, for example:\
```
window
DP-1|1920x1080
```
in this case you could record a window or a monitor with the name `DP-1`.
in this case you could record a window or a monitor with the name `DP-1`.\
To list available audio devices that you can use you can run `gpu-screen-recorder --list-audio-devices` and the name to use is on the left size of the `|`.\
To list available audio application names that you can use you can run `gpu-screen-recorder --list-application-audio`.
## Streaming
Streaming works the same as recording, but the `-o` argument should be path to the live streaming service you want to use (including your live streaming key). Take a look at `scripts/twitch-stream.sh` to see an example of how to stream to twitch.
## Replay mode
@@ -133,10 +133,15 @@ The file path to the saved replay is output to stdout. All other output from GPU
You can also use the `-sc` option to specify a script that should be run (asynchronously) when the video has been saved and the script will have access to the location of the saved file as its first argument.
This can be used for example to show a notification when a replay has been saved, to rename the video with a title that matches the game played (see `scripts/record-save-application-name.sh` as an example on how to do this on X11) or to re-encode the video.\
The replay buffer is stored in ram (as encoded video), so don't use a too large replay time and/or video quality unless you have enough ram to store it.
## Recording while using replay/streaming
You can record a regular video while using replay/streaming by launching GPU Screen Recorder with the `-ro` option to specify a directory where to save the recording.\
To start/stop (and save) recording use the SIGRTMIN signal, for example `pkill -SIGRTMIN -f gpu-screen-recorder`. The name of the video will be displayed in stdout when saving the video.\
This way of recording while using replay/streaming is more efficient than running GPU Screen Recorder multiple times since this way it only records the screen and encodes the video once.
## Controlling GPU Screen Recorder remotely
To save a video in replay mode, you need to send signal SIGUSR1 to gpu screen recorder. You can do this by running `killall -SIGUSR1 gpu-screen-recorder`.\
To stop recording send SIGINT to gpu screen recorder. You can do this by running `killall -SIGINT gpu-screen-recorder` or pressing `Ctrl-C` in the terminal that runs gpu screen recorder. When recording a regular non-replay video this will also save the video.\
To pause/unpause recording send SIGUSR2 to gpu screen recorder. You can do this by running `killall -SIGUSR2 gpu-screen-recorder`. This is only applicable and useful when recording (not streaming nor replay).\
To save a video in replay mode, you need to send signal SIGUSR1 to gpu screen recorder. You can do this by running `pkill -SIGUSR1 -f gpu-screen-recorder`.\
To stop recording send SIGINT to gpu screen recorder. You can do this by running `pkill -SIGINT -f gpu-screen-recorder` or pressing `Ctrl-C` in the terminal that runs gpu screen recorder. When recording a regular non-replay video this will also save the video.\
To pause/unpause recording send SIGUSR2 to gpu screen recorder. You can do this by running `pkill -SIGUSR2 -f gpu-screen-recorder`. This is only applicable and useful when recording (not streaming nor replay).\
There are more signals to control GPU Screen Recorder. Run `gpu-screen-recorder --help` to list them all (under `NOTES` section).
## Simple way to run replay without gui
Run the script `scripts/start-replay.sh` to start replay and then `scripts/save-replay.sh` to save a replay and `scripts/stop-replay.sh` to stop the replay. The videos are saved to `$HOME/Videos`.
You can use these scripts to start replay at system startup if you add `scripts/start-replay.sh` to startup (this can be done differently depending on your desktop environment / window manager) and then go into
@@ -187,4 +192,4 @@ To fix this you can either record the video in .mkv format or constant frame rat
KDE Plasma version 6.2 broke HDR and ICC profiles for screen recorders. This was changed in KDE plasma version 6.3 and recording HDR works now, as long as you set HDR brightness to 100% (which means setting "Maximum SDR Brightness" in KDE plasma display settings to 203) and set color accuracy to "Prefer color accuracy". If you want to convert HDR to SDR then record with desktop portal option (`-w portal`) instead.
I don't know how well recording HDR works in wayland compositors other than KDE plasma.
## GPU Screen Recorder starts lagging after 30-40 minutes when launching GPU Screen Recorder from steam command launcher
This is a [steam issue](https://github.com/ValveSoftware/steam-for-linux/issues/11446). Prepend the gpu-screen-recorder command with `LD_PREFIX=""`, for example `LD_PREFIX="" gpu-screen-recorder -w screen -o video.mp4`.
This is a [steam issue](https://github.com/ValveSoftware/steam-for-linux/issues/11446). Prepend the gpu-screen-recorder command with `LD_PREFIX=""`, for example `LD_PREFIX="" gpu-screen-recorder -w screen -o video.mp4`.

19
TODO
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@@ -248,7 +248,8 @@ Support high quality scaling with -s by using lanczos.
Support spanning multiple monitors with region capture. This would also allow the user to record multiple monitors at the same time, the same way screen-direct works on nvidia x11.
When webcam support is added also support v4l2loopback? this is done by using avdevice_register_all(); and -c v4l2 -o /dev/video0; but it needs to output raw data as well instead of h264 and possibly yuv420p. Maybe add a -k yuv420p option to do that.
When webcam support is added also support v4l2loopback? this is done by using avdevice_register_all(); and -c v4l2 -o /dev/video0; but it needs to output raw data as well instead of h264 and possibly yuv420p. Maybe add a -k yuv420p option to do that or -k rgb.
This would be implemented by outputting the raw data directly into the output file, without using the video encoder.
Do proper exit, to call gsr_capture_destroy which will properly stop gsr-kms-server. Otherwise there can be zombie gsr-kms-server on error.
@@ -262,4 +263,18 @@ Add option to save replay buffer on disk instead of ram.
nvfbc capture cursor with cursor.h instead and composite that on top. This allows us to also always get a cursor in direct capture mode. This could possible give better performance as well.
Maybe remove external shader code and make a simple external to internal texture converter (compute shader), to reduce texture sampling. Maybe this is faster?
Maybe remove external shader code and make a simple external to internal texture converter (compute shader), to reduce texture sampling. Maybe this is faster?
Fix opengl context broken after suspend on nvidia by using this: https://registry.khronos.org/OpenGL/extensions/NV/NV_robustness_video_memory_purge.txt requires glx context creation flags and GetGraphicsResetStatusARB() == PURGED_CONTEXT_RESET_NV check to recreate all graphics.
HDR looks incorrect, brightest point gets cut off.
Make "screen" capture the preferred monitor.
When webcam support is added add the option to add it as a second video track, to make it easier to edit in video editors.
Fix constant framerate not working properly on amd/intel because capture framerate gets locked to the same framerate as
game framerate, which doesn't work well when you need to encode multiple duplicate frames (AMD/Intel is slow at encoding!).
It also appears to skip audio frames on nvidia wayland? why? that should be fine, but it causes video stuttering because of audio/video sync.
Add option to pass a fd (from socketpair) to use for rpc. In the rpc have a common header, with protocol version, data type and data in an enum.

106
include/args_parser.h Normal file
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@@ -0,0 +1,106 @@
#ifndef GSR_ARGS_PARSER_H
#define GSR_ARGS_PARSER_H
#include <stdbool.h>
#include <stdint.h>
#include "defs.h"
#include "vec2.h"
typedef struct gsr_egl gsr_egl;
#define NUM_ARGS 29
#define WINDOW_STR_MAX_SIZE 128
typedef enum {
ARG_TYPE_STRING,
ARG_TYPE_BOOLEAN,
ARG_TYPE_ENUM,
ARG_TYPE_I64,
ARG_TYPE_DOUBLE,
} ArgType;
typedef struct {
const char *name;
int value;
} ArgEnum;
typedef struct {
ArgType type;
const char **values;
int capacity_num_values;
int num_values;
const char *key;
bool optional;
bool list;
const ArgEnum *enum_values;
int num_enum_values;
int64_t integer_value_min;
int64_t integer_value_max;
union {
bool boolean;
int enum_value;
int64_t i64_value;
double d_value;
} typed_value;
} Arg;
typedef struct {
void (*version)(void *userdata);
void (*info)(void *userdata);
void (*list_audio_devices)(void *userdata);
void (*list_application_audio)(void *userdata);
void (*list_capture_options)(const char *card_path, void *userdata);
} args_handlers;
typedef struct {
Arg args[NUM_ARGS];
gsr_video_encoder_hardware video_encoder;
gsr_pixel_format pixel_format;
gsr_framerate_mode framerate_mode;
gsr_color_range color_range;
gsr_tune tune;
gsr_video_codec video_codec;
gsr_audio_codec audio_codec;
gsr_bitrate_mode bitrate_mode;
gsr_video_quality video_quality;
char window[WINDOW_STR_MAX_SIZE];
const char *container_format;
const char *filename;
const char *replay_recording_directory;
const char *portal_session_token_filepath;
const char *recording_saved_script;
bool verbose;
bool gl_debug;
bool record_cursor;
bool date_folders;
bool restore_portal_session;
bool restart_replay_on_save;
bool overclock;
bool is_livestream;
bool is_output_piped;
bool low_latency_recording;
bool very_old_gpu;
int64_t video_bitrate;
int64_t audio_bitrate;
int64_t fps;
int64_t replay_buffer_size_secs;
double keyint;
vec2i output_resolution;
vec2i region_size;
vec2i region_position;
} args_parser;
/* |argv| is stored as a reference */
bool args_parser_parse(args_parser *self, int argc, char **argv, const args_handlers *args_handlers, void *userdata);
void args_parser_deinit(args_parser *self);
bool args_parser_validate_with_gl_info(args_parser *self, gsr_egl *egl);
void args_parser_print_usage(void);
Arg* args_parser_get_arg(args_parser *self, const char *arg_name);
#endif /* GSR_ARGS_PARSER_H */

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@@ -10,16 +10,6 @@
#define GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS 6
#define GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS 2
typedef enum {
GSR_COLOR_RANGE_LIMITED,
GSR_COLOR_RANGE_FULL
} gsr_color_range;
typedef enum {
GSR_COLOR_DEPTH_8_BITS,
GSR_COLOR_DEPTH_10_BITS
} gsr_color_depth;
typedef enum {
GSR_SOURCE_COLOR_RGB,
GSR_SOURCE_COLOR_BGR

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@@ -3,6 +3,9 @@
#include <stdbool.h>
#define GSR_VIDEO_CODEC_AUTO -1
#define GSR_BITRATE_MODE_AUTO -1
typedef enum {
GSR_GPU_VENDOR_AMD,
GSR_GPU_VENDOR_INTEL,
@@ -14,11 +17,6 @@ typedef struct {
gsr_gpu_vendor vendor;
int gpu_version; /* 0 if unknown */
bool is_steam_deck;
/* Only currently set for Mesa. 0 if unknown format */
int driver_major;
int driver_minor;
int driver_patch;
} gsr_gpu_info;
typedef enum {
@@ -34,4 +32,76 @@ typedef enum {
GSR_CONNECTION_DRM
} gsr_connection_type;
typedef enum {
GSR_VIDEO_QUALITY_MEDIUM,
GSR_VIDEO_QUALITY_HIGH,
GSR_VIDEO_QUALITY_VERY_HIGH,
GSR_VIDEO_QUALITY_ULTRA,
} gsr_video_quality;
typedef enum {
GSR_VIDEO_CODEC_H264,
GSR_VIDEO_CODEC_HEVC,
GSR_VIDEO_CODEC_HEVC_HDR,
GSR_VIDEO_CODEC_HEVC_10BIT,
GSR_VIDEO_CODEC_AV1,
GSR_VIDEO_CODEC_AV1_HDR,
GSR_VIDEO_CODEC_AV1_10BIT,
GSR_VIDEO_CODEC_VP8,
GSR_VIDEO_CODEC_VP9,
GSR_VIDEO_CODEC_H264_VULKAN,
GSR_VIDEO_CODEC_HEVC_VULKAN,
} gsr_video_codec;
typedef enum {
GSR_AUDIO_CODEC_AAC,
GSR_AUDIO_CODEC_OPUS,
GSR_AUDIO_CODEC_FLAC,
} gsr_audio_codec;
typedef enum {
GSR_PIXEL_FORMAT_YUV420,
GSR_PIXEL_FORMAT_YUV444,
} gsr_pixel_format;
typedef enum {
GSR_FRAMERATE_MODE_CONSTANT,
GSR_FRAMERATE_MODE_VARIABLE,
GSR_FRAMERATE_MODE_CONTENT,
} gsr_framerate_mode;
typedef enum {
GSR_BITRATE_MODE_QP,
GSR_BITRATE_MODE_VBR,
GSR_BITRATE_MODE_CBR,
} gsr_bitrate_mode;
typedef enum {
GSR_TUNE_PERFORMANCE,
GSR_TUNE_QUALITY,
} gsr_tune;
typedef enum {
GSR_VIDEO_ENCODER_HW_GPU,
GSR_VIDEO_ENCODER_HW_CPU,
} gsr_video_encoder_hardware;
typedef enum {
GSR_COLOR_RANGE_LIMITED,
GSR_COLOR_RANGE_FULL
} gsr_color_range;
typedef enum {
GSR_COLOR_DEPTH_8_BITS,
GSR_COLOR_DEPTH_10_BITS
} gsr_color_depth;
bool video_codec_is_hdr(gsr_video_codec video_codec);
gsr_video_codec hdr_video_codec_to_sdr_video_codec(gsr_video_codec video_codec);
gsr_color_depth video_codec_to_bit_depth(gsr_video_codec video_codec);
const char* video_codec_to_string(gsr_video_codec video_codec);
bool video_codec_is_av1(gsr_video_codec video_codec);
bool video_codec_is_vulkan(gsr_video_codec video_codec);
const char* audio_codec_get_name(gsr_audio_codec audio_codec);
#endif /* GSR_DEFS_H */

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@@ -169,6 +169,13 @@ typedef void (*GLDEBUGPROC)(unsigned int source, unsigned int type, unsigned int
typedef int (*FUNC_eglQueryDisplayAttribEXT)(EGLDisplay dpy, int32_t attribute, intptr_t *value);
typedef const char* (*FUNC_eglQueryDeviceStringEXT)(void *device, int32_t name);
typedef int (*FUNC_eglQueryDmaBufModifiersEXT)(EGLDisplay dpy, int32_t format, int32_t max_modifiers, uint64_t *modifiers, int *external_only, int32_t *num_modifiers);
typedef void (*FUNC_glCreateMemoryObjectsEXT)(int n, unsigned int *memoryObjects);
typedef void (*FUNC_glImportMemoryFdEXT)(unsigned int memory, uint64_t size, unsigned int handleType, int fd);
typedef unsigned char (*FUNC_glIsMemoryObjectEXT)(unsigned int memoryObject);
typedef void (*FUNC_glTexStorageMem2DEXT)(unsigned int target, int levels, unsigned int internalFormat, int width, int height, unsigned int memory, uint64_t offset);
typedef void (*FUNC_glBufferStorageMemEXT)(unsigned int target, ssize_t size, unsigned int memory, uint64_t offset);
typedef void (*FUNC_glNamedBufferStorageMemEXT)(unsigned int buffer, ssize_t size, unsigned int memory, uint64_t offset);
typedef void (*FUNC_glMemoryObjectParameterivEXT)(unsigned int memoryObject, unsigned int pname, const int *params);
typedef enum {
GSR_GL_CONTEXT_TYPE_EGL,
@@ -219,6 +226,13 @@ struct gsr_egl {
FUNC_eglQueryDisplayAttribEXT eglQueryDisplayAttribEXT;
FUNC_eglQueryDeviceStringEXT eglQueryDeviceStringEXT;
FUNC_eglQueryDmaBufModifiersEXT eglQueryDmaBufModifiersEXT;
FUNC_glCreateMemoryObjectsEXT glCreateMemoryObjectsEXT;
FUNC_glImportMemoryFdEXT glImportMemoryFdEXT;
FUNC_glIsMemoryObjectEXT glIsMemoryObjectEXT;
FUNC_glTexStorageMem2DEXT glTexStorageMem2DEXT;
FUNC_glBufferStorageMemEXT glBufferStorageMemEXT;
FUNC_glNamedBufferStorageMemEXT glNamedBufferStorageMemEXT;
FUNC_glMemoryObjectParameterivEXT glMemoryObjectParameterivEXT;
__GLXextFuncPtr (*glXGetProcAddress)(const unsigned char *procName);
GLXFBConfig* (*glXChooseFBConfig)(Display *dpy, int screen, const int *attribList, int *nitems);
@@ -298,6 +312,7 @@ struct gsr_egl {
void (*glUniformMatrix2fv)(int location, int count, unsigned char transpose, const float *value);
void (*glDebugMessageCallback)(GLDEBUGPROC callback, const void *userParam);
void (*glScissor)(int x, int y, int width, int height);
void (*glCreateBuffers)(int n, unsigned int *buffers);
void (*glReadPixels)(int x, int y, int width, int height, unsigned int format, unsigned int type, void *pixels);
void* (*glMapBuffer)(unsigned int target, unsigned int access);
unsigned char (*glUnmapBuffer)(unsigned int target);

44
include/encoder/encoder.h Normal file
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@@ -0,0 +1,44 @@
#ifndef GSR_ENCODER_H
#define GSR_ENCODER_H
#include "../replay_buffer.h"
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
#include <pthread.h>
#define GSR_MAX_RECORDING_DESTINATIONS 128
typedef struct AVCodecContext AVCodecContext;
typedef struct AVFormatContext AVFormatContext;
typedef struct AVStream AVStream;
typedef struct {
size_t id;
AVCodecContext *codec_context;
AVFormatContext *format_context;
AVStream *stream;
int64_t start_pts;
bool has_received_keyframe;
} gsr_encoder_recording_destination;
typedef struct {
gsr_replay_buffer replay_buffer;
bool has_replay_buffer;
pthread_mutex_t file_write_mutex;
bool mutex_created;
gsr_encoder_recording_destination recording_destinations[GSR_MAX_RECORDING_DESTINATIONS];
size_t num_recording_destinations;
size_t recording_destination_id_counter;
} gsr_encoder;
bool gsr_encoder_init(gsr_encoder *self, size_t replay_buffer_num_packets);
void gsr_encoder_deinit(gsr_encoder *self);
void gsr_encoder_receive_packets(gsr_encoder *self, AVCodecContext *codec_context, int64_t pts, int stream_index);
/* Returns the id to the recording destination, or -1 on error */
size_t gsr_encoder_add_recording_destination(gsr_encoder *self, AVCodecContext *codec_context, AVFormatContext *format_context, AVStream *stream, int64_t start_pts);
bool gsr_encoder_remove_recording_destination(gsr_encoder *self, size_t id);
#endif /* GSR_ENCODER_H */

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@@ -4,24 +4,27 @@
#include "../../color_conversion.h"
#include <stdbool.h>
#define GSR_MAX_RECORDING_DESTINATIONS 128
typedef struct gsr_video_encoder gsr_video_encoder;
typedef struct AVCodecContext AVCodecContext;
typedef struct AVFrame AVFrame;
struct gsr_video_encoder {
bool (*start)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
void (*destroy)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
void (*copy_textures_to_frame)(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion); /* Can be NULL */
/* |textures| should be able to fit 2 elements */
void (*get_textures)(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
void (*destroy)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
void *priv;
bool started;
};
/* Set |replay_buffer_time_seconds| and |fps| to 0 to disable replay buffer */
bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion);
void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
#endif /* GSR_ENCODER_VIDEO_H */

43
include/replay_buffer.h Normal file
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@@ -0,0 +1,43 @@
#ifndef GSR_REPLAY_BUFFER_H
#define GSR_REPLAY_BUFFER_H
#include <pthread.h>
#include <stdbool.h>
#include <libavcodec/packet.h>
typedef struct gsr_replay_buffer gsr_replay_buffer;
typedef struct {
AVPacket packet;
int ref_counter;
double timestamp;
} gsr_av_packet;
gsr_av_packet* gsr_av_packet_create(const AVPacket *av_packet, double timestamp);
gsr_av_packet* gsr_av_packet_ref(gsr_av_packet *self);
void gsr_av_packet_unref(gsr_av_packet *self);
struct gsr_replay_buffer {
gsr_av_packet **packets;
size_t capacity_num_packets;
size_t num_packets;
size_t index;
pthread_mutex_t mutex;
bool mutex_initialized;
gsr_replay_buffer *original_replay_buffer;
};
bool gsr_replay_buffer_init(gsr_replay_buffer *self, size_t replay_buffer_num_packets);
void gsr_replay_buffer_deinit(gsr_replay_buffer *self);
bool gsr_replay_buffer_append(gsr_replay_buffer *self, const AVPacket *av_packet, double timestamp);
void gsr_replay_buffer_clear(gsr_replay_buffer *self);
gsr_av_packet* gsr_replay_buffer_get_packet_at_index(gsr_replay_buffer *self, size_t index);
/* The clone has to be deinitialized before the replay buffer it clones */
bool gsr_replay_buffer_clone(gsr_replay_buffer *self, gsr_replay_buffer *destination);
/* Returns 0 if replay buffer is empty */
size_t gsr_replay_buffer_find_packet_index_by_time_passed(gsr_replay_buffer *self, int seconds);
/* Returns -1 if not found */
size_t gsr_replay_buffer_find_keyframe(gsr_replay_buffer *self, size_t start_index, int stream_index, bool invert_stream_index);
#endif /* GSR_REPLAY_BUFFER_H */

View File

@@ -1,4 +1,4 @@
project('gpu-screen-recorder', ['c', 'cpp'], version : '5.3.8', default_options : ['warning_level=2'])
project('gpu-screen-recorder', ['c', 'cpp'], version : '5.4.1', default_options : ['warning_level=2'])
add_project_arguments('-Wshadow', language : ['c', 'cpp'])
if get_option('buildtype') == 'debug'
@@ -14,6 +14,7 @@ src = [
'src/capture/xcomposite.c',
'src/capture/ximage.c',
'src/capture/kms.c',
'src/encoder/encoder.c',
'src/encoder/video/video.c',
'src/encoder/video/nvenc.c',
'src/encoder/video/vaapi.c',
@@ -37,6 +38,9 @@ src = [
'src/cursor.c',
'src/damage.c',
'src/image_writer.c',
'src/args_parser.c',
'src/defs.c',
'src/replay_buffer.c',
'src/sound.cpp',
'src/main.cpp',
]

View File

@@ -1,7 +1,7 @@
[package]
name = "gpu-screen-recorder"
type = "executable"
version = "5.3.8"
version = "5.4.1"
platforms = ["posix"]
[config]
@@ -33,4 +33,4 @@ wayland-client = ">=1"
dbus-1 = ">=1"
libpipewire-0.3 = ">=1"
libspa-0.2 = ">=0"
#vulkan = ">=1"
vulkan = ">=1"

912
src/args_parser.c Normal file
View File

@@ -0,0 +1,912 @@
#include "../include/args_parser.h"
#include "../include/defs.h"
#include "../include/egl.h"
#include "../include/window/window.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <limits.h>
#include <assert.h>
#include <libgen.h>
#include <sys/stat.h>
#ifndef GSR_VERSION
#define GSR_VERSION "unknown"
#endif
static const ArgEnum video_codec_enums[] = {
{ .name = "auto", .value = GSR_VIDEO_CODEC_AUTO },
{ .name = "h264", .value = GSR_VIDEO_CODEC_H264 },
{ .name = "h265", .value = GSR_VIDEO_CODEC_HEVC },
{ .name = "hevc", .value = GSR_VIDEO_CODEC_HEVC },
{ .name = "hevc_hdr", .value = GSR_VIDEO_CODEC_HEVC_HDR },
{ .name = "hevc_10bit", .value = GSR_VIDEO_CODEC_HEVC_10BIT },
{ .name = "av1", .value = GSR_VIDEO_CODEC_AV1 },
{ .name = "av1_hdr", .value = GSR_VIDEO_CODEC_AV1_HDR },
{ .name = "av1_10bit", .value = GSR_VIDEO_CODEC_AV1_10BIT },
{ .name = "vp8", .value = GSR_VIDEO_CODEC_VP8 },
{ .name = "vp9", .value = GSR_VIDEO_CODEC_VP9 },
};
static const ArgEnum audio_codec_enums[] = {
{ .name = "opus", .value = GSR_AUDIO_CODEC_OPUS },
{ .name = "aac", .value = GSR_AUDIO_CODEC_AAC },
{ .name = "flac", .value = GSR_AUDIO_CODEC_FLAC },
};
static const ArgEnum video_encoder_enums[] = {
{ .name = "gpu", .value = GSR_VIDEO_ENCODER_HW_GPU },
{ .name = "cpu", .value = GSR_VIDEO_ENCODER_HW_CPU },
};
static const ArgEnum pixel_format_enums[] = {
{ .name = "yuv420", .value = GSR_PIXEL_FORMAT_YUV420 },
{ .name = "yuv444", .value = GSR_PIXEL_FORMAT_YUV444 },
};
static const ArgEnum framerate_mode_enums[] = {
{ .name = "vfr", .value = GSR_FRAMERATE_MODE_VARIABLE },
{ .name = "cfr", .value = GSR_FRAMERATE_MODE_CONSTANT },
{ .name = "content", .value = GSR_FRAMERATE_MODE_CONTENT },
};
static const ArgEnum bitrate_mode_enums[] = {
{ .name = "auto", .value = GSR_BITRATE_MODE_AUTO },
{ .name = "qp", .value = GSR_BITRATE_MODE_QP },
{ .name = "cbr", .value = GSR_BITRATE_MODE_CBR },
{ .name = "vbr", .value = GSR_BITRATE_MODE_VBR },
};
static const ArgEnum color_range_enums[] = {
{ .name = "limited", .value = GSR_COLOR_RANGE_LIMITED },
{ .name = "full", .value = GSR_COLOR_RANGE_FULL },
};
static const ArgEnum tune_enums[] = {
{ .name = "performance", .value = GSR_TUNE_PERFORMANCE },
{ .name = "quality", .value = GSR_TUNE_QUALITY },
};
static void arg_deinit(Arg *arg) {
if(arg->values) {
free(arg->values);
arg->values = NULL;
}
}
static bool arg_append_value(Arg *arg, const char *value) {
if(arg->num_values + 1 >= arg->capacity_num_values) {
const int new_capacity_num_values = arg->capacity_num_values == 0 ? 4 : arg->capacity_num_values*2;
void *new_data = realloc(arg->values, new_capacity_num_values * sizeof(const char*));
if(!new_data)
return false;
arg->values = new_data;
arg->capacity_num_values = new_capacity_num_values;
}
arg->values[arg->num_values] = value;
++arg->num_values;
return true;
}
static bool arg_get_enum_value_by_name(const Arg *arg, const char *name, int *enum_value) {
assert(arg->type == ARG_TYPE_ENUM);
assert(arg->enum_values);
for(int i = 0; i < arg->num_enum_values; ++i) {
if(strcmp(arg->enum_values[i].name, name) == 0) {
*enum_value = arg->enum_values[i].value;
return true;
}
}
return false;
}
static void arg_print_expected_enum_names(const Arg *arg) {
assert(arg->type == ARG_TYPE_ENUM);
assert(arg->enum_values);
for(int i = 0; i < arg->num_enum_values; ++i) {
if(i > 0) {
if(i == arg->num_enum_values -1)
fprintf(stderr, " or ");
else
fprintf(stderr, ", ");
}
fprintf(stderr, "'%s'", arg->enum_values[i].name);
}
}
static Arg* args_get_by_key(Arg *args, int num_args, const char *key) {
for(int i = 0; i < num_args; ++i) {
if(strcmp(args[i].key, key) == 0)
return &args[i];
}
return NULL;
}
static const char* args_get_value_by_key(Arg *args, int num_args, const char *key) {
for(int i = 0; i < num_args; ++i) {
if(strcmp(args[i].key, key) == 0) {
if(args[i].num_values == 0)
return NULL;
else
return args[i].values[0];
}
}
return NULL;
}
static bool args_get_boolean_by_key(Arg *args, int num_args, const char *key, bool default_value) {
Arg *arg = args_get_by_key(args, num_args, key);
assert(arg);
if(arg->num_values == 0) {
return default_value;
} else {
assert(arg->type == ARG_TYPE_BOOLEAN);
return arg->typed_value.boolean;
}
}
static int args_get_enum_by_key(Arg *args, int num_args, const char *key, int default_value) {
Arg *arg = args_get_by_key(args, num_args, key);
assert(arg);
if(arg->num_values == 0) {
return default_value;
} else {
assert(arg->type == ARG_TYPE_ENUM);
return arg->typed_value.enum_value;
}
}
static int64_t args_get_i64_by_key(Arg *args, int num_args, const char *key, int64_t default_value) {
Arg *arg = args_get_by_key(args, num_args, key);
assert(arg);
if(arg->num_values == 0) {
return default_value;
} else {
assert(arg->type == ARG_TYPE_I64);
return arg->typed_value.i64_value;
}
}
static double args_get_double_by_key(Arg *args, int num_args, const char *key, double default_value) {
Arg *arg = args_get_by_key(args, num_args, key);
assert(arg);
if(arg->num_values == 0) {
return default_value;
} else {
assert(arg->type == ARG_TYPE_DOUBLE);
return arg->typed_value.d_value;
}
}
static void usage_header() {
const bool inside_flatpak = getenv("FLATPAK_ID") != NULL;
const char *program_name = inside_flatpak ? "flatpak run --command=gpu-screen-recorder com.dec05eba.gpu_screen_recorder" : "gpu-screen-recorder";
printf("usage: %s -w <window_id|monitor|focused|portal|region> [-c <container_format>] [-s WxH] [-region WxH+X+Y] [-f <fps>] [-a <audio_input>] [-q <quality>] [-r <replay_buffer_size_sec>] [-restart-replay-on-save yes|no] [-k h264|hevc|av1|vp8|vp9|hevc_hdr|av1_hdr|hevc_10bit|av1_10bit] [-ac aac|opus|flac] [-ab <bitrate>] [-oc yes|no] [-fm cfr|vfr|content] [-bm auto|qp|vbr|cbr] [-cr limited|full] [-tune performance|quality] [-df yes|no] [-sc <script_path>] [-cursor yes|no] [-keyint <value>] [-restore-portal-session yes|no] [-portal-session-token-filepath filepath] [-encoder gpu|cpu] [-o <output_file>] [-ro <output_directory>] [--list-capture-options [card_path]] [--list-audio-devices] [--list-application-audio] [-v yes|no] [-gl-debug yes|no] [--version] [-h|--help]\n", program_name);
fflush(stdout);
}
// TODO: Update with portal info
static void usage_full() {
const bool inside_flatpak = getenv("FLATPAK_ID") != NULL;
const char *program_name = inside_flatpak ? "flatpak run --command=gpu-screen-recorder com.dec05eba.gpu_screen_recorder" : "gpu-screen-recorder";
usage_header();
printf("\n");
printf("OPTIONS:\n");
printf(" -w Window id to record, a display (monitor name), \"screen\", \"screen-direct\", \"focused\", \"portal\" or \"region\".\n");
printf(" If this is \"portal\" then xdg desktop screencast portal with PipeWire will be used. Portal option is only available on Wayland.\n");
printf(" If you select to save the session (token) in the desktop portal capture popup then the session will be saved for the next time you use \"portal\",\n");
printf(" but the session will be ignored unless you run GPU Screen Recorder with the '-restore-portal-session yes' option.\n");
printf(" If this is \"region\" then the region specified by the -region option is recorded.\n");
printf(" If this is \"screen\" then the first monitor found is recorded.\n");
printf(" \"screen-direct\" can only be used on Nvidia X11, to allow recording without breaking VRR (G-SYNC). This also records all of your monitors.\n");
printf(" Using this \"screen-direct\" option is not recommended unless you use VRR (G-SYNC) as there are Nvidia driver issues that can cause your system or games to freeze/crash.\n");
printf(" The \"screen-direct\" option is not needed on AMD, Intel nor Nvidia on Wayland as VRR works properly in those cases.\n");
printf(" Run GPU Screen Recorder with the --list-capture-options option to list valid values for this option.\n");
printf("\n");
printf(" -c Container format for output file, for example mp4, or flv. Only required if no output file is specified or if recording in replay buffer mode.\n");
printf(" If an output file is specified and -c is not used then the container format is determined from the output filename extension.\n");
printf(" Only containers that support h264, hevc, av1, vp8 or vp9 are supported, which means that only mp4, mkv, flv, webm (and some others) are supported.\n");
printf("\n");
printf(" -s The output resolution limit of the video in the format WxH, for example 1920x1080. If this is 0x0 then the original resolution is used. Optional, except when -w is \"focused\".\n");
printf(" Note: the captured content is scaled to this size. The output resolution might not be exactly as specified by this option. The original aspect ratio is respected so the resolution will match that.\n");
printf(" The video encoder might also need to add padding, which will result in black bars on the sides of the video. This is especially an issue on AMD.\n");
printf("\n");
printf(" -region\n");
printf(" The region to capture, only to be used with -w region. This is in format WxH+X+Y, which is compatible with tools such as slop (X11) and slurp (kde plasma, wlroots and hyprland).\n");
printf(" The region can be inside any monitor. If width and height are 0 (for example 0x0+500+500) then the entire monitor that the region is inside in will be recorded.\n");
printf(" Note: currently the region can't span multiple monitors.\n");
printf("\n");
printf(" -f Frame rate to record at. Recording will only capture frames at this target frame rate.\n");
printf(" For constant frame rate mode this option is the frame rate every frame will be captured at and if the capture frame rate is below this target frame rate then the frames will be duplicated.\n");
printf(" For variable frame rate mode this option is the max frame rate and if the capture frame rate is below this target frame rate then frames will not be duplicated.\n");
printf(" Content frame rate is similar to variable frame rate mode, except the frame rate will match the frame rate of the captured content when possible, but not capturing above the frame rate set in this -f option.\n");
printf(" Optional, set to 60 by default.\n");
printf("\n");
printf(" -a Audio device or application to record from (pulse audio device). Can be specified multiple times. Each time this is specified a new audio track is added for the specified audio device or application.\n");
printf(" The audio device can also be \"default_output\" in which case the default output device is used, or \"default_input\" in which case the default input device is used.\n");
printf(" Multiple audio sources can be merged into one audio track by using \"|\" as a separator into one -a argument, for example: -a \"default_output|default_input\".\n");
printf(" A name can be given to the audio track by prefixing the audio with <name>/, for example \"track name/default_output\" or \"track name/default_output|default_input\".\n");
printf(" The audio name can also be prefixed with \"device:\", for example: -a \"device:default_output\".\n");
printf(" To record audio from an application then prefix the audio name with \"app:\", for example: -a \"app:Brave\". The application name is case-insensitive.\n");
printf(" To record audio from all applications except the provided ones prefix the audio name with \"app-inverse:\", for example: -a \"app-inverse:Brave\".\n");
printf(" \"app:\" and \"app-inverse:\" can't be mixed in one audio track.\n");
printf(" One audio track can contain both audio devices and application audio, for example: -a \"default_output|device:alsa_output.pci-0000_00_1b.0.analog-stereo.monitor|app:Brave\".\n");
printf(" Recording application audio is only possible when the sound server on the system is PipeWire.\n");
printf(" If the audio name is an empty string then the argument is ignored.\n");
printf(" Optional, no audio track is added by default.\n");
printf(" Run GPU Screen Recorder with the --list-audio-devices option to list valid audio device names.\n");
printf(" Run GPU Screen Recorder with the --list-application-audio option to list valid application names. It's possible to use an application name that is not listed in --list-application-audio,\n");
printf(" for example when trying to record audio from an application that hasn't started yet.\n");
printf("\n");
printf(" -q Video quality. Should be either 'medium', 'high', 'very_high' or 'ultra' when using '-bm qp' or '-bm vbr' options, and '-bm qp' is the default option used.\n");
printf(" 'high' is the recommended option when live streaming or when you have a slower harddrive.\n");
printf(" When using '-bm cbr' option then this is option is instead used to specify the video bitrate in kbps.\n");
printf(" Optional when using '-bm qp' or '-bm vbr' options, set to 'very_high' be default.\n");
printf(" Required when using '-bm cbr' option.\n");
printf("\n");
printf(" -r Replay buffer time in seconds. If this is set, then only the last seconds as set by this option will be stored\n");
printf(" and the video will only be saved when the gpu-screen-recorder is closed. This feature is similar to Nvidia's instant replay feature This option has be between 5 and 1200.\n");
printf(" Note that the video data is stored in RAM, so don't use too long replay buffer time and use constant bitrate option (-bm cbr) to prevent RAM usage from going too high in busy scenes.\n");
printf(" Optional, disabled by default.\n");
printf("\n");
printf(" -restart-replay-on-save\n");
printf(" Restart replay on save. For example if this is set to 'no' and replay time (-r) is set to 60 seconds and a replay is saved once then the first replay video is 60 seconds long\n");
printf(" and if a replay is saved 10 seconds later then the second replay video will also be 60 seconds long and contain 50 seconds of the previous video as well.\n");
printf(" If this is set to 'yes' then after a replay is saved the replay buffer data is cleared and the second replay will start from that point onward.\n");
printf(" The replay is only restarted when saving a full replay (SIGUSR1 signal)\n");
printf(" Optional, set to 'no' by default.\n");
printf("\n");
printf(" -k Video codec to use. Should be either 'auto', 'h264', 'hevc', 'av1', 'vp8', 'vp9', 'hevc_hdr', 'av1_hdr', 'hevc_10bit' or 'av1_10bit'.\n");
printf(" Optional, set to 'auto' by default which defaults to 'h264'. Forcefully set to 'h264' if the file container type is 'flv'.\n");
printf(" 'hevc_hdr' and 'av1_hdr' option is not available on X11 nor when using the portal capture option.\n");
printf(" 'hevc_10bit' and 'av1_10bit' options allow you to select 10 bit color depth which can reduce banding and improve quality in darker areas, but not all video players support 10 bit color depth\n");
printf(" and if you upload the video to a website the website might reduce 10 bit to 8 bit.\n");
printf(" Note that when using 'hevc_hdr' or 'av1_hdr' the color depth is also 10 bits.\n");
printf("\n");
printf(" -ac Audio codec to use. Should be either 'aac', 'opus' or 'flac'. Optional, set to 'opus' for .mp4/.mkv files, otherwise set to 'aac'.\n");
printf(" 'opus' and 'flac' is only supported by .mp4/.mkv files. 'opus' is recommended for best performance and smallest audio size.\n");
printf(" Flac audio codec is option is disable at the moment because of a temporary issue.\n");
printf("\n");
printf(" -ab Audio bitrate in kbps. If this is set to 0 then it's the same as if it's absent, in which case the bitrate is determined automatically depending on the audio codec.\n");
printf(" Optional, by default the bitrate is 128kbps for opus and flac and 160kbps for aac.\n");
printf("\n");
printf(" -oc Overclock memory transfer rate to the maximum performance level. This only applies to NVIDIA on X11 and exists to overcome a bug in NVIDIA driver where performance level\n");
printf(" is dropped when you record a game. Only needed if you are recording a game that is bottlenecked by GPU. The same issue exists on Wayland but overclocking is not possible on Wayland.\n");
printf(" Works only if your have \"Coolbits\" set to \"12\" in NVIDIA X settings, see README for more information. Note! use at your own risk! Optional, disabled by default.\n");
printf("\n");
printf(" -fm Framerate mode. Should be either 'cfr' (constant frame rate), 'vfr' (variable frame rate) or 'content'. Optional, set to 'vfr' by default.\n");
printf(" 'vfr' is recommended for recording for less issue with very high system load but some applications such as video editors may not support it properly.\n");
printf(" 'content' is currently only supported on X11 or when using portal capture option. The 'content' option matches the recording frame rate to the captured content.\n");
printf("\n");
printf(" -bm Bitrate mode. Should be either 'auto', 'qp' (constant quality), 'vbr' (variable bitrate) or 'cbr' (constant bitrate). Optional, set to 'auto' by default which defaults to 'qp' on all devices\n");
printf(" except steam deck that has broken drivers and doesn't support qp.\n");
printf(" Note: 'vbr' option is not supported when using '-encoder cpu' option.\n");
printf("\n");
printf(" -cr Color range. Should be either 'limited' (aka mpeg) or 'full' (aka jpeg). Optional, set to 'limited' by default.\n");
printf(" Limited color range means that colors are in range 16-235 (4112-60395 for hdr) while full color range means that colors are in range 0-255 (0-65535 for hdr).\n");
printf(" Note that some buggy video players (such as vlc) are unable to correctly display videos in full color range and when upload the video to websites the website\n");
printf(" might re-encoder the video to make the video limited color range.\n");
printf("\n");
printf(" -tune\n");
printf(" Tune for performance or quality. Should be either 'performance' or 'quality'. At the moment this option only has an effect on Nvidia where setting this to quality\n");
printf(" sets options such as preset, multipass and b frames. Optional, set to 'performance' by default.\n");
printf("\n");
printf(" -df Organise replays in folders based on the current date.\n");
printf("\n");
printf(" -sc Run a script on the saved video file (asynchronously). The first argument to the script is the filepath to the saved video file and the second argument is the recording type (either \"regular\" or \"replay\").\n");
printf(" Not applicable for live streams.\n");
printf("\n");
printf(" -cursor\n");
printf(" Record cursor. Optional, set to 'yes' by default.\n");
printf("\n");
printf(" -keyint\n");
printf(" Specifies the keyframe interval in seconds, the max amount of time to wait to generate a keyframe. Keyframes can be generated more often than this.\n");
printf(" This also affects seeking in the video and may affect how the replay video is cut. If this is set to 10 for example then you can only seek in 10-second chunks in the video.\n");
printf(" Setting this to a higher value reduces the video file size if you are ok with the previously described downside. This option is expected to be a floating point number.\n");
printf(" By default this value is set to 2.0.\n");
printf("\n");
printf(" -restore-portal-session\n");
printf(" If GPU Screen Recorder should use the same capture option as the last time. Using this option removes the popup asking what you want to record the next time you record with '-w portal'\n");
printf(" if you selected the option to save session (token) in the desktop portal screencast popup.\n");
printf(" This option may not have any effect on your Wayland compositor and your systems desktop portal needs to support ScreenCast version 5 or later. Optional, set to 'no' by default.\n");
printf("\n");
printf(" -portal-session-token-filepath\n");
printf(" This option is used together with -restore-portal-session option to specify the file path to save/restore the portal session token to/from.\n");
printf(" This can be used to remember different portal capture options depending on different recording option (such as recording/replay).\n");
printf(" Optional, set to \"$XDG_CONFIG_HOME/gpu-screen-recorder/restore_token\" by default ($XDG_CONFIG_HOME defaults to \"$HOME/.config\").\n");
printf(" Note: the directory to the portal session token file is created automatically if it doesn't exist.\n");
printf("\n");
printf(" -encoder\n");
printf(" Which device should be used for video encoding. Should either be 'gpu' or 'cpu'. 'cpu' option currently only work with h264 codec option (-k).\n");
printf(" Optional, set to 'gpu' by default.\n");
printf("\n");
printf(" --info\n");
printf(" List info about the system. Lists the following information (prints them to stdout and exits):\n");
printf(" Supported video codecs (h264, h264_software, hevc, hevc_hdr, hevc_10bit, av1, av1_hdr, av1_10bit, vp8, vp9) and image codecs (jpeg, png) (if supported).\n");
printf(" Supported capture options (window, focused, screen, monitors and portal, if supported by the system).\n");
printf(" If opengl initialization fails then the program exits with 22, if no usable drm device is found then it exits with 23. On success it exits with 0.\n");
printf("\n");
printf(" --list-capture-options\n");
printf(" List available capture options. Lists capture options in the following format (prints them to stdout and exits):\n");
printf(" <option>\n");
printf(" <monitor_name>|<resolution>\n");
printf(" For example:\n");
printf(" window\n");
printf(" DP-1|1920x1080\n");
printf(" The <option> and <monitor_name> is the name that can be passed to GPU Screen Recorder with the -w option.\n");
printf(" --list-capture-options optionally accepts a card path (\"/dev/dri/cardN\") which can improve the performance of running this command.\n");
printf("\n");
printf(" --list-audio-devices\n");
printf(" List audio devices. Lists audio devices in the following format (prints them to stdout and exits):\n");
printf(" <audio_device_name>|<audio_device_name_in_human_readable_format>\n");
printf(" For example:\n");
printf(" bluez_input.88:C9:E8:66:A2:27|WH-1000XM4\n");
printf(" alsa_output.pci-0000_0c_00.4.iec958-stereo|Monitor of Starship/Matisse HD Audio Controller Digital Stereo (IEC958)\n");
printf(" The <audio_device_name> is the name that can be passed to GPU Screen Recorder with the -a option.\n");
printf("\n");
printf(" --list-application-audio\n");
printf(" Lists applications that you can record from (prints them to stdout and exits), for example:\n");
printf(" firefox\n");
printf(" csgo\n");
printf(" These names are the application audio names that can be passed to GPU Screen Recorder with the -a option.\n");
printf("\n");
printf(" --version\n");
printf(" Print version (%s) and exit\n", GSR_VERSION);
printf("\n");
//fprintf(stderr, " -pixfmt The pixel format to use for the output video. yuv420 is the most common format and is best supported, but the color is compressed, so colors can look washed out and certain colors of text can look bad. Use yuv444 for no color compression, but the video may not work everywhere and it may not work with hardware video decoding. Optional, set to 'yuv420' by default\n");
printf(" -o The output file path. If omitted then the encoded data is sent to stdout. Required in replay mode (when using -r).\n");
printf(" In replay mode this has to be a directory instead of a file.\n");
printf(" Note: the directory to the file is created automatically if it doesn't already exist.\n");
printf("\n");
printf(" -ro The output directory for regular recordings in replay/streaming mode. Required to start recording in replay/streaming mode.\n");
printf(" Note: the directory to the file is created automatically if it doesn't already exist.\n");
printf("\n");
printf(" -v Prints fps and damage info once per second. Optional, set to 'yes' by default.\n");
printf("\n");
printf(" -gl-debug\n");
printf(" Print opengl debug output. Optional, set to 'no' by default.\n");
printf("\n");
printf(" -h, --help\n");
printf(" Show this help.\n");
printf("\n");
printf("NOTES:\n");
printf(" Send signal SIGINT to gpu-screen-recorder (Ctrl+C, or pkill -SIGINT -f gpu-screen-recorder) to stop and save the recording. When in replay mode this stops recording without saving.\n");
printf(" Send signal SIGUSR2 to gpu-screen-recorder (pkill -SIGUSR2 -f gpu-screen-recorder) to pause/unpause recording. Only applicable when recording (not streaming nor replay).\n");
printf(" Send signal SIGUSR1 to gpu-screen-recorder (pkill -SIGUSR1 -f gpu-screen-recorder) to save a replay (when in replay mode).\n");
printf(" Send signal SIGRTMIN+1 to gpu-screen-recorder (pkill -SIGRTMIN+1 -f gpu-screen-recorder) to save a replay of the last 10 seconds (when in replay mode).\n");
printf(" Send signal SIGRTMIN+2 to gpu-screen-recorder (pkill -SIGRTMIN+2 -f gpu-screen-recorder) to save a replay of the last 30 seconds (when in replay mode).\n");
printf(" Send signal SIGRTMIN+3 to gpu-screen-recorder (pkill -SIGRTMIN+3 -f gpu-screen-recorder) to save a replay of the last 60 seconds (when in replay mode).\n");
printf(" Send signal SIGRTMIN+4 to gpu-screen-recorder (pkill -SIGRTMIN+4 -f gpu-screen-recorder) to save a replay of the last 5 minutes (when in replay mode).\n");
printf(" Send signal SIGRTMIN+5 to gpu-screen-recorder (pkill -SIGRTMIN+5 -f gpu-screen-recorder) to save a replay of the last 10 minutes (when in replay mode).\n");
printf(" Send signal SIGRTMIN+6 to gpu-screen-recorder (pkill -SIGRTMIN+6 -f gpu-screen-recorder) to save a replay of the last 30 minutes (when in replay mode).\n");
printf(" Send signal SIGRTMIN to gpu-screen-recorder (pkill -SIGRTMIN -f gpu-screen-recorder) to start/stop recording a regular video when in replay/streaming mode.\n");
printf("\n");
printf("EXAMPLES:\n");
printf(" %s -w screen -f 60 -a default_output -o video.mp4\n", program_name);
printf(" %s -w screen -f 60 -a default_output -a default_input -o video.mp4\n", program_name);
printf(" %s -w screen -f 60 -a \"default_output|default_input\" -o video.mp4\n", program_name);
printf(" %s -w screen -f 60 -a default_output -c mkv -r 60 -o \"$HOME/Videos\"\n", program_name);
printf(" %s -w screen -f 60 -a default_output -c mkv -sc script.sh -r 60 -o \"$HOME/Videos\"\n", program_name);
printf(" %s -w portal -f 60 -a default_output -restore-portal-session yes -o video.mp4\n", program_name);
printf(" %s -w screen -f 60 -a default_output -bm cbr -q 15000 -o video.mp4\n", program_name);
printf(" %s -w screen -f 60 -a \"app:firefox|app:csgo\" -o video.mp4\n", program_name);
printf(" %s -w screen -f 60 -a \"app-inverse:firefox|app-inverse:csgo\" -o video.mp4\n", program_name);
printf(" %s -w screen -f 60 -a \"default_input|app-inverse:Brave\" -o video.mp4\n", program_name);
printf(" %s -w screen -o image.jpg\n", program_name);
printf(" %s -w screen -q medium -o image.jpg\n", program_name);
printf(" %s -w region -region 640x480+100+100 -o video.mp4\n", program_name);
printf(" %s -w region -region $(slop) -o video.mp4\n", program_name);
printf(" %s -w region -region $(slurp -f \"%%wx%%h+%%x+%%y\") -o video.mp4\n", program_name);
//fprintf(stderr, " gpu-screen-recorder -w screen -f 60 -q ultra -pixfmt yuv444 -o video.mp4\n");
fflush(stdout);
}
static void usage() {
usage_header();
}
// TODO: Does this match all livestreaming cases?
static bool is_livestream_path(const char *str) {
const int len = strlen(str);
if((len >= 7 && memcmp(str, "http://", 7) == 0) || (len >= 8 && memcmp(str, "https://", 8) == 0))
return true;
else if((len >= 7 && memcmp(str, "rtmp://", 7) == 0) || (len >= 8 && memcmp(str, "rtmps://", 8) == 0))
return true;
else if((len >= 7 && memcmp(str, "rtsp://", 7) == 0))
return true;
else if((len >= 6 && memcmp(str, "srt://", 6) == 0))
return true;
else if((len >= 6 && memcmp(str, "tcp://", 6) == 0))
return true;
else if((len >= 6 && memcmp(str, "udp://", 6) == 0))
return true;
else
return false;
}
static bool args_parser_set_values(args_parser *self) {
self->video_encoder = (gsr_video_encoder_hardware)args_get_enum_by_key(self->args, NUM_ARGS, "-encoder", GSR_VIDEO_ENCODER_HW_GPU);
self->pixel_format = (gsr_pixel_format)args_get_enum_by_key(self->args, NUM_ARGS, "-pixfmt", GSR_PIXEL_FORMAT_YUV420);
self->framerate_mode = (gsr_framerate_mode)args_get_enum_by_key(self->args, NUM_ARGS, "-fm", GSR_FRAMERATE_MODE_VARIABLE);
self->color_range = (gsr_color_range)args_get_enum_by_key(self->args, NUM_ARGS, "-cr", GSR_COLOR_RANGE_LIMITED);
self->tune = (gsr_tune)args_get_enum_by_key(self->args, NUM_ARGS, "-tune", GSR_TUNE_PERFORMANCE);
self->video_codec = (gsr_video_codec)args_get_enum_by_key(self->args, NUM_ARGS, "-k", GSR_VIDEO_CODEC_AUTO);
self->audio_codec = (gsr_audio_codec)args_get_enum_by_key(self->args, NUM_ARGS, "-ac", GSR_AUDIO_CODEC_OPUS);
self->bitrate_mode = (gsr_bitrate_mode)args_get_enum_by_key(self->args, NUM_ARGS, "-bm", GSR_BITRATE_MODE_AUTO);
const char *window = args_get_value_by_key(self->args, NUM_ARGS, "-w");
snprintf(self->window, sizeof(self->window), "%s", window);
self->verbose = args_get_boolean_by_key(self->args, NUM_ARGS, "-v", true);
self->gl_debug = args_get_boolean_by_key(self->args, NUM_ARGS, "-gl-debug", false);
self->record_cursor = args_get_boolean_by_key(self->args, NUM_ARGS, "-cursor", true);
self->date_folders = args_get_boolean_by_key(self->args, NUM_ARGS, "-df", false);
self->restore_portal_session = args_get_boolean_by_key(self->args, NUM_ARGS, "-restore-portal-session", false);
self->restart_replay_on_save = args_get_boolean_by_key(self->args, NUM_ARGS, "-restart-replay-on-save", false);
self->overclock = args_get_boolean_by_key(self->args, NUM_ARGS, "-oc", false);
self->audio_bitrate = args_get_i64_by_key(self->args, NUM_ARGS, "-ab", 0);
self->audio_bitrate *= 1000LL;
self->keyint = args_get_double_by_key(self->args, NUM_ARGS, "-keyint", 2.0);
if(self->audio_codec == GSR_AUDIO_CODEC_FLAC) {
fprintf(stderr, "Warning: flac audio codec is temporary disabled, using opus audio codec instead\n");
self->audio_codec = GSR_AUDIO_CODEC_OPUS;
}
self->portal_session_token_filepath = args_get_value_by_key(self->args, NUM_ARGS, "-portal-session-token-filepath");
if(self->portal_session_token_filepath) {
int len = strlen(self->portal_session_token_filepath);
if(len > 0 && self->portal_session_token_filepath[len - 1] == '/') {
fprintf(stderr, "Error: -portal-session-token-filepath should be a path to a file but it ends with a /: %s\n", self->portal_session_token_filepath);
return false;
}
}
self->recording_saved_script = args_get_value_by_key(self->args, NUM_ARGS, "-sc");
if(self->recording_saved_script) {
struct stat buf;
if(stat(self->recording_saved_script, &buf) == -1 || !S_ISREG(buf.st_mode)) {
fprintf(stderr, "Error: Script \"%s\" either doesn't exist or it's not a file\n", self->recording_saved_script);
usage();
return false;
}
if(!(buf.st_mode & S_IXUSR)) {
fprintf(stderr, "Error: Script \"%s\" is not executable\n", self->recording_saved_script);
usage();
return false;
}
}
const char *quality_str = args_get_value_by_key(self->args, NUM_ARGS, "-q");
self->video_quality = GSR_VIDEO_QUALITY_VERY_HIGH;
self->video_bitrate = 0;
if(self->bitrate_mode == GSR_BITRATE_MODE_CBR) {
if(!quality_str) {
fprintf(stderr, "Error: option '-q' is required when using '-bm cbr' option\n");
usage();
return false;
}
if(sscanf(quality_str, "%" PRIi64, &self->video_bitrate) != 1) {
fprintf(stderr, "Error: -q argument \"%s\" is not an integer value. When using '-bm cbr' option '-q' is expected to be an integer value\n", quality_str);
usage();
return false;
}
if(self->video_bitrate < 0) {
fprintf(stderr, "Error: -q is expected to be 0 or larger, got %" PRIi64 "\n", self->video_bitrate);
usage();
return false;
}
self->video_bitrate *= 1000LL;
} else {
if(!quality_str)
quality_str = "very_high";
if(strcmp(quality_str, "medium") == 0) {
self->video_quality = GSR_VIDEO_QUALITY_MEDIUM;
} else if(strcmp(quality_str, "high") == 0) {
self->video_quality = GSR_VIDEO_QUALITY_HIGH;
} else if(strcmp(quality_str, "very_high") == 0) {
self->video_quality = GSR_VIDEO_QUALITY_VERY_HIGH;
} else if(strcmp(quality_str, "ultra") == 0) {
self->video_quality = GSR_VIDEO_QUALITY_ULTRA;
} else {
fprintf(stderr, "Error: -q should either be 'medium', 'high', 'very_high' or 'ultra', got: '%s'\n", quality_str);
usage();
return false;
}
}
const char *output_resolution_str = args_get_value_by_key(self->args, NUM_ARGS, "-s");
if(!output_resolution_str && strcmp(self->window, "focused") == 0) {
fprintf(stderr, "Error: option -s is required when using '-w focused' option\n");
usage();
return false;
}
self->output_resolution = (vec2i){0, 0};
if(output_resolution_str) {
if(sscanf(output_resolution_str, "%dx%d", &self->output_resolution.x, &self->output_resolution.y) != 2) {
fprintf(stderr, "Error: invalid value for option -s '%s', expected a value in format WxH\n", output_resolution_str);
usage();
return false;
}
if(self->output_resolution.x < 0 || self->output_resolution.y < 0) {
fprintf(stderr, "Error: invalid value for option -s '%s', expected width and height to be greater or equal to 0\n", output_resolution_str);
usage();
return false;
}
}
self->region_size = (vec2i){0, 0};
self->region_position = (vec2i){0, 0};
const char *region_str = args_get_value_by_key(self->args, NUM_ARGS, "-region");
if(region_str) {
if(strcmp(self->window, "region") != 0) {
fprintf(stderr, "Error: option -region can only be used when option '-w region' is used\n");
usage();
return false;
}
if(sscanf(region_str, "%dx%d+%d+%d", &self->region_size.x, &self->region_size.y, &self->region_position.x, &self->region_position.y) != 4) {
fprintf(stderr, "Error: invalid value for option -region '%s', expected a value in format WxH+X+Y\n", region_str);
usage();
return false;
}
if(self->region_size.x < 0 || self->region_size.y < 0 || self->region_position.x < 0 || self->region_position.y < 0) {
fprintf(stderr, "Error: invalid value for option -region '%s', expected width, height, x and y to be greater or equal to 0\n", region_str);
usage();
return false;
}
} else {
if(strcmp(self->window, "region") == 0) {
fprintf(stderr, "Error: option -region is required when '-w region' is used\n");
usage();
return false;
}
}
self->fps = args_get_i64_by_key(self->args, NUM_ARGS, "-f", 60);
self->replay_buffer_size_secs = args_get_i64_by_key(self->args, NUM_ARGS, "-r", -1);
if(self->replay_buffer_size_secs != -1)
self->replay_buffer_size_secs += (int64_t)(self->keyint + 0.5); // Add a few seconds to account of lost packets because of non-keyframe packets skipped
self->container_format = args_get_value_by_key(self->args, NUM_ARGS, "-c");
if(self->container_format && strcmp(self->container_format, "mkv") == 0)
self->container_format = "matroska";
const bool is_replaying = self->replay_buffer_size_secs != -1;
self->is_livestream = false;
self->filename = args_get_value_by_key(self->args, NUM_ARGS, "-o");
if(self->filename) {
self->is_livestream = is_livestream_path(self->filename);
if(self->is_livestream) {
if(is_replaying) {
fprintf(stderr, "Error: replay mode is not applicable to live streaming\n");
return false;
}
} else {
if(!is_replaying) {
char directory_buf[PATH_MAX];
snprintf(directory_buf, sizeof(directory_buf), "%s", self->filename);
char *directory = dirname(directory_buf);
if(strcmp(directory, ".") != 0 && strcmp(directory, "/") != 0) {
if(create_directory_recursive(directory) != 0) {
fprintf(stderr, "Error: failed to create directory for output file: %s\n", self->filename);
return false;
}
}
} else {
if(!self->container_format) {
fprintf(stderr, "Error: option -c is required when using option -r\n");
usage();
return false;
}
struct stat buf;
if(stat(self->filename, &buf) != -1 && !S_ISDIR(buf.st_mode)) {
fprintf(stderr, "Error: File \"%s\" exists but it's not a directory\n", self->filename);
usage();
return false;
}
}
}
} else {
if(!is_replaying) {
self->filename = "/dev/stdout";
} else {
fprintf(stderr, "Error: Option -o is required when using option -r\n");
usage();
return false;
}
if(!self->container_format) {
fprintf(stderr, "Error: option -c is required when not using option -o\n");
usage();
return false;
}
}
self->is_output_piped = strcmp(self->filename, "/dev/stdout") == 0;
self->low_latency_recording = self->is_livestream || self->is_output_piped;
self->replay_recording_directory = args_get_value_by_key(self->args, NUM_ARGS, "-ro");
const bool is_portal_capture = strcmp(self->window, "portal") == 0;
if(!self->restore_portal_session && is_portal_capture)
fprintf(stderr, "Info: option '-w portal' was used without '-restore-portal-session yes'. The previous screencast session will be ignored\n");
if(self->is_livestream && self->recording_saved_script) {
fprintf(stderr, "Warning: live stream detected, -sc script is ignored\n");
self->recording_saved_script = NULL;
}
return true;
}
bool args_parser_parse(args_parser *self, int argc, char **argv, const args_handlers *arg_handlers, void *userdata) {
assert(arg_handlers);
memset(self, 0, sizeof(*self));
if(argc <= 1) {
usage_full();
return false;
}
if(argc == 2 && (strcmp(argv[1], "-h") == 0 || strcmp(argv[1], "--help") == 0)) {
usage_full();
return false;
}
if(argc == 2 && strcmp(argv[1], "--info") == 0) {
arg_handlers->info(userdata);
return true;
}
if(argc == 2 && strcmp(argv[1], "--list-audio-devices") == 0) {
arg_handlers->list_audio_devices(userdata);
return true;
}
if(argc == 2 && strcmp(argv[1], "--list-application-audio") == 0) {
arg_handlers->list_application_audio(userdata);
return true;
}
if(strcmp(argv[1], "--list-capture-options") == 0) {
if(argc == 2) {
arg_handlers->list_capture_options(NULL, userdata);
return true;
} else if(argc == 3 || argc == 4) {
const char *card_path = argv[2];
arg_handlers->list_capture_options(card_path, userdata);
return true;
} else {
fprintf(stderr, "Error: expected --list-capture-options to be called with either no extra arguments or 1 extra argument (card path)\n");
return false;
}
}
if(argc == 2 && strcmp(argv[1], "--version") == 0) {
arg_handlers->version(userdata);
return true;
}
int arg_index = 0;
self->args[arg_index++] = (Arg){ .key = "-w", .optional = false, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-c", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-f", .optional = true, .list = false, .type = ARG_TYPE_I64, .integer_value_min = 1, .integer_value_max = 1000 };
self->args[arg_index++] = (Arg){ .key = "-s", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-region", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-a", .optional = true, .list = true, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-q", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-o", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-ro", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-r", .optional = true, .list = false, .type = ARG_TYPE_I64, .integer_value_min = 2, .integer_value_max = 10800 };
self->args[arg_index++] = (Arg){ .key = "-restart-replay-on-save", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
self->args[arg_index++] = (Arg){ .key = "-k", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = video_codec_enums, .num_enum_values = sizeof(video_codec_enums)/sizeof(ArgEnum) };
self->args[arg_index++] = (Arg){ .key = "-ac", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = audio_codec_enums, .num_enum_values = sizeof(audio_codec_enums)/sizeof(ArgEnum) };
self->args[arg_index++] = (Arg){ .key = "-ab", .optional = true, .list = false, .type = ARG_TYPE_I64, .integer_value_min = 0, .integer_value_max = 50000 };
self->args[arg_index++] = (Arg){ .key = "-oc", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
self->args[arg_index++] = (Arg){ .key = "-fm", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = framerate_mode_enums, .num_enum_values = sizeof(framerate_mode_enums)/sizeof(ArgEnum) };
self->args[arg_index++] = (Arg){ .key = "-bm", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = bitrate_mode_enums, .num_enum_values = sizeof(bitrate_mode_enums)/sizeof(ArgEnum) };
self->args[arg_index++] = (Arg){ .key = "-pixfmt", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = pixel_format_enums, .num_enum_values = sizeof(pixel_format_enums)/sizeof(ArgEnum) };
self->args[arg_index++] = (Arg){ .key = "-v", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
self->args[arg_index++] = (Arg){ .key = "-gl-debug", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
self->args[arg_index++] = (Arg){ .key = "-df", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
self->args[arg_index++] = (Arg){ .key = "-sc", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-cr", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = color_range_enums, .num_enum_values = sizeof(color_range_enums)/sizeof(ArgEnum) };
self->args[arg_index++] = (Arg){ .key = "-tune", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = tune_enums, .num_enum_values = sizeof(tune_enums)/sizeof(ArgEnum) };
self->args[arg_index++] = (Arg){ .key = "-cursor", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
self->args[arg_index++] = (Arg){ .key = "-keyint", .optional = true, .list = false, .type = ARG_TYPE_DOUBLE, .integer_value_min = 0, .integer_value_max = 500 };
self->args[arg_index++] = (Arg){ .key = "-restore-portal-session", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
self->args[arg_index++] = (Arg){ .key = "-portal-session-token-filepath", .optional = true, .list = false, .type = ARG_TYPE_STRING };
self->args[arg_index++] = (Arg){ .key = "-encoder", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = video_encoder_enums, .num_enum_values = sizeof(video_encoder_enums)/sizeof(ArgEnum) };
assert(arg_index == NUM_ARGS);
for(int i = 1; i < argc; i += 2) {
const char *arg_name = argv[i];
Arg *arg = args_get_by_key(self->args, NUM_ARGS, arg_name);
if(!arg) {
fprintf(stderr, "Error: invalid argument '%s'\n", arg_name);
usage();
return false;
}
if(arg->num_values > 0 && !arg->list) {
fprintf(stderr, "Error: expected argument '%s' to only be specified once\n", arg_name);
usage();
return false;
}
if(i + 1 >= argc) {
fprintf(stderr, "Error: missing value for argument '%s'\n", arg_name);
usage();
return false;
}
const char *arg_value = argv[i + 1];
switch(arg->type) {
case ARG_TYPE_STRING: {
break;
}
case ARG_TYPE_BOOLEAN: {
if(strcmp(arg_value, "yes") == 0) {
arg->typed_value.boolean = true;
} else if(strcmp(arg_value, "no") == 0) {
arg->typed_value.boolean = false;
} else {
fprintf(stderr, "Error: %s should either be 'yes' or 'no', got: '%s'\n", arg_name, arg_value);
usage();
return false;
}
break;
}
case ARG_TYPE_ENUM: {
if(!arg_get_enum_value_by_name(arg, arg_value, &arg->typed_value.enum_value)) {
fprintf(stderr, "Error: %s should either be ", arg_name);
arg_print_expected_enum_names(arg);
fprintf(stderr, ", got: '%s'\n", arg_value);
usage();
return false;
}
break;
}
case ARG_TYPE_I64: {
if(sscanf(arg_value, "%" PRIi64, &arg->typed_value.i64_value) != 1) {
fprintf(stderr, "Error: %s argument \"%s\" is not an integer\n", arg_name, arg_value);
usage();
return false;
}
if(arg->typed_value.i64_value < arg->integer_value_min) {
fprintf(stderr, "Error: %s argument is expected to be larger than %" PRIi64 ", got %" PRIi64 "\n", arg_name, arg->integer_value_min, arg->typed_value.i64_value);
usage();
return false;
}
if(arg->typed_value.i64_value > arg->integer_value_max) {
fprintf(stderr, "Error: %s argument is expected to be less than %" PRIi64 ", got %" PRIi64 "\n", arg_name, arg->integer_value_max, arg->typed_value.i64_value);
usage();
return false;
}
break;
}
case ARG_TYPE_DOUBLE: {
if(sscanf(arg_value, "%lf", &arg->typed_value.d_value) != 1) {
fprintf(stderr, "Error: %s argument \"%s\" is not an floating-point number\n", arg_name, arg_value);
usage();
return false;
}
if(arg->typed_value.d_value < arg->integer_value_min) {
fprintf(stderr, "Error: %s argument is expected to be larger than %" PRIi64 ", got %lf\n", arg_name, arg->integer_value_min, arg->typed_value.d_value);
usage();
return false;
}
if(arg->typed_value.d_value > arg->integer_value_max) {
fprintf(stderr, "Error: %s argument is expected to be less than %" PRIi64 ", got %lf\n", arg_name, arg->integer_value_max, arg->typed_value.d_value);
usage();
return false;
}
break;
}
}
if(!arg_append_value(arg, arg_value)) {
fprintf(stderr, "Error: failed to append argument, out of memory\n");
return false;
}
}
for(int i = 0; i < NUM_ARGS; ++i) {
const Arg *arg = &self->args[i];
if(!arg->optional && arg->num_values == 0) {
fprintf(stderr, "Error: missing argument '%s'\n", arg->key);
usage();
return false;
}
}
return args_parser_set_values(self);
}
void args_parser_deinit(args_parser *self) {
for(int i = 0; i < NUM_ARGS; ++i) {
arg_deinit(&self->args[i]);
}
}
bool args_parser_validate_with_gl_info(args_parser *self, gsr_egl *egl) {
const bool wayland = gsr_window_get_display_server(egl->window) == GSR_DISPLAY_SERVER_WAYLAND;
if(self->bitrate_mode == (gsr_bitrate_mode)GSR_BITRATE_MODE_AUTO) {
// QP is broken on steam deck, see https://github.com/ValveSoftware/SteamOS/issues/1609
self->bitrate_mode = egl->gpu_info.is_steam_deck ? GSR_BITRATE_MODE_VBR : GSR_BITRATE_MODE_QP;
}
if(egl->gpu_info.is_steam_deck && self->bitrate_mode == GSR_BITRATE_MODE_QP) {
fprintf(stderr, "Warning: qp bitrate mode is not supported on Steam Deck because of Steam Deck driver bugs. Using vbr instead\n");
self->bitrate_mode = GSR_BITRATE_MODE_VBR;
}
if(self->video_encoder == GSR_VIDEO_ENCODER_HW_CPU && self->bitrate_mode == GSR_BITRATE_MODE_VBR) {
fprintf(stderr, "Warning: bitrate mode has been forcefully set to qp because software encoding option doesn't support vbr option\n");
self->bitrate_mode = GSR_BITRATE_MODE_QP;
}
if(egl->gpu_info.vendor != GSR_GPU_VENDOR_NVIDIA && self->overclock) {
fprintf(stderr, "Info: overclock option has no effect on amd/intel, ignoring option\n");
self->overclock = false;
}
if(egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA && self->overclock && wayland) {
fprintf(stderr, "Info: overclocking is not possible on nvidia on wayland, ignoring option\n");
self->overclock = false;
}
if(egl->gpu_info.is_steam_deck) {
fprintf(stderr, "Warning: steam deck has multiple driver issues. One of them has been reported here: https://github.com/ValveSoftware/SteamOS/issues/1609\n"
"If you have issues with GPU Screen Recorder on steam deck that you don't have on a desktop computer then report the issue to Valve and/or AMD.\n");
}
self->very_old_gpu = false;
if(egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA && egl->gpu_info.gpu_version != 0 && egl->gpu_info.gpu_version < 900) {
fprintf(stderr, "Info: your gpu appears to be very old (older than maxwell architecture). Switching to lower preset\n");
self->very_old_gpu = true;
}
if(video_codec_is_hdr(self->video_codec) && !wayland) {
fprintf(stderr, "Error: hdr video codec option %s is not available on X11\n", video_codec_to_string(self->video_codec));
usage();
return false;
}
const bool is_portal_capture = strcmp(self->window, "portal") == 0;
if(video_codec_is_hdr(self->video_codec) && is_portal_capture) {
fprintf(stderr, "Warning: portal capture option doesn't support hdr yet (PipeWire doesn't support hdr), the video will be tonemapped from hdr to sdr\n");
self->video_codec = hdr_video_codec_to_sdr_video_codec(self->video_codec);
}
return true;
}
void args_parser_print_usage(void) {
usage();
}
Arg* args_parser_get_arg(args_parser *self, const char *arg_name) {
return args_get_by_key(self->args, NUM_ARGS, arg_name);
}

View File

@@ -116,7 +116,7 @@ static bool get_supported_video_codecs(VADisplay va_dpy, gsr_supported_video_cod
int va_minor = 0;
if(vaInitialize(va_dpy, &va_major, &va_minor) != VA_STATUS_SUCCESS) {
fprintf(stderr, "gsr error: gsr_get_supported_video_codecs_vaapi: vaInitialize failed\n");
goto fail;
return false;
}
int num_profiles = vaMaxNumProfiles(va_dpy);

100
src/defs.c Normal file
View File

@@ -0,0 +1,100 @@
#include "../include/defs.h"
#include <assert.h>
bool video_codec_is_hdr(gsr_video_codec video_codec) {
// TODO: Vulkan
switch(video_codec) {
case GSR_VIDEO_CODEC_HEVC_HDR:
case GSR_VIDEO_CODEC_AV1_HDR:
return true;
default:
return false;
}
}
gsr_video_codec hdr_video_codec_to_sdr_video_codec(gsr_video_codec video_codec) {
// TODO: Vulkan
switch(video_codec) {
case GSR_VIDEO_CODEC_HEVC_HDR:
return GSR_VIDEO_CODEC_HEVC;
case GSR_VIDEO_CODEC_AV1_HDR:
return GSR_VIDEO_CODEC_AV1;
default:
return video_codec;
}
}
gsr_color_depth video_codec_to_bit_depth(gsr_video_codec video_codec) {
// TODO: 10-bit Vulkan
switch(video_codec) {
case GSR_VIDEO_CODEC_HEVC_HDR:
case GSR_VIDEO_CODEC_HEVC_10BIT:
case GSR_VIDEO_CODEC_AV1_HDR:
case GSR_VIDEO_CODEC_AV1_10BIT:
return GSR_COLOR_DEPTH_10_BITS;
default:
return GSR_COLOR_DEPTH_8_BITS;
}
}
const char* video_codec_to_string(gsr_video_codec video_codec) {
switch(video_codec) {
case GSR_VIDEO_CODEC_H264: return "h264";
case GSR_VIDEO_CODEC_HEVC: return "hevc";
case GSR_VIDEO_CODEC_HEVC_HDR: return "hevc_hdr";
case GSR_VIDEO_CODEC_HEVC_10BIT: return "hevc_10bit";
case GSR_VIDEO_CODEC_AV1: return "av1";
case GSR_VIDEO_CODEC_AV1_HDR: return "av1_hdr";
case GSR_VIDEO_CODEC_AV1_10BIT: return "av1_10bit";
case GSR_VIDEO_CODEC_VP8: return "vp8";
case GSR_VIDEO_CODEC_VP9: return "vp9";
case GSR_VIDEO_CODEC_H264_VULKAN: return "h264_vulkan";
case GSR_VIDEO_CODEC_HEVC_VULKAN: return "hevc_vulkan";
}
return "";
}
// bool video_codec_is_hevc(gsr_video_codec video_codec) {
// // TODO: 10-bit vulkan
// switch(video_codec) {
// case GSR_VIDEO_CODEC_HEVC:
// case GSR_VIDEO_CODEC_HEVC_HDR:
// case GSR_VIDEO_CODEC_HEVC_10BIT:
// case GSR_VIDEO_CODEC_HEVC_VULKAN:
// return true;
// default:
// return false;
// }
// }
bool video_codec_is_av1(gsr_video_codec video_codec) {
// TODO: Vulkan
switch(video_codec) {
case GSR_VIDEO_CODEC_AV1:
case GSR_VIDEO_CODEC_AV1_HDR:
case GSR_VIDEO_CODEC_AV1_10BIT:
return true;
default:
return false;
}
}
bool video_codec_is_vulkan(gsr_video_codec video_codec) {
switch(video_codec) {
case GSR_VIDEO_CODEC_H264_VULKAN:
case GSR_VIDEO_CODEC_HEVC_VULKAN:
return true;
default:
return false;
}
}
const char* audio_codec_get_name(gsr_audio_codec audio_codec) {
switch(audio_codec) {
case GSR_AUDIO_CODEC_AAC: return "aac";
case GSR_AUDIO_CODEC_OPUS: return "opus";
case GSR_AUDIO_CODEC_FLAC: return "flac";
}
assert(false);
return "";
}

View File

@@ -225,6 +225,14 @@ static bool gsr_egl_proc_load_egl(gsr_egl *self) {
self->eglQueryDeviceStringEXT = (FUNC_eglQueryDeviceStringEXT)self->eglGetProcAddress("eglQueryDeviceStringEXT");
self->eglQueryDmaBufModifiersEXT = (FUNC_eglQueryDmaBufModifiersEXT)self->eglGetProcAddress("eglQueryDmaBufModifiersEXT");
self->glCreateMemoryObjectsEXT = (FUNC_glCreateMemoryObjectsEXT)self->eglGetProcAddress("glCreateMemoryObjectsEXT");
self->glImportMemoryFdEXT = (FUNC_glImportMemoryFdEXT)self->eglGetProcAddress("glImportMemoryFdEXT");
self->glIsMemoryObjectEXT = (FUNC_glIsMemoryObjectEXT)self->eglGetProcAddress("glIsMemoryObjectEXT");
self->glTexStorageMem2DEXT = (FUNC_glTexStorageMem2DEXT)self->eglGetProcAddress("glTexStorageMem2DEXT");
self->glBufferStorageMemEXT = (FUNC_glBufferStorageMemEXT)self->eglGetProcAddress("glBufferStorageMemEXT");
self->glNamedBufferStorageMemEXT = (FUNC_glNamedBufferStorageMemEXT)self->eglGetProcAddress("glNamedBufferStorageMemEXT");
self->glMemoryObjectParameterivEXT = (FUNC_glMemoryObjectParameterivEXT)self->eglGetProcAddress("glMemoryObjectParameterivEXT");
if(!self->eglExportDMABUFImageQueryMESA) {
fprintf(stderr, "gsr error: gsr_egl_load failed: could not find eglExportDMABUFImageQueryMESA\n");
return false;

152
src/encoder/encoder.c Normal file
View File

@@ -0,0 +1,152 @@
#include "../../include/encoder/encoder.h"
#include "../../include/utils.h"
#include <string.h>
#include <stdio.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
bool gsr_encoder_init(gsr_encoder *self, size_t replay_buffer_num_packets) {
memset(self, 0, sizeof(*self));
self->num_recording_destinations = 0;
self->recording_destination_id_counter = 0;
if(pthread_mutex_init(&self->file_write_mutex, NULL) != 0) {
fprintf(stderr, "gsr error: gsr_encoder_init: failed to create mutex\n");
return false;
}
self->mutex_created = true;
if(replay_buffer_num_packets > 0) {
if(!gsr_replay_buffer_init(&self->replay_buffer, replay_buffer_num_packets)) {
fprintf(stderr, "gsr error: gsr_encoder_init: failed to create replay buffer\n");
gsr_encoder_deinit(self);
return false;
}
self->has_replay_buffer = true;
}
return true;
}
void gsr_encoder_deinit(gsr_encoder *self) {
if(self->mutex_created) {
self->mutex_created = false;
pthread_mutex_destroy(&self->file_write_mutex);
}
gsr_replay_buffer_deinit(&self->replay_buffer);
self->has_replay_buffer = false;
self->num_recording_destinations = 0;
self->recording_destination_id_counter = 0;
}
void gsr_encoder_receive_packets(gsr_encoder *self, AVCodecContext *codec_context, int64_t pts, int stream_index) {
for(;;) {
AVPacket *av_packet = av_packet_alloc();
if(!av_packet)
break;
av_packet->data = NULL;
av_packet->size = 0;
int res = avcodec_receive_packet(codec_context, av_packet);
if(res == 0) { // we have a packet, send the packet to the muxer
av_packet->stream_index = stream_index;
av_packet->pts = pts;
av_packet->dts = pts;
if(self->has_replay_buffer) {
const double time_now = clock_get_monotonic_seconds();
if(!gsr_replay_buffer_append(&self->replay_buffer, av_packet, time_now))
fprintf(stderr, "gsr error: gsr_encoder_receive_packets: failed to add replay buffer data\n");
}
pthread_mutex_lock(&self->file_write_mutex);
const bool is_keyframe = av_packet->flags & AV_PKT_FLAG_KEY;
for(size_t i = 0; i < self->num_recording_destinations; ++i) {
gsr_encoder_recording_destination *recording_destination = &self->recording_destinations[i];
if(recording_destination->codec_context != codec_context)
continue;
if(is_keyframe)
recording_destination->has_received_keyframe = true;
else if(!recording_destination->has_received_keyframe)
continue;
av_packet->pts = pts - recording_destination->start_pts;
av_packet->dts = pts - recording_destination->start_pts;
av_packet_rescale_ts(av_packet, codec_context->time_base, recording_destination->stream->time_base);
// TODO: Is av_interleaved_write_frame needed?. Answer: might be needed for mkv but dont use it! it causes frames to be inconsistent, skipping frames and duplicating frames.
// TODO: av_interleaved_write_frame might be needed for cfr, or always for flv
const int ret = av_write_frame(recording_destination->format_context, av_packet);
if(ret < 0) {
char error_buffer[AV_ERROR_MAX_STRING_SIZE];
if(av_strerror(ret, error_buffer, sizeof(error_buffer)) < 0)
snprintf(error_buffer, sizeof(error_buffer), "Unknown error");
fprintf(stderr, "gsr error: gsr_encoder_receive_packets: failed to write frame index %d to muxer, reason: %s (%d)\n", av_packet->stream_index, error_buffer, ret);
}
}
pthread_mutex_unlock(&self->file_write_mutex);
av_packet_free(&av_packet);
} else if (res == AVERROR(EAGAIN)) { // we have no packet
// fprintf(stderr, "No packet!\n");
av_packet_free(&av_packet);
break;
} else if (res == AVERROR_EOF) { // this is the end of the stream
av_packet_free(&av_packet);
fprintf(stderr, "End of stream!\n");
break;
} else {
av_packet_free(&av_packet);
fprintf(stderr, "Unexpected error: %d\n", res);
break;
}
}
}
size_t gsr_encoder_add_recording_destination(gsr_encoder *self, AVCodecContext *codec_context, AVFormatContext *format_context, AVStream *stream, int64_t start_pts) {
if(self->num_recording_destinations >= GSR_MAX_RECORDING_DESTINATIONS) {
fprintf(stderr, "gsr error: gsr_encoder_add_recording_destination: failed to add destination, reached the max amount of recording destinations (%d)\n", GSR_MAX_RECORDING_DESTINATIONS);
return (size_t)-1;
}
for(size_t i = 0; i < self->num_recording_destinations; ++i) {
if(self->recording_destinations[i].stream == stream) {
fprintf(stderr, "gsr error: gsr_encoder_add_recording_destination: failed to add destination, the stream %p already exists as an output\n", (void*)stream);
return (size_t)-1;
}
}
pthread_mutex_lock(&self->file_write_mutex);
gsr_encoder_recording_destination *recording_destination = &self->recording_destinations[self->num_recording_destinations];
recording_destination->id = self->recording_destination_id_counter;
recording_destination->codec_context = codec_context;
recording_destination->format_context = format_context;
recording_destination->stream = stream;
recording_destination->start_pts = start_pts;
recording_destination->has_received_keyframe = false;
++self->recording_destination_id_counter;
++self->num_recording_destinations;
pthread_mutex_unlock(&self->file_write_mutex);
return recording_destination->id;
}
bool gsr_encoder_remove_recording_destination(gsr_encoder *self, size_t id) {
bool found = false;
pthread_mutex_lock(&self->file_write_mutex);
for(size_t i = 0; i < self->num_recording_destinations; ++i) {
if(self->recording_destinations[i].id == id) {
self->recording_destinations[i] = self->recording_destinations[self->num_recording_destinations - 1];
--self->num_recording_destinations;
found = true;
break;
}
}
pthread_mutex_unlock(&self->file_write_mutex);
return found;
}

View File

@@ -1,4 +1,5 @@
#include "../../../include/encoder/video/video.h"
#include <assert.h>
bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
@@ -9,6 +10,12 @@ bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_c
return res;
}
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
assert(encoder->started);
encoder->started = false;
encoder->destroy(encoder, video_codec_context);
}
void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) {
assert(encoder->started);
if(encoder->copy_textures_to_frame)
@@ -19,8 +26,3 @@ void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *te
assert(encoder->started);
encoder->get_textures(encoder, textures, num_textures, destination_color);
}
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
assert(encoder->started);
encoder->destroy(encoder, video_codec_context);
}

View File

@@ -8,26 +8,15 @@
//#include <vulkan/vulkan_core.h>
#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
#define GL_TEXTURE_TILING_EXT 0x9580
#define GL_OPTIMAL_TILING_EXT 0x9584
#define GL_LINEAR_TILING_EXT 0x9585
#define GL_PIXEL_PACK_BUFFER 0x88EB
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_STREAM_READ 0x88E1
#define GL_STREAM_DRAW 0x88E0
#define GL_READ_ONLY 0x88B8
#define GL_WRITE_ONLY 0x88B9
#define GL_READ_FRAMEBUFFER 0x8CA8
typedef struct {
gsr_video_encoder_vulkan_params params;
unsigned int target_textures[2];
AVBufferRef *device_ctx;
AVVulkanDeviceContext* vv;
unsigned int pbo_y[2];
unsigned int pbo_uv[2];
AVFrame *sw_frame;
} gsr_video_encoder_vulkan;
static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context) {
@@ -84,6 +73,24 @@ static AVVulkanDeviceContext* video_codec_context_get_vulkan_data(AVCodecContext
return (AVVulkanDeviceContext*)device_context->hwctx;
}
static uint32_t get_memory_type_idx(VkPhysicalDevice pdev, const VkMemoryRequirements *mem_reqs, VkMemoryPropertyFlagBits prop_flags, PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties) {
VkPhysicalDeviceMemoryProperties pdev_mem_props;
uint32_t i;
vkGetPhysicalDeviceMemoryProperties(pdev, &pdev_mem_props);
for (i = 0; i < pdev_mem_props.memoryTypeCount; i++) {
const VkMemoryType *type = &pdev_mem_props.memoryTypes[i];
if ((mem_reqs->memoryTypeBits & (1 << i)) &&
(type->propertyFlags & prop_flags) == prop_flags) {
return i;
break;
}
}
return UINT32_MAX;
}
static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context, AVFrame *frame) {
const int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0);
if(res < 0) {
@@ -91,56 +98,133 @@ static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *se
return false;
}
//AVVkFrame *target_surface_id = (AVVkFrame*)frame->data[0];
self->vv = video_codec_context_get_vulkan_data(video_codec_context);
while(self->params.egl->glGetError()) {}
const unsigned int internal_formats_nv12[2] = { GL_RGBA8, GL_RGBA8 }; // TODO: GL_R8, GL_R16
const unsigned int internal_formats_p010[2] = { GL_R16, GL_RG16 };
const unsigned int formats[2] = { GL_RED, GL_RG };
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
AVVkFrame *target_surface_id = (AVVkFrame*)frame->data[0];
AVVulkanDeviceContext* vv = video_codec_context_get_vulkan_data(video_codec_context);
const size_t luma_size = frame->width * frame->height;
if(vv) {
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements)vv->get_proc_addr(vv->inst, "vkGetImageMemoryRequirements");
PFN_vkAllocateMemory vkAllocateMemory = (PFN_vkAllocateMemory)vv->get_proc_addr(vv->inst, "vkAllocateMemory");
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties)vv->get_proc_addr(vv->inst, "vkGetPhysicalDeviceMemoryProperties");
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vv->get_proc_addr(vv->inst, "vkGetMemoryFdKHR");
VkMemoryRequirements mem_reqs = {0};
vkGetImageMemoryRequirements(vv->act_dev, target_surface_id->img[0], &mem_reqs);
fprintf(stderr, "size: %lu, alignment: %lu, memory bits: 0x%08x\n", mem_reqs.size, mem_reqs.alignment, mem_reqs.memoryTypeBits);
VkDeviceMemory mem;
{
VkExportMemoryAllocateInfo exp_mem_info;
VkMemoryAllocateInfo mem_alloc_info;
VkMemoryDedicatedAllocateInfoKHR ded_info;
memset(&exp_mem_info, 0, sizeof(exp_mem_info));
exp_mem_info.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO;
exp_mem_info.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
memset(&ded_info, 0, sizeof(ded_info));
ded_info.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
ded_info.image = target_surface_id->img[0];
exp_mem_info.pNext = &ded_info;
memset(&mem_alloc_info, 0, sizeof(mem_alloc_info));
mem_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
mem_alloc_info.pNext = &exp_mem_info;
mem_alloc_info.allocationSize = target_surface_id->size[0];
mem_alloc_info.memoryTypeIndex = get_memory_type_idx(vv->phys_dev, &mem_reqs, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vkGetPhysicalDeviceMemoryProperties);
if (mem_alloc_info.memoryTypeIndex == UINT32_MAX) {
fprintf(stderr, "No suitable memory type index found.\n");
return VK_NULL_HANDLE;
}
if (vkAllocateMemory(vv->act_dev, &mem_alloc_info, 0, &mem) !=
VK_SUCCESS)
return VK_NULL_HANDLE;
fprintf(stderr, "memory: %p\n", (void*)mem);
for(int i = 0; i < 2; ++i) {
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_NEAREST);
if(self->target_textures[i] == 0) {
fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_textures: failed to create opengl texture\n");
return false;
}
}
self->params.egl->glGenBuffers(2, self->pbo_y);
fprintf(stderr, "target surface id: %p, %zu, %zu\n", (void*)target_surface_id->mem[0], target_surface_id->offset[0], target_surface_id->offset[1]);
fprintf(stderr, "vkGetMemoryFdKHR: %p\n", (void*)vkGetMemoryFdKHR);
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[0]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
int fd = 0;
VkMemoryGetFdInfoKHR fd_info;
memset(&fd_info, 0, sizeof(fd_info));
fd_info.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR;
fd_info.memory = target_surface_id->mem[0];
fd_info.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
if(vkGetMemoryFdKHR(vv->act_dev, &fd_info, &fd) != VK_SUCCESS) {
fprintf(stderr, "failed!\n");
} else {
fprintf(stderr, "fd: %d\n", fd);
}
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[1]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
fprintf(stderr, "glImportMemoryFdEXT: %p, size: %zu\n", (void*)self->params.egl->glImportMemoryFdEXT, target_surface_id->size[0]);
const int tiling = target_surface_id->tiling == VK_IMAGE_TILING_LINEAR ? GL_LINEAR_TILING_EXT : GL_OPTIMAL_TILING_EXT;
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
if(tiling != GL_OPTIMAL_TILING_EXT) {
fprintf(stderr, "tiling %d is not supported, only GL_OPTIMAL_TILING_EXT (%d) is supported\n", tiling, GL_OPTIMAL_TILING_EXT);
}
self->params.egl->glGenBuffers(2, self->pbo_uv);
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[0]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
unsigned int gl_memory_obj = 0;
self->params.egl->glCreateMemoryObjectsEXT(1, &gl_memory_obj);
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[1]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
//const int dedicated = GL_TRUE;
//self->params.egl->glMemoryObjectParameterivEXT(gl_memory_obj, GL_DEDICATED_MEMORY_OBJECT_EXT, &dedicated);
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
self->params.egl->glImportMemoryFdEXT(gl_memory_obj, target_surface_id->size[0], GL_HANDLE_TYPE_OPAQUE_FD_EXT, fd);
if(!self->params.egl->glIsMemoryObjectEXT(gl_memory_obj))
fprintf(stderr, "failed to create object!\n");
self->sw_frame = av_frame_alloc();
self->sw_frame->format = AV_PIX_FMT_NV12;
self->sw_frame->width = frame->width;
self->sw_frame->height = frame->height;
fprintf(stderr, "gl memory obj: %u, error: %d\n", gl_memory_obj, self->params.egl->glGetError());
// TODO: Remove
if(av_frame_get_buffer(self->sw_frame, 0) < 0) {
fprintf(stderr, "failed to allocate sw frame\n");
}
// fprintf(stderr, "0 gl error: %d\n", self->params.egl->glGetError());
// unsigned int vertex_buffer = 0;
// self->params.egl->glGenBuffers(1, &vertex_buffer);
// self->params.egl->glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
// self->params.egl->glBufferStorageMemEXT(GL_ARRAY_BUFFER, target_surface_id->size[0], gl_memory_obj, target_surface_id->offset[0]);
// fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
// fprintf(stderr, "0 gl error: %d\n", self->params.egl->glGetError());
// unsigned int buffer = 0;
// self->params.egl->glCreateBuffers(1, &buffer);
// self->params.egl->glNamedBufferStorageMemEXT(buffer, target_surface_id->size[0], gl_memory_obj, target_surface_id->offset[0]);
// fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
self->params.egl->glGenTextures(1, &self->target_textures[0]);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[0]);
fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, tiling);
fprintf(stderr, "tiling: %d\n", tiling);
fprintf(stderr, "2 gl error: %d\n", self->params.egl->glGetError());
self->params.egl->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_R8, frame->width, frame->height, gl_memory_obj, target_surface_id->offset[0]);
fprintf(stderr, "3 gl error: %d\n", self->params.egl->glGetError());
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
self->params.egl->glGenTextures(1, &self->target_textures[1]);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[1]);
fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, tiling);
fprintf(stderr, "tiling: %d\n", tiling);
fprintf(stderr, "2 gl error: %d\n", self->params.egl->glGetError());
self->params.egl->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RG8, frame->width/2, frame->height/2, gl_memory_obj, target_surface_id->offset[0] + luma_size);
fprintf(stderr, "3 gl error: %d\n", self->params.egl->glGetError());
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
}
// TODO: Remove
if(av_frame_make_writable(self->sw_frame) < 0) {
fprintf(stderr, "failed to make writable\n");
}
return true;
}
@@ -185,91 +269,6 @@ void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCodecContex
av_buffer_unref(&self->device_ctx);
}
static void nop_free(void *opaque, uint8_t *data) {
}
static void gsr_video_encoder_vulkan_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) {
gsr_video_encoder_vulkan *self = encoder->priv;
static int counter = 0;
++counter;
// AVBufferRef *av_buffer_create(uint8_t *data, size_t size,
// void (*free)(void *opaque, uint8_t *data),
// void *opaque, int flags);
while(self->params.egl->glGetError()){}
self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, color_conversion->framebuffers[0]);
//fprintf(stderr, "1 gl err: %d\n", self->params.egl->glGetError());
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[counter % 2]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
self->params.egl->glReadPixels(0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, 0);
//fprintf(stderr, "2 gl err: %d\n", self->params.egl->glGetError());
const int next_pbo_y = (counter + 1) % 2;
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_y]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
//fprintf(stderr, "3 gl err: %d\n", self->params.egl->glGetError());
uint8_t *ptr_y = (uint8_t*)self->params.egl->glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
//fprintf(stderr, "4 gl err: %d\n", self->params.egl->glGetError());
if(!ptr_y) {
fprintf(stderr, "failed to map buffer y!\n");
}
while(self->params.egl->glGetError()){}
self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, color_conversion->framebuffers[1]);
//fprintf(stderr, "5 gl err: %d\n", self->params.egl->glGetError());
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[counter % 2]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
//fprintf(stderr, "5.5 gl err: %d\n", self->params.egl->glGetError());
self->params.egl->glReadPixels(0, 0, frame->width/2, frame->height/2, GL_RG, GL_UNSIGNED_BYTE, 0);
//fprintf(stderr, "6 gl err: %d\n", self->params.egl->glGetError());
const int next_pbo_uv = (counter + 1) % 2;
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[next_pbo_uv]);
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
//fprintf(stderr, "7 gl err: %d\n", self->params.egl->glGetError());
uint8_t *ptr_uv = (uint8_t*)self->params.egl->glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
//fprintf(stderr, "8 gl err: %d\n", self->params.egl->glGetError());
if(!ptr_uv) {
fprintf(stderr, "failed to map buffer uv!\n");
}
//self->sw_frame->buf[0] = av_buffer_create(ptr_y, 3840 * 2160, nop_free, NULL, 0);
//self->sw_frame->buf[1] = av_buffer_create(ptr_uv, 1920 * 1080 * 2, nop_free, NULL, 0);
//self->sw_frame->data[0] = self->sw_frame->buf[0]->data;
//self->sw_frame->data[1] = self->sw_frame->buf[1]->data;
//self->sw_frame->extended_data[0] = self->sw_frame->data[0];
//self->sw_frame->extended_data[1] = self->sw_frame->data[1];
self->sw_frame->data[0] = ptr_y;
self->sw_frame->data[1] = ptr_uv;
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
//self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[1]);
//self->params.egl->glGetTexImage(GL_TEXTURE_2D, 0, GL_RG, GL_UNSIGNED_BYTE, sw_frame->data[1]);
//self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
int ret = av_hwframe_transfer_data(frame, self->sw_frame, 0);
if(ret < 0) {
fprintf(stderr, "transfer data failed, error: %s\n", av_err2str(ret));
}
//av_buffer_unref(&self->sw_frame->buf[0]);
//av_buffer_unref(&self->sw_frame->buf[1]);
//av_frame_free(&sw_frame);
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_y]);
self->params.egl->glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_uv]);
self->params.egl->glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
}
static void gsr_video_encoder_vulkan_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
gsr_video_encoder_vulkan *self = encoder->priv;
textures[0] = self->target_textures[0];
@@ -299,7 +298,7 @@ gsr_video_encoder* gsr_video_encoder_vulkan_create(const gsr_video_encoder_vulka
*encoder = (gsr_video_encoder) {
.start = gsr_video_encoder_vulkan_start,
.copy_textures_to_frame = gsr_video_encoder_vulkan_copy_textures_to_frame,
.copy_textures_to_frame = NULL,
.get_textures = gsr_video_encoder_vulkan_get_textures,
.destroy = gsr_video_encoder_vulkan_destroy,
.priv = encoder_vulkan

File diff suppressed because it is too large Load Diff

237
src/replay_buffer.c Normal file
View File

@@ -0,0 +1,237 @@
#include "../include/replay_buffer.h"
#include "../include/utils.h"
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <libavutil/mem.h>
gsr_av_packet* gsr_av_packet_create(const AVPacket *av_packet, double timestamp) {
gsr_av_packet *self = malloc(sizeof(gsr_av_packet));
if(!self)
return NULL;
self->ref_counter = 1;
self->packet = *av_packet;
// Why are we doing this you ask? there is a new ffmpeg bug that causes cpu usage to increase over time when you have
// packets that are not being free'd until later. So we copy the packet data, free the packet and then reconstruct
// the packet later on when we need it, to keep packets alive only for a short period.
self->packet.data = av_memdup(av_packet->data, av_packet->size);
self->timestamp = timestamp;
if(!self->packet.data) {
free(self);
return NULL;
}
return self;
}
gsr_av_packet* gsr_av_packet_ref(gsr_av_packet *self) {
if(self->ref_counter >= 1)
++self->ref_counter;
return self;
}
static void gsr_av_packet_free(gsr_av_packet *self) {
self->ref_counter = 0;
if(self->packet.data) {
av_free(self->packet.data);
self->packet.data = NULL;
}
free(self);
}
void gsr_av_packet_unref(gsr_av_packet *self) {
if(self->ref_counter >= 1)
--self->ref_counter;
if(self->ref_counter <= 0)
gsr_av_packet_free(self);
}
bool gsr_replay_buffer_init(gsr_replay_buffer *self, size_t replay_buffer_num_packets) {
assert(replay_buffer_num_packets > 0);
memset(self, 0, sizeof(*self));
self->mutex_initialized = false;
self->original_replay_buffer = NULL;
if(pthread_mutex_init(&self->mutex, NULL) != 0)
return false;
self->mutex_initialized = true;
self->capacity_num_packets = replay_buffer_num_packets;
self->num_packets = 0;
self->index = 0;
self->packets = calloc(self->capacity_num_packets, sizeof(gsr_av_packet*));
if(!self->packets) {
gsr_replay_buffer_deinit(self);
return false;
}
return true;
}
static void gsr_replay_buffer_lock(gsr_replay_buffer *self) {
if(self->original_replay_buffer) {
gsr_replay_buffer_lock(self->original_replay_buffer);
return;
}
if(self->mutex_initialized)
pthread_mutex_lock(&self->mutex);
}
static void gsr_replay_buffer_unlock(gsr_replay_buffer *self) {
if(self->original_replay_buffer) {
gsr_replay_buffer_unlock(self->original_replay_buffer);
return;
}
if(self->mutex_initialized)
pthread_mutex_unlock(&self->mutex);
}
void gsr_replay_buffer_deinit(gsr_replay_buffer *self) {
gsr_replay_buffer_lock(self);
for(size_t i = 0; i < self->num_packets; ++i) {
if(self->packets[i]) {
gsr_av_packet_unref(self->packets[i]);
self->packets[i] = NULL;
}
}
self->num_packets = 0;
gsr_replay_buffer_unlock(self);
if(self->packets) {
free(self->packets);
self->packets = NULL;
}
self->capacity_num_packets = 0;
self->index = 0;
if(self->mutex_initialized && !self->original_replay_buffer) {
pthread_mutex_destroy(&self->mutex);
self->mutex_initialized = false;
}
self->original_replay_buffer = NULL;
}
bool gsr_replay_buffer_append(gsr_replay_buffer *self, const AVPacket *av_packet, double timestamp) {
gsr_replay_buffer_lock(self);
gsr_av_packet *packet = gsr_av_packet_create(av_packet, timestamp);
if(!packet) {
gsr_replay_buffer_unlock(self);
return false;
}
if(self->packets[self->index]) {
gsr_av_packet_unref(self->packets[self->index]);
self->packets[self->index] = NULL;
}
self->packets[self->index] = packet;
self->index = (self->index + 1) % self->capacity_num_packets;
++self->num_packets;
if(self->num_packets > self->capacity_num_packets)
self->num_packets = self->capacity_num_packets;
gsr_replay_buffer_unlock(self);
return true;
}
void gsr_replay_buffer_clear(gsr_replay_buffer *self) {
gsr_replay_buffer_lock(self);
for(size_t i = 0; i < self->num_packets; ++i) {
if(self->packets[i]) {
gsr_av_packet_unref(self->packets[i]);
self->packets[i] = NULL;
}
}
self->num_packets = 0;
self->index = 0;
gsr_replay_buffer_unlock(self);
}
gsr_av_packet* gsr_replay_buffer_get_packet_at_index(gsr_replay_buffer *self, size_t index) {
assert(index < self->num_packets);
size_t start_index = 0;
if(self->num_packets < self->capacity_num_packets)
start_index = self->num_packets - self->index;
else
start_index = self->index;
const size_t offset = (start_index + index) % self->capacity_num_packets;
return self->packets[offset];
}
bool gsr_replay_buffer_clone(gsr_replay_buffer *self, gsr_replay_buffer *destination) {
gsr_replay_buffer_lock(self);
memset(destination, 0, sizeof(*destination));
destination->original_replay_buffer = self;
destination->mutex = self->mutex;
destination->capacity_num_packets = self->capacity_num_packets;
destination->mutex_initialized = self->mutex_initialized;
destination->index = self->index;
destination->packets = calloc(destination->capacity_num_packets, sizeof(gsr_av_packet*));
if(!destination->packets) {
gsr_replay_buffer_unlock(self);
return false;
}
destination->num_packets = self->num_packets;
for(size_t i = 0; i < destination->num_packets; ++i) {
destination->packets[i] = gsr_av_packet_ref(self->packets[i]);
}
gsr_replay_buffer_unlock(self);
return true;
}
/* Binary search */
size_t gsr_replay_buffer_find_packet_index_by_time_passed(gsr_replay_buffer *self, int seconds) {
gsr_replay_buffer_lock(self);
const double now = clock_get_monotonic_seconds();
if(self->num_packets == 0) {
gsr_replay_buffer_unlock(self);
return 0;
}
size_t lower_bound = 0;
size_t upper_bound = self->num_packets;
size_t index = 0;
for(;;) {
index = lower_bound + (upper_bound - lower_bound) / 2;
const gsr_av_packet *packet = gsr_replay_buffer_get_packet_at_index(self, index);
const double time_passed_since_packet = now - packet->timestamp;
if(time_passed_since_packet >= seconds) {
if(lower_bound == index)
break;
lower_bound = index;
} else {
if(upper_bound == index)
break;
upper_bound = index;
}
}
gsr_replay_buffer_unlock(self);
return index;
}
size_t gsr_replay_buffer_find_keyframe(gsr_replay_buffer *self, size_t start_index, int stream_index, bool invert_stream_index) {
assert(start_index < self->num_packets);
size_t keyframe_index = (size_t)-1;
gsr_replay_buffer_lock(self);
for(size_t i = start_index; i < self->num_packets; ++i) {
const gsr_av_packet *packet = gsr_replay_buffer_get_packet_at_index(self, i);
if((packet->packet.flags & AV_PKT_FLAG_KEY) && (invert_stream_index ? packet->packet.stream_index != stream_index : packet->packet.stream_index == stream_index)) {
keyframe_index = i;
break;
}
}
gsr_replay_buffer_unlock(self);
return keyframe_index;
}

View File

@@ -28,7 +28,7 @@ static unsigned int load_shader(gsr_egl *egl, unsigned int type, const char *sou
if(info_length > 1 && print_compile_errors) {
char info_log[4096];
egl->glGetShaderInfoLog(shader_id, min_int(4096, info_length), NULL, info_log);
fprintf(stderr, "gsr error: loader shader: failed to compile shader, error:\n%s\nshader source:\n%s\n", info_log, source);
fprintf(stderr, "gsr error: load_shader: failed to compile shader, error:\n%s\nshader source:\n%s\n", info_log, source);
}
egl->glDeleteShader(shader_id);

View File

@@ -362,13 +362,9 @@ bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
bool supported = true;
const unsigned char *gl_vendor = egl->glGetString(GL_VENDOR);
const unsigned char *gl_renderer = egl->glGetString(GL_RENDERER);
const unsigned char *gl_version = egl->glGetString(GL_VERSION);
info->gpu_version = 0;
info->is_steam_deck = false;
info->driver_major = 0;
info->driver_minor = 0;
info->driver_patch = 0;
if(!gl_vendor) {
fprintf(stderr, "gsr error: failed to get gpu vendor\n");
@@ -408,21 +404,6 @@ bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
info->is_steam_deck = strstr((const char*)gl_renderer, "vangogh") != NULL;
}
if(gl_version) {
const char *mesa_p = strstr((const char*)gl_version, "Mesa ");
if(mesa_p) {
mesa_p += 5;
int major = 0;
int minor = 0;
int patch = 0;
if(sscanf(mesa_p, "%d.%d.%d", &major, &minor, &patch) == 3) {
info->driver_major = major;
info->driver_minor = minor;
info->driver_patch = patch;
}
}
}
end:
return supported;
}

View File

@@ -26,11 +26,11 @@ typedef struct {
} gsr_wayland_output;
struct gsr_window_wayland {
void *display;
void *window;
void *registry;
void *surface;
void *compositor;
struct wl_display *display;
struct wl_egl_window *window;
struct wl_registry *registry;
struct wl_surface *surface;
struct wl_compositor *compositor;
gsr_wayland_output outputs[GSR_MAX_OUTPUTS];
int num_outputs;
struct zxdg_output_manager_v1 *xdg_output_manager;
@@ -101,10 +101,9 @@ static void registry_add_object(void *data, struct wl_registry *registry, uint32
(void)version;
gsr_window_wayland *window_wayland = data;
if(strcmp(interface, "wl_compositor") == 0) {
if(window_wayland->compositor) {
wl_compositor_destroy(window_wayland->compositor);
window_wayland->compositor = NULL;
}
if(window_wayland->compositor)
return;
window_wayland->compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 1);
} else if(strcmp(interface, wl_output_interface.name) == 0) {
if(version < 4) {
@@ -134,10 +133,9 @@ static void registry_add_object(void *data, struct wl_registry *registry, uint32
return;
}
if(window_wayland->xdg_output_manager) {
zxdg_output_manager_v1_destroy(window_wayland->xdg_output_manager);
window_wayland->xdg_output_manager = NULL;
}
if(window_wayland->xdg_output_manager)
return;
window_wayland->xdg_output_manager = wl_registry_bind(registry, name, &zxdg_output_manager_v1_interface, 1);
}
}