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92
README.md
92
README.md
@@ -26,31 +26,7 @@ Supported image formats:
|
||||
* JPEG
|
||||
* PNG
|
||||
|
||||
This software works on X11 and Wayland on AMD, Intel and NVIDIA. Replay data is stored in RAM by default but there is an option to store it on disk instead.
|
||||
### TEMPORARY ISSUES
|
||||
1) Videos are in variable framerate format. Use MPV to play such videos, otherwise you might experience stuttering in the video if you are using a buggy video player. You can try saving the video into a .mkv file instead as some software may have better support for .mkv files (such as kdenlive). You can use the "-fm cfr" option to to use constant framerate mode.
|
||||
2) FLAC audio codec is disabled at the moment because of temporary issues.
|
||||
### AMD/Intel/Wayland root permission
|
||||
When recording a window or when using the `-w portal` option no special user permission is required,
|
||||
however when recording a monitor the program needs root permission (to access KMS).\
|
||||
This is safe in GPU Screen Recorder as the part that needs root access has been moved to its own small program that only does one thing.\
|
||||
For you as a user this only means that if you installed GPU Screen Recorder as a flatpak then a prompt asking for root password will show up once when you start recording.
|
||||
# Performance
|
||||
On a system with a i5 4690k CPU and a GTX 1080 GPU:\
|
||||
When recording Legend of Zelda Breath of the Wild at 4k, fps drops from 30 to 7 when using OBS Studio + nvenc, however when using this screen recorder the fps remains at 30.\
|
||||
When recording GTA V at 4k on highest settings, fps drops from 60 to 23 when using obs-nvfbc + nvenc, however when using this screen recorder the fps only drops to 58.\
|
||||
GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg) and [https://www.youtube.com/watch?v=aK67RSZw2ZQ](https://www.youtube.com/watch?v=aK67RSZw2ZQ).\
|
||||
GPU Screen Recorder has much better performance than OBS Studio even with version 30.2 that does "zero-copy" recording and encoding, see: [https://www.youtube.com/watch?v=jdroRjibsDw](https://www.youtube.com/watch?v=jdroRjibsDw).\
|
||||
It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle. Using variable framerate mode (-fm vfr) which is the default is also recommended as this reduces encoding load. Ultra quality is also overkill most of the time, very high (the default) or lower quality is usually enough.\
|
||||
Note that for best performance you should close other screen recorders such as OBS Studio when using GPU Screen Recorder even if they are not recording, since they can affect performance even when idle. This is the case with OBS Studio.
|
||||
## Note about optimal performance on NVIDIA
|
||||
NVIDIA driver has a "feature" (read: bug) where it will downclock memory transfer rate when a program uses cuda (or nvenc, which uses cuda), such as GPU Screen Recorder. To work around this bug, GPU Screen Recorder can overclock your GPU memory transfer rate to it's normal optimal level.\
|
||||
To enable overclocking for optimal performance use the `-oc` option when running GPU Screen Recorder. You also need to have "Coolbits" NVIDIA X setting set to "12" to enable overclocking. You can automatically add this option if you run `sudo nvidia-xconfig --cool-bits=12` and then reboot your computer.\
|
||||
Note that this only works when Xorg server is running as root, and using this option will only give you a performance boost if the game you are recording is bottlenecked by your GPU.\
|
||||
Note! use at your own risk!
|
||||
# VRR/G-SYNC
|
||||
This should work fine on AMD/Intel X11 or Wayland. On Nvidia X11 G-SYNC only works with the -w screen-direct option, but because of bugs in the Nvidia driver this option is not always recommended.
|
||||
For example it can cause your computer to freeze when recording certain games.
|
||||
This software works on X11 and Wayland on AMD, Intel and NVIDIA.
|
||||
|
||||
# Installation
|
||||
If you are running an Arch Linux based distro then you can find gpu screen recorder on aur under the name gpu-screen-recorder (`yay -S gpu-screen-recorder`).\
|
||||
@@ -67,7 +43,7 @@ Here are some known unofficial packages:
|
||||
* Debian/Ubuntu: [Pacstall](https://pacstall.dev/packages/gpu-screen-recorder)
|
||||
* Nix: [NixOS wiki](https://wiki.nixos.org/wiki/Gpu-screen-recorder)
|
||||
* openSUSE: [openSUSE software repository](https://software.opensuse.org/package/gpu-screen-recorder)
|
||||
* Fedora: [Copr](https://copr.fedorainfracloud.org/coprs/brycensranch/gpu-screen-recorder-git/)
|
||||
* Fedora, CentOS: [Copr](https://copr.fedorainfracloud.org/coprs/brycensranch/gpu-screen-recorder-git/)
|
||||
* OpenMandriva: [gpu-screen-recorder](https://github.com/OpenMandrivaAssociation/gpu-screen-recorder)
|
||||
* Solus: [gpu-screen-recorder](https://github.com/getsolus/packages/tree/main/packages/g/gpu-screen-recorder)
|
||||
* Nobara: [Nobara wiki](https://wiki.nobaraproject.org/en/general-usage/additional-software/GPU-Screen-Recorder)
|
||||
@@ -88,6 +64,11 @@ These are the dependencies needed to build GPU Screen Recorder:
|
||||
* libcap
|
||||
* wayland (wayland-client, wayland-egl, wayland-scanner)
|
||||
|
||||
## Optional dependencies
|
||||
When building GPU Screen Recorder with portal support (`-Dportal=true` meson option, which is enabled by default) these dependencies are also needed:
|
||||
* libdbus
|
||||
* libpipewire (and libspa which is usually part of libpipewire)
|
||||
|
||||
## Runtime dependencies
|
||||
* libglvnd (which provides libgl, libglx and libegl) is needed. Your system needs to support at least OpenGL ES 3.0 (released in 2012)
|
||||
|
||||
@@ -107,11 +88,6 @@ There are also additional dependencies needed at runtime depending on your GPU v
|
||||
* nvfbc (libnvidia-fbc1, when recording the screen on x11)
|
||||
* xnvctrl (libxnvctrl0, when using the `-oc` option)
|
||||
|
||||
## Optional dependencies
|
||||
When compiling GPU Screen Recorder with portal support (`-Dportal=true`, which is enabled by default) these dependencies are also needed:
|
||||
* libdbus
|
||||
* libpipewire (and libspa which is usually part of libpipewire)
|
||||
|
||||
# How to use
|
||||
Run `gpu-screen-recorder --help` to see all options and also examples.\
|
||||
There is also a gui for the gpu screen recorder called [GPU Screen Recorder GTK](https://git.dec05eba.com/gpu-screen-recorder-gtk/).\
|
||||
@@ -136,8 +112,11 @@ Run `gpu-screen-recorder` with the `-c mp4` and `-r` option, for example: `gpu-s
|
||||
If `-df yes` is set, replays are save in folders based on the date.
|
||||
The file path to the saved replay is output to stdout. All other output from GPU Screen Recorder are output to stderr.
|
||||
You can also use the `-sc` option to specify a script that should be run (asynchronously) when the video has been saved and the script will have access to the location of the saved file as its first argument.
|
||||
This can be used for example to show a notification when a replay has been saved, to rename the video with a title that matches the game played (see `scripts/record-save-application-name.sh` as an example on how to do this on X11) or to re-encode the video.\
|
||||
The replay buffer is stored in ram (as encoded video), so don't use a too large replay time and/or video quality unless you have enough ram to store it.
|
||||
This can be used for example to show a notification when a replay has been saved, to rename the video with a title that matches the game played (see `scripts/record-save-application-name.sh` as an example on how to do this on X11) or to re-encode the video.
|
||||
|
||||
The replay buffer is stored in ram (as encoded video) by default, so don't use a too large replay time and/or video quality unless you have enough ram to store it.\
|
||||
You can use the `-replay-storage disk` option to store the replay buffer on disk instead of ram (in the same location as the output video).\
|
||||
By default videos are recorded with constant quality, but with replay mode you might want to record in constant bitrate mode instead for consistent ram/disk usage in high motion scenes. You can do that by using the `-bm cbr` option (along with `-q` option, for example `-bm cbr -q 20000`).
|
||||
## Recording while using replay/streaming
|
||||
You can record a regular video while using replay/streaming by launching GPU Screen Recorder with the `-ro` option to specify a directory where to save the recording.\
|
||||
To start/stop (and save) recording use the SIGRTMIN signal, for example `pkill -SIGRTMIN -f gpu-screen-recorder`. The name of the video will be displayed in stdout when saving the video.\
|
||||
@@ -156,6 +135,21 @@ If you installed GPU Screen Recorder from AUR or from source and you are running
|
||||
It's configured with `$HOME/.config/gpu-screen-recorder.env` (create it if it doesn't exist). You can look at [extra/gpu-screen-recorder.env](https://git.dec05eba.com/gpu-screen-recorder/plain/extra/gpu-screen-recorder.env) to see an example.
|
||||
You can see which variables that you can use in the `gpu-screen-recorder.env` file by looking at the `extra/gpu-screen-recorder.service` file. Note that all of the variables are optional, you only have to set the ones that are you interested in.
|
||||
You can use the `scripts/save-replay.sh` script to save a replay and by default the systemd service saves videos in `$HOME/Videos`.
|
||||
## Run a script when a video is saved
|
||||
Run `gpu-screen-recorder` with the `-sc` option to specify a script that should be run when a recording/replay a saved, for example `gpu-screen-recorder -w screen -sc ./script.sh -o video.mp4`.\
|
||||
The first argument to the script is the file path to the saved video. The second argument is either "regular" for regular recordings, "replay" for replays or "screenshot" for screenshots.\
|
||||
This can be used to for example showing a notification with the name of video or moving a video to a folder based on the name of the game that was recorded.
|
||||
## Plugins
|
||||
GPU Screen Recorder supports plugins for rendering additional graphics on top of the monitor/window capture. The plugin interface is defined in `plugin/plugin.h` and it gets installed to `gsr/plugin.h` in the systems include directory (usually `/usr/include`).
|
||||
An example plugin can be found at `plugin/examples/hello_triangle`.\
|
||||
Run `gpu-screen-recorder` with the `-p` option to specify a plugin to load, for example `gpu-screen-recorder -w screen -p ./triangle.so -o video.mp4`.
|
||||
`-p` can be specified multiple times to load multiple plugins.\
|
||||
Build GPU Screen Recorder with the `-Dplugin_examples=true` meson option to build plugin examples.
|
||||
## Smoother recording
|
||||
If you record at your monitors refresh rate and enabled vsync in a game then there might be a desync between the game updating a frame and GPU Screen Recorder capturing a frame.
|
||||
This is an issue in some games.
|
||||
If you experience this issue then you might want to either disable vsync in the game or use the `-fm content` option to sync capture to the content on the screen. For example: `gpu-screen-recorder -w screen -fm content -o video.mp4`.\
|
||||
Note that this option is currently only available on X11, or with desktop portal capture on Wayland (`-w portal`).
|
||||
# Issues
|
||||
## NVIDIA
|
||||
Nvidia drivers have an issue where CUDA breaks if CUDA is running when suspend/hibernation happens, and it remains broken until you reload the nvidia driver. `extra/gsr-nvidia.conf` will be installed by default when you install GPU Screen Recorder and that should fix this issue. If this doesn't fix the issue for you then your distro may use a different path for modprobe files. In that case you have to install that `extra/gsr-nvidia.conf` yourself into that location.
|
||||
@@ -163,12 +157,38 @@ You have to reboot your computer after installing GPU Screen Recorder for the fi
|
||||
# Examples
|
||||
Look at the [scripts](https://git.dec05eba.com/gpu-screen-recorder/tree/scripts) directory for script examples. For example if you want to automatically save a recording/replay into a folder with the same name as the game you are recording.
|
||||
|
||||
# AMD/Intel/Wayland root permission
|
||||
When recording a window or when using the `-w portal` option no special user permission is required,
|
||||
however when recording a monitor the program needs root permission (to access KMS).\
|
||||
This is safe in GPU Screen Recorder as the part that needs root access has been moved to its own small program that only does one thing.\
|
||||
For you as a user this only means that if you installed GPU Screen Recorder as a flatpak then a prompt asking for root password will show up once when you start recording.
|
||||
# Performance
|
||||
On a system with a i5 4690k CPU and a GTX 1080 GPU:\
|
||||
When recording Legend of Zelda Breath of the Wild at 4k, fps drops from 30 to 7 when using OBS Studio + nvenc, however when using this screen recorder the fps remains at 30.\
|
||||
When recording GTA V at 4k on highest settings, fps drops from 60 to 23 when using obs-nvfbc + nvenc, however when using this screen recorder the fps only drops to 58.\
|
||||
GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg) and [https://www.youtube.com/watch?v=aK67RSZw2ZQ](https://www.youtube.com/watch?v=aK67RSZw2ZQ).\
|
||||
GPU Screen Recorder has much better performance than OBS Studio even with version 30.2 that does "zero-copy" recording and encoding, see: [https://www.youtube.com/watch?v=jdroRjibsDw](https://www.youtube.com/watch?v=jdroRjibsDw).\
|
||||
It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle. Using variable framerate mode (-fm vfr) which is the default is also recommended as this reduces encoding load. Ultra quality is also overkill most of the time, very high (the default) or lower quality is usually enough.\
|
||||
Note that for best performance you should close other screen recorders such as OBS Studio when using GPU Screen Recorder even if they are not recording, since they can affect performance even when idle. This is the case with OBS Studio.
|
||||
## Note about optimal performance on NVIDIA
|
||||
NVIDIA driver has a "feature" (read: bug) where it will downclock memory transfer rate when a program uses cuda (or nvenc, which uses cuda), such as GPU Screen Recorder. To work around this bug, GPU Screen Recorder can overclock your GPU memory transfer rate to it's normal optimal level.\
|
||||
To enable overclocking for optimal performance use the `-oc` option when running GPU Screen Recorder. You also need to have "Coolbits" NVIDIA X setting set to "12" to enable overclocking. You can automatically add this option if you run `sudo nvidia-xconfig --cool-bits=12` and then reboot your computer.\
|
||||
Note that this only works when Xorg server is running as root, and using this option will only give you a performance boost if the game you are recording is bottlenecked by your GPU.\
|
||||
Note! use at your own risk!
|
||||
# VRR/G-SYNC
|
||||
This should work fine on AMD/Intel X11 or Wayland. On Nvidia X11 G-SYNC only works with the -w screen-direct option, but because of bugs in the Nvidia driver this option is not always recommended.
|
||||
For example it can cause your computer to freeze when recording certain games.
|
||||
|
||||
# Reporting bugs, contributing patches, questions or donation
|
||||
See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about).
|
||||
|
||||
# Demo
|
||||
[](https://www.youtube.com/watch?v=n5tm0g01n6A)
|
||||
|
||||
# TEMPORARY ISSUES
|
||||
1) Videos are in variable framerate format. Use MPV to play such videos, otherwise you might experience stuttering in the video if you are using a buggy video player. You can try saving the video into a .mkv file instead as some software may have better support for .mkv files (such as kdenlive). You can use the "-fm cfr" option to to use constant framerate mode.
|
||||
2) FLAC audio codec is disabled at the moment because of temporary issues.
|
||||
|
||||
# FAQ
|
||||
## It tells me that my AMD/Intel GPU is not supported or that my GPU doesn't support h264/hevc, but that's not true!
|
||||
Some linux distros (such as manjaro and fedora) disable hardware accelerated h264/hevc on AMD/Intel because of "patent license issues". If you are using an arch-based distro then you can install mesa-git instead of mesa and if you are using another distro then you may have to switch to a better distro. On fedora based distros you can follow this: [Hardware Accelerated Codec](https://rpmfusion.org/Howto/Multimedia).\
|
||||
@@ -206,4 +226,8 @@ Some laptops have display adapters that connect external monitors directly to th
|
||||
and on Wayland the external GPU will display the graphics for that monitor.
|
||||
In that case you can record the monitor with the external GPU by launching GPU Screen Recorder with [prime-run or by setting the DRI_PRIME environment variable](https://wiki.archlinux.org/title/PRIME) depending on your GPU brand.\
|
||||
However if you really want to change which GPU you want to record and encode with with then you can instead configure your display server (Xorg or Wayland compositor) to run with that GPU,
|
||||
then GPU Screen Recorder will automatically use that same GPU for recording and encoding.
|
||||
then GPU Screen Recorder will automatically use that same GPU for recording and encoding.
|
||||
## The rotation of the video is incorrect when the monitor is rotated when using desktop portal capture
|
||||
This is a bug in kde plasma wayland. When using desktop portal capture and the monitor is rotated and a window is made fullscreen kde plasma wayland will give incorrect rotation to GPU Screen Recorder.
|
||||
This also affects other screen recording software such as obs studio.\
|
||||
Capture a monitor directly instead to workaround this issue until kde plasma devs fix it, or use another wayland compositor that doesn't have this issue.
|
||||
|
||||
43
TODO
43
TODO
@@ -71,26 +71,16 @@ Test if p2 state can be worked around by using pure nvenc api and overwriting cu
|
||||
|
||||
Drop frames if live streaming cant keep up with target fps, or dynamically change resolution/quality.
|
||||
|
||||
Support low power option.
|
||||
|
||||
Instead of sending a big list of drm data back to kms client, send the monitor we want to record to kms server and the server should respond with only the matching monitor, and cursor.
|
||||
|
||||
Tonemap hdr to sdr when hdr is enabled and when hevc_hdr/av1_hdr is not used.
|
||||
|
||||
Add 10 bit record option, h264_10bit, hevc_10bit and av1_10bit.
|
||||
|
||||
Rotate cursor texture properly (around top left origin).
|
||||
|
||||
Setup hardware video context so we can query constraints and capabilities for better default and better error messages.
|
||||
|
||||
Use CAP_SYS_NICE in flatpak too on the main gpu screen recorder binary. It makes recording smoother, especially with constant framerate.
|
||||
|
||||
Modify ffmpeg to accept opengl texture for nvenc encoding. Removes extra buffers and copies.
|
||||
|
||||
When vulkan encode is added, mention minimum nvidia driver required. (550.54.14?).
|
||||
|
||||
Support drm plane rotation. Neither X11 nor any Wayland compositor currently rotates drm planes so this might not be needed.
|
||||
|
||||
Investigate if there is a way to do gpu->gpu copy directly without touching system ram to enable video encoding on a different gpu. On nvidia this is possible with cudaMemcpyPeer, but how about from an intel/amd gpu to an nvidia gpu or the other way around or any combination of iGPU and dedicated GPU?
|
||||
Maybe something with clEnqueueMigrateMemObjects? on AMD something with DirectGMA maybe?
|
||||
|
||||
@@ -104,6 +94,9 @@ Enable b-frames.
|
||||
|
||||
Support vfr matching games exact fps all the time. On x11 use damage tracking, on wayland? maybe there is drm plane damage tracking. But that may not be accurate as the compositor may update it every monitor hz anyways. On wayland maybe only support it for desktop portal + pipewire capture.
|
||||
Another method to track damage that works regardless of the display server would be to do a diff between frames with a shader.
|
||||
A 1x1 texture could be created and then write to the texture with imageStore in glsl.
|
||||
Multiple textures aren't needed for diff, the diff between the color conversion output can be done by using it as an input
|
||||
as well, which would diff it against the previous frame.
|
||||
|
||||
Support selecting which gpu to use. This can be done in egl with eglQueryDevicesEXT and then eglGetPlatformDisplayEXT. This will automatically work on AMD and Intel as vaapi uses the same device. On nvidia we need to use eglQueryDeviceAttribEXT with EGL_CUDA_DEVICE_NV.
|
||||
Maybe on glx (nvidia x11 nvfbc) we need to use __NV_PRIME_RENDER_OFFLOAD, __NV_PRIME_RENDER_OFFLOAD_PROVIDER, __GLX_VENDOR_LIBRARY_NAME, __VK_LAYER_NV_optimus, VK_ICD_FILENAMES instead. Just look at prime-run /usr/bin/prime-run.
|
||||
@@ -251,8 +244,6 @@ When webcam support is added also support v4l2loopback? this is done by using av
|
||||
|
||||
Do proper exit, to call gsr_capture_destroy which will properly stop gsr-kms-server. Otherwise there can be zombie gsr-kms-server on error.
|
||||
|
||||
Replace all scissors with clearing textures if the cursor hits the outside of the frame image.
|
||||
|
||||
Cursor position might be slightly wrong on rotated monitor.
|
||||
|
||||
External texture doesn't work on nvidia x11, probably because of glx context (requires gles es). External texture is not used on nvidia x11 right now so it's not an issue.
|
||||
@@ -315,3 +306,31 @@ Colors are correct, but they look incorrect for thin elements, such as colored t
|
||||
Record first video/audio frame immediately.
|
||||
|
||||
Disable GL_DEPTH_TEST, GL_CULL_FACE.
|
||||
|
||||
kde plasma portal capture for screenshot doesn't work well because the portal ui is still visible when taking a screenshot because of its animation.
|
||||
|
||||
It's possible for microphone audio to get desynced when recording together with desktop audio, when not recording app audio as well.
|
||||
Test recording desktop audio and microphone audio together (-a "default_output|default_input") for around 30 minutes.
|
||||
|
||||
We can use dri2connect/dri3open to get the /dev/dri/card device. Note that this doesn't work on nvidia x11.
|
||||
|
||||
Add support for QVBR (QP with target bitrate).
|
||||
|
||||
KDE Plasma Wayland seems to use overlay planes now in non-fullscreen mode(limited to 1 overlay plane per gpu). Check if this is the case in the latest kde on arch linux.
|
||||
If it is, then support it in kms capture.
|
||||
|
||||
Check if pipewire audio link-factory is available before attempting to use app audio or merging audio with pipewire.
|
||||
Also do the same in supports_app_audio check in gpu-screen-recorder --info output.
|
||||
|
||||
Move region capture to an option in the color conversion instead of having the region code in kms capture code. This would make it cleaner and make it work with all capture methods.
|
||||
-w region would just be an option for selecting the monitor and -region would work with all capture methods (-w).
|
||||
|
||||
Set top level window argument for portal capture. Same for gpu-screen-recorder-gtk global shortcuts.
|
||||
|
||||
Remove unix domain socket code from kms-client/server and use socketpair directly. To make this possible always execute the kms server permission setup in flatpak, before starting recording (in gpu-screen-recorder-gtk).
|
||||
|
||||
Application audio capture isn't good enough. It creates a sink that for some automatically gets selected as the default output device and it's visible as an output device.
|
||||
Fix some of these issues by setting gsr-app-sink media class to "Stream/Input/Audio" and node.virtual=true.
|
||||
However that causes pulseaudio to be unable to record from gsr-app-sink, and it ends up being stuck in pa_sound_device_handle_reconnect in the loop with pa_mainloop_iterate.
|
||||
|
||||
Add -k best/best_hdr/best_10bit option, to automatically choose the best codec (prefer av1, then hevc and then h264. For webm files choose vp9 and then vp8).
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
typedef struct gsr_egl gsr_egl;
|
||||
|
||||
#define NUM_ARGS 30
|
||||
#define NUM_ARGS 31
|
||||
|
||||
typedef enum {
|
||||
ARG_TYPE_STRING,
|
||||
|
||||
@@ -17,8 +17,6 @@ typedef struct {
|
||||
int width;
|
||||
int height;
|
||||
int fps;
|
||||
AVCodecContext *video_codec_context; /* can be NULL */
|
||||
AVFrame *frame; /* can be NULL, but will never be NULL if |video_codec_context| is set */
|
||||
} gsr_capture_metadata;
|
||||
|
||||
struct gsr_capture {
|
||||
|
||||
@@ -2,10 +2,12 @@
|
||||
#define GSR_CODEC_QUERY_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "../vec2.h"
|
||||
|
||||
typedef struct {
|
||||
bool supported;
|
||||
bool low_power;
|
||||
vec2i max_resolution;
|
||||
} gsr_supported_video_codec;
|
||||
|
||||
typedef struct {
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "vec2.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
#define GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS 12
|
||||
#define GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS 6
|
||||
#define GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS 2
|
||||
|
||||
@@ -33,44 +32,29 @@ typedef struct {
|
||||
int offset;
|
||||
} gsr_color_graphics_uniforms;
|
||||
|
||||
typedef struct {
|
||||
int rotation_matrix;
|
||||
int source_position;
|
||||
int target_position;
|
||||
int scale;
|
||||
} gsr_color_compute_uniforms;
|
||||
|
||||
typedef struct {
|
||||
gsr_egl *egl;
|
||||
|
||||
gsr_destination_color destination_color;
|
||||
|
||||
unsigned int destination_textures[2];
|
||||
vec2i destination_textures_size[2];
|
||||
int num_destination_textures;
|
||||
|
||||
gsr_color_range color_range;
|
||||
bool load_external_image_shader;
|
||||
bool force_graphics_shader;
|
||||
} gsr_color_conversion_params;
|
||||
|
||||
typedef struct {
|
||||
gsr_color_conversion_params params;
|
||||
gsr_color_compute_uniforms compute_uniforms[GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS];
|
||||
gsr_shader compute_shaders[GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS];
|
||||
|
||||
/* These are only loader if compute shaders (of the same type) fail to load */
|
||||
gsr_color_graphics_uniforms graphics_uniforms[GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS];
|
||||
gsr_shader graphics_shaders[GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS];
|
||||
|
||||
bool compute_shaders_failed_to_load;
|
||||
bool external_compute_shaders_failed_to_load;
|
||||
|
||||
unsigned int framebuffers[GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS];
|
||||
|
||||
unsigned int vertex_array_object_id;
|
||||
unsigned int vertex_buffer_object_id;
|
||||
|
||||
int max_local_size_dim;
|
||||
} gsr_color_conversion;
|
||||
|
||||
int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conversion_params *params);
|
||||
|
||||
@@ -105,6 +105,7 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_RGB8 0x8051
|
||||
#define GL_RGBA8 0x8058
|
||||
#define GL_RGBA16 0x805B
|
||||
#define GL_R8 0x8229
|
||||
#define GL_RG8 0x822B
|
||||
#define GL_R16 0x822A
|
||||
@@ -117,8 +118,6 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WIDTH 0x1000
|
||||
#define GL_TEXTURE_HEIGHT 0x1001
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_LINEAR 0x2601
|
||||
@@ -137,7 +136,6 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_READ_ONLY 0x88B8
|
||||
#define GL_WRITE_ONLY 0x88B9
|
||||
#define GL_READ_WRITE 0x88BA
|
||||
#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS 0x90EB
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
|
||||
@@ -151,7 +149,6 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_COMPUTE_SHADER 0x91B9
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
|
||||
@@ -259,7 +256,6 @@ struct gsr_egl {
|
||||
void (*glTexParameteri)(unsigned int target, unsigned int pname, int param);
|
||||
void (*glTexParameteriv)(unsigned int target, unsigned int pname, const int *params);
|
||||
void (*glTexParameterfv)(unsigned int target, unsigned int pname, const float *params);
|
||||
void (*glGetTexLevelParameteriv)(unsigned int target, int level, unsigned int pname, int *params);
|
||||
void (*glTexImage2D)(unsigned int target, int level, int internalFormat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels);
|
||||
void (*glTexSubImage2D)(unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned format, unsigned type, const void *pixels);
|
||||
void (*glTexStorage2D)(unsigned int target, int levels, unsigned int internalformat, int width, int height);
|
||||
@@ -267,7 +263,7 @@ struct gsr_egl {
|
||||
void (*glGenFramebuffers)(int n, unsigned int *framebuffers);
|
||||
void (*glBindFramebuffer)(unsigned int target, unsigned int framebuffer);
|
||||
void (*glDeleteFramebuffers)(int n, const unsigned int *framebuffers);
|
||||
void (*glDispatchCompute)(unsigned int num_groups_x, unsigned int num_groups_y, unsigned int num_groups_z);
|
||||
/* TODO: Note: this is only available since OpenGL ES 3.1 */
|
||||
void (*glMemoryBarrier)(unsigned int barriers);
|
||||
void (*glViewport)(int x, int y, int width, int height);
|
||||
void (*glFramebufferTexture2D)(unsigned int target, unsigned int attachment, unsigned int textarget, unsigned int texture, int level);
|
||||
|
||||
@@ -15,7 +15,7 @@ struct gsr_video_encoder {
|
||||
void (*destroy)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
|
||||
void (*copy_textures_to_frame)(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion); /* Can be NULL */
|
||||
/* |textures| should be able to fit 2 elements */
|
||||
void (*get_textures)(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
|
||||
void (*get_textures)(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color);
|
||||
|
||||
void *priv;
|
||||
bool started;
|
||||
@@ -25,6 +25,6 @@ struct gsr_video_encoder {
|
||||
bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
|
||||
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
|
||||
void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion);
|
||||
void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
|
||||
void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color);
|
||||
|
||||
#endif /* GSR_ENCODER_VIDEO_H */
|
||||
|
||||
@@ -97,6 +97,8 @@ typedef struct {
|
||||
struct pw_proxy **virtual_sink_proxies;
|
||||
size_t num_virtual_sink_proxies;
|
||||
size_t virtual_sink_proxies_capacity_items;
|
||||
|
||||
bool running;
|
||||
} gsr_pipewire_audio;
|
||||
|
||||
bool gsr_pipewire_audio_init(gsr_pipewire_audio *self);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef GSR_PIPEWIRE_VIDEO_H
|
||||
#define GSR_PIPEWIRE_VIDEO_H
|
||||
|
||||
#include "defs.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <pthread.h>
|
||||
@@ -9,7 +10,7 @@
|
||||
#include <spa/param/video/format.h>
|
||||
|
||||
#define GSR_PIPEWIRE_VIDEO_MAX_MODIFIERS 1024
|
||||
#define GSR_PIPEWIRE_VIDEO_MAX_VIDEO_FORMATS 12
|
||||
#define GSR_PIPEWIRE_VIDEO_MAX_VIDEO_FORMATS 10
|
||||
#define GSR_PIPEWIRE_VIDEO_DMABUF_MAX_PLANES 4
|
||||
|
||||
typedef struct gsr_egl gsr_egl;
|
||||
@@ -48,6 +49,17 @@ typedef struct {
|
||||
unsigned int cursor_texture_id;
|
||||
} gsr_texture_map;
|
||||
|
||||
typedef struct {
|
||||
gsr_pipewire_video_region region;
|
||||
gsr_pipewire_video_region cursor_region;
|
||||
gsr_pipewire_video_dmabuf_data dmabuf_data[GSR_PIPEWIRE_VIDEO_DMABUF_MAX_PLANES];
|
||||
int num_dmabuf_data;
|
||||
uint32_t fourcc;
|
||||
uint64_t modifiers;
|
||||
bool using_external_image;
|
||||
gsr_monitor_rotation rotation;
|
||||
} gsr_map_texture_output;
|
||||
|
||||
typedef struct {
|
||||
gsr_egl *egl;
|
||||
int fd;
|
||||
@@ -98,6 +110,8 @@ typedef struct {
|
||||
|
||||
bool paused;
|
||||
double paused_start_secs;
|
||||
|
||||
gsr_monitor_rotation rotation;
|
||||
} gsr_pipewire_video;
|
||||
|
||||
/*
|
||||
@@ -108,8 +122,7 @@ typedef struct {
|
||||
bool gsr_pipewire_video_init(gsr_pipewire_video *self, int pipewire_fd, uint32_t pipewire_node, int fps, bool capture_cursor, gsr_egl *egl);
|
||||
void gsr_pipewire_video_deinit(gsr_pipewire_video *self);
|
||||
|
||||
/* |dmabuf_data| should be at least GSR_PIPEWIRE_VIDEO_DMABUF_MAX_PLANES in size */
|
||||
bool gsr_pipewire_video_map_texture(gsr_pipewire_video *self, gsr_texture_map texture_map, gsr_pipewire_video_region *region, gsr_pipewire_video_region *cursor_region, gsr_pipewire_video_dmabuf_data *dmabuf_data, int *num_dmabuf_data, uint32_t *fourcc, uint64_t *modifiers, bool *using_external_image);
|
||||
bool gsr_pipewire_video_map_texture(gsr_pipewire_video *self, gsr_texture_map texture_map, gsr_map_texture_output *output);
|
||||
bool gsr_pipewire_video_is_damaged(gsr_pipewire_video *self);
|
||||
void gsr_pipewire_video_clear_damage(gsr_pipewire_video *self);
|
||||
bool gsr_pipewire_video_should_restart(gsr_pipewire_video *self);
|
||||
|
||||
38
include/plugins.h
Normal file
38
include/plugins.h
Normal file
@@ -0,0 +1,38 @@
|
||||
#ifndef GSR_PLUGINS_H
|
||||
#define GSR_PLUGINS_H
|
||||
|
||||
#include "../plugin/plugin.h"
|
||||
#include <stdbool.h>
|
||||
#include "color_conversion.h"
|
||||
|
||||
#define GSR_MAX_PLUGINS 128
|
||||
|
||||
typedef bool (*gsr_plugin_init_func)(const gsr_plugin_init_params *params, gsr_plugin_init_return *ret);
|
||||
typedef void (*gsr_plugin_deinit_func)(void *userdata);
|
||||
|
||||
typedef struct {
|
||||
gsr_plugin_init_return data;
|
||||
void *lib;
|
||||
gsr_plugin_init_func gsr_plugin_init;
|
||||
gsr_plugin_deinit_func gsr_plugin_deinit;
|
||||
} gsr_plugin;
|
||||
|
||||
typedef struct {
|
||||
gsr_plugin plugins[GSR_MAX_PLUGINS];
|
||||
int num_plugins;
|
||||
|
||||
gsr_plugin_init_params init_params;
|
||||
gsr_egl *egl;
|
||||
|
||||
unsigned int texture;
|
||||
gsr_color_conversion color_conversion;
|
||||
} gsr_plugins;
|
||||
|
||||
bool gsr_plugins_init(gsr_plugins *self, gsr_plugin_init_params init_params, gsr_egl *egl);
|
||||
/* Plugins are unloaded in reverse order */
|
||||
void gsr_plugins_deinit(gsr_plugins *self);
|
||||
|
||||
bool gsr_plugins_load_plugin(gsr_plugins *self, const char *plugin_filepath);
|
||||
void gsr_plugins_draw(gsr_plugins *self);
|
||||
|
||||
#endif /* GSR_PLUGINS_H */
|
||||
@@ -11,7 +11,7 @@ typedef struct {
|
||||
} gsr_shader;
|
||||
|
||||
/* |vertex_shader| or |fragment_shader| may be NULL */
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader, const char *compute_shader);
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader);
|
||||
void gsr_shader_deinit(gsr_shader *self);
|
||||
|
||||
int gsr_shader_bind_attribute_location(gsr_shader *self, const char *attribute, int location);
|
||||
|
||||
@@ -11,6 +11,8 @@ typedef struct {
|
||||
unsigned int texture_id;
|
||||
int redirected;
|
||||
gsr_egl *egl;
|
||||
unsigned int window_width;
|
||||
unsigned int window_height;
|
||||
} WindowTexture;
|
||||
|
||||
/* Returns 0 on success */
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <stdbool.h>
|
||||
#include <drm_mode.h>
|
||||
|
||||
#define GSR_KMS_PROTOCOL_VERSION 4
|
||||
#define GSR_KMS_PROTOCOL_VERSION 5
|
||||
|
||||
#define GSR_KMS_MAX_ITEMS 8
|
||||
#define GSR_KMS_MAX_DMA_BUFS 4
|
||||
@@ -39,6 +39,13 @@ struct gsr_kms_response_dma_buf {
|
||||
uint32_t offset;
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
KMS_ROT_0,
|
||||
KMS_ROT_90,
|
||||
KMS_ROT_180,
|
||||
KMS_ROT_270
|
||||
} gsr_kms_rotation;
|
||||
|
||||
struct gsr_kms_response_item {
|
||||
gsr_kms_response_dma_buf dma_buf[GSR_KMS_MAX_DMA_BUFS];
|
||||
int num_dma_bufs;
|
||||
@@ -49,10 +56,11 @@ struct gsr_kms_response_item {
|
||||
uint32_t connector_id; /* 0 if unknown */
|
||||
bool is_cursor;
|
||||
bool has_hdr_metadata;
|
||||
gsr_kms_rotation rotation;
|
||||
int x;
|
||||
int y;
|
||||
int src_w;
|
||||
int src_h;
|
||||
int crtc_w;
|
||||
int crtc_h;
|
||||
struct hdr_output_metadata hdr_metadata;
|
||||
};
|
||||
|
||||
|
||||
@@ -141,20 +141,22 @@ typedef enum {
|
||||
PLANE_PROPERTY_Y = 1 << 1,
|
||||
PLANE_PROPERTY_SRC_X = 1 << 2,
|
||||
PLANE_PROPERTY_SRC_Y = 1 << 3,
|
||||
PLANE_PROPERTY_SRC_W = 1 << 4,
|
||||
PLANE_PROPERTY_SRC_H = 1 << 5,
|
||||
PLANE_PROPERTY_CRTC_W = 1 << 4,
|
||||
PLANE_PROPERTY_CRTC_H = 1 << 5,
|
||||
PLANE_PROPERTY_IS_CURSOR = 1 << 6,
|
||||
PLANE_PROPERTY_IS_PRIMARY = 1 << 7,
|
||||
PLANE_PROPERTY_ROTATION = 1 << 8,
|
||||
} plane_property_mask;
|
||||
|
||||
/* Returns plane_property_mask */
|
||||
static uint32_t plane_get_properties(int drmfd, uint32_t plane_id, int *x, int *y, int *src_x, int *src_y, int *src_w, int *src_h) {
|
||||
static uint32_t plane_get_properties(int drmfd, uint32_t plane_id, int *x, int *y, int *src_x, int *src_y, int *crtc_w, int *crtc_h, gsr_kms_rotation *rotation) {
|
||||
*x = 0;
|
||||
*y = 0;
|
||||
*src_x = 0;
|
||||
*src_y = 0;
|
||||
*src_w = 0;
|
||||
*src_h = 0;
|
||||
*crtc_w = 0;
|
||||
*crtc_h = 0;
|
||||
*rotation = KMS_ROT_0;
|
||||
|
||||
plane_property_mask property_mask = 0;
|
||||
|
||||
@@ -182,12 +184,12 @@ static uint32_t plane_get_properties(int drmfd, uint32_t plane_id, int *x, int *
|
||||
} else if((type & DRM_MODE_PROP_RANGE) && strcmp(prop->name, "SRC_Y") == 0) {
|
||||
*src_y = (int)(props->prop_values[i] >> 16);
|
||||
property_mask |= PLANE_PROPERTY_SRC_Y;
|
||||
} else if((type & DRM_MODE_PROP_RANGE) && strcmp(prop->name, "SRC_W") == 0) {
|
||||
*src_w = (int)(props->prop_values[i] >> 16);
|
||||
property_mask |= PLANE_PROPERTY_SRC_W;
|
||||
} else if((type & DRM_MODE_PROP_RANGE) && strcmp(prop->name, "SRC_H") == 0) {
|
||||
*src_h = (int)(props->prop_values[i] >> 16);
|
||||
property_mask |= PLANE_PROPERTY_SRC_H;
|
||||
} else if((type & DRM_MODE_PROP_RANGE) && strcmp(prop->name, "CRTC_W") == 0) {
|
||||
*crtc_w = props->prop_values[i];
|
||||
property_mask |= PLANE_PROPERTY_CRTC_W;
|
||||
} else if((type & DRM_MODE_PROP_RANGE) && strcmp(prop->name, "CRTC_H") == 0) {
|
||||
*crtc_h = props->prop_values[i];
|
||||
property_mask |= PLANE_PROPERTY_CRTC_H;
|
||||
} else if((type & DRM_MODE_PROP_ENUM) && strcmp(prop->name, "type") == 0) {
|
||||
const uint64_t current_enum_value = props->prop_values[i];
|
||||
for(int j = 0; j < prop->count_enums; ++j) {
|
||||
@@ -199,6 +201,15 @@ static uint32_t plane_get_properties(int drmfd, uint32_t plane_id, int *x, int *
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if((type & DRM_MODE_PROP_BITMASK) && strcmp(prop->name, "rotation") == 0) {
|
||||
const uint64_t rotation_bitmask = props->prop_values[i];
|
||||
*rotation = KMS_ROT_0;
|
||||
if(rotation_bitmask & 2)
|
||||
*rotation = (*rotation + KMS_ROT_90) % 4;
|
||||
if(rotation_bitmask & 4)
|
||||
*rotation = (*rotation + KMS_ROT_180) % 4;
|
||||
if(rotation_bitmask & 8)
|
||||
*rotation = (*rotation + KMS_ROT_270) % 4;
|
||||
}
|
||||
|
||||
drmModeFreeProperty(prop);
|
||||
@@ -340,8 +351,9 @@ static int kms_get_fb(gsr_drm *drm, gsr_kms_response *response) {
|
||||
// TODO: Check if dimensions have changed by comparing width and height to previous time this was called.
|
||||
// TODO: Support other plane formats than rgb (with multiple planes, such as direct YUV420 on wayland).
|
||||
|
||||
int x = 0, y = 0, src_x = 0, src_y = 0, src_w = 0, src_h = 0;
|
||||
plane_property_mask property_mask = plane_get_properties(drm->drmfd, plane->plane_id, &x, &y, &src_x, &src_y, &src_w, &src_h);
|
||||
int x = 0, y = 0, src_x = 0, src_y = 0, crtc_w = 0, crtc_h = 0;
|
||||
gsr_kms_rotation rotation = KMS_ROT_0;
|
||||
const uint32_t property_mask = plane_get_properties(drm->drmfd, plane->plane_id, &x, &y, &src_x, &src_y, &crtc_w, &crtc_h, &rotation);
|
||||
if(!(property_mask & PLANE_PROPERTY_IS_PRIMARY) && !(property_mask & PLANE_PROPERTY_IS_CURSOR))
|
||||
continue;
|
||||
|
||||
@@ -375,17 +387,18 @@ static int kms_get_fb(gsr_drm *drm, gsr_kms_response *response) {
|
||||
response->items[item_index].pixel_format = drmfb->pixel_format;
|
||||
response->items[item_index].modifier = drmfb->flags & DRM_MODE_FB_MODIFIERS ? drmfb->modifier : DRM_FORMAT_MOD_INVALID;
|
||||
response->items[item_index].connector_id = crtc_pair ? crtc_pair->connector_id : 0;
|
||||
response->items[item_index].rotation = rotation;
|
||||
response->items[item_index].is_cursor = property_mask & PLANE_PROPERTY_IS_CURSOR;
|
||||
if(property_mask & PLANE_PROPERTY_IS_CURSOR) {
|
||||
response->items[item_index].x = x;
|
||||
response->items[item_index].y = y;
|
||||
response->items[item_index].src_w = 0;
|
||||
response->items[item_index].src_h = 0;
|
||||
response->items[item_index].crtc_w = 0;
|
||||
response->items[item_index].crtc_h = 0;
|
||||
} else {
|
||||
response->items[item_index].x = src_x;
|
||||
response->items[item_index].y = src_y;
|
||||
response->items[item_index].src_w = src_w;
|
||||
response->items[item_index].src_h = src_h;
|
||||
response->items[item_index].crtc_w = crtc_w;
|
||||
response->items[item_index].crtc_h = crtc_h;
|
||||
}
|
||||
++response->num_items;
|
||||
|
||||
|
||||
16
meson.build
16
meson.build
@@ -1,4 +1,4 @@
|
||||
project('gpu-screen-recorder', ['c', 'cpp'], version : '5.6.2', default_options : ['warning_level=2'])
|
||||
project('gpu-screen-recorder', ['c', 'cpp'], version : '5.7.3', default_options : ['warning_level=2'])
|
||||
|
||||
add_project_arguments('-Wshadow', language : ['c', 'cpp'])
|
||||
if get_option('buildtype') == 'debug'
|
||||
@@ -43,6 +43,7 @@ src = [
|
||||
'src/image_writer.c',
|
||||
'src/args_parser.c',
|
||||
'src/defs.c',
|
||||
'src/plugins.c',
|
||||
'src/sound.cpp',
|
||||
'src/main.cpp',
|
||||
]
|
||||
@@ -50,8 +51,12 @@ src = [
|
||||
subdir('protocol')
|
||||
src += protocol_src
|
||||
|
||||
cc = meson.get_compiler('c')
|
||||
m_dep = cc.find_library('m', required : true)
|
||||
|
||||
dep = [
|
||||
dependency('threads'),
|
||||
m_dep,
|
||||
dependency('libavcodec'),
|
||||
dependency('libavformat'),
|
||||
dependency('libavutil'),
|
||||
@@ -109,6 +114,8 @@ add_project_arguments('-DGSR_VERSION="' + meson.project_version() + '"', languag
|
||||
executable('gsr-kms-server', 'kms/server/kms_server.c', dependencies : dependency('libdrm'), c_args : '-fstack-protector-all', install : true)
|
||||
executable('gpu-screen-recorder', src, dependencies : dep, install : true)
|
||||
|
||||
install_headers('plugin/plugin.h', install_dir : 'include/gsr')
|
||||
|
||||
if get_option('systemd') == true
|
||||
install_data(files('extra/gpu-screen-recorder.service'), install_dir : 'lib/systemd/user')
|
||||
endif
|
||||
@@ -120,3 +127,10 @@ endif
|
||||
if get_option('nvidia_suspend_fix') == true
|
||||
install_data(files('extra/gsr-nvidia.conf'), install_dir : 'lib/modprobe.d')
|
||||
endif
|
||||
|
||||
if get_option('plugin_examples') == true
|
||||
shared_library('triangle', 'plugin/examples/hello_triangle/triangle.c',
|
||||
dependencies: [dependency('gl'), m_dep],
|
||||
name_prefix : '',
|
||||
name_suffix: 'so')
|
||||
endif
|
||||
|
||||
@@ -3,3 +3,4 @@ option('capabilities', type : 'boolean', value : true, description : 'Set binary
|
||||
option('nvidia_suspend_fix', type : 'boolean', value : true, description : 'Install nvidia modprobe config file to tell nvidia driver to preserve video memory on suspend. This is a workaround for an nvidia driver bug that breaks cuda (and gpu screen recorder) on suspend')
|
||||
option('portal', type : 'boolean', value : true, description : 'Build with support for xdg desktop portal ScreenCast capture (wayland only) (-w portal option). Requires pipewire')
|
||||
option('app_audio', type : 'boolean', value : true, description : 'Build with support for recording a single audio source (-a app: option). Requires pipewire')
|
||||
option('plugin_examples', type : 'boolean', value : false, description : 'Build plugin examples')
|
||||
|
||||
108
plugin/examples/hello_triangle/triangle.c
Normal file
108
plugin/examples/hello_triangle/triangle.c
Normal file
@@ -0,0 +1,108 @@
|
||||
#include <gsr/plugin.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/gl.h>
|
||||
|
||||
const char vertex_shader_source[] =
|
||||
"attribute vec4 vertex_pos; \n"
|
||||
"void main() { \n"
|
||||
" gl_Position = vertex_pos; \n"
|
||||
"}";
|
||||
|
||||
const char fragment_shader_source[] =
|
||||
"precision mediump float; \n"
|
||||
"uniform vec3 color; \n"
|
||||
"void main() { \n"
|
||||
" gl_FragColor = vec4(color, 1.0); \n"
|
||||
"}";
|
||||
|
||||
typedef struct {
|
||||
GLuint shader_program;
|
||||
GLuint vao;
|
||||
GLuint vbo;
|
||||
GLint color_uniform;
|
||||
unsigned int counter;
|
||||
} Triangle;
|
||||
|
||||
static GLuint load_shader(const char *shaderSrc, GLenum type) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &shaderSrc, NULL);
|
||||
glCompileShader(shader);
|
||||
return shader;
|
||||
}
|
||||
|
||||
static void draw(const gsr_plugin_draw_params *params, void *userdata) {
|
||||
Triangle *triangle = userdata;
|
||||
|
||||
GLfloat glverts[6];
|
||||
|
||||
glverts[0] = -0.5f;
|
||||
glverts[1] = -0.5f;
|
||||
|
||||
glverts[2] = 0.5f;
|
||||
glverts[3] = -0.5f;
|
||||
|
||||
glverts[4] = 0.0f;
|
||||
glverts[5] = 0.5f;
|
||||
|
||||
glBindVertexArray(triangle->vao);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, triangle->vbo);
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0, 6 * sizeof(float), glverts);
|
||||
|
||||
glUseProgram(triangle->shader_program);
|
||||
const double pp = triangle->counter * 0.05;
|
||||
glUniform3f(triangle->color_uniform, 0.5 + sin(pp)*0.5, 0.5 + cos(pp)*0.5, 0.5 + sin(0.2 + pp)*0.5);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
glBindVertexArray(0);
|
||||
glUseProgram(0);
|
||||
|
||||
++triangle->counter;
|
||||
}
|
||||
|
||||
bool gsr_plugin_init(const gsr_plugin_init_params *params, gsr_plugin_init_return *ret) {
|
||||
Triangle *triangle = calloc(1, sizeof(Triangle));
|
||||
if(!triangle)
|
||||
return false;
|
||||
|
||||
triangle->shader_program = glCreateProgram();
|
||||
|
||||
const GLuint vertex_shader = load_shader(vertex_shader_source, GL_VERTEX_SHADER);
|
||||
const GLuint fragment_shader = load_shader(fragment_shader_source, GL_FRAGMENT_SHADER);
|
||||
|
||||
glAttachShader(triangle->shader_program, vertex_shader);
|
||||
glAttachShader(triangle->shader_program, fragment_shader);
|
||||
glBindAttribLocation(triangle->shader_program, 0, "vertex_pos");
|
||||
glLinkProgram(triangle->shader_program);
|
||||
|
||||
glGenVertexArrays(1, &triangle->vao);
|
||||
glBindVertexArray(triangle->vao);
|
||||
|
||||
glGenBuffers(1, &triangle->vbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, triangle->vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, 6 * sizeof(float), NULL, GL_DYNAMIC_DRAW);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), (void *)0);
|
||||
|
||||
glBindVertexArray(0);
|
||||
|
||||
glDeleteShader(vertex_shader);
|
||||
glDeleteShader(fragment_shader);
|
||||
|
||||
triangle->color_uniform = glGetUniformLocation(triangle->shader_program, "color");
|
||||
|
||||
ret->name = "hello_triangle";
|
||||
ret->version = 1;
|
||||
ret->userdata = triangle;
|
||||
ret->draw = draw;
|
||||
return true;
|
||||
}
|
||||
|
||||
void gsr_plugin_deinit(void *userdata) {
|
||||
Triangle *triangle = userdata;
|
||||
glDeleteProgram(triangle->shader_program);
|
||||
free(triangle);
|
||||
}
|
||||
56
plugin/plugin.h
Normal file
56
plugin/plugin.h
Normal file
@@ -0,0 +1,56 @@
|
||||
#ifndef GSR_PLUGIN_H
|
||||
#define GSR_PLUGIN_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define GSR_PLUGIN_INTERFACE_MAJOR_VERSION 0
|
||||
#define GSR_PLUGIN_INTERFACE_MINOR_VERSION 1
|
||||
|
||||
#define GSR_PLUGIN_INTERFACE_MAKE_VERSION(major, minor) (((major) << 16) | (minor))
|
||||
#define GSR_PLUGIN_INTERFACE_VERSION GSR_PLUGIN_INTERFACE_MAKE_VERSION(GSR_PLUGIN_INTERFACE_MAJOR_VERSION, GSR_PLUGIN_INTERFACE_MINOR_VERSION)
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef enum {
|
||||
GSR_PLUGIN_GRAPHICS_API_EGL_ES,
|
||||
GSR_PLUGIN_GRAPHICS_API_GLX,
|
||||
} gsr_plugin_graphics_api;
|
||||
|
||||
typedef enum {
|
||||
GSR_PLUGIN_COLOR_DEPTH_8_BITS,
|
||||
GSR_PLUGIN_COLOR_DEPTH_10_BITS,
|
||||
} gsr_plugin_color_depth;
|
||||
|
||||
typedef struct {
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
} gsr_plugin_draw_params;
|
||||
|
||||
typedef struct {
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
unsigned int fps;
|
||||
gsr_plugin_color_depth color_depth;
|
||||
gsr_plugin_graphics_api graphics_api;
|
||||
} gsr_plugin_init_params;
|
||||
|
||||
typedef struct {
|
||||
const char *name; /* Mandatory */
|
||||
unsigned int version; /* Mandatory, can't be 0 */
|
||||
void *userdata; /* Optional */
|
||||
|
||||
/* Optional, called when the plugin is expected to draw something to the current framebuffer */
|
||||
void (*draw)(const gsr_plugin_draw_params *params, void *userdata);
|
||||
} gsr_plugin_init_return;
|
||||
|
||||
/* The plugin is expected to implement these functions and export them: */
|
||||
bool gsr_plugin_init(const gsr_plugin_init_params *params, gsr_plugin_init_return *ret);
|
||||
void gsr_plugin_deinit(void *userdata);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GSR_PLUGIN_H */
|
||||
@@ -1,11 +1,11 @@
|
||||
[package]
|
||||
name = "gpu-screen-recorder"
|
||||
type = "executable"
|
||||
version = "5.6.2"
|
||||
version = "5.7.3"
|
||||
platforms = ["posix"]
|
||||
|
||||
[config]
|
||||
ignore_dirs = ["kms/server", "build", "debug-build"]
|
||||
ignore_dirs = ["kms/server", "build", "debug-build", "plugin/examples"]
|
||||
#error_on_warning = "true"
|
||||
|
||||
[define]
|
||||
|
||||
@@ -190,7 +190,13 @@ static double args_get_double_by_key(Arg *args, int num_args, const char *key, d
|
||||
static void usage_header() {
|
||||
const bool inside_flatpak = getenv("FLATPAK_ID") != NULL;
|
||||
const char *program_name = inside_flatpak ? "flatpak run --command=gpu-screen-recorder com.dec05eba.gpu_screen_recorder" : "gpu-screen-recorder";
|
||||
printf("usage: %s -w <window_id|monitor|focused|portal|region> [-c <container_format>] [-s WxH] [-region WxH+X+Y] [-f <fps>] [-a <audio_input>] [-q <quality>] [-r <replay_buffer_size_sec>] [-replay-storage ram|disk] [-restart-replay-on-save yes|no] [-k h264|hevc|av1|vp8|vp9|hevc_hdr|av1_hdr|hevc_10bit|av1_10bit] [-ac aac|opus|flac] [-ab <bitrate>] [-oc yes|no] [-fm cfr|vfr|content] [-bm auto|qp|vbr|cbr] [-cr limited|full] [-tune performance|quality] [-df yes|no] [-sc <script_path>] [-cursor yes|no] [-keyint <value>] [-restore-portal-session yes|no] [-portal-session-token-filepath filepath] [-encoder gpu|cpu] [-o <output_file>] [-ro <output_directory>] [--list-capture-options [card_path]] [--list-audio-devices] [--list-application-audio] [-v yes|no] [-gl-debug yes|no] [--version] [-h|--help]\n", program_name);
|
||||
printf("usage: %s -w <window_id|monitor|focused|portal|region> [-c <container_format>] [-s WxH] [-region WxH+X+Y] [-f <fps>] [-a <audio_input>] "
|
||||
"[-q <quality>] [-r <replay_buffer_size_sec>] [-replay-storage ram|disk] [-restart-replay-on-save yes|no] "
|
||||
"[-k h264|hevc|av1|vp8|vp9|hevc_hdr|av1_hdr|hevc_10bit|av1_10bit] [-ac aac|opus|flac] [-ab <bitrate>] [-oc yes|no] [-fm cfr|vfr|content] "
|
||||
"[-bm auto|qp|vbr|cbr] [-cr limited|full] [-tune performance|quality] [-df yes|no] [-sc <script_path>] [-p <plugin_path>] "
|
||||
"[-cursor yes|no] [-keyint <value>] [-restore-portal-session yes|no] [-portal-session-token-filepath filepath] [-encoder gpu|cpu] "
|
||||
"[-o <output_file>] [-ro <output_directory>] [--list-capture-options [card_path]] [--list-audio-devices] [--list-application-audio] "
|
||||
"[-v yes|no] [-gl-debug yes|no] [--version] [-h|--help]\n", program_name);
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
@@ -252,7 +258,7 @@ static void usage_full() {
|
||||
printf(" Required when using '-bm cbr' option.\n");
|
||||
printf("\n");
|
||||
printf(" -r Replay buffer time in seconds. If this is set, then only the last seconds as set by this option will be stored\n");
|
||||
printf(" and the video will only be saved when the gpu-screen-recorder is closed. This feature is similar to Nvidia's instant replay feature This option has be between 5 and 1200.\n");
|
||||
printf(" and the video will only be saved when the gpu-screen-recorder is closed. This feature is similar to Nvidia's instant replay feature This option has be between 2 and 86400.\n");
|
||||
printf(" Note that the video data is stored in RAM (unless -replay-storage disk is used), so don't use too long replay buffer time and use constant bitrate option (-bm cbr) to prevent RAM usage from going too high in busy scenes.\n");
|
||||
printf(" Optional, disabled by default.\n");
|
||||
printf("\n");
|
||||
@@ -305,8 +311,11 @@ static void usage_full() {
|
||||
printf("\n");
|
||||
printf(" -df Organise replays in folders based on the current date.\n");
|
||||
printf("\n");
|
||||
printf(" -sc Run a script on the saved video file (asynchronously). The first argument to the script is the filepath to the saved video file and the second argument is the recording type (either \"regular\" or \"replay\").\n");
|
||||
printf(" -sc Run a script on the saved video file (asynchronously). The first argument to the script is the filepath to the saved video/screenshot file and the second argument is the recording type (either \"regular\", \"replay\" or \"screenshot\").\n");
|
||||
printf(" Not applicable for live streams.\n");
|
||||
printf(" Note: the script has to be executable.\n");
|
||||
printf("\n");
|
||||
printf(" -p A plugin (.so) to load. This can be specified multiple times to load multiple plugins.\n");
|
||||
printf("\n");
|
||||
printf(" -cursor\n");
|
||||
printf(" Record cursor. Optional, set to 'yes' by default.\n");
|
||||
@@ -394,13 +403,14 @@ static void usage_full() {
|
||||
printf(" Send signal SIGRTMIN to gpu-screen-recorder (pkill -SIGRTMIN -f gpu-screen-recorder) to start/stop recording a regular video when in replay/streaming mode.\n");
|
||||
printf("\n");
|
||||
printf("EXAMPLES:\n");
|
||||
printf(" %s -w screen -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -a default_input -o video.mp4\n", program_name);
|
||||
printf(" %s -w $(xdotool selectwindow) -f 60 -a default_output -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a \"default_output|default_input\" -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -c mkv -r 60 -o \"$HOME/Videos\"\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -c mkv -r 1800 -replay-storage disk -bm cbr -q 40000 -o \"$HOME/Videos\"\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -c mkv -sc script.sh -r 60 -o \"$HOME/Videos\"\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -c mkv -sc ./script.sh -r 60 -o \"$HOME/Videos\"\n", program_name);
|
||||
printf(" %s -w portal -f 60 -a default_output -restore-portal-session yes -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -bm cbr -q 15000 -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a \"app:firefox|app:csgo\" -o video.mp4\n", program_name);
|
||||
@@ -411,6 +421,7 @@ static void usage_full() {
|
||||
printf(" %s -w region -region 640x480+100+100 -o video.mp4\n", program_name);
|
||||
printf(" %s -w region -region $(slop) -o video.mp4\n", program_name);
|
||||
printf(" %s -w region -region $(slurp -f \"%%wx%%h+%%x+%%y\") -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -p ./plugin.so -o video.mp4\n", program_name);
|
||||
//fprintf(stderr, " gpu-screen-recorder -w screen -f 60 -q ultra -pixfmt yuv444 -o video.mp4\n");
|
||||
fflush(stdout);
|
||||
}
|
||||
@@ -745,6 +756,7 @@ bool args_parser_parse(args_parser *self, int argc, char **argv, const args_hand
|
||||
self->args[arg_index++] = (Arg){ .key = "-portal-session-token-filepath", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-encoder", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = video_encoder_enums, .num_enum_values = sizeof(video_encoder_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-replay-storage", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = replay_storage_enums, .num_enum_values = sizeof(replay_storage_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-p", .optional = true, .list = true, .type = ARG_TYPE_STRING };
|
||||
assert(arg_index == NUM_ARGS);
|
||||
|
||||
for(int i = 1; i < argc; i += 2) {
|
||||
|
||||
@@ -418,6 +418,19 @@ static gsr_kms_response_item* find_cursor_drm_if_on_monitor(gsr_capture_kms *sel
|
||||
return cursor_drm_fd;
|
||||
}
|
||||
|
||||
static gsr_monitor_rotation kms_rotation_to_gsr_monitor_rotation(gsr_kms_rotation rotation) {
|
||||
// Right now both enums have the same values
|
||||
return (gsr_monitor_rotation)rotation;
|
||||
}
|
||||
|
||||
static int remainder_int(int a, int b) {
|
||||
return a - (a / b) * b;
|
||||
}
|
||||
|
||||
static gsr_monitor_rotation sub_rotations(gsr_monitor_rotation rot1, gsr_monitor_rotation rot2) {
|
||||
return remainder_int(rot1 - rot2, 4);
|
||||
}
|
||||
|
||||
static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color_conversion, const gsr_kms_response_item *cursor_drm_fd, vec2i target_pos, vec2i output_size, vec2i framebuffer_size) {
|
||||
const vec2d scale = {
|
||||
self->capture_size.x == 0 ? 0 : (double)output_size.x / (double)self->capture_size.x,
|
||||
@@ -427,8 +440,11 @@ static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color
|
||||
const bool cursor_texture_id_is_external = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA;
|
||||
const vec2i cursor_size = {cursor_drm_fd->width, cursor_drm_fd->height};
|
||||
|
||||
const gsr_monitor_rotation cursor_plane_rotation = kms_rotation_to_gsr_monitor_rotation(cursor_drm_fd->rotation);
|
||||
const gsr_monitor_rotation rotation = sub_rotations(self->monitor_rotation, cursor_plane_rotation);
|
||||
|
||||
vec2i cursor_pos = {cursor_drm_fd->x, cursor_drm_fd->y};
|
||||
switch(self->monitor_rotation) {
|
||||
switch(rotation) {
|
||||
case GSR_MONITOR_ROT_0:
|
||||
break;
|
||||
case GSR_MONITOR_ROT_90:
|
||||
@@ -492,7 +508,7 @@ static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color
|
||||
gsr_color_conversion_draw(color_conversion, self->cursor_texture_id,
|
||||
cursor_pos, (vec2i){cursor_size.x * scale.x, cursor_size.y * scale.y},
|
||||
(vec2i){0, 0}, cursor_size, cursor_size,
|
||||
gsr_monitor_rotation_to_rotation(self->monitor_rotation), GSR_SOURCE_COLOR_RGB, cursor_texture_id_is_external, true);
|
||||
gsr_monitor_rotation_to_rotation(rotation), GSR_SOURCE_COLOR_RGB, cursor_texture_id_is_external, true);
|
||||
|
||||
self->params.egl->glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
@@ -526,7 +542,7 @@ static void render_x11_cursor(gsr_capture_kms *self, gsr_color_conversion *color
|
||||
}
|
||||
|
||||
static void gsr_capture_kms_update_capture_size_change(gsr_capture_kms *self, gsr_color_conversion *color_conversion, vec2i target_pos, const gsr_kms_response_item *drm_fd) {
|
||||
if(target_pos.x != self->prev_target_pos.x || target_pos.y != self->prev_target_pos.y || drm_fd->src_w != self->prev_plane_size.x || drm_fd->src_h != self->prev_plane_size.y) {
|
||||
if(target_pos.x != self->prev_target_pos.x || target_pos.y != self->prev_target_pos.y || drm_fd->crtc_w != self->prev_plane_size.x || drm_fd->crtc_h != self->prev_plane_size.y) {
|
||||
self->prev_target_pos = target_pos;
|
||||
self->prev_plane_size = self->capture_size;
|
||||
gsr_color_conversion_clear(color_conversion);
|
||||
@@ -605,8 +621,7 @@ static int gsr_capture_kms_capture(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
if(drm_fd->has_hdr_metadata && self->params.hdr && hdr_metadata_is_supported_format(&drm_fd->hdr_metadata))
|
||||
gsr_kms_set_hdr_metadata(self, drm_fd);
|
||||
|
||||
self->capture_size = rotate_capture_size_if_rotated(self, (vec2i){ drm_fd->src_w, drm_fd->src_h });
|
||||
const vec2i original_frame_size = self->capture_size;
|
||||
self->capture_size = rotate_capture_size_if_rotated(self, (vec2i){ drm_fd->crtc_w, drm_fd->crtc_h });
|
||||
if(self->params.region_size.x > 0 && self->params.region_size.y > 0)
|
||||
self->capture_size = self->params.region_size;
|
||||
|
||||
@@ -633,10 +648,13 @@ static int gsr_capture_kms_capture(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
self->params.egl->eglDestroyImage(self->params.egl->egl_display, image);
|
||||
}
|
||||
|
||||
const gsr_monitor_rotation plane_rotation = kms_rotation_to_gsr_monitor_rotation(drm_fd->rotation);
|
||||
const gsr_monitor_rotation rotation = sub_rotations(self->monitor_rotation, plane_rotation);
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->external_texture_fallback ? self->external_input_texture_id : self->input_texture_id,
|
||||
target_pos, output_size,
|
||||
capture_pos, self->capture_size, original_frame_size,
|
||||
gsr_monitor_rotation_to_rotation(self->monitor_rotation), GSR_SOURCE_COLOR_RGB, self->external_texture_fallback, false);
|
||||
capture_pos, self->capture_size, (vec2i){ drm_fd->width, drm_fd->height },
|
||||
gsr_monitor_rotation_to_rotation(rotation), GSR_SOURCE_COLOR_RGB, self->external_texture_fallback, false);
|
||||
|
||||
if(self->params.record_cursor) {
|
||||
gsr_kms_response_item *cursor_drm_fd = find_cursor_drm_if_on_monitor(self, drm_fd->connector_id, capture_is_combined_plane);
|
||||
@@ -650,7 +668,7 @@ static int gsr_capture_kms_capture(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
cursor_monitor_offset.y += self->params.region_position.y;
|
||||
render_x11_cursor(self, color_conversion, cursor_monitor_offset, target_pos, output_size);
|
||||
} else if(cursor_drm_fd) {
|
||||
const vec2i framebuffer_size = rotate_capture_size_if_rotated(self, (vec2i){ drm_fd->src_w, drm_fd->src_h });
|
||||
const vec2i framebuffer_size = rotate_capture_size_if_rotated(self, (vec2i){ drm_fd->crtc_w, drm_fd->crtc_h });
|
||||
render_drm_cursor(self, color_conversion, cursor_drm_fd, target_pos, output_size, framebuffer_size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,27 +30,21 @@ typedef struct {
|
||||
|
||||
gsr_pipewire_video pipewire;
|
||||
vec2i capture_size;
|
||||
gsr_pipewire_video_dmabuf_data dmabuf_data[GSR_PIPEWIRE_VIDEO_DMABUF_MAX_PLANES];
|
||||
int num_dmabuf_data;
|
||||
|
||||
gsr_pipewire_video_region region;
|
||||
gsr_pipewire_video_region cursor_region;
|
||||
uint32_t pipewire_fourcc;
|
||||
uint64_t pipewire_modifiers;
|
||||
bool using_external_image;
|
||||
gsr_map_texture_output pipewire_data;
|
||||
|
||||
bool should_stop;
|
||||
bool stop_is_error;
|
||||
} gsr_capture_portal;
|
||||
|
||||
static void gsr_capture_portal_cleanup_plane_fds(gsr_capture_portal *self) {
|
||||
for(int i = 0; i < self->num_dmabuf_data; ++i) {
|
||||
if(self->dmabuf_data[i].fd > 0) {
|
||||
close(self->dmabuf_data[i].fd);
|
||||
self->dmabuf_data[i].fd = 0;
|
||||
for(int i = 0; i < self->pipewire_data.num_dmabuf_data; ++i) {
|
||||
if(self->pipewire_data.dmabuf_data[i].fd > 0) {
|
||||
close(self->pipewire_data.dmabuf_data[i].fd);
|
||||
self->pipewire_data.dmabuf_data[i].fd = 0;
|
||||
}
|
||||
}
|
||||
self->num_dmabuf_data = 0;
|
||||
self->pipewire_data.num_dmabuf_data = 0;
|
||||
}
|
||||
|
||||
static void gsr_capture_portal_stop(gsr_capture_portal *self) {
|
||||
@@ -238,9 +232,9 @@ static bool gsr_capture_portal_get_frame_dimensions(gsr_capture_portal *self) {
|
||||
|
||||
const double start_time = clock_get_monotonic_seconds();
|
||||
while(clock_get_monotonic_seconds() - start_time < 5.0) {
|
||||
if(gsr_pipewire_video_map_texture(&self->pipewire, self->texture_map, &self->region, &self->cursor_region, self->dmabuf_data, &self->num_dmabuf_data, &self->pipewire_fourcc, &self->pipewire_modifiers, &self->using_external_image)) {
|
||||
self->capture_size.x = self->region.width;
|
||||
self->capture_size.y = self->region.height;
|
||||
if(gsr_pipewire_video_map_texture(&self->pipewire, self->texture_map, &self->pipewire_data)) {
|
||||
self->capture_size.x = self->pipewire_data.region.width;
|
||||
self->capture_size.y = self->pipewire_data.region.height;
|
||||
fprintf(stderr, "gsr info: gsr_capture_portal_start: pipewire negotiation finished\n");
|
||||
return true;
|
||||
}
|
||||
@@ -347,11 +341,11 @@ static int gsr_capture_portal_capture(gsr_capture *cap, gsr_capture_metadata *ca
|
||||
}
|
||||
|
||||
/* TODO: Handle formats other than RGB(A) */
|
||||
if(self->num_dmabuf_data == 0) {
|
||||
if(gsr_pipewire_video_map_texture(&self->pipewire, self->texture_map, &self->region, &self->cursor_region, self->dmabuf_data, &self->num_dmabuf_data, &self->pipewire_fourcc, &self->pipewire_modifiers, &self->using_external_image)) {
|
||||
if(self->region.width != self->capture_size.x || self->region.height != self->capture_size.y) {
|
||||
self->capture_size.x = self->region.width;
|
||||
self->capture_size.y = self->region.height;
|
||||
if(self->pipewire_data.num_dmabuf_data == 0) {
|
||||
if(gsr_pipewire_video_map_texture(&self->pipewire, self->texture_map, &self->pipewire_data)) {
|
||||
if(self->pipewire_data.region.width != self->capture_size.x || self->pipewire_data.region.height != self->capture_size.y) {
|
||||
self->capture_size.x = self->pipewire_data.region.width;
|
||||
self->capture_size.y = self->pipewire_data.region.height;
|
||||
gsr_color_conversion_clear(color_conversion);
|
||||
}
|
||||
} else {
|
||||
@@ -370,32 +364,35 @@ static int gsr_capture_portal_capture(gsr_capture *cap, gsr_capture_metadata *ca
|
||||
|
||||
// TODO: Handle region crop
|
||||
|
||||
const bool fourcc_alpha = fourcc_has_alpha(self->pipewire_fourcc);
|
||||
const bool fourcc_alpha = fourcc_has_alpha(self->pipewire_data.fourcc);
|
||||
if(fourcc_alpha)
|
||||
gsr_color_conversion_clear(color_conversion);
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->using_external_image ? self->texture_map.external_texture_id : self->texture_map.texture_id,
|
||||
gsr_color_conversion_draw(color_conversion, self->pipewire_data.using_external_image ? self->texture_map.external_texture_id : self->texture_map.texture_id,
|
||||
target_pos, output_size,
|
||||
(vec2i){self->region.x, self->region.y}, self->capture_size, self->capture_size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, self->using_external_image, fourcc_alpha);
|
||||
(vec2i){self->pipewire_data.region.x, self->pipewire_data.region.y}, self->capture_size, self->capture_size,
|
||||
gsr_monitor_rotation_to_rotation(self->pipewire_data.rotation), GSR_SOURCE_COLOR_RGB, self->pipewire_data.using_external_image, fourcc_alpha);
|
||||
|
||||
if(self->params.record_cursor && self->texture_map.cursor_texture_id > 0 && self->cursor_region.width > 0) {
|
||||
if(self->params.record_cursor && self->texture_map.cursor_texture_id > 0 && self->pipewire_data.cursor_region.width > 0) {
|
||||
const vec2d scale = {
|
||||
self->capture_size.x == 0 ? 0 : (double)output_size.x / (double)self->capture_size.x,
|
||||
self->capture_size.y == 0 ? 0 : (double)output_size.y / (double)self->capture_size.y
|
||||
};
|
||||
|
||||
const vec2i cursor_pos = {
|
||||
target_pos.x + (self->cursor_region.x * scale.x),
|
||||
target_pos.y + (self->cursor_region.y * scale.y)
|
||||
target_pos.x + (self->pipewire_data.cursor_region.x * scale.x),
|
||||
target_pos.y + (self->pipewire_data.cursor_region.y * scale.y)
|
||||
};
|
||||
|
||||
self->params.egl->glEnable(GL_SCISSOR_TEST);
|
||||
self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
|
||||
gsr_color_conversion_draw(color_conversion, self->texture_map.cursor_texture_id,
|
||||
(vec2i){cursor_pos.x, cursor_pos.y}, (vec2i){self->cursor_region.width * scale.x, self->cursor_region.height * scale.y},
|
||||
(vec2i){0, 0}, (vec2i){self->cursor_region.width, self->cursor_region.height}, (vec2i){self->cursor_region.width, self->cursor_region.height},
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
|
||||
(vec2i){cursor_pos.x, cursor_pos.y},
|
||||
(vec2i){self->pipewire_data.cursor_region.width * scale.x, self->pipewire_data.cursor_region.height * scale.y},
|
||||
(vec2i){0, 0},
|
||||
(vec2i){self->pipewire_data.cursor_region.width, self->pipewire_data.cursor_region.height},
|
||||
(vec2i){self->pipewire_data.cursor_region.width, self->pipewire_data.cursor_region.height},
|
||||
gsr_monitor_rotation_to_rotation(self->pipewire_data.rotation), GSR_SOURCE_COLOR_RGB, false, true);
|
||||
self->params.egl->glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
|
||||
@@ -100,13 +100,8 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, gsr_capture_metadata *
|
||||
return -1;
|
||||
}
|
||||
|
||||
self->texture_size.x = 0;
|
||||
self->texture_size.y = 0;
|
||||
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
self->texture_size.x = self->window_texture.window_width;
|
||||
self->texture_size.y = self->window_texture.window_height;
|
||||
|
||||
if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
|
||||
capture_metadata->width = self->texture_size.x;
|
||||
@@ -148,13 +143,8 @@ static void gsr_capture_xcomposite_tick(gsr_capture *cap) {
|
||||
window_texture_deinit(&self->window_texture);
|
||||
window_texture_init(&self->window_texture, self->display, self->window, self->params.egl); // TODO: Do not do the below window_texture_on_resize after this
|
||||
|
||||
self->texture_size.x = 0;
|
||||
self->texture_size.y = 0;
|
||||
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
self->texture_size.x = self->window_texture.window_width;
|
||||
self->texture_size.y = self->window_texture.window_height;
|
||||
|
||||
self->window_resized = false;
|
||||
self->clear_background = true;
|
||||
@@ -172,13 +162,8 @@ static void gsr_capture_xcomposite_tick(gsr_capture *cap) {
|
||||
return;
|
||||
}
|
||||
|
||||
self->texture_size.x = 0;
|
||||
self->texture_size.y = 0;
|
||||
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
self->texture_size.x = self->window_texture.window_width;
|
||||
self->texture_size.y = self->window_texture.window_height;
|
||||
|
||||
self->clear_background = true;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,11 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#define NVENCAPI_MAJOR_VERSION_470 11
|
||||
#define NVENCAPI_MINOR_VERSION_470 1
|
||||
#define NVENCAPI_VERSION_470 (NVENCAPI_MAJOR_VERSION_470 | (NVENCAPI_MINOR_VERSION_470 << 24))
|
||||
#define NVENCAPI_STRUCT_VERSION_CUSTOM(nvenc_api_version, struct_version) ((uint32_t)(nvenc_api_version) | ((struct_version)<<16) | (0x7 << 28))
|
||||
|
||||
static void* open_nvenc_library(void) {
|
||||
dlerror(); /* clear */
|
||||
void *lib = dlopen("libnvidia-encode.so.1", RTLD_LAZY);
|
||||
@@ -75,7 +80,28 @@ static bool profile_is_av1(const GUID *profile_guid) {
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool encoder_get_supported_profiles(const NV_ENCODE_API_FUNCTION_LIST *function_list, void *nvenc_encoder, const GUID *encoder_guid, gsr_supported_video_codecs *supported_video_codecs) {
|
||||
/* Returns 0 on error */
|
||||
static int nvenc_get_encoding_capability(const NV_ENCODE_API_FUNCTION_LIST *function_list, void *nvenc_encoder, const GUID *encode_guid, uint32_t nvenc_api_version, NV_ENC_CAPS cap) {
|
||||
NV_ENC_CAPS_PARAM param = {
|
||||
.version = NVENCAPI_STRUCT_VERSION_CUSTOM(nvenc_api_version, 1),
|
||||
.capsToQuery = cap
|
||||
};
|
||||
|
||||
int value = 0;
|
||||
if(function_list->nvEncGetEncodeCaps(nvenc_encoder, *encode_guid, ¶m, &value) != NV_ENC_SUCCESS)
|
||||
return 0;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
static vec2i encoder_get_max_resolution(const NV_ENCODE_API_FUNCTION_LIST *function_list, void *nvenc_encoder, const GUID *encode_guid, uint32_t nvenc_api_version) {
|
||||
return (vec2i){
|
||||
.x = nvenc_get_encoding_capability(function_list, nvenc_encoder, encode_guid, nvenc_api_version, NV_ENC_CAPS_WIDTH_MAX),
|
||||
.y = nvenc_get_encoding_capability(function_list, nvenc_encoder, encode_guid, nvenc_api_version, NV_ENC_CAPS_HEIGHT_MAX),
|
||||
};
|
||||
}
|
||||
|
||||
static bool encoder_get_supported_profiles(const NV_ENCODE_API_FUNCTION_LIST *function_list, void *nvenc_encoder, const GUID *encoder_guid, gsr_supported_video_codecs *supported_video_codecs, uint32_t nvenc_api_version) {
|
||||
bool success = false;
|
||||
GUID *profile_guids = NULL;
|
||||
|
||||
@@ -99,18 +125,19 @@ static bool encoder_get_supported_profiles(const NV_ENCODE_API_FUNCTION_LIST *fu
|
||||
goto fail;
|
||||
}
|
||||
|
||||
const vec2i max_resolution = encoder_get_max_resolution(function_list, nvenc_encoder, encoder_guid, nvenc_api_version);
|
||||
for(uint32_t i = 0; i < profile_guid_count; ++i) {
|
||||
if(profile_is_h264(&profile_guids[i])) {
|
||||
supported_video_codecs->h264 = (gsr_supported_video_codec){ true, false };
|
||||
supported_video_codecs->h264 = (gsr_supported_video_codec){ true, false, max_resolution };
|
||||
} else if(profile_is_hevc(&profile_guids[i])) {
|
||||
supported_video_codecs->hevc = (gsr_supported_video_codec){ true, false };
|
||||
supported_video_codecs->hevc = (gsr_supported_video_codec){ true, false, max_resolution };
|
||||
} else if(profile_is_hevc_10bit(&profile_guids[i])) {
|
||||
supported_video_codecs->hevc_hdr = (gsr_supported_video_codec){ true, false };
|
||||
supported_video_codecs->hevc_10bit = (gsr_supported_video_codec){ true, false };
|
||||
supported_video_codecs->hevc_hdr = (gsr_supported_video_codec){ true, false, max_resolution };
|
||||
supported_video_codecs->hevc_10bit = (gsr_supported_video_codec){ true, false, max_resolution };
|
||||
} else if(profile_is_av1(&profile_guids[i])) {
|
||||
supported_video_codecs->av1 = (gsr_supported_video_codec){ true, false };
|
||||
supported_video_codecs->av1_hdr = (gsr_supported_video_codec){ true, false };
|
||||
supported_video_codecs->av1_10bit = (gsr_supported_video_codec){ true, false };
|
||||
supported_video_codecs->av1 = (gsr_supported_video_codec){ true, false, max_resolution };
|
||||
supported_video_codecs->av1_hdr = (gsr_supported_video_codec){ true, false, max_resolution };
|
||||
supported_video_codecs->av1_10bit = (gsr_supported_video_codec){ true, false, max_resolution };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,7 +150,7 @@ static bool encoder_get_supported_profiles(const NV_ENCODE_API_FUNCTION_LIST *fu
|
||||
return success;
|
||||
}
|
||||
|
||||
static bool get_supported_video_codecs(const NV_ENCODE_API_FUNCTION_LIST *function_list, void *nvenc_encoder, gsr_supported_video_codecs *supported_video_codecs) {
|
||||
static bool get_supported_video_codecs(const NV_ENCODE_API_FUNCTION_LIST *function_list, void *nvenc_encoder, gsr_supported_video_codecs *supported_video_codecs, uint32_t nvenc_api_version) {
|
||||
bool success = false;
|
||||
GUID *encoder_guids = NULL;
|
||||
*supported_video_codecs = (gsr_supported_video_codecs){0};
|
||||
@@ -149,7 +176,7 @@ static bool get_supported_video_codecs(const NV_ENCODE_API_FUNCTION_LIST *functi
|
||||
}
|
||||
|
||||
for(uint32_t i = 0; i < encode_guid_count; ++i) {
|
||||
encoder_get_supported_profiles(function_list, nvenc_encoder, &encoder_guids[i], supported_video_codecs);
|
||||
encoder_get_supported_profiles(function_list, nvenc_encoder, &encoder_guids[i], supported_video_codecs, nvenc_api_version);
|
||||
}
|
||||
|
||||
success = true;
|
||||
@@ -161,9 +188,6 @@ static bool get_supported_video_codecs(const NV_ENCODE_API_FUNCTION_LIST *functi
|
||||
return success;
|
||||
}
|
||||
|
||||
#define NVENCAPI_VERSION_470 (11 | (1 << 24))
|
||||
#define NVENCAPI_STRUCT_VERSION_470(ver) ((uint32_t)NVENCAPI_VERSION_470 | ((ver)<<16) | (0x7 << 28))
|
||||
|
||||
bool gsr_get_supported_video_codecs_nvenc(gsr_supported_video_codecs *video_codecs, bool cleanup) {
|
||||
memset(video_codecs, 0, sizeof(*video_codecs));
|
||||
|
||||
@@ -206,13 +230,13 @@ bool gsr_get_supported_video_codecs_nvenc(gsr_supported_video_codecs *video_code
|
||||
if(function_list.nvEncOpenEncodeSessionEx(¶ms, &nvenc_encoder) != NV_ENC_SUCCESS) {
|
||||
// Old nvidia gpus dont support the new nvenc api (which is required for av1).
|
||||
// In such cases fallback to old api version if possible and try again.
|
||||
function_list.version = NVENCAPI_STRUCT_VERSION_470(2);
|
||||
function_list.version = NVENCAPI_STRUCT_VERSION_CUSTOM(NVENCAPI_VERSION_470, 2);
|
||||
if(nvEncodeAPICreateInstance(&function_list) != NV_ENC_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: gsr_get_supported_video_codecs_nvenc: nvEncodeAPICreateInstance (retry) failed\n");
|
||||
goto done;
|
||||
}
|
||||
|
||||
params.version = NVENCAPI_STRUCT_VERSION_470(1);
|
||||
params.version = NVENCAPI_STRUCT_VERSION_CUSTOM(NVENCAPI_VERSION_470, 1);
|
||||
params.apiVersion = NVENCAPI_VERSION_470;
|
||||
if(function_list.nvEncOpenEncodeSessionEx(¶ms, &nvenc_encoder) != NV_ENC_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: gsr_get_supported_video_codecs_nvenc: nvEncOpenEncodeSessionEx (retry) failed\n");
|
||||
@@ -220,7 +244,7 @@ bool gsr_get_supported_video_codecs_nvenc(gsr_supported_video_codecs *video_code
|
||||
}
|
||||
}
|
||||
|
||||
success = get_supported_video_codecs(&function_list, nvenc_encoder, video_codecs);
|
||||
success = get_supported_video_codecs(&function_list, nvenc_encoder, video_codecs, params.apiVersion);
|
||||
|
||||
done:
|
||||
if(cleanup) {
|
||||
|
||||
@@ -77,32 +77,51 @@ static bool profile_is_vp9(VAProfile profile) {
|
||||
}
|
||||
}
|
||||
|
||||
static bool profile_supports_video_encoding(VADisplay va_dpy, VAProfile profile, bool *low_power) {
|
||||
*low_power = false;
|
||||
/* Returns 0, 0 on error */
|
||||
static vec2i profile_entrypoint_get_max_resolution(VADisplay va_dpy, VAProfile profile, VAEntrypoint entrypoint) {
|
||||
VAConfigAttrib attribs[2] = {
|
||||
{
|
||||
.type = VAConfigAttribMaxPictureWidth,
|
||||
},
|
||||
{
|
||||
.type = VAConfigAttribMaxPictureHeight,
|
||||
}
|
||||
};
|
||||
if(vaGetConfigAttributes(va_dpy, profile, entrypoint, attribs, 2) != VA_STATUS_SUCCESS || (attribs[0].value & VA_ATTRIB_NOT_SUPPORTED) || (attribs[1].value & VA_ATTRIB_NOT_SUPPORTED))
|
||||
return (vec2i){0, 0};
|
||||
|
||||
return (vec2i){ attribs[0].value, attribs[1].value };
|
||||
}
|
||||
|
||||
/* Returns 0 on error or if none is supported */
|
||||
static VAEntrypoint profile_get_video_encoding_entrypoint(VADisplay va_dpy, VAProfile profile) {
|
||||
int num_entrypoints = vaMaxNumEntrypoints(va_dpy);
|
||||
if(num_entrypoints <= 0)
|
||||
return false;
|
||||
return 0;
|
||||
|
||||
VAEntrypoint *entrypoint_list = calloc(num_entrypoints, sizeof(VAEntrypoint));
|
||||
if(!entrypoint_list)
|
||||
return false;
|
||||
return 0;
|
||||
|
||||
bool supports_encoding = false;
|
||||
bool supports_low_power_encoding = false;
|
||||
int encoding_entrypoint_index = -1;
|
||||
int lower_power_entrypoint_index = -1;
|
||||
if(vaQueryConfigEntrypoints(va_dpy, profile, entrypoint_list, &num_entrypoints) == VA_STATUS_SUCCESS) {
|
||||
for(int i = 0; i < num_entrypoints; ++i) {
|
||||
if(entrypoint_list[i] == VAEntrypointEncSlice)
|
||||
supports_encoding = true;
|
||||
encoding_entrypoint_index = i;
|
||||
else if(entrypoint_list[i] == VAEntrypointEncSliceLP)
|
||||
supports_low_power_encoding = true;
|
||||
lower_power_entrypoint_index = i;
|
||||
}
|
||||
}
|
||||
|
||||
if(!supports_encoding && supports_low_power_encoding)
|
||||
*low_power = true;
|
||||
VAEntrypoint encoding_entrypoint = 0;
|
||||
if(encoding_entrypoint_index != -1)
|
||||
encoding_entrypoint = entrypoint_list[encoding_entrypoint_index];
|
||||
else if(lower_power_entrypoint_index != -1)
|
||||
encoding_entrypoint = entrypoint_list[lower_power_entrypoint_index];
|
||||
|
||||
free(entrypoint_list);
|
||||
return supports_encoding || supports_low_power_encoding;
|
||||
return encoding_entrypoint;
|
||||
}
|
||||
|
||||
static bool get_supported_video_codecs(VADisplay va_dpy, gsr_supported_video_codecs *video_codecs, bool cleanup) {
|
||||
@@ -128,31 +147,45 @@ static bool get_supported_video_codecs(VADisplay va_dpy, gsr_supported_video_cod
|
||||
goto fail;
|
||||
|
||||
for(int i = 0; i < num_profiles; ++i) {
|
||||
bool low_power = false;
|
||||
if(profile_is_h264(profile_list[i])) {
|
||||
if(profile_supports_video_encoding(va_dpy, profile_list[i], &low_power)) {
|
||||
video_codecs->h264 = (gsr_supported_video_codec){ true, low_power };
|
||||
const VAEntrypoint encoding_entrypoint = profile_get_video_encoding_entrypoint(va_dpy, profile_list[i]);
|
||||
if(encoding_entrypoint != 0) {
|
||||
const vec2i max_resolution = profile_entrypoint_get_max_resolution(va_dpy, profile_list[i], encoding_entrypoint);
|
||||
video_codecs->h264 = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
}
|
||||
} else if(profile_is_hevc_8bit(profile_list[i])) {
|
||||
if(profile_supports_video_encoding(va_dpy, profile_list[i], &low_power))
|
||||
video_codecs->hevc = (gsr_supported_video_codec){ true, low_power };
|
||||
const VAEntrypoint encoding_entrypoint = profile_get_video_encoding_entrypoint(va_dpy, profile_list[i]);
|
||||
if(encoding_entrypoint != 0) {
|
||||
const vec2i max_resolution = profile_entrypoint_get_max_resolution(va_dpy, profile_list[i], encoding_entrypoint);
|
||||
video_codecs->hevc = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
}
|
||||
} else if(profile_is_hevc_10bit(profile_list[i])) {
|
||||
if(profile_supports_video_encoding(va_dpy, profile_list[i], &low_power)) {
|
||||
video_codecs->hevc_hdr = (gsr_supported_video_codec){ true, low_power };
|
||||
video_codecs->hevc_10bit = (gsr_supported_video_codec){ true, low_power };
|
||||
const VAEntrypoint encoding_entrypoint = profile_get_video_encoding_entrypoint(va_dpy, profile_list[i]);
|
||||
if(encoding_entrypoint != 0) {
|
||||
const vec2i max_resolution = profile_entrypoint_get_max_resolution(va_dpy, profile_list[i], encoding_entrypoint);
|
||||
video_codecs->hevc_hdr = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
video_codecs->hevc_10bit = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
}
|
||||
} else if(profile_is_av1(profile_list[i])) {
|
||||
if(profile_supports_video_encoding(va_dpy, profile_list[i], &low_power)) {
|
||||
video_codecs->av1 = (gsr_supported_video_codec){ true, low_power };
|
||||
video_codecs->av1_hdr = (gsr_supported_video_codec){ true, low_power };
|
||||
video_codecs->av1_10bit = (gsr_supported_video_codec){ true, low_power };
|
||||
const VAEntrypoint encoding_entrypoint = profile_get_video_encoding_entrypoint(va_dpy, profile_list[i]);
|
||||
if(encoding_entrypoint != 0) {
|
||||
const vec2i max_resolution = profile_entrypoint_get_max_resolution(va_dpy, profile_list[i], encoding_entrypoint);
|
||||
video_codecs->av1 = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
video_codecs->av1_hdr = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
video_codecs->av1_10bit = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
}
|
||||
} else if(profile_is_vp8(profile_list[i])) {
|
||||
if(profile_supports_video_encoding(va_dpy, profile_list[i], &low_power))
|
||||
video_codecs->vp8 = (gsr_supported_video_codec){ true, low_power };
|
||||
const VAEntrypoint encoding_entrypoint = profile_get_video_encoding_entrypoint(va_dpy, profile_list[i]);
|
||||
if(encoding_entrypoint != 0) {
|
||||
const vec2i max_resolution = profile_entrypoint_get_max_resolution(va_dpy, profile_list[i], encoding_entrypoint);
|
||||
video_codecs->vp8 = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
}
|
||||
} else if(profile_is_vp9(profile_list[i])) {
|
||||
if(profile_supports_video_encoding(va_dpy, profile_list[i], &low_power))
|
||||
video_codecs->vp9 = (gsr_supported_video_codec){ true, low_power };
|
||||
const VAEntrypoint encoding_entrypoint = profile_get_video_encoding_entrypoint(va_dpy, profile_list[i]);
|
||||
if(encoding_entrypoint != 0) {
|
||||
const vec2i max_resolution = profile_entrypoint_get_max_resolution(va_dpy, profile_list[i], encoding_entrypoint);
|
||||
video_codecs->vp9 = (gsr_supported_video_codec){ true, encoding_entrypoint == VAEntrypointEncSliceLP, max_resolution };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,23 +1,9 @@
|
||||
#include "../include/color_conversion.h"
|
||||
#include "../include/egl.h"
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#define COMPUTE_SHADER_INDEX_Y 0
|
||||
#define COMPUTE_SHADER_INDEX_UV 1
|
||||
#define COMPUTE_SHADER_INDEX_Y_EXTERNAL 2
|
||||
#define COMPUTE_SHADER_INDEX_UV_EXTERNAL 3
|
||||
#define COMPUTE_SHADER_INDEX_RGB 4
|
||||
#define COMPUTE_SHADER_INDEX_RGB_EXTERNAL 5
|
||||
#define COMPUTE_SHADER_INDEX_Y_BLEND 6
|
||||
#define COMPUTE_SHADER_INDEX_UV_BLEND 7
|
||||
#define COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND 8
|
||||
#define COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND 9
|
||||
#define COMPUTE_SHADER_INDEX_RGB_BLEND 10
|
||||
#define COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND 11
|
||||
|
||||
#define GRAPHICS_SHADER_INDEX_Y 0
|
||||
#define GRAPHICS_SHADER_INDEX_UV 1
|
||||
#define GRAPHICS_SHADER_INDEX_Y_EXTERNAL 2
|
||||
@@ -85,156 +71,6 @@ static const char* color_format_range_get_transform_matrix(gsr_destination_color
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void get_compute_shader_header(char *header, size_t header_size, bool external_texture) {
|
||||
if(external_texture) {
|
||||
snprintf(header, header_size,
|
||||
"#version 310 es\n"
|
||||
"#extension GL_OES_EGL_image_external : enable\n"
|
||||
"#extension GL_OES_EGL_image_external_essl3 : require\n"
|
||||
"layout(binding = 0) uniform highp samplerExternalOES img_input;\n"
|
||||
"layout(binding = 1) uniform highp sampler2D img_background;\n");
|
||||
} else {
|
||||
snprintf(header, header_size,
|
||||
"#version 310 es\n"
|
||||
"layout(binding = 0) uniform highp sampler2D img_input;\n"
|
||||
"layout(binding = 1) uniform highp sampler2D img_background;\n");
|
||||
}
|
||||
}
|
||||
|
||||
static int load_compute_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_compute_uniforms *uniforms, int max_local_size_dim, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture, bool alpha_blending) {
|
||||
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
|
||||
|
||||
char header[512];
|
||||
get_compute_shader_header(header, sizeof(header), external_texture);
|
||||
|
||||
char compute_shader[4096];
|
||||
snprintf(compute_shader, sizeof(compute_shader),
|
||||
"%s"
|
||||
"layout (local_size_x = %d, local_size_y = %d, local_size_z = 1) in;\n"
|
||||
"precision highp float;\n"
|
||||
"uniform ivec2 source_position;\n"
|
||||
"uniform ivec2 target_position;\n"
|
||||
"uniform vec2 scale;\n"
|
||||
"uniform mat2 rotation_matrix;\n"
|
||||
"layout(rgba8, binding = 0) writeonly uniform highp image2D img_output;\n"
|
||||
"%s"
|
||||
"void main() {\n"
|
||||
" ivec2 texel_coord = ivec2(gl_GlobalInvocationID.xy);\n"
|
||||
" ivec2 size = ivec2(vec2(textureSize(img_input, 0)) * scale + 0.5);\n"
|
||||
" ivec2 size_shift = size >> 1;\n" // size/2
|
||||
" ivec2 output_size = textureSize(img_background, 0);\n"
|
||||
" vec2 rotated_texel_coord = vec2(texel_coord - source_position - size_shift) * rotation_matrix + vec2(size_shift) + 0.5;\n"
|
||||
" vec2 output_texel_coord = vec2(texel_coord - source_position + target_position) + 0.5;\n"
|
||||
" vec2 source_color_coords = rotated_texel_coord/vec2(size);\n"
|
||||
" vec4 source_color = texture(img_input, source_color_coords);\n"
|
||||
" if(source_color_coords.x > 1.0 || source_color_coords.y > 1.0)\n"
|
||||
" source_color.rgba = vec4(0.0, 0.0, 0.0, %s);\n"
|
||||
" vec4 source_color_yuv = RGBtoYUV * vec4(source_color.rgb, 1.0);\n"
|
||||
" vec4 output_color_yuv = %s;\n"
|
||||
" float y_color = mix(output_color_yuv.r, source_color_yuv.r, source_color.a);\n"
|
||||
" imageStore(img_output, texel_coord + target_position, vec4(y_color, 1.0, 1.0, 1.0));\n"
|
||||
"}\n", header, max_local_size_dim, max_local_size_dim, color_transform_matrix,
|
||||
alpha_blending ? "0.0" : "1.0",
|
||||
alpha_blending ? "texture(img_background, output_texel_coord/vec2(output_size))" : "source_color_yuv");
|
||||
|
||||
if(gsr_shader_init(shader, egl, NULL, NULL, compute_shader) != 0)
|
||||
return -1;
|
||||
|
||||
uniforms->source_position = egl->glGetUniformLocation(shader->program_id, "source_position");
|
||||
uniforms->target_position = egl->glGetUniformLocation(shader->program_id, "target_position");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
uniforms->scale = egl->glGetUniformLocation(shader->program_id, "scale");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int load_compute_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_compute_uniforms *uniforms, int max_local_size_dim, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture, bool alpha_blending) {
|
||||
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
|
||||
|
||||
char header[512];
|
||||
get_compute_shader_header(header, sizeof(header), external_texture);
|
||||
|
||||
char compute_shader[4096];
|
||||
snprintf(compute_shader, sizeof(compute_shader),
|
||||
"%s"
|
||||
"layout (local_size_x = %d, local_size_y = %d, local_size_z = 1) in;\n"
|
||||
"precision highp float;\n"
|
||||
"uniform ivec2 source_position;\n"
|
||||
"uniform ivec2 target_position;\n"
|
||||
"uniform vec2 scale;\n"
|
||||
"uniform mat2 rotation_matrix;\n"
|
||||
"layout(rgba8, binding = 0) writeonly uniform highp image2D img_output;\n"
|
||||
"%s"
|
||||
"void main() {\n"
|
||||
" ivec2 texel_coord = ivec2(gl_GlobalInvocationID.xy);\n"
|
||||
" ivec2 size = ivec2(vec2(textureSize(img_input, 0)) * scale + 0.5);\n"
|
||||
" ivec2 size_shift = size >> 2;\n" // size/4
|
||||
" ivec2 output_size = textureSize(img_background, 0);\n"
|
||||
" vec2 rotated_texel_coord = vec2(texel_coord - source_position - size_shift) * rotation_matrix + vec2(size_shift) + 0.5;\n"
|
||||
" vec2 output_texel_coord = vec2(texel_coord - source_position + target_position) + 0.5;\n"
|
||||
" vec2 source_color_coords = rotated_texel_coord/vec2(size>>1);\n"
|
||||
" vec4 source_color = texture(img_input, source_color_coords);\n" // size/2
|
||||
" if(source_color_coords.x > 1.0 || source_color_coords.y > 1.0)\n"
|
||||
" source_color.rgba = vec4(0.0, 0.0, 0.0, %s);\n"
|
||||
" vec4 source_color_yuv = RGBtoYUV * vec4(source_color.rgb, 1.0);\n"
|
||||
" vec4 output_color_yuv = %s;\n"
|
||||
" vec2 uv_color = mix(output_color_yuv.rg, source_color_yuv.gb, source_color.a);\n"
|
||||
" imageStore(img_output, texel_coord + target_position, vec4(uv_color, 1.0, 1.0));\n"
|
||||
"}\n", header, max_local_size_dim, max_local_size_dim, color_transform_matrix,
|
||||
alpha_blending ? "0.0" : "1.0",
|
||||
alpha_blending ? "texture(img_background, output_texel_coord/vec2(output_size))" : "source_color_yuv");
|
||||
|
||||
if(gsr_shader_init(shader, egl, NULL, NULL, compute_shader) != 0)
|
||||
return -1;
|
||||
|
||||
uniforms->source_position = egl->glGetUniformLocation(shader->program_id, "source_position");
|
||||
uniforms->target_position = egl->glGetUniformLocation(shader->program_id, "target_position");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
uniforms->scale = egl->glGetUniformLocation(shader->program_id, "scale");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int load_compute_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_compute_uniforms *uniforms, int max_local_size_dim, bool external_texture, bool alpha_blending) {
|
||||
char header[512];
|
||||
get_compute_shader_header(header, sizeof(header), external_texture);
|
||||
|
||||
char compute_shader[4096];
|
||||
snprintf(compute_shader, sizeof(compute_shader),
|
||||
"%s"
|
||||
"layout (local_size_x = %d, local_size_y = %d, local_size_z = 1) in;\n"
|
||||
"precision highp float;\n"
|
||||
"uniform ivec2 source_position;\n"
|
||||
"uniform ivec2 target_position;\n"
|
||||
"uniform vec2 scale;\n"
|
||||
"uniform mat2 rotation_matrix;\n"
|
||||
"layout(rgba8, binding = 0) writeonly uniform highp image2D img_output;\n"
|
||||
"void main() {\n"
|
||||
" ivec2 texel_coord = ivec2(gl_GlobalInvocationID.xy);\n"
|
||||
" ivec2 size = ivec2(vec2(textureSize(img_input, 0)) * scale + 0.5);\n"
|
||||
" ivec2 size_shift = size >> 1;\n" // size/2
|
||||
" ivec2 output_size = textureSize(img_background, 0);\n"
|
||||
" vec2 rotated_texel_coord = vec2(texel_coord - source_position - size_shift) * rotation_matrix + vec2(size_shift) + 0.5;\n"
|
||||
" vec2 output_texel_coord = vec2(texel_coord - source_position + target_position) + 0.5;\n"
|
||||
" vec2 source_color_coords = rotated_texel_coord/vec2(size);\n"
|
||||
" vec4 source_color = texture(img_input, source_color_coords);\n"
|
||||
" if(source_color_coords.x > 1.0 || source_color_coords.y > 1.0)\n"
|
||||
" source_color.rgba = vec4(0.0, 0.0, 0.0, %s);\n"
|
||||
" vec4 output_color = %s;\n"
|
||||
" vec3 color = mix(output_color.rgb, source_color.rgb, source_color.a);\n"
|
||||
" imageStore(img_output, texel_coord + target_position, vec4(color, 1.0));\n"
|
||||
"}\n", header, max_local_size_dim, max_local_size_dim,
|
||||
alpha_blending ? "0.0" : "1.0",
|
||||
alpha_blending ? "texture(img_background, output_texel_coord/vec2(output_size))" : "source_color");
|
||||
|
||||
if(gsr_shader_init(shader, egl, NULL, NULL, compute_shader) != 0)
|
||||
return -1;
|
||||
|
||||
uniforms->source_position = egl->glGetUniformLocation(shader->program_id, "source_position");
|
||||
uniforms->target_position = egl->glGetUniformLocation(shader->program_id, "target_position");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
uniforms->scale = egl->glGetUniformLocation(shader->program_id, "scale");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int load_graphics_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_graphics_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture) {
|
||||
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
|
||||
|
||||
@@ -287,7 +123,7 @@ static int load_graphics_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_gr
|
||||
"} \n", color_transform_matrix, main_code);
|
||||
}
|
||||
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader, NULL) != 0)
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
|
||||
return -1;
|
||||
|
||||
gsr_shader_bind_attribute_location(shader, "pos", 0);
|
||||
@@ -349,7 +185,7 @@ static unsigned int load_graphics_shader_uv(gsr_shader *shader, gsr_egl *egl, gs
|
||||
"} \n", color_transform_matrix, main_code);
|
||||
}
|
||||
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader, NULL) != 0)
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
|
||||
return -1;
|
||||
|
||||
gsr_shader_bind_attribute_location(shader, "pos", 0);
|
||||
@@ -406,7 +242,7 @@ static unsigned int load_graphics_shader_rgb(gsr_shader *shader, gsr_egl *egl, g
|
||||
"} \n", main_code);
|
||||
}
|
||||
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader, NULL) != 0)
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
|
||||
return -1;
|
||||
|
||||
gsr_shader_bind_attribute_location(shader, "pos", 0);
|
||||
@@ -465,88 +301,6 @@ static int create_vertices(gsr_color_conversion *self) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool gsr_color_conversion_load_compute_shaders(gsr_color_conversion *self) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB], self->max_local_size_dim, false, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB_BLEND], self->max_local_size_dim, false, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool gsr_color_conversion_load_external_compute_shaders(gsr_color_conversion *self) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y_EXTERNAL], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y_EXTERNAL], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV_EXTERNAL], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV_EXTERNAL], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB_EXTERNAL], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB_EXTERNAL], self->max_local_size_dim, true, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND], self->max_local_size_dim, true, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool gsr_color_conversion_load_graphics_shaders(gsr_color_conversion *self) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
@@ -605,10 +359,6 @@ int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conver
|
||||
memset(self, 0, sizeof(*self));
|
||||
self->params.egl = params->egl;
|
||||
self->params = *params;
|
||||
|
||||
int max_compute_work_group_invocations = 256;
|
||||
self->params.egl->glGetIntegerv(GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS, &max_compute_work_group_invocations);
|
||||
self->max_local_size_dim = sqrt(max_compute_work_group_invocations);
|
||||
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
@@ -628,33 +378,12 @@ int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conver
|
||||
}
|
||||
}
|
||||
|
||||
if(self->params.force_graphics_shader) {
|
||||
self->compute_shaders_failed_to_load = true;
|
||||
self->external_compute_shaders_failed_to_load = true;
|
||||
|
||||
if(!gsr_color_conversion_load_graphics_shaders(self))
|
||||
if(!gsr_color_conversion_load_graphics_shaders(self))
|
||||
goto err;
|
||||
|
||||
if(self->params.load_external_image_shader) {
|
||||
if(!gsr_color_conversion_load_external_graphics_shaders(self))
|
||||
goto err;
|
||||
|
||||
if(self->params.load_external_image_shader) {
|
||||
if(!gsr_color_conversion_load_external_graphics_shaders(self))
|
||||
goto err;
|
||||
}
|
||||
} else {
|
||||
if(!gsr_color_conversion_load_compute_shaders(self)) {
|
||||
self->compute_shaders_failed_to_load = true;
|
||||
fprintf(stderr, "gsr info: failed to load one or more compute shaders, run gpu-screen-recorder with the '-gl-debug yes' option to see why. Falling back to slower graphics shader instead\n");
|
||||
if(!gsr_color_conversion_load_graphics_shaders(self))
|
||||
goto err;
|
||||
}
|
||||
|
||||
if(self->params.load_external_image_shader) {
|
||||
if(!gsr_color_conversion_load_external_compute_shaders(self)) {
|
||||
self->external_compute_shaders_failed_to_load = true;
|
||||
fprintf(stderr, "gsr info: failed to load one or more external compute shaders, run gpu-screen-recorder with the '-gl-debug yes' option to see why. Falling back to slower graphics shader instead\n");
|
||||
if(!gsr_color_conversion_load_external_graphics_shaders(self))
|
||||
goto err;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(load_framebuffers(self) != 0)
|
||||
@@ -689,10 +418,6 @@ void gsr_color_conversion_deinit(gsr_color_conversion *self) {
|
||||
self->framebuffers[i] = 0;
|
||||
}
|
||||
|
||||
for(int i = 0; i < GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS; ++i) {
|
||||
gsr_shader_deinit(&self->compute_shaders[i]);
|
||||
}
|
||||
|
||||
for(int i = 0; i < GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS; ++i) {
|
||||
gsr_shader_deinit(&self->graphics_shaders[i]);
|
||||
}
|
||||
@@ -751,86 +476,11 @@ static void gsr_color_conversion_swizzle_reset(gsr_color_conversion *self, gsr_s
|
||||
}
|
||||
}
|
||||
|
||||
typedef enum {
|
||||
GSR_COLOR_COMP_Y,
|
||||
GSR_COLOR_COMP_UV,
|
||||
GSR_COLOR_COMP_RGB
|
||||
} gsr_color_component;
|
||||
|
||||
static int color_component_get_destination_texture_index(gsr_color_component color_component) {
|
||||
switch(color_component) {
|
||||
case GSR_COLOR_COMP_Y: return 0;
|
||||
case GSR_COLOR_COMP_UV: return 1;
|
||||
case GSR_COLOR_COMP_RGB: return 0;
|
||||
}
|
||||
assert(false);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static unsigned int color_component_get_color_format(gsr_color_component color_component, bool use_16bit_colors) {
|
||||
switch(color_component) {
|
||||
case GSR_COLOR_COMP_Y: return use_16bit_colors ? GL_R16 : GL_R8;
|
||||
case GSR_COLOR_COMP_UV: return use_16bit_colors ? GL_RG16 : GL_RG8;
|
||||
case GSR_COLOR_COMP_RGB: return GL_RGBA8; // TODO: 16-bit color support
|
||||
}
|
||||
assert(false);
|
||||
return GL_RGBA8;
|
||||
}
|
||||
|
||||
static int color_component_get_COMPUTE_SHADER_INDEX(gsr_color_component color_component, bool external_texture, bool alpha_blending) {
|
||||
switch(color_component) {
|
||||
case GSR_COLOR_COMP_Y: {
|
||||
if(external_texture)
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND : COMPUTE_SHADER_INDEX_Y_EXTERNAL;
|
||||
else
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_Y_BLEND : COMPUTE_SHADER_INDEX_Y;
|
||||
}
|
||||
case GSR_COLOR_COMP_UV: {
|
||||
if(external_texture)
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND : COMPUTE_SHADER_INDEX_UV_EXTERNAL;
|
||||
else
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_UV_BLEND : COMPUTE_SHADER_INDEX_UV;
|
||||
}
|
||||
case GSR_COLOR_COMP_RGB: {
|
||||
if(external_texture)
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND : COMPUTE_SHADER_INDEX_RGB_EXTERNAL;
|
||||
else
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_RGB_BLEND : COMPUTE_SHADER_INDEX_RGB;
|
||||
}
|
||||
}
|
||||
assert(false);
|
||||
return COMPUTE_SHADER_INDEX_RGB;
|
||||
}
|
||||
|
||||
static void gsr_color_conversion_dispatch_compute_shader(gsr_color_conversion *self, bool external_texture, bool alpha_blending, float rotation_matrix[2][2], vec2i source_position, vec2i destination_pos, vec2i destination_size, vec2f scale, bool use_16bit_colors, gsr_color_component color_component) {
|
||||
const int compute_shader_index = color_component_get_COMPUTE_SHADER_INDEX(color_component, external_texture, alpha_blending);
|
||||
const int destination_texture_index = color_component_get_destination_texture_index(color_component);
|
||||
const unsigned int color_format = color_component_get_color_format(color_component, use_16bit_colors);
|
||||
|
||||
self->params.egl->glActiveTexture(GL_TEXTURE1);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->params.destination_textures[destination_texture_index]);
|
||||
self->params.egl->glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
gsr_color_compute_uniforms *uniform = &self->compute_uniforms[compute_shader_index];
|
||||
gsr_shader_use(&self->compute_shaders[compute_shader_index]);
|
||||
self->params.egl->glUniformMatrix2fv(uniform->rotation_matrix, 1, GL_TRUE, (const float*)rotation_matrix);
|
||||
self->params.egl->glUniform2i(uniform->source_position, source_position.x, source_position.y);
|
||||
self->params.egl->glUniform2i(uniform->target_position, destination_pos.x, destination_pos.y);
|
||||
self->params.egl->glUniform2f(uniform->scale, scale.x, scale.y);
|
||||
self->params.egl->glBindImageTexture(0, self->params.destination_textures[destination_texture_index], 0, GL_FALSE, 0, GL_WRITE_ONLY, color_format);
|
||||
const double num_groups_x = ceil((double)destination_size.x/(double)self->max_local_size_dim);
|
||||
const double num_groups_y = ceil((double)destination_size.y/(double)self->max_local_size_dim);
|
||||
self->params.egl->glDispatchCompute(max_int(1, num_groups_x), max_int(1, num_groups_y), 1);
|
||||
}
|
||||
|
||||
static void gsr_color_conversion_draw_graphics(gsr_color_conversion *self, unsigned int texture_id, bool external_texture, float rotation_matrix[2][2], vec2i source_position, vec2i source_size, vec2i destination_pos, vec2i texture_size, vec2f scale, gsr_source_color source_color) {
|
||||
/* TODO: Do not call this every frame? */
|
||||
vec2i dest_texture_size = {0, 0};
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->params.destination_textures[0]);
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &dest_texture_size.x);
|
||||
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &dest_texture_size.y);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
static void gsr_color_conversion_draw_graphics(gsr_color_conversion *self, unsigned int texture_id, bool external_texture, gsr_rotation rotation, float rotation_matrix[2][2], vec2i source_position, vec2i source_size, vec2i destination_pos, vec2i texture_size, vec2f scale, gsr_source_color source_color) {
|
||||
if(source_size.x == 0 || source_size.y == 0)
|
||||
return;
|
||||
|
||||
const vec2i dest_texture_size = self->params.destination_textures_size[0];
|
||||
const int texture_target = external_texture ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
|
||||
|
||||
self->params.egl->glBindTexture(texture_target, texture_id);
|
||||
@@ -851,11 +501,18 @@ static void gsr_color_conversion_draw_graphics(gsr_color_conversion *self, unsig
|
||||
(float)source_position.y / (texture_size.y == 0 ? 1.0f : (float)texture_size.y),
|
||||
};
|
||||
|
||||
const vec2f texture_size_norm = {
|
||||
vec2f texture_size_norm = {
|
||||
(float)source_size.x / (texture_size.x == 0 ? 1.0f : (float)texture_size.x),
|
||||
(float)source_size.y / (texture_size.y == 0 ? 1.0f : (float)texture_size.y),
|
||||
};
|
||||
|
||||
if(rotation == GSR_ROT_90 || rotation == GSR_ROT_270) {
|
||||
const float ratio_x = (double)source_size.x / (double)source_size.y;
|
||||
const float ratio_y = (double)source_size.y / (double)source_size.x;
|
||||
texture_size_norm.x *= ratio_y;
|
||||
texture_size_norm.y *= ratio_x;
|
||||
}
|
||||
|
||||
const float vertices[] = {
|
||||
-1.0f + 0.0f, -1.0f + 0.0f + size_norm.y, texture_pos_norm.x, texture_pos_norm.y + texture_size_norm.y,
|
||||
-1.0f + 0.0f, -1.0f + 0.0f, texture_pos_norm.x, texture_pos_norm.y,
|
||||
@@ -870,7 +527,7 @@ static void gsr_color_conversion_draw_graphics(gsr_color_conversion *self, unsig
|
||||
self->params.egl->glViewport(0, 0, dest_texture_size.x, dest_texture_size.y);
|
||||
|
||||
/* TODO: this, also cleanup */
|
||||
//self->params.egl->glBindBuffer(GL_ARRAY_BUFFER, self->vertex_buffer_object_id);
|
||||
self->params.egl->glBindBuffer(GL_ARRAY_BUFFER, self->vertex_buffer_object_id);
|
||||
self->params.egl->glBufferSubData(GL_ARRAY_BUFFER, 0, 24 * sizeof(float), vertices);
|
||||
|
||||
switch(self->params.destination_color) {
|
||||
@@ -936,44 +593,9 @@ void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_
|
||||
self->params.egl->glBindTexture(texture_target, texture_id);
|
||||
gsr_color_conversion_swizzle_texture_source(self, source_color);
|
||||
|
||||
const bool use_graphics_shader = external_texture ? self->external_compute_shaders_failed_to_load : self->compute_shaders_failed_to_load;
|
||||
if(use_graphics_shader) {
|
||||
source_position.x += source_pos.x;
|
||||
source_position.y += source_pos.y;
|
||||
gsr_color_conversion_draw_graphics(self, texture_id, external_texture, rotation_matrix, source_position, source_size, destination_pos, texture_size, scale, source_color);
|
||||
} else {
|
||||
switch(rotation) {
|
||||
case GSR_ROT_0:
|
||||
break;
|
||||
case GSR_ROT_90:
|
||||
source_position.x += (((double)texture_size.x*0.5 - (double)texture_size.y*0.5) * scale.x);
|
||||
source_position.y += (((double)texture_size.y*0.5 - (double)texture_size.x*0.5) * scale.y);
|
||||
break;
|
||||
case GSR_ROT_180:
|
||||
break;
|
||||
case GSR_ROT_270:
|
||||
source_position.x += (((double)texture_size.x*0.5 - (double)texture_size.y*0.5) * scale.x);
|
||||
source_position.y += (((double)texture_size.y*0.5 - (double)texture_size.x*0.5) * scale.y);
|
||||
break;
|
||||
}
|
||||
source_position.x -= (source_pos.x * scale.x + 0.5);
|
||||
source_position.y -= (source_pos.y * scale.y + 0.5);
|
||||
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
const bool use_16bit_colors = self->params.destination_color == GSR_DESTINATION_COLOR_P010;
|
||||
gsr_color_conversion_dispatch_compute_shader(self, external_texture, alpha_blending, rotation_matrix, source_position, destination_pos, destination_size, scale, use_16bit_colors, GSR_COLOR_COMP_Y);
|
||||
gsr_color_conversion_dispatch_compute_shader(self, external_texture, alpha_blending, rotation_matrix, (vec2i){source_position.x/2, source_position.y/2},
|
||||
(vec2i){destination_pos.x/2, destination_pos.y/2}, (vec2i){destination_size.x/2, destination_size.y/2}, scale, use_16bit_colors, GSR_COLOR_COMP_UV);
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
gsr_color_conversion_dispatch_compute_shader(self, external_texture, alpha_blending, rotation_matrix, source_position, destination_pos, destination_size, scale, false, GSR_COLOR_COMP_RGB);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
source_position.x += source_pos.x;
|
||||
source_position.y += source_pos.y;
|
||||
gsr_color_conversion_draw_graphics(self, texture_id, external_texture, rotation, rotation_matrix, source_position, source_size, destination_pos, texture_size, scale, source_color);
|
||||
|
||||
self->params.egl->glFlush();
|
||||
// TODO: Use the minimal barrier required
|
||||
|
||||
@@ -65,6 +65,7 @@ bool gsr_cuda_load(gsr_cuda *self, Display *display, bool do_overclock) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// TODO: Use the device associated with the opengl graphics context
|
||||
CUdevice cu_dev;
|
||||
res = self->cuDeviceGet(&cu_dev, 0);
|
||||
if(res != CUDA_SUCCESS) {
|
||||
|
||||
@@ -40,7 +40,7 @@ static bool gsr_egl_create_window(gsr_egl *self, bool enable_debug) {
|
||||
};
|
||||
|
||||
int32_t ctxattr[] = {
|
||||
EGL_CONTEXT_CLIENT_VERSION, 2,
|
||||
EGL_CONTEXT_CLIENT_VERSION, 3,
|
||||
EGL_NONE, EGL_NONE, EGL_NONE
|
||||
};
|
||||
|
||||
@@ -280,7 +280,6 @@ static bool gsr_egl_load_gl(gsr_egl *self, void *library) {
|
||||
{ (void**)&self->glTexParameteri, "glTexParameteri" },
|
||||
{ (void**)&self->glTexParameteriv, "glTexParameteriv" },
|
||||
{ (void**)&self->glTexParameterfv, "glTexParameterfv" },
|
||||
{ (void**)&self->glGetTexLevelParameteriv, "glGetTexLevelParameteriv" },
|
||||
{ (void**)&self->glTexImage2D, "glTexImage2D" },
|
||||
{ (void**)&self->glTexSubImage2D, "glTexSubImage2D" },
|
||||
{ (void**)&self->glTexStorage2D, "glTexStorage2D" },
|
||||
@@ -288,7 +287,6 @@ static bool gsr_egl_load_gl(gsr_egl *self, void *library) {
|
||||
{ (void**)&self->glGenFramebuffers, "glGenFramebuffers" },
|
||||
{ (void**)&self->glBindFramebuffer, "glBindFramebuffer" },
|
||||
{ (void**)&self->glDeleteFramebuffers, "glDeleteFramebuffers" },
|
||||
{ (void**)&self->glDispatchCompute, "glDispatchCompute" },
|
||||
{ (void**)&self->glMemoryBarrier, "glMemoryBarrier" },
|
||||
{ (void**)&self->glViewport, "glViewport" },
|
||||
{ (void**)&self->glFramebufferTexture2D, "glFramebufferTexture2D" },
|
||||
|
||||
@@ -12,6 +12,7 @@ typedef struct {
|
||||
gsr_video_encoder_nvenc_params params;
|
||||
|
||||
unsigned int target_textures[2];
|
||||
vec2i target_texture_size[2];
|
||||
|
||||
AVBufferRef *device_ctx;
|
||||
|
||||
@@ -95,7 +96,8 @@ static bool gsr_video_encoder_nvenc_setup_textures(gsr_video_encoder_nvenc *self
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_NEAREST);
|
||||
self->target_texture_size[i] = (vec2i){ video_codec_context->width / div[i], video_codec_context->height / div[i] };
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, self->target_texture_size[i].x, self->target_texture_size[i].y, self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_NEAREST);
|
||||
if(self->target_textures[i] == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_textures: failed to create opengl texture\n");
|
||||
return false;
|
||||
@@ -198,10 +200,12 @@ static void gsr_video_encoder_nvenc_copy_textures_to_frame(gsr_video_encoder *en
|
||||
self->cuda.cuStreamSynchronize(self->cuda_stream);
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_nvenc_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
|
||||
static void gsr_video_encoder_nvenc_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color) {
|
||||
gsr_video_encoder_nvenc *self = encoder->priv;
|
||||
textures[0] = self->target_textures[0];
|
||||
textures[1] = self->target_textures[1];
|
||||
texture_sizes[0] = self->target_texture_size[0];
|
||||
texture_sizes[1] = self->target_texture_size[1];
|
||||
*num_textures = 2;
|
||||
*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ typedef struct {
|
||||
gsr_video_encoder_software_params params;
|
||||
|
||||
unsigned int target_textures[2];
|
||||
vec2i texture_sizes[2];
|
||||
} gsr_video_encoder_software;
|
||||
|
||||
static bool gsr_video_encoder_software_setup_textures(gsr_video_encoder_software *self, AVCodecContext *video_codec_context, AVFrame *frame) {
|
||||
@@ -34,7 +35,8 @@ static bool gsr_video_encoder_software_setup_textures(gsr_video_encoder_software
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_NEAREST);
|
||||
self->texture_sizes[i] = (vec2i){ video_codec_context->width / div[i], video_codec_context->height / div[i] };
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, self->texture_sizes[i].x, self->texture_sizes[i].y, self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_NEAREST);
|
||||
if(self->target_textures[i] == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_kms_setup_cuda_textures: failed to create opengl texture\n");
|
||||
return false;
|
||||
@@ -86,10 +88,12 @@ static void gsr_video_encoder_software_copy_textures_to_frame(gsr_video_encoder
|
||||
//self->params.egl->glFinish();
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_software_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
|
||||
static void gsr_video_encoder_software_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color) {
|
||||
gsr_video_encoder_software *self = encoder->priv;
|
||||
textures[0] = self->target_textures[0];
|
||||
textures[1] = self->target_textures[1];
|
||||
texture_sizes[0] = self->texture_sizes[0];
|
||||
texture_sizes[1] = self->texture_sizes[1];
|
||||
*num_textures = 2;
|
||||
*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ typedef struct {
|
||||
gsr_video_encoder_vaapi_params params;
|
||||
|
||||
unsigned int target_textures[2];
|
||||
vec2i texture_sizes[2];
|
||||
|
||||
AVBufferRef *device_ctx;
|
||||
VADisplay va_dpy;
|
||||
@@ -112,6 +113,7 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
|
||||
intptr_t img_attr[44];
|
||||
setup_dma_buf_attrs(img_attr, formats[i], self->prime.width / div[i], self->prime.height / div[i],
|
||||
fds, offsets, pitches, modifiers, self->prime.layers[layer].num_planes, true);
|
||||
self->texture_sizes[i] = (vec2i){ self->prime.width / div[i], self->prime.height / div[i] };
|
||||
|
||||
while(self->params.egl->eglGetError() != EGL_SUCCESS){}
|
||||
EGLImage image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
|
||||
@@ -214,10 +216,12 @@ void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext
|
||||
}
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
|
||||
static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color) {
|
||||
gsr_video_encoder_vaapi *self = encoder->priv;
|
||||
textures[0] = self->target_textures[0];
|
||||
textures[1] = self->target_textures[1];
|
||||
texture_sizes[0] = self->texture_sizes[0];
|
||||
texture_sizes[1] = self->texture_sizes[1];
|
||||
*num_textures = 2;
|
||||
*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFram
|
||||
encoder->copy_textures_to_frame(encoder, frame, color_conversion);
|
||||
}
|
||||
|
||||
void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
|
||||
void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color) {
|
||||
assert(encoder->started);
|
||||
encoder->get_textures(encoder, textures, num_textures, destination_color);
|
||||
encoder->get_textures(encoder, textures, texture_sizes, num_textures, destination_color);
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
typedef struct {
|
||||
gsr_video_encoder_vulkan_params params;
|
||||
unsigned int target_textures[2];
|
||||
vec2i texture_sizes[2];
|
||||
AVBufferRef *device_ctx;
|
||||
} gsr_video_encoder_vulkan;
|
||||
|
||||
@@ -224,6 +225,9 @@ static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *se
|
||||
|
||||
fprintf(stderr, "3 gl error: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
self->texture_sizes[0] = (vec2i){ frame->width, frame->height };
|
||||
self->texture_sizes[1] = (vec2i){ frame->width/2, frame->height/2 };
|
||||
}
|
||||
#endif
|
||||
return true;
|
||||
@@ -270,10 +274,12 @@ void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCodecContex
|
||||
av_buffer_unref(&self->device_ctx);
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_vulkan_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
|
||||
static void gsr_video_encoder_vulkan_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color) {
|
||||
gsr_video_encoder_vulkan *self = encoder->priv;
|
||||
textures[0] = self->target_textures[0];
|
||||
textures[1] = self->target_textures[1];
|
||||
texture_sizes[0] = self->texture_sizes[0];
|
||||
texture_sizes[1] = self->texture_sizes[1];
|
||||
*num_textures = 2;
|
||||
*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
|
||||
}
|
||||
|
||||
367
src/main.cpp
367
src/main.cpp
@@ -26,6 +26,7 @@ extern "C" {
|
||||
#include "../include/color_conversion.h"
|
||||
#include "../include/image_writer.h"
|
||||
#include "../include/args_parser.h"
|
||||
#include "../include/plugins.h"
|
||||
}
|
||||
|
||||
#include <assert.h>
|
||||
@@ -336,7 +337,7 @@ static int vbr_get_quality_parameter(AVCodecContext *codec_context, gsr_video_qu
|
||||
return 22 * qp_multiply;
|
||||
}
|
||||
|
||||
static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt, const AVCodec *codec, const gsr_egl &egl, const args_parser &arg_parser) {
|
||||
static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt, const AVCodec *codec, const gsr_egl &egl, const args_parser &arg_parser, int width, int height) {
|
||||
const bool use_software_video_encoder = arg_parser.video_encoder == GSR_VIDEO_ENCODER_HW_CPU;
|
||||
const bool hdr = video_codec_is_hdr(arg_parser.video_codec);
|
||||
AVCodecContext *codec_context = avcodec_alloc_context3(codec);
|
||||
@@ -345,6 +346,8 @@ static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt, const A
|
||||
|
||||
assert(codec->type == AVMEDIA_TYPE_VIDEO);
|
||||
codec_context->codec_id = codec->id;
|
||||
codec_context->width = width;
|
||||
codec_context->height = height;
|
||||
// Timebase: This is the fundamental unit of time (in seconds) in terms
|
||||
// of which frame timestamps are represented. For fixed-fps content,
|
||||
// timebase should be 1/framerate and timestamp increments should be
|
||||
@@ -515,6 +518,9 @@ static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt, const A
|
||||
|
||||
//av_opt_set(codec_context->priv_data, "bsf", "hevc_metadata=colour_primaries=9:transfer_characteristics=16:matrix_coefficients=9", 0);
|
||||
|
||||
if(arg_parser.tune == GSR_TUNE_QUALITY)
|
||||
codec_context->max_b_frames = 2;
|
||||
|
||||
codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
|
||||
|
||||
return codec_context;
|
||||
@@ -1611,7 +1617,8 @@ static bool get_supported_video_codecs(gsr_egl *egl, gsr_video_codec video_codec
|
||||
memset(video_codecs, 0, sizeof(*video_codecs));
|
||||
|
||||
if(use_software_video_encoder) {
|
||||
video_codecs->h264.supported = true;
|
||||
video_codecs->h264.supported = avcodec_find_encoder_by_name("libx264");
|
||||
video_codecs->h264.max_resolution = {4096, 2304};
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1751,14 +1758,16 @@ static void set_supported_video_codecs_ffmpeg(gsr_supported_video_codecs *suppor
|
||||
supported_video_codecs->vp9.supported = false;
|
||||
}
|
||||
|
||||
if(!get_ffmpeg_video_codec(GSR_VIDEO_CODEC_H264_VULKAN, vendor)) {
|
||||
supported_video_codecs_vulkan->h264.supported = false;
|
||||
}
|
||||
if(supported_video_codecs_vulkan) {
|
||||
if(!get_ffmpeg_video_codec(GSR_VIDEO_CODEC_H264_VULKAN, vendor)) {
|
||||
supported_video_codecs_vulkan->h264.supported = false;
|
||||
}
|
||||
|
||||
if(!get_ffmpeg_video_codec(GSR_VIDEO_CODEC_HEVC_VULKAN, vendor)) {
|
||||
supported_video_codecs_vulkan->hevc.supported = false;
|
||||
supported_video_codecs_vulkan->hevc_hdr.supported = false;
|
||||
supported_video_codecs_vulkan->hevc_10bit.supported = false;
|
||||
if(!get_ffmpeg_video_codec(GSR_VIDEO_CODEC_HEVC_VULKAN, vendor)) {
|
||||
supported_video_codecs_vulkan->hevc.supported = false;
|
||||
supported_video_codecs_vulkan->hevc_hdr.supported = false;
|
||||
supported_video_codecs_vulkan->hevc_10bit.supported = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2286,8 +2295,6 @@ static void capture_image_to_file(args_parser &arg_parser, gsr_egl *egl, gsr_ima
|
||||
capture_metadata.width = 0;
|
||||
capture_metadata.height = 0;
|
||||
capture_metadata.fps = fps;
|
||||
capture_metadata.video_codec_context = nullptr;
|
||||
capture_metadata.frame = nullptr;
|
||||
|
||||
int capture_result = gsr_capture_start(capture, &capture_metadata);
|
||||
if(capture_result != 0) {
|
||||
@@ -2308,6 +2315,7 @@ static void capture_image_to_file(args_parser &arg_parser, gsr_egl *egl, gsr_ima
|
||||
color_conversion_params.load_external_image_shader = gsr_capture_uses_external_image(capture);
|
||||
|
||||
color_conversion_params.destination_textures[0] = image_writer.texture;
|
||||
color_conversion_params.destination_textures_size[0] = { capture_metadata.width, capture_metadata.height };
|
||||
color_conversion_params.num_destination_textures = 1;
|
||||
color_conversion_params.destination_color = GSR_DESTINATION_COLOR_RGB8;
|
||||
|
||||
@@ -2340,11 +2348,16 @@ static void capture_image_to_file(args_parser &arg_parser, gsr_egl *egl, gsr_ima
|
||||
}
|
||||
|
||||
gsr_egl_swap_buffers(egl);
|
||||
|
||||
const int image_quality = video_quality_to_image_quality_value(arg_parser.video_quality);
|
||||
if(!gsr_image_writer_write_to_file(&image_writer, arg_parser.filename, image_format, image_quality)) {
|
||||
fprintf(stderr, "gsr error: capture_image_to_file_wayland: failed to write opengl texture to image output file %s\n", arg_parser.filename);
|
||||
_exit(1);
|
||||
|
||||
if(!should_stop_error) {
|
||||
const int image_quality = video_quality_to_image_quality_value(arg_parser.video_quality);
|
||||
if(!gsr_image_writer_write_to_file(&image_writer, arg_parser.filename, image_format, image_quality)) {
|
||||
fprintf(stderr, "gsr error: capture_image_to_file_wayland: failed to write opengl texture to image output file %s\n", arg_parser.filename);
|
||||
_exit(1);
|
||||
}
|
||||
|
||||
if(arg_parser.recording_saved_script)
|
||||
run_recording_saved_script_async(arg_parser.recording_saved_script, arg_parser.filename, "screenshot");
|
||||
}
|
||||
|
||||
gsr_image_writer_deinit(&image_writer);
|
||||
@@ -2559,85 +2572,151 @@ static bool video_codec_only_supports_low_power_mode(const gsr_supported_video_c
|
||||
return false;
|
||||
}
|
||||
|
||||
static const AVCodec* pick_video_codec(gsr_video_codec *video_codec, gsr_egl *egl, bool use_software_video_encoder, bool video_codec_auto, bool is_flv, bool *low_power) {
|
||||
// TODO: software encoder for hevc, av1, vp8 and vp9
|
||||
*low_power = false;
|
||||
|
||||
gsr_supported_video_codecs supported_video_codecs;
|
||||
if(!get_supported_video_codecs(egl, *video_codec, use_software_video_encoder, true, &supported_video_codecs)) {
|
||||
fprintf(stderr, "gsr error: failed to query for supported video codecs\n");
|
||||
_exit(11);
|
||||
}
|
||||
|
||||
const AVCodec *video_codec_f = nullptr;
|
||||
|
||||
switch(*video_codec) {
|
||||
static const AVCodec* get_av_codec_if_supported(gsr_video_codec video_codec, gsr_egl *egl, bool use_software_video_encoder, const gsr_supported_video_codecs *supported_video_codecs) {
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_H264: {
|
||||
if(use_software_video_encoder)
|
||||
video_codec_f = avcodec_find_encoder_by_name("libx264");
|
||||
else if(supported_video_codecs.h264.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
return avcodec_find_encoder_by_name("libx264");
|
||||
else if(supported_video_codecs->h264.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC: {
|
||||
if(supported_video_codecs.hevc.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->hevc.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC_HDR: {
|
||||
if(supported_video_codecs.hevc_hdr.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->hevc_hdr.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC_10BIT: {
|
||||
if(supported_video_codecs.hevc_10bit.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->hevc_10bit.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_AV1: {
|
||||
if(supported_video_codecs.av1.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->av1.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_AV1_HDR: {
|
||||
if(supported_video_codecs.av1_hdr.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->av1_hdr.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_AV1_10BIT: {
|
||||
if(supported_video_codecs.av1_10bit.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->av1_10bit.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_VP8: {
|
||||
if(supported_video_codecs.vp8.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->vp8.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_VP9: {
|
||||
if(supported_video_codecs.vp9.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->vp9.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_H264_VULKAN: {
|
||||
if(supported_video_codecs.h264.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->h264.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC_VULKAN: {
|
||||
// TODO: hdr, 10 bit
|
||||
if(supported_video_codecs.hevc.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
if(supported_video_codecs->hevc.supported)
|
||||
return get_ffmpeg_video_codec(video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static vec2i codec_get_max_resolution(gsr_video_codec video_codec, bool use_software_video_encoder, const gsr_supported_video_codecs *supported_video_codecs) {
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_H264: {
|
||||
if(use_software_video_encoder)
|
||||
return {4096, 2304};
|
||||
else if(supported_video_codecs->h264.supported)
|
||||
return supported_video_codecs->h264.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC: {
|
||||
if(supported_video_codecs->hevc.supported)
|
||||
return supported_video_codecs->hevc.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC_HDR: {
|
||||
if(supported_video_codecs->hevc_hdr.supported)
|
||||
return supported_video_codecs->hevc_hdr.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC_10BIT: {
|
||||
if(supported_video_codecs->hevc_10bit.supported)
|
||||
return supported_video_codecs->hevc_10bit.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_AV1: {
|
||||
if(supported_video_codecs->av1.supported)
|
||||
return supported_video_codecs->av1.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_AV1_HDR: {
|
||||
if(supported_video_codecs->av1_hdr.supported)
|
||||
return supported_video_codecs->av1_hdr.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_AV1_10BIT: {
|
||||
if(supported_video_codecs->av1_10bit.supported)
|
||||
return supported_video_codecs->av1_10bit.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_VP8: {
|
||||
if(supported_video_codecs->vp8.supported)
|
||||
return supported_video_codecs->vp8.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_VP9: {
|
||||
if(supported_video_codecs->vp9.supported)
|
||||
return supported_video_codecs->vp9.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_H264_VULKAN: {
|
||||
if(supported_video_codecs->h264.supported)
|
||||
return supported_video_codecs->h264.max_resolution;
|
||||
break;
|
||||
}
|
||||
case GSR_VIDEO_CODEC_HEVC_VULKAN: {
|
||||
// TODO: hdr, 10 bit
|
||||
if(supported_video_codecs->hevc.supported)
|
||||
return supported_video_codecs->hevc.max_resolution;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return {0, 0};
|
||||
}
|
||||
|
||||
static bool codec_supports_resolution(vec2i codec_max_resolution, vec2i capture_resolution) {
|
||||
if(codec_max_resolution.x == 0 || codec_max_resolution.y == 0)
|
||||
return true;
|
||||
return codec_max_resolution.x >= capture_resolution.x && codec_max_resolution.y >= capture_resolution.y;
|
||||
}
|
||||
|
||||
static const AVCodec* pick_video_codec(gsr_video_codec *video_codec, gsr_egl *egl, bool use_software_video_encoder, bool video_codec_auto, bool is_flv, bool *low_power, gsr_supported_video_codecs *supported_video_codecs) {
|
||||
// TODO: software encoder for hevc, av1, vp8 and vp9
|
||||
*low_power = false;
|
||||
const AVCodec *video_codec_f = get_av_codec_if_supported(*video_codec, egl, use_software_video_encoder, supported_video_codecs);
|
||||
|
||||
if(!video_codec_auto && !video_codec_f && !is_flv) {
|
||||
switch(*video_codec) {
|
||||
case GSR_VIDEO_CODEC_H264: {
|
||||
fprintf(stderr, "gsr warning: selected video codec h264 is not supported, trying hevc instead\n");
|
||||
*video_codec = GSR_VIDEO_CODEC_HEVC;
|
||||
if(supported_video_codecs.hevc.supported)
|
||||
if(supported_video_codecs->hevc.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
@@ -2646,7 +2725,7 @@ static const AVCodec* pick_video_codec(gsr_video_codec *video_codec, gsr_egl *eg
|
||||
case GSR_VIDEO_CODEC_HEVC_10BIT: {
|
||||
fprintf(stderr, "gsr warning: selected video codec hevc is not supported, trying h264 instead\n");
|
||||
*video_codec = GSR_VIDEO_CODEC_H264;
|
||||
if(supported_video_codecs.h264.supported)
|
||||
if(supported_video_codecs->h264.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
@@ -2655,7 +2734,7 @@ static const AVCodec* pick_video_codec(gsr_video_codec *video_codec, gsr_egl *eg
|
||||
case GSR_VIDEO_CODEC_AV1_10BIT: {
|
||||
fprintf(stderr, "gsr warning: selected video codec av1 is not supported, trying h264 instead\n");
|
||||
*video_codec = GSR_VIDEO_CODEC_H264;
|
||||
if(supported_video_codecs.h264.supported)
|
||||
if(supported_video_codecs->h264.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
@@ -2667,11 +2746,11 @@ static const AVCodec* pick_video_codec(gsr_video_codec *video_codec, gsr_egl *eg
|
||||
fprintf(stderr, "gsr warning: selected video codec h264_vulkan is not supported, trying h264 instead\n");
|
||||
*video_codec = GSR_VIDEO_CODEC_H264;
|
||||
// Need to do a query again because this time it's without vulkan
|
||||
if(!get_supported_video_codecs(egl, *video_codec, use_software_video_encoder, true, &supported_video_codecs)) {
|
||||
if(!get_supported_video_codecs(egl, *video_codec, use_software_video_encoder, true, supported_video_codecs)) {
|
||||
fprintf(stderr, "gsr error: failed to query for supported video codecs\n");
|
||||
_exit(11);
|
||||
}
|
||||
if(supported_video_codecs.h264.supported)
|
||||
if(supported_video_codecs->h264.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
@@ -2679,11 +2758,11 @@ static const AVCodec* pick_video_codec(gsr_video_codec *video_codec, gsr_egl *eg
|
||||
fprintf(stderr, "gsr warning: selected video codec hevc_vulkan is not supported, trying hevc instead\n");
|
||||
*video_codec = GSR_VIDEO_CODEC_HEVC;
|
||||
// Need to do a query again because this time it's without vulkan
|
||||
if(!get_supported_video_codecs(egl, *video_codec, use_software_video_encoder, true, &supported_video_codecs)) {
|
||||
if(!get_supported_video_codecs(egl, *video_codec, use_software_video_encoder, true, supported_video_codecs)) {
|
||||
fprintf(stderr, "gsr error: failed to query for supported video codecs\n");
|
||||
_exit(11);
|
||||
}
|
||||
if(supported_video_codecs.hevc.supported)
|
||||
if(supported_video_codecs->hevc.supported)
|
||||
video_codec_f = get_ffmpeg_video_codec(*video_codec, egl->gpu_info.vendor);
|
||||
break;
|
||||
}
|
||||
@@ -2702,23 +2781,57 @@ static const AVCodec* pick_video_codec(gsr_video_codec *video_codec, gsr_egl *eg
|
||||
" Make sure you have mesa-extra freedesktop runtime installed when using the flatpak (this should be the default), which can be installed with this command:\n"
|
||||
" flatpak install --system org.freedesktop.Platform.GL.default//23.08-extra\n"
|
||||
" If your GPU doesn't support hardware accelerated video encoding then you can use '-encoder cpu' option to encode with your cpu instead.\n", video_codec_name, video_codec_name, video_codec_name);
|
||||
_exit(2);
|
||||
_exit(54);
|
||||
}
|
||||
|
||||
*low_power = video_codec_only_supports_low_power_mode(supported_video_codecs, *video_codec);
|
||||
*low_power = video_codec_only_supports_low_power_mode(*supported_video_codecs, *video_codec);
|
||||
|
||||
return video_codec_f;
|
||||
}
|
||||
|
||||
static const AVCodec* select_video_codec_with_fallback(gsr_video_codec *video_codec, const char *file_extension, bool use_software_video_encoder, gsr_egl *egl, bool *low_power) {
|
||||
/* Returns -1 if none is available */
|
||||
static gsr_video_codec select_appropriate_video_codec_automatically(gsr_capture_metadata capture_metadata, const gsr_supported_video_codecs *supported_video_codecs) {
|
||||
const vec2i capture_size = {capture_metadata.width, capture_metadata.height};
|
||||
if(supported_video_codecs->h264.supported && codec_supports_resolution(supported_video_codecs->h264.max_resolution, capture_size)) {
|
||||
fprintf(stderr, "gsr info: using h264 encoder because a codec was not specified\n");
|
||||
return GSR_VIDEO_CODEC_H264;
|
||||
} else if(supported_video_codecs->hevc.supported && codec_supports_resolution(supported_video_codecs->hevc.max_resolution, capture_size)) {
|
||||
fprintf(stderr, "gsr info: using hevc encoder because a codec was not specified and h264 supported max resolution (%dx%d) is less than capture resolution (%dx%d)\n",
|
||||
supported_video_codecs->h264.max_resolution.x, supported_video_codecs->h264.max_resolution.y,
|
||||
capture_size.x, capture_size.y);
|
||||
return GSR_VIDEO_CODEC_HEVC;
|
||||
} else if(supported_video_codecs->av1.supported && codec_supports_resolution(supported_video_codecs->av1.max_resolution, capture_size)) {
|
||||
fprintf(stderr, "gsr info: using av1 encoder because a codec was not specified and hevc supported max resolution (%dx%d) is less than capture resolution (%dx%d)\n",
|
||||
supported_video_codecs->hevc.max_resolution.x, supported_video_codecs->hevc.max_resolution.y,
|
||||
capture_size.x, capture_size.y);
|
||||
return GSR_VIDEO_CODEC_AV1;
|
||||
} else {
|
||||
return (gsr_video_codec)-1;
|
||||
}
|
||||
}
|
||||
|
||||
static const AVCodec* select_video_codec_with_fallback(gsr_capture_metadata capture_metadata, gsr_video_codec *video_codec, const char *file_extension, bool use_software_video_encoder, gsr_egl *egl, bool *low_power) {
|
||||
gsr_supported_video_codecs supported_video_codecs;
|
||||
if(!get_supported_video_codecs(egl, *video_codec, use_software_video_encoder, true, &supported_video_codecs)) {
|
||||
fprintf(stderr, "gsr error: failed to query for supported video codecs\n");
|
||||
_exit(11);
|
||||
}
|
||||
set_supported_video_codecs_ffmpeg(&supported_video_codecs, nullptr, egl->gpu_info.vendor);
|
||||
|
||||
const bool video_codec_auto = *video_codec == (gsr_video_codec)GSR_VIDEO_CODEC_AUTO;
|
||||
if(video_codec_auto) {
|
||||
if(strcmp(file_extension, "webm") == 0) {
|
||||
fprintf(stderr, "gsr info: using vp8 encoder because a codec was not specified and the file extension is .webm\n");
|
||||
*video_codec = GSR_VIDEO_CODEC_VP8;
|
||||
} else {
|
||||
} else if(use_software_video_encoder) {
|
||||
fprintf(stderr, "gsr info: using h264 encoder because a codec was not specified\n");
|
||||
*video_codec = GSR_VIDEO_CODEC_H264;
|
||||
} else {
|
||||
*video_codec = select_appropriate_video_codec_automatically(capture_metadata, &supported_video_codecs);
|
||||
if(*video_codec == (gsr_video_codec)-1) {
|
||||
fprintf(stderr, "gsr error: no video encoder was specified and neither h264, hevc nor av1 are supported on your system or you are trying to capture at a resolution higher than your system supports for each codec\n");
|
||||
_exit(52);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2757,7 +2870,18 @@ static const AVCodec* select_video_codec_with_fallback(gsr_video_codec *video_co
|
||||
_exit(1);
|
||||
}
|
||||
|
||||
return pick_video_codec(video_codec, egl, use_software_video_encoder, video_codec_auto, is_flv, low_power);
|
||||
const AVCodec *codec = pick_video_codec(video_codec, egl, use_software_video_encoder, video_codec_auto, is_flv, low_power, &supported_video_codecs);
|
||||
|
||||
const vec2i codec_max_resolution = codec_get_max_resolution(*video_codec, use_software_video_encoder, &supported_video_codecs);
|
||||
const vec2i capture_size = {capture_metadata.width, capture_metadata.height};
|
||||
if(!codec_supports_resolution(codec_max_resolution, capture_size)) {
|
||||
const char *video_codec_name = video_codec_to_string(*video_codec);
|
||||
fprintf(stderr, "gsr error: The max resolution for video codec %s is %dx%d while you are trying to capture at resolution %dx%d. Change capture resolution or video codec and try again\n",
|
||||
video_codec_name, codec_max_resolution.x, codec_max_resolution.y, capture_size.x, capture_size.y);
|
||||
_exit(53);
|
||||
}
|
||||
|
||||
return codec;
|
||||
}
|
||||
|
||||
static std::vector<AudioDeviceData> create_device_audio_inputs(const std::vector<AudioInput> &audio_inputs, AVCodecContext *audio_codec_context, int num_channels, double num_audio_frames_shift, std::vector<AVFilterContext*> &src_filter_ctx, bool use_amix) {
|
||||
@@ -2931,7 +3055,7 @@ static void set_display_server_environment_variables() {
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
setlocale(LC_ALL, "C"); // Sigh... stupid C
|
||||
#ifdef __linux__
|
||||
#ifdef __GLIBC__
|
||||
mallopt(M_MMAP_THRESHOLD, 65536);
|
||||
#endif
|
||||
|
||||
@@ -3019,6 +3143,11 @@ int main(int argc, char **argv) {
|
||||
return true;
|
||||
}, &app_audio_names);
|
||||
}
|
||||
#else
|
||||
if(uses_app_audio) {
|
||||
fprintf(stderr, "gsr error: application audio can't be recorded because GPU Screen Recorder is built without application audio support (-Dapp_audio option)\n");
|
||||
_exit(2);
|
||||
}
|
||||
#endif
|
||||
|
||||
validate_merged_audio_inputs_app_audio(requested_audio_inputs, app_audio_names);
|
||||
@@ -3126,10 +3255,19 @@ int main(int argc, char **argv) {
|
||||
|
||||
const bool uses_amix = merged_audio_inputs_should_use_amix(requested_audio_inputs);
|
||||
arg_parser.audio_codec = select_audio_codec_with_fallback(arg_parser.audio_codec, file_extension, uses_amix);
|
||||
bool low_power = false;
|
||||
const AVCodec *video_codec_f = select_video_codec_with_fallback(&arg_parser.video_codec, file_extension.c_str(), arg_parser.video_encoder == GSR_VIDEO_ENCODER_HW_CPU, &egl, &low_power);
|
||||
|
||||
gsr_capture *capture = create_capture_impl(arg_parser, &egl, false);
|
||||
|
||||
gsr_capture_metadata capture_metadata;
|
||||
capture_metadata.width = 0;
|
||||
capture_metadata.height = 0;
|
||||
capture_metadata.fps = arg_parser.fps;
|
||||
|
||||
int capture_result = gsr_capture_start(capture, &capture_metadata);
|
||||
if(capture_result != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_start failed\n");
|
||||
_exit(capture_result);
|
||||
}
|
||||
|
||||
// (Some?) livestreaming services require at least one audio track to work.
|
||||
// If not audio is provided then create one silent audio track.
|
||||
@@ -3143,46 +3281,28 @@ int main(int argc, char **argv) {
|
||||
AVStream *video_stream = nullptr;
|
||||
std::vector<AudioTrack> audio_tracks;
|
||||
|
||||
bool low_power = false;
|
||||
const AVCodec *video_codec_f = select_video_codec_with_fallback(capture_metadata, &arg_parser.video_codec, file_extension.c_str(), arg_parser.video_encoder == GSR_VIDEO_ENCODER_HW_CPU, &egl, &low_power);
|
||||
|
||||
const enum AVPixelFormat video_pix_fmt = get_pixel_format(arg_parser.video_codec, egl.gpu_info.vendor, arg_parser.video_encoder == GSR_VIDEO_ENCODER_HW_CPU);
|
||||
AVCodecContext *video_codec_context = create_video_codec_context(video_pix_fmt, video_codec_f, egl, arg_parser);
|
||||
AVCodecContext *video_codec_context = create_video_codec_context(video_pix_fmt, video_codec_f, egl, arg_parser, capture_metadata.width, capture_metadata.height);
|
||||
if(!is_replaying)
|
||||
video_stream = create_stream(av_format_context, video_codec_context);
|
||||
|
||||
if(arg_parser.tune == GSR_TUNE_QUALITY)
|
||||
video_codec_context->max_b_frames = 2;
|
||||
|
||||
AVFrame *video_frame = av_frame_alloc();
|
||||
if(!video_frame) {
|
||||
fprintf(stderr, "gsr error: Failed to allocate video frame\n");
|
||||
_exit(1);
|
||||
}
|
||||
video_frame->format = video_codec_context->pix_fmt;
|
||||
video_frame->width = 0;
|
||||
video_frame->height = 0;
|
||||
video_frame->width = capture_metadata.width;
|
||||
video_frame->height = capture_metadata.height;
|
||||
video_frame->color_range = video_codec_context->color_range;
|
||||
video_frame->color_primaries = video_codec_context->color_primaries;
|
||||
video_frame->color_trc = video_codec_context->color_trc;
|
||||
video_frame->colorspace = video_codec_context->colorspace;
|
||||
video_frame->chroma_location = video_codec_context->chroma_sample_location;
|
||||
|
||||
gsr_capture_metadata capture_metadata;
|
||||
capture_metadata.width = 0;
|
||||
capture_metadata.height = 0;
|
||||
capture_metadata.fps = arg_parser.fps;
|
||||
capture_metadata.video_codec_context = video_codec_context;
|
||||
capture_metadata.frame = video_frame;
|
||||
|
||||
int capture_result = gsr_capture_start(capture, &capture_metadata);
|
||||
if(capture_result != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_start failed\n");
|
||||
_exit(capture_result);
|
||||
}
|
||||
|
||||
video_codec_context->width = capture_metadata.width;
|
||||
video_codec_context->height = capture_metadata.height;
|
||||
video_frame->width = capture_metadata.width;
|
||||
video_frame->height = capture_metadata.height;
|
||||
|
||||
const size_t estimated_replay_buffer_packets = calculate_estimated_replay_buffer_packets(arg_parser.replay_buffer_size_secs, arg_parser.fps, arg_parser.audio_codec, requested_audio_inputs);
|
||||
gsr_encoder encoder;
|
||||
if(!gsr_encoder_init(&encoder, arg_parser.replay_storage, estimated_replay_buffer_packets, arg_parser.replay_buffer_size_secs, arg_parser.filename)) {
|
||||
@@ -3201,15 +3321,43 @@ int main(int argc, char **argv) {
|
||||
_exit(1);
|
||||
}
|
||||
|
||||
// TODO: What if this updated resolution is above max resolution?
|
||||
capture_metadata.width = video_codec_context->width;
|
||||
capture_metadata.height = video_codec_context->height;
|
||||
|
||||
const Arg *plugin_arg = args_parser_get_arg(&arg_parser, "-p");
|
||||
assert(plugin_arg);
|
||||
|
||||
gsr_plugins plugins;
|
||||
memset(&plugins, 0, sizeof(plugins));
|
||||
|
||||
if(plugin_arg->num_values > 0) {
|
||||
const gsr_color_depth color_depth = video_codec_to_bit_depth(arg_parser.video_codec);
|
||||
assert(color_depth == GSR_COLOR_DEPTH_8_BITS || color_depth == GSR_COLOR_DEPTH_10_BITS);
|
||||
|
||||
const gsr_plugin_init_params plugin_init_params = {
|
||||
(unsigned int)capture_metadata.width,
|
||||
(unsigned int)capture_metadata.height,
|
||||
(unsigned int)arg_parser.fps,
|
||||
color_depth == GSR_COLOR_DEPTH_8_BITS ? GSR_PLUGIN_COLOR_DEPTH_8_BITS : GSR_PLUGIN_COLOR_DEPTH_10_BITS,
|
||||
egl.context_type == GSR_GL_CONTEXT_TYPE_GLX ? GSR_PLUGIN_GRAPHICS_API_GLX : GSR_PLUGIN_GRAPHICS_API_EGL_ES,
|
||||
};
|
||||
|
||||
if(!gsr_plugins_init(&plugins, plugin_init_params, &egl))
|
||||
_exit(1);
|
||||
|
||||
for(int i = 0; i < plugin_arg->num_values; ++i) {
|
||||
if(!gsr_plugins_load_plugin(&plugins, plugin_arg->values[i]))
|
||||
_exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
gsr_color_conversion_params color_conversion_params;
|
||||
memset(&color_conversion_params, 0, sizeof(color_conversion_params));
|
||||
color_conversion_params.color_range = arg_parser.color_range;
|
||||
color_conversion_params.egl = &egl;
|
||||
color_conversion_params.load_external_image_shader = gsr_capture_uses_external_image(capture);
|
||||
gsr_video_encoder_get_textures(video_encoder, color_conversion_params.destination_textures, &color_conversion_params.num_destination_textures, &color_conversion_params.destination_color);
|
||||
gsr_video_encoder_get_textures(video_encoder, color_conversion_params.destination_textures, color_conversion_params.destination_textures_size, &color_conversion_params.num_destination_textures, &color_conversion_params.destination_color);
|
||||
|
||||
gsr_color_conversion color_conversion;
|
||||
if(gsr_color_conversion_init(&color_conversion, &color_conversion_params) != 0) {
|
||||
@@ -3219,6 +3367,8 @@ int main(int argc, char **argv) {
|
||||
|
||||
gsr_color_conversion_clear(&color_conversion);
|
||||
|
||||
gsr_color_conversion *output_color_conversion = plugins.num_plugins > 0 ? &plugins.color_conversion : &color_conversion;
|
||||
|
||||
if(arg_parser.video_encoder == GSR_VIDEO_ENCODER_HW_CPU) {
|
||||
open_video_software(video_codec_context, arg_parser);
|
||||
} else {
|
||||
@@ -3535,19 +3685,20 @@ int main(int argc, char **argv) {
|
||||
bool hdr_metadata_set = false;
|
||||
const bool hdr = video_codec_is_hdr(arg_parser.video_codec);
|
||||
|
||||
double damage_timeout_seconds = arg_parser.framerate_mode == GSR_FRAMERATE_MODE_CONTENT ? 0.5 : 0.1;
|
||||
damage_timeout_seconds = std::max(damage_timeout_seconds, target_fps);
|
||||
|
||||
bool use_damage_tracking = false;
|
||||
gsr_damage damage;
|
||||
memset(&damage, 0, sizeof(damage));
|
||||
if(gsr_window_get_display_server(window) == GSR_DISPLAY_SERVER_X11) {
|
||||
gsr_damage_init(&damage, &egl, arg_parser.record_cursor);
|
||||
use_damage_tracking = true;
|
||||
}
|
||||
if(arg_parser.framerate_mode == GSR_FRAMERATE_MODE_CONTENT) {
|
||||
if(gsr_window_get_display_server(window) == GSR_DISPLAY_SERVER_X11) {
|
||||
gsr_damage_init(&damage, &egl, arg_parser.record_cursor);
|
||||
use_damage_tracking = true;
|
||||
} else if(!capture->is_damaged) {
|
||||
fprintf(stderr, "gsr warning: \"-fm content\" has no effect on Wayland when recording a monitor. Either record a monitor on X11 or capture with desktop portal instead (-w portal)\n");
|
||||
}
|
||||
|
||||
if(is_monitor_capture)
|
||||
gsr_damage_set_target_monitor(&damage, arg_parser.window);
|
||||
if(is_monitor_capture)
|
||||
gsr_damage_set_target_monitor(&damage, arg_parser.window);
|
||||
}
|
||||
|
||||
while(running) {
|
||||
while(gsr_window_process_event(window)) {
|
||||
@@ -3621,7 +3772,15 @@ int main(int argc, char **argv) {
|
||||
}
|
||||
}
|
||||
|
||||
gsr_capture_capture(capture, &capture_metadata, &color_conversion);
|
||||
gsr_capture_capture(capture, &capture_metadata, output_color_conversion);
|
||||
|
||||
if(plugins.num_plugins > 0) {
|
||||
gsr_plugins_draw(&plugins);
|
||||
gsr_color_conversion_draw(&color_conversion, plugins.texture,
|
||||
{0, 0}, {capture_metadata.width, capture_metadata.height},
|
||||
{0, 0}, {capture_metadata.width, capture_metadata.height},
|
||||
{capture_metadata.width, capture_metadata.height}, GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
|
||||
}
|
||||
|
||||
if(capture_has_synchronous_task) {
|
||||
paused_time_offset = paused_time_offset + (clock_get_monotonic_seconds() - paused_time_start);
|
||||
@@ -3629,7 +3788,7 @@ int main(int argc, char **argv) {
|
||||
}
|
||||
|
||||
gsr_egl_swap_buffers(&egl);
|
||||
gsr_video_encoder_copy_textures_to_frame(video_encoder, video_frame, &color_conversion);
|
||||
gsr_video_encoder_copy_textures_to_frame(video_encoder, video_frame, output_color_conversion);
|
||||
|
||||
if(hdr && !hdr_metadata_set && !is_replaying && add_hdr_metadata_to_video_stream(capture, video_stream))
|
||||
hdr_metadata_set = true;
|
||||
@@ -3796,6 +3955,8 @@ int main(int argc, char **argv) {
|
||||
}
|
||||
}
|
||||
|
||||
gsr_plugins_deinit(&plugins);
|
||||
|
||||
if(replay_recording_start_result.av_format_context) {
|
||||
for(size_t id : replay_recording_items) {
|
||||
gsr_encoder_remove_recording_destination(&encoder, id);
|
||||
|
||||
@@ -392,20 +392,20 @@ static void registry_event_global(void *data, uint32_t id, uint32_t permissions,
|
||||
const struct spa_dict *props)
|
||||
{
|
||||
//fprintf(stderr, "add: id: %d, type: %s\n", (int)id, type);
|
||||
if(!props || !type)
|
||||
gsr_pipewire_audio *self = (gsr_pipewire_audio*)data;
|
||||
if(!props || !type || !self->running)
|
||||
return;
|
||||
|
||||
//pw_properties_new_dict(props);
|
||||
|
||||
gsr_pipewire_audio *self = (gsr_pipewire_audio*)data;
|
||||
if(strcmp(type, PW_TYPE_INTERFACE_Node) == 0) {
|
||||
const char *node_name = spa_dict_lookup(props, PW_KEY_NODE_NAME);
|
||||
const char *media_class = spa_dict_lookup(props, PW_KEY_MEDIA_CLASS);
|
||||
//fprintf(stderr, " node id: %u, node name: %s, media class: %s\n", id, node_name, media_class);
|
||||
const bool is_stream_output = media_class && strcmp(media_class, "Stream/Output/Audio") == 0;
|
||||
const bool is_stream_input = media_class && strcmp(media_class, "Stream/Input/Audio") == 0;
|
||||
const bool is_sink = media_class && strcmp(media_class, "Audio/Sink") == 0;
|
||||
const bool is_source = media_class && strcmp(media_class, "Audio/Source") == 0;
|
||||
const bool is_sink = media_class && string_starts_with(media_class, "Audio/Sink"); // Matches Audio/Sink/Virtual as well
|
||||
const bool is_source = media_class && string_starts_with(media_class, "Audio/Source"); // Matches Audio/Source/Virtual as well
|
||||
if(node_name && (is_stream_output || is_stream_input || is_sink || is_source)) {
|
||||
//const char *application_binary = spa_dict_lookup(props, PW_KEY_APP_PROCESS_BINARY);
|
||||
//const char *application_name = spa_dict_lookup(props, PW_KEY_APP_NAME);
|
||||
@@ -547,6 +547,7 @@ static const struct pw_registry_events registry_events = {
|
||||
|
||||
bool gsr_pipewire_audio_init(gsr_pipewire_audio *self) {
|
||||
memset(self, 0, sizeof(*self));
|
||||
self->running = true;
|
||||
|
||||
pw_init(NULL, NULL);
|
||||
|
||||
@@ -594,8 +595,49 @@ bool gsr_pipewire_audio_init(gsr_pipewire_audio *self) {
|
||||
return true;
|
||||
}
|
||||
|
||||
static gsr_pipewire_audio_link* gsr_pipewire_audio_get_first_link_to_node(gsr_pipewire_audio *self, uint32_t node_id) {
|
||||
for(size_t i = 0; i < self->num_links; ++i) {
|
||||
if(self->links[i].input_node_id == node_id)
|
||||
return &self->links[i];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void gsr_pipewire_audio_destroy_requested_links(gsr_pipewire_audio *self) {
|
||||
pw_thread_loop_lock(self->thread_loop);
|
||||
|
||||
self->server_version_sync = pw_core_sync(self->core, PW_ID_CORE, self->server_version_sync);
|
||||
pw_thread_loop_wait(self->thread_loop);
|
||||
|
||||
for(size_t requested_link_index = 0; requested_link_index < self->num_requested_links; ++requested_link_index) {
|
||||
const gsr_pipewire_audio_node_type requested_link_node_type = self->requested_links[requested_link_index].input_type == GSR_PIPEWIRE_AUDIO_LINK_INPUT_TYPE_STREAM ? GSR_PIPEWIRE_AUDIO_NODE_TYPE_STREAM_INPUT : GSR_PIPEWIRE_AUDIO_NODE_TYPE_SINK_OR_SOURCE;
|
||||
const gsr_pipewire_audio_node *stream_input_node = gsr_pipewire_audio_get_node_by_name_case_insensitive(self, self->requested_links[requested_link_index].input_name, requested_link_node_type);
|
||||
if(!stream_input_node)
|
||||
continue;
|
||||
|
||||
for(;;) {
|
||||
gsr_pipewire_audio_link *link = gsr_pipewire_audio_get_first_link_to_node(self, stream_input_node->id);
|
||||
if(!link)
|
||||
break;
|
||||
|
||||
pw_registry_destroy(self->registry, link->id);
|
||||
|
||||
self->server_version_sync = pw_core_sync(self->core, PW_ID_CORE, self->server_version_sync);
|
||||
pw_thread_loop_wait(self->thread_loop);
|
||||
|
||||
usleep(10 * 1000);
|
||||
}
|
||||
}
|
||||
|
||||
pw_thread_loop_unlock(self->thread_loop);
|
||||
}
|
||||
|
||||
void gsr_pipewire_audio_deinit(gsr_pipewire_audio *self) {
|
||||
self->running = false;
|
||||
|
||||
if(self->thread_loop) {
|
||||
/* We need to manually destroy links first, otherwise the linked audio sources will be paused when closing the program */
|
||||
gsr_pipewire_audio_destroy_requested_links(self);
|
||||
//pw_thread_loop_wait(self->thread_loop);
|
||||
pw_thread_loop_stop(self->thread_loop);
|
||||
}
|
||||
@@ -693,7 +735,9 @@ void gsr_pipewire_audio_deinit(gsr_pipewire_audio *self) {
|
||||
|
||||
static struct pw_properties* gsr_pipewire_create_null_audio_sink(const char *name) {
|
||||
char props_str[512];
|
||||
snprintf(props_str, sizeof(props_str), "{ factory.name=support.null-audio-sink node.name=\"%s\" media.class=Audio/Sink object.linger=false audio.position=[FL FR] monitor.channel-volumes=true monitor.passthrough=true adjust_time=0 node.description=gsr-app-sink slaves=\"\" }", name);
|
||||
snprintf(props_str, sizeof(props_str),
|
||||
"{ factory.name=support.null-audio-sink node.name=\"%s\" media.class=Audio/Sink object.linger=false audio.position=[FL FR]"
|
||||
" monitor.channel-volumes=true monitor.passthrough=true adjust_time=0 node.description=gsr-app-sink slaves=\"\" priority.driver=1 priority.session=1 }", name);
|
||||
struct pw_properties *props = pw_properties_new_string(props_str);
|
||||
if(!props) {
|
||||
fprintf(stderr, "gsr error: gsr_pipewire_create_null_audio_sink: failed to create virtual sink properties\n");
|
||||
|
||||
@@ -21,6 +21,29 @@
|
||||
#define SPA_POD_PROP_FLAG_DONT_FIXATE (1 << 4)
|
||||
#endif
|
||||
|
||||
#if !PW_CHECK_VERSION(0, 3, 62)
|
||||
enum spa_meta_videotransform_value {
|
||||
SPA_META_TRANSFORMATION_None = 0, /**< no transform */
|
||||
SPA_META_TRANSFORMATION_90, /**< 90 degree counter-clockwise */
|
||||
SPA_META_TRANSFORMATION_180, /**< 180 degree counter-clockwise */
|
||||
SPA_META_TRANSFORMATION_270, /**< 270 degree counter-clockwise */
|
||||
SPA_META_TRANSFORMATION_Flipped, /**< 180 degree flipped around the vertical axis. Equivalent
|
||||
* to a reflexion through the vertical line splitting the
|
||||
* buffer in two equal sized parts */
|
||||
SPA_META_TRANSFORMATION_Flipped90, /**< flip then rotate around 90 degree counter-clockwise */
|
||||
SPA_META_TRANSFORMATION_Flipped180, /**< flip then rotate around 180 degree counter-clockwise */
|
||||
SPA_META_TRANSFORMATION_Flipped270, /**< flip then rotate around 270 degree counter-clockwise */
|
||||
};
|
||||
|
||||
/** a transformation of the buffer */
|
||||
struct spa_meta_videotransform {
|
||||
uint32_t transform; /**< orientation transformation that was applied to the buffer,
|
||||
* one of enum spa_meta_videotransform_value */
|
||||
};
|
||||
|
||||
#define SPA_META_VideoTransform 8
|
||||
#endif
|
||||
|
||||
#define CURSOR_META_SIZE(width, height) \
|
||||
(sizeof(struct spa_meta_cursor) + sizeof(struct spa_meta_bitmap) + \
|
||||
width * height * 4)
|
||||
@@ -93,8 +116,6 @@ static const struct pw_core_events core_events = {
|
||||
|
||||
static void on_process_cb(void *user_data) {
|
||||
gsr_pipewire_video *self = user_data;
|
||||
struct spa_meta_cursor *cursor = NULL;
|
||||
//struct spa_meta *video_damage = NULL;
|
||||
|
||||
/* Find the most recent buffer */
|
||||
struct pw_buffer *pw_buf = NULL;
|
||||
@@ -114,12 +135,11 @@ static void on_process_cb(void *user_data) {
|
||||
|
||||
struct spa_buffer *buffer = pw_buf->buffer;
|
||||
const bool has_buffer = buffer->datas[0].chunk->size != 0;
|
||||
if(!has_buffer)
|
||||
goto read_metadata;
|
||||
|
||||
pthread_mutex_lock(&self->mutex);
|
||||
|
||||
if(buffer->datas[0].type == SPA_DATA_DmaBuf) {
|
||||
bool buffer_updated = false;
|
||||
if(has_buffer && buffer->datas[0].type == SPA_DATA_DmaBuf) {
|
||||
for(size_t i = 0; i < self->dmabuf_num_planes; ++i) {
|
||||
if(self->dmabuf_data[i].fd > 0) {
|
||||
close(self->dmabuf_data[i].fd);
|
||||
@@ -137,9 +157,7 @@ static void on_process_cb(void *user_data) {
|
||||
self->dmabuf_data[i].stride = buffer->datas[i].chunk->stride;
|
||||
}
|
||||
|
||||
self->damaged = true;
|
||||
} else {
|
||||
// TODO:
|
||||
buffer_updated = true;
|
||||
}
|
||||
|
||||
// TODO: Move down to read_metadata
|
||||
@@ -157,32 +175,51 @@ static void on_process_cb(void *user_data) {
|
||||
self->crop.valid = false;
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&self->mutex);
|
||||
struct spa_meta_videotransform *video_transform = spa_buffer_find_meta_data(buffer, SPA_META_VideoTransform, sizeof(*video_transform));
|
||||
enum spa_meta_videotransform_value transform = SPA_META_TRANSFORMATION_None;
|
||||
if(video_transform)
|
||||
transform = video_transform->transform;
|
||||
|
||||
read_metadata:
|
||||
self->rotation = GSR_MONITOR_ROT_0;
|
||||
switch(transform) {
|
||||
case SPA_META_TRANSFORMATION_90:
|
||||
self->rotation = GSR_MONITOR_ROT_90;
|
||||
break;
|
||||
case SPA_META_TRANSFORMATION_180:
|
||||
self->rotation = GSR_MONITOR_ROT_180;
|
||||
break;
|
||||
case SPA_META_TRANSFORMATION_270:
|
||||
self->rotation = GSR_MONITOR_ROT_270;
|
||||
break;
|
||||
default:
|
||||
// TODO: Support other rotations. Wayland compositors dont use them yet so it's ok to not support it now
|
||||
break;
|
||||
}
|
||||
|
||||
// video_damage = spa_buffer_find_meta(buffer, SPA_META_VideoDamage);
|
||||
// if(video_damage) {
|
||||
// struct spa_meta_region *r = spa_meta_first(video_damage);
|
||||
// if(spa_meta_check(r, video_damage)) {
|
||||
// //fprintf(stderr, "damage: %d,%d %ux%u\n", r->region.position.x, r->region.position.y, r->region.size.width, r->region.size.height);
|
||||
// pthread_mutex_lock(&self->mutex);
|
||||
// self->damaged = true;
|
||||
// pthread_mutex_unlock(&self->mutex);
|
||||
// }
|
||||
// }
|
||||
const struct spa_meta *video_damage = spa_buffer_find_meta(buffer, SPA_META_VideoDamage);
|
||||
if(video_damage) {
|
||||
struct spa_meta_region *meta_region = NULL;
|
||||
spa_meta_for_each(meta_region, video_damage) {
|
||||
if(meta_region->region.size.width == 0 || meta_region->region.size.height == 0)
|
||||
continue;
|
||||
|
||||
cursor = spa_buffer_find_meta_data(buffer, SPA_META_Cursor, sizeof(*cursor));
|
||||
self->damaged = true;
|
||||
break;
|
||||
}
|
||||
} else if(buffer_updated) {
|
||||
self->damaged = true;
|
||||
}
|
||||
|
||||
const struct spa_meta_cursor *cursor = spa_buffer_find_meta_data(buffer, SPA_META_Cursor, sizeof(*cursor));
|
||||
self->cursor.valid = cursor && spa_meta_cursor_is_valid(cursor);
|
||||
|
||||
if (self->cursor.visible && self->cursor.valid) {
|
||||
pthread_mutex_lock(&self->mutex);
|
||||
|
||||
struct spa_meta_bitmap *bitmap = NULL;
|
||||
if (cursor->bitmap_offset)
|
||||
bitmap = SPA_MEMBER(cursor, cursor->bitmap_offset, struct spa_meta_bitmap);
|
||||
|
||||
if (bitmap && bitmap->size.width > 0 && bitmap->size.height && is_cursor_format_supported(bitmap->format)) {
|
||||
// TODO: Maybe check if the cursor is actually visible by checking if there are visible pixels
|
||||
if (bitmap && bitmap->size.width > 0 && bitmap->size.height > 0 && is_cursor_format_supported(bitmap->format)) {
|
||||
const uint8_t *bitmap_data = SPA_MEMBER(bitmap, bitmap->offset, uint8_t);
|
||||
fprintf(stderr, "gsr info: pipewire: cursor bitmap update, size: %dx%d, format: %s\n",
|
||||
(int)bitmap->size.width, (int)bitmap->size.height, spa_debug_type_find_name(spa_type_video_format, bitmap->format));
|
||||
@@ -199,15 +236,19 @@ read_metadata:
|
||||
self->cursor.hotspot_y = cursor->hotspot.y;
|
||||
self->cursor.width = bitmap->size.width;
|
||||
self->cursor.height = bitmap->size.height;
|
||||
self->damaged = true;
|
||||
}
|
||||
|
||||
if(cursor->position.x != self->cursor.x || cursor->position.y != self->cursor.y)
|
||||
self->damaged = true;
|
||||
|
||||
self->cursor.x = cursor->position.x;
|
||||
self->cursor.y = cursor->position.y;
|
||||
pthread_mutex_unlock(&self->mutex);
|
||||
|
||||
//fprintf(stderr, "gsr info: pipewire: cursor: %d %d %d %d\n", cursor->hotspot.x, cursor->hotspot.y, cursor->position.x, cursor->position.y);
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&self->mutex);
|
||||
pw_stream_queue_buffer(self->stream, pw_buf);
|
||||
}
|
||||
|
||||
@@ -246,17 +287,18 @@ static void on_param_changed_cb(void *user_data, uint32_t id, const struct spa_p
|
||||
fprintf(stderr, "gsr info: pipewire: Size: %dx%d\n", self->format.info.raw.size.width, self->format.info.raw.size.height);
|
||||
fprintf(stderr, "gsr info: pipewire: Framerate: %d/%d\n", self->format.info.raw.framerate.num, self->format.info.raw.framerate.denom);
|
||||
|
||||
uint8_t params_buffer[1024];
|
||||
uint8_t params_buffer[2048];
|
||||
struct spa_pod_builder pod_builder = SPA_POD_BUILDER_INIT(params_buffer, sizeof(params_buffer));
|
||||
const struct spa_pod *params[4];
|
||||
const struct spa_pod *params[5];
|
||||
int param_index = 0;
|
||||
|
||||
params[0] = spa_pod_builder_add_object(
|
||||
params[param_index++] = spa_pod_builder_add_object(
|
||||
&pod_builder, SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta,
|
||||
SPA_PARAM_META_type, SPA_POD_Id(SPA_META_VideoCrop),
|
||||
SPA_PARAM_META_size,
|
||||
SPA_POD_Int(sizeof(struct spa_meta_region)));
|
||||
|
||||
params[1] = spa_pod_builder_add_object(
|
||||
params[param_index++] = spa_pod_builder_add_object(
|
||||
&pod_builder, SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta,
|
||||
SPA_PARAM_META_type, SPA_POD_Id(SPA_META_VideoDamage),
|
||||
SPA_PARAM_META_size, SPA_POD_CHOICE_RANGE_Int(
|
||||
@@ -264,7 +306,7 @@ static void on_param_changed_cb(void *user_data, uint32_t id, const struct spa_p
|
||||
sizeof(struct spa_meta_region) * 1,
|
||||
sizeof(struct spa_meta_region) * 16));
|
||||
|
||||
params[2] = spa_pod_builder_add_object(
|
||||
params[param_index++] = spa_pod_builder_add_object(
|
||||
&pod_builder, SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta,
|
||||
SPA_PARAM_META_type, SPA_POD_Id(SPA_META_Cursor),
|
||||
SPA_PARAM_META_size,
|
||||
@@ -272,11 +314,22 @@ static void on_param_changed_cb(void *user_data, uint32_t id, const struct spa_p
|
||||
CURSOR_META_SIZE(1, 1),
|
||||
CURSOR_META_SIZE(1024, 1024)));
|
||||
|
||||
params[3] = spa_pod_builder_add_object(
|
||||
params[param_index++] = spa_pod_builder_add_object(
|
||||
&pod_builder, SPA_TYPE_OBJECT_ParamBuffers, SPA_PARAM_Buffers,
|
||||
SPA_PARAM_BUFFERS_dataType, SPA_POD_Int(buffer_types));
|
||||
|
||||
pw_stream_update_params(self->stream, params, 4);
|
||||
#if PW_CHECK_VERSION(0, 3, 62)
|
||||
if (check_pw_version(&self->server_version, 0, 3, 62)) {
|
||||
/* Video transformation */
|
||||
params[param_index++] = spa_pod_builder_add_object(&pod_builder, SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta,
|
||||
SPA_PARAM_META_type,
|
||||
SPA_POD_Id(SPA_META_VideoTransform),
|
||||
SPA_PARAM_META_size,
|
||||
SPA_POD_Int(sizeof(struct spa_meta_videotransform)));
|
||||
}
|
||||
#endif
|
||||
|
||||
pw_stream_update_params(self->stream, params, param_index);
|
||||
self->negotiated = true;
|
||||
}
|
||||
|
||||
@@ -358,8 +411,8 @@ static int64_t spa_video_format_to_drm_format(const enum spa_video_format format
|
||||
case SPA_VIDEO_FORMAT_BGRA: return DRM_FORMAT_ARGB8888;
|
||||
case SPA_VIDEO_FORMAT_RGB: return DRM_FORMAT_XBGR8888;
|
||||
case SPA_VIDEO_FORMAT_BGR: return DRM_FORMAT_XRGB8888;
|
||||
case SPA_VIDEO_FORMAT_ARGB: return DRM_FORMAT_BGRA8888;
|
||||
case SPA_VIDEO_FORMAT_ABGR: return DRM_FORMAT_RGBA8888;
|
||||
//case SPA_VIDEO_FORMAT_ARGB: return DRM_FORMAT_BGRA8888;
|
||||
//case SPA_VIDEO_FORMAT_ABGR: return DRM_FORMAT_RGBA8888;
|
||||
#if PW_CHECK_VERSION(0, 3, 41)
|
||||
case SPA_VIDEO_FORMAT_xRGB_210LE: return DRM_FORMAT_XRGB2101010;
|
||||
case SPA_VIDEO_FORMAT_xBGR_210LE: return DRM_FORMAT_XBGR2101010;
|
||||
@@ -374,7 +427,7 @@ static int64_t spa_video_format_to_drm_format(const enum spa_video_format format
|
||||
#if PW_CHECK_VERSION(0, 3, 41)
|
||||
#define GSR_PIPEWIRE_VIDEO_NUM_VIDEO_FORMATS GSR_PIPEWIRE_VIDEO_MAX_VIDEO_FORMATS
|
||||
#else
|
||||
#define GSR_PIPEWIRE_VIDEO_NUM_VIDEO_FORMATS 8
|
||||
#define GSR_PIPEWIRE_VIDEO_NUM_VIDEO_FORMATS 6
|
||||
#endif
|
||||
|
||||
static const enum spa_video_format video_formats[GSR_PIPEWIRE_VIDEO_MAX_VIDEO_FORMATS] = {
|
||||
@@ -382,16 +435,16 @@ static const enum spa_video_format video_formats[GSR_PIPEWIRE_VIDEO_MAX_VIDEO_FO
|
||||
SPA_VIDEO_FORMAT_BGR,
|
||||
SPA_VIDEO_FORMAT_RGBx,
|
||||
SPA_VIDEO_FORMAT_RGB,
|
||||
SPA_VIDEO_FORMAT_RGBA,
|
||||
SPA_VIDEO_FORMAT_BGRA,
|
||||
//SPA_VIDEO_FORMAT_ARGB,
|
||||
//SPA_VIDEO_FORMAT_ABGR,
|
||||
#if PW_CHECK_VERSION(0, 3, 41)
|
||||
SPA_VIDEO_FORMAT_xRGB_210LE,
|
||||
SPA_VIDEO_FORMAT_xBGR_210LE,
|
||||
SPA_VIDEO_FORMAT_ARGB_210LE,
|
||||
SPA_VIDEO_FORMAT_ABGR_210LE,
|
||||
#endif
|
||||
SPA_VIDEO_FORMAT_RGBA,
|
||||
SPA_VIDEO_FORMAT_BGRA,
|
||||
SPA_VIDEO_FORMAT_ARGB,
|
||||
SPA_VIDEO_FORMAT_ABGR,
|
||||
};
|
||||
|
||||
static bool gsr_pipewire_video_build_format_params(gsr_pipewire_video *self, struct spa_pod_builder *pod_builder, struct spa_pod **params, uint32_t *num_params) {
|
||||
@@ -790,14 +843,15 @@ static void gsr_pipewire_video_update_cursor_texture(gsr_pipewire_video *self, g
|
||||
self->cursor.data = NULL;
|
||||
}
|
||||
|
||||
bool gsr_pipewire_video_map_texture(gsr_pipewire_video *self, gsr_texture_map texture_map, gsr_pipewire_video_region *region, gsr_pipewire_video_region *cursor_region, gsr_pipewire_video_dmabuf_data *dmabuf_data, int *num_dmabuf_data, uint32_t *fourcc, uint64_t *modifiers, bool *using_external_image) {
|
||||
bool gsr_pipewire_video_map_texture(gsr_pipewire_video *self, gsr_texture_map texture_map, gsr_map_texture_output *output) {
|
||||
for(int i = 0; i < GSR_PIPEWIRE_VIDEO_DMABUF_MAX_PLANES; ++i) {
|
||||
memset(&dmabuf_data[i], 0, sizeof(gsr_pipewire_video_dmabuf_data));
|
||||
memset(&output->dmabuf_data[i], 0, sizeof(gsr_pipewire_video_dmabuf_data));
|
||||
}
|
||||
*num_dmabuf_data = 0;
|
||||
*using_external_image = self->external_texture_fallback;
|
||||
*fourcc = 0;
|
||||
*modifiers = 0;
|
||||
output->num_dmabuf_data = 0;
|
||||
output->using_external_image = self->external_texture_fallback;
|
||||
output->fourcc = 0;
|
||||
output->modifiers = 0;
|
||||
output->rotation = GSR_MONITOR_ROT_0;
|
||||
pthread_mutex_lock(&self->mutex);
|
||||
|
||||
if(!self->negotiated || self->dmabuf_data[0].fd <= 0) {
|
||||
@@ -812,39 +866,47 @@ bool gsr_pipewire_video_map_texture(gsr_pipewire_video *self, gsr_texture_map te
|
||||
}
|
||||
|
||||
gsr_pipewire_video_bind_image_to_texture_with_fallback(self, texture_map, image);
|
||||
*using_external_image = self->external_texture_fallback;
|
||||
output->using_external_image = self->external_texture_fallback;
|
||||
self->egl->eglDestroyImage(self->egl->egl_display, image);
|
||||
|
||||
gsr_pipewire_video_update_cursor_texture(self, texture_map);
|
||||
|
||||
region->x = 0;
|
||||
region->y = 0;
|
||||
output->region.x = 0;
|
||||
output->region.y = 0;
|
||||
|
||||
region->width = self->format.info.raw.size.width;
|
||||
region->height = self->format.info.raw.size.height;
|
||||
output->region.width = self->format.info.raw.size.width;
|
||||
output->region.height = self->format.info.raw.size.height;
|
||||
|
||||
if(self->crop.valid) {
|
||||
region->x = self->crop.x;
|
||||
region->y = self->crop.y;
|
||||
output->region.x = self->crop.x;
|
||||
output->region.y = self->crop.y;
|
||||
|
||||
region->width = self->crop.width;
|
||||
region->height = self->crop.height;
|
||||
output->region.width = self->crop.width;
|
||||
output->region.height = self->crop.height;
|
||||
}
|
||||
|
||||
// TODO: Test transform + cropping
|
||||
if(self->rotation == GSR_MONITOR_ROT_90 || self->rotation == GSR_MONITOR_ROT_270) {
|
||||
const int temp = output->region.width;
|
||||
output->region.width = output->region.height;
|
||||
output->region.height = temp;
|
||||
}
|
||||
|
||||
/* TODO: Test if cursor hotspot is correct */
|
||||
cursor_region->x = self->cursor.x - self->cursor.hotspot_x;
|
||||
cursor_region->y = self->cursor.y - self->cursor.hotspot_y;
|
||||
output->cursor_region.x = self->cursor.x - self->cursor.hotspot_x;
|
||||
output->cursor_region.y = self->cursor.y - self->cursor.hotspot_y;
|
||||
|
||||
cursor_region->width = self->cursor.width;
|
||||
cursor_region->height = self->cursor.height;
|
||||
output->cursor_region.width = self->cursor.width;
|
||||
output->cursor_region.height = self->cursor.height;
|
||||
|
||||
for(size_t i = 0; i < self->dmabuf_num_planes; ++i) {
|
||||
dmabuf_data[i] = self->dmabuf_data[i];
|
||||
output->dmabuf_data[i] = self->dmabuf_data[i];
|
||||
self->dmabuf_data[i].fd = -1;
|
||||
}
|
||||
*num_dmabuf_data = self->dmabuf_num_planes;
|
||||
*fourcc = spa_video_format_to_drm_format(self->format.info.raw.format);
|
||||
*modifiers = self->format.info.raw.modifier;
|
||||
output->num_dmabuf_data = self->dmabuf_num_planes;
|
||||
output->fourcc = spa_video_format_to_drm_format(self->format.info.raw.format);
|
||||
output->modifiers = self->format.info.raw.modifier;
|
||||
output->rotation = self->rotation;
|
||||
self->dmabuf_num_planes = 0;
|
||||
|
||||
pthread_mutex_unlock(&self->mutex);
|
||||
|
||||
138
src/plugins.c
Normal file
138
src/plugins.c
Normal file
@@ -0,0 +1,138 @@
|
||||
#include "../include/plugins.h"
|
||||
#include "../include/utils.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <dlfcn.h>
|
||||
#include <assert.h>
|
||||
|
||||
static int color_depth_to_gl_internal_format(gsr_plugin_color_depth color_depth) {
|
||||
switch(color_depth) {
|
||||
case GSR_PLUGIN_COLOR_DEPTH_8_BITS:
|
||||
return GL_RGBA8;
|
||||
case GSR_PLUGIN_COLOR_DEPTH_10_BITS:
|
||||
return GL_RGBA16;
|
||||
}
|
||||
assert(false);
|
||||
return GL_RGBA8;
|
||||
}
|
||||
|
||||
bool gsr_plugins_init(gsr_plugins *self, gsr_plugin_init_params init_params, gsr_egl *egl) {
|
||||
memset(self, 0, sizeof(*self));
|
||||
self->init_params = init_params;
|
||||
self->egl = egl;
|
||||
|
||||
/* TODO: GL_RGB8? */
|
||||
const unsigned int texture = gl_create_texture(egl, init_params.width, init_params.height, color_depth_to_gl_internal_format(init_params.color_depth), GL_RGBA, GL_LINEAR);
|
||||
if(texture == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_init failed to create texture\n");
|
||||
return false;
|
||||
}
|
||||
self->texture = texture;
|
||||
|
||||
gsr_color_conversion_params color_conversion_params = {
|
||||
.egl = egl,
|
||||
.destination_color = GSR_DESTINATION_COLOR_RGB8, /* TODO: Support 10-bits, use init_params.color_depth */
|
||||
.destination_textures[0] = self->texture,
|
||||
.destination_textures_size[0] = (vec2i){ init_params.width, init_params.height },
|
||||
.num_destination_textures = 1,
|
||||
.color_range = GSR_COLOR_RANGE_FULL,
|
||||
.load_external_image_shader = false,
|
||||
//.force_graphics_shader = false,
|
||||
};
|
||||
color_conversion_params.destination_textures[0] = self->texture;
|
||||
|
||||
if(gsr_color_conversion_init(&self->color_conversion, &color_conversion_params) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_init failed to create color conversion\n");
|
||||
gsr_plugins_deinit(self);
|
||||
return false;
|
||||
}
|
||||
gsr_color_conversion_clear(&self->color_conversion);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void gsr_plugins_deinit(gsr_plugins *self) {
|
||||
for(int i = self->num_plugins - 1; i >= 0; --i) {
|
||||
gsr_plugin *plugin = &self->plugins[i];
|
||||
plugin->gsr_plugin_deinit(plugin->data.userdata);
|
||||
fprintf(stderr, "gsr info: unloaded plugin: %s\n", plugin->data.name);
|
||||
}
|
||||
self->num_plugins = 0;
|
||||
|
||||
if(self->texture > 0) {
|
||||
self->egl->glDeleteTextures(1, &self->texture);
|
||||
self->texture = 0;
|
||||
}
|
||||
|
||||
gsr_color_conversion_deinit(&self->color_conversion);
|
||||
}
|
||||
|
||||
bool gsr_plugins_load_plugin(gsr_plugins *self, const char *plugin_filepath) {
|
||||
if(self->num_plugins >= GSR_MAX_PLUGINS) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_load_plugin failed, more plugins can't load more than %d plugins. Report this as an issue\n", GSR_MAX_PLUGINS);
|
||||
return false;
|
||||
}
|
||||
|
||||
gsr_plugin plugin;
|
||||
memset(&plugin, 0, sizeof(plugin));
|
||||
|
||||
plugin.lib = dlopen(plugin_filepath, RTLD_LAZY);
|
||||
if(!plugin.lib) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_load_plugin failed to load \"%s\", error: %s\n", plugin_filepath, dlerror());
|
||||
return false;
|
||||
}
|
||||
|
||||
plugin.gsr_plugin_init = dlsym(plugin.lib, "gsr_plugin_init");
|
||||
if(!plugin.gsr_plugin_init) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_load_plugin failed to find \"gsr_plugin_init\" in plugin \"%s\"\n", plugin_filepath);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
plugin.gsr_plugin_deinit = dlsym(plugin.lib, "gsr_plugin_deinit");
|
||||
if(!plugin.gsr_plugin_deinit) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_load_plugin failed to find \"gsr_plugin_deinit\" in plugin \"%s\"\n", plugin_filepath);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(!plugin.gsr_plugin_init(&self->init_params, &plugin.data)) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_load_plugin failed to load plugin \"%s\", gsr_plugin_init in the plugin failed\n", plugin_filepath);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(!plugin.data.name) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_load_plugin failed to load plugin \"%s\", the plugin didn't set the name (gsr_plugin_init_return.name)\n", plugin_filepath);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(plugin.data.version == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_plugins_load_plugin failed to load plugin \"%s\", the plugin didn't set the version (gsr_plugin_init_return.version)\n", plugin_filepath);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
fprintf(stderr, "gsr info: loaded plugin: %s, name: %s, version: %u\n", plugin_filepath, plugin.data.name, plugin.data.version);
|
||||
self->plugins[self->num_plugins] = plugin;
|
||||
++self->num_plugins;
|
||||
return true;
|
||||
|
||||
fail:
|
||||
dlclose(plugin.lib);
|
||||
return false;
|
||||
}
|
||||
|
||||
void gsr_plugins_draw(gsr_plugins *self) {
|
||||
const gsr_plugin_draw_params params = {
|
||||
.width = self->init_params.width,
|
||||
.height = self->init_params.height,
|
||||
};
|
||||
|
||||
self->egl->glBindFramebuffer(GL_FRAMEBUFFER, self->color_conversion.framebuffers[0]);
|
||||
self->egl->glViewport(0, 0, self->init_params.width, self->init_params.height);
|
||||
|
||||
for(int i = 0; i < self->num_plugins; ++i) {
|
||||
const gsr_plugin *plugin = &self->plugins[i];
|
||||
if(plugin->data.draw)
|
||||
plugin->data.draw(¶ms, plugin->data.userdata);
|
||||
}
|
||||
|
||||
self->egl->glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
}
|
||||
22
src/shader.c
22
src/shader.c
@@ -38,10 +38,9 @@ static unsigned int load_shader(gsr_egl *egl, unsigned int type, const char *sou
|
||||
return shader_id;
|
||||
}
|
||||
|
||||
static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const char *fragment_shader, const char *compute_shader) {
|
||||
static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const char *fragment_shader) {
|
||||
unsigned int vertex_shader_id = 0;
|
||||
unsigned int fragment_shader_id = 0;
|
||||
unsigned int compute_shader_id = 0;
|
||||
unsigned int program_id = 0;
|
||||
int linked = 0;
|
||||
bool success = false;
|
||||
@@ -58,12 +57,6 @@ static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const
|
||||
goto done;
|
||||
}
|
||||
|
||||
if(compute_shader) {
|
||||
compute_shader_id = load_shader(egl, GL_COMPUTE_SHADER, compute_shader);
|
||||
if(compute_shader_id == 0)
|
||||
goto done;
|
||||
}
|
||||
|
||||
program_id = egl->glCreateProgram();
|
||||
if(program_id == 0) {
|
||||
fprintf(stderr, "gsr error: load_program: failed to create shader program, error: %d\n", egl->glGetError());
|
||||
@@ -76,9 +69,6 @@ static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const
|
||||
if(fragment_shader_id)
|
||||
egl->glAttachShader(program_id, fragment_shader_id);
|
||||
|
||||
if(compute_shader_id)
|
||||
egl->glAttachShader(program_id, compute_shader_id);
|
||||
|
||||
egl->glLinkProgram(program_id);
|
||||
|
||||
egl->glGetProgramiv(program_id, GL_LINK_STATUS, &linked);
|
||||
@@ -102,8 +92,6 @@ static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const
|
||||
if(program_id)
|
||||
egl->glDeleteProgram(program_id);
|
||||
}
|
||||
if(compute_shader_id)
|
||||
egl->glDeleteShader(compute_shader_id);
|
||||
if(fragment_shader_id)
|
||||
egl->glDeleteShader(fragment_shader_id);
|
||||
if(vertex_shader_id)
|
||||
@@ -111,17 +99,17 @@ static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const
|
||||
return program_id;
|
||||
}
|
||||
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader, const char *compute_shader) {
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader) {
|
||||
assert(egl);
|
||||
self->egl = egl;
|
||||
self->program_id = 0;
|
||||
|
||||
if(!vertex_shader && !fragment_shader && !compute_shader) {
|
||||
fprintf(stderr, "gsr error: gsr_shader_init: vertex, fragment shader and compute shaders can't be NULL at the same time\n");
|
||||
if(!vertex_shader && !fragment_shader) {
|
||||
fprintf(stderr, "gsr error: gsr_shader_init: vertex and fragment shader can't be NULL at the same time\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
self->program_id = load_program(self->egl, vertex_shader, fragment_shader, compute_shader);
|
||||
self->program_id = load_program(self->egl, vertex_shader, fragment_shader);
|
||||
if(self->program_id == 0)
|
||||
return -1;
|
||||
|
||||
|
||||
10
src/utils.c
10
src/utils.c
@@ -285,13 +285,9 @@ typedef struct {
|
||||
bool match_found;
|
||||
} get_monitor_by_connector_id_userdata;
|
||||
|
||||
static bool vec2i_eql(vec2i a, vec2i b) {
|
||||
return a.x == b.x && a.y == b.y;
|
||||
}
|
||||
|
||||
static void get_monitor_by_name_and_size_callback(const gsr_monitor *monitor, void *userdata) {
|
||||
static void get_monitor_by_name_wayland_callback(const gsr_monitor *monitor, void *userdata) {
|
||||
get_monitor_by_connector_id_userdata *data = (get_monitor_by_connector_id_userdata*)userdata;
|
||||
if(monitor->name && data->monitor->name && strcmp(monitor->name, data->monitor->name) == 0 && vec2i_eql(monitor->size, data->monitor->size)) {
|
||||
if(monitor->name && data->monitor->name && strcmp(monitor->name, data->monitor->name) == 0) {
|
||||
data->rotation = monitor->rotation;
|
||||
data->position = monitor->pos;
|
||||
data->match_found = true;
|
||||
@@ -320,7 +316,7 @@ bool drm_monitor_get_display_server_data(const gsr_window *window, const gsr_mon
|
||||
userdata.rotation = GSR_MONITOR_ROT_0;
|
||||
userdata.position = (vec2i){0, 0};
|
||||
userdata.match_found = false;
|
||||
gsr_window_for_each_active_monitor_output_cached(window, get_monitor_by_name_and_size_callback, &userdata);
|
||||
gsr_window_for_each_active_monitor_output_cached(window, get_monitor_by_name_wayland_callback, &userdata);
|
||||
if(userdata.match_found) {
|
||||
*monitor_rotation = userdata.rotation;
|
||||
*monitor_position = userdata.position;
|
||||
|
||||
@@ -20,6 +20,8 @@ int window_texture_init(WindowTexture *window_texture, Display *display, Window
|
||||
window_texture->texture_id = 0;
|
||||
window_texture->redirected = 0;
|
||||
window_texture->egl = egl;
|
||||
window_texture->window_width = 0;
|
||||
window_texture->window_height = 0;
|
||||
|
||||
if(!x11_supports_composite_named_window_pixmap(display))
|
||||
return 1;
|
||||
@@ -67,6 +69,11 @@ int window_texture_on_resize(WindowTexture *self) {
|
||||
EGL_NONE,
|
||||
};
|
||||
|
||||
Window root_window;
|
||||
int window_x, window_y;
|
||||
unsigned int window_border, window_depth;
|
||||
XGetGeometry(self->display, self->window, &root_window, &window_x, &window_y, &self->window_width, &self->window_height, &window_border, &window_depth);
|
||||
|
||||
pixmap = XCompositeNameWindowPixmap(self->display, self->window);
|
||||
if(!pixmap) {
|
||||
result = 2;
|
||||
|
||||
Reference in New Issue
Block a user