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https://repo.dec05eba.com/gpu-screen-recorder
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5
.gitignore
vendored
5
.gitignore
vendored
@@ -4,14 +4,15 @@ compile_commands.json
|
||||
tests/sibs-build/
|
||||
tests/compile_commands.json
|
||||
|
||||
external/wlr-export-dmabuf-unstable-v1-client-protocol.h
|
||||
external/wlr-export-dmabuf-unstable-v1-protocol.c
|
||||
**/xdg-output-unstable-v1-client-protocol.h
|
||||
**/xdg-output-unstable-v1-protocol.c
|
||||
|
||||
.clangd/
|
||||
.cache/
|
||||
.vscode/
|
||||
|
||||
build/
|
||||
debug-build/
|
||||
|
||||
*.o
|
||||
gpu-screen-recorder
|
||||
|
||||
31
README.md
31
README.md
@@ -26,7 +26,7 @@ Supported image formats:
|
||||
* JPEG
|
||||
* PNG
|
||||
|
||||
This software works on X11 and Wayland on AMD, Intel and NVIDIA. Replay data is stored in RAM, not disk.
|
||||
This software works on X11 and Wayland on AMD, Intel and NVIDIA. Replay data is stored in RAM by default but there is an option to store it on disk instead.
|
||||
### TEMPORARY ISSUES
|
||||
1) Videos are in variable framerate format. Use MPV to play such videos, otherwise you might experience stuttering in the video if you are using a buggy video player. You can try saving the video into a .mkv file instead as some software may have better support for .mkv files (such as kdenlive). You can use the "-fm cfr" option to to use constant framerate mode.
|
||||
2) FLAC audio codec is disabled at the moment because of temporary issues.
|
||||
@@ -39,10 +39,10 @@ For you as a user this only means that if you installed GPU Screen Recorder as a
|
||||
On a system with a i5 4690k CPU and a GTX 1080 GPU:\
|
||||
When recording Legend of Zelda Breath of the Wild at 4k, fps drops from 30 to 7 when using OBS Studio + nvenc, however when using this screen recorder the fps remains at 30.\
|
||||
When recording GTA V at 4k on highest settings, fps drops from 60 to 23 when using obs-nvfbc + nvenc, however when using this screen recorder the fps only drops to 58.\
|
||||
GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg).\
|
||||
GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg) and [https://www.youtube.com/watch?v=aK67RSZw2ZQ](https://www.youtube.com/watch?v=aK67RSZw2ZQ).\
|
||||
GPU Screen Recorder has much better performance than OBS Studio even with version 30.2 that does "zero-copy" recording and encoding, see: [https://www.youtube.com/watch?v=jdroRjibsDw](https://www.youtube.com/watch?v=jdroRjibsDw).\
|
||||
It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle. Using variable framerate mode (-fm vfr) which is the default is also recommended as this reduces encoding load. Ultra quality is also overkill most of the time, very high (the default) or lower quality is usually enough.\
|
||||
Note that recording on AMD can have some performance issues on Wayland in the recording itself when recording without desktop portal unless your mesa version is 25.0.0 or greater.
|
||||
Note that for best performance you should close other screen recorders such as OBS Studio when using GPU Screen Recorder even if they are not recording, since they can affect performance even when idle. This is the case with OBS Studio.
|
||||
## Note about optimal performance on NVIDIA
|
||||
NVIDIA driver has a "feature" (read: bug) where it will downclock memory transfer rate when a program uses cuda (or nvenc, which uses cuda), such as GPU Screen Recorder. To work around this bug, GPU Screen Recorder can overclock your GPU memory transfer rate to it's normal optimal level.\
|
||||
To enable overclocking for optimal performance use the `-oc` option when running GPU Screen Recorder. You also need to have "Coolbits" NVIDIA X setting set to "12" to enable overclocking. You can automatically add this option if you run `sudo nvidia-xconfig --cool-bits=12` and then reboot your computer.\
|
||||
@@ -68,7 +68,8 @@ Here are some known unofficial packages:
|
||||
* Nix: [NixOS wiki](https://wiki.nixos.org/wiki/Gpu-screen-recorder)
|
||||
* openSUSE: [openSUSE software repository](https://software.opensuse.org/package/gpu-screen-recorder)
|
||||
* Fedora: [Copr](https://copr.fedorainfracloud.org/coprs/brycensranch/gpu-screen-recorder-git/)
|
||||
* OpenMandriva: [gpu-screen-recorder](https://github.com/OpenMandrivaAssociation/gpu-screen-recorder/tree/master)
|
||||
* OpenMandriva: [gpu-screen-recorder](https://github.com/OpenMandrivaAssociation/gpu-screen-recorder)
|
||||
* Solus: [gpu-screen-recorder](https://github.com/getsolus/packages/tree/main/packages/g/gpu-screen-recorder)
|
||||
|
||||
# Dependencies
|
||||
GPU Screen Recorder uses meson build system so you need to install `meson` to build GPU Screen Recorder.
|
||||
@@ -84,8 +85,7 @@ These are the dependencies needed to build GPU Screen Recorder:
|
||||
* libva (and libva-drm)
|
||||
* libdrm
|
||||
* libcap
|
||||
* wayland-client
|
||||
* wayland-egl
|
||||
* wayland (wayland-client, wayland-egl, wayland-scanner)
|
||||
|
||||
## Runtime dependencies
|
||||
There are also additional dependencies needed at runtime depending on your GPU vendor:
|
||||
@@ -115,13 +115,15 @@ There is also a gui for the gpu screen recorder called [GPU Screen Recorder GTK]
|
||||
There is also a new alternative UI for GPU Screen Recorder in the style of ShadowPlay called [GPU Screen Recorder UI](https://git.dec05eba.com/gpu-screen-recorder-ui/).
|
||||
## Recording
|
||||
Here is an example of how to record your monitor and the default audio output: `gpu-screen-recorder -w screen -f 60 -a default_output -o ~/Videos/test_video.mp4`.
|
||||
Yyou can stop and save the recording with `Ctrl+C` or by running `killall -SIGINT gpu-screen-recorder`.
|
||||
Yyou can stop and save the recording with `Ctrl+C` or by running `pkill -SIGINT -f gpu-screen-recorder`.
|
||||
You can see a list of capture options to record if you run `gpu-screen-recorder --list-capture-options`. This will list possible capture options and monitor names, for example:\
|
||||
```
|
||||
window
|
||||
DP-1|1920x1080
|
||||
```
|
||||
in this case you could record a window or a monitor with the name `DP-1`.
|
||||
in this case you could record a window or a monitor with the name `DP-1`.\
|
||||
To list available audio devices that you can use you can run `gpu-screen-recorder --list-audio-devices` and the name to use is on the left size of the `|`.\
|
||||
To list available audio application names that you can use you can run `gpu-screen-recorder --list-application-audio`.
|
||||
## Streaming
|
||||
Streaming works the same as recording, but the `-o` argument should be path to the live streaming service you want to use (including your live streaming key). Take a look at `scripts/twitch-stream.sh` to see an example of how to stream to twitch.
|
||||
## Replay mode
|
||||
@@ -131,10 +133,15 @@ The file path to the saved replay is output to stdout. All other output from GPU
|
||||
You can also use the `-sc` option to specify a script that should be run (asynchronously) when the video has been saved and the script will have access to the location of the saved file as its first argument.
|
||||
This can be used for example to show a notification when a replay has been saved, to rename the video with a title that matches the game played (see `scripts/record-save-application-name.sh` as an example on how to do this on X11) or to re-encode the video.\
|
||||
The replay buffer is stored in ram (as encoded video), so don't use a too large replay time and/or video quality unless you have enough ram to store it.
|
||||
## Recording while using replay/streaming
|
||||
You can record a regular video while using replay/streaming by launching GPU Screen Recorder with the `-ro` option to specify a directory where to save the recording.\
|
||||
To start/stop (and save) recording use the SIGRTMIN signal, for example `pkill -SIGRTMIN -f gpu-screen-recorder`. The name of the video will be displayed in stdout when saving the video.\
|
||||
This way of recording while using replay/streaming is more efficient than running GPU Screen Recorder multiple times since this way it only records the screen and encodes the video once.
|
||||
## Controlling GPU Screen Recorder remotely
|
||||
To save a video in replay mode, you need to send signal SIGUSR1 to gpu screen recorder. You can do this by running `killall -SIGUSR1 gpu-screen-recorder`.\
|
||||
To stop recording send SIGINT to gpu screen recorder. You can do this by running `killall -SIGINT gpu-screen-recorder` or pressing `Ctrl-C` in the terminal that runs gpu screen recorder. When recording a regular non-replay video this will also save the video.\
|
||||
To pause/unpause recording send SIGUSR2 to gpu screen recorder. You can do this by running `killall -SIGUSR2 gpu-screen-recorder`. This is only applicable and useful when recording (not streaming nor replay).\
|
||||
To save a video in replay mode, you need to send signal SIGUSR1 to gpu screen recorder. You can do this by running `pkill -SIGUSR1 -f gpu-screen-recorder`.\
|
||||
To stop recording send SIGINT to gpu screen recorder. You can do this by running `pkill -SIGINT -f gpu-screen-recorder` or pressing `Ctrl-C` in the terminal that runs gpu screen recorder. When recording a regular non-replay video this will also save the video.\
|
||||
To pause/unpause recording send SIGUSR2 to gpu screen recorder. You can do this by running `pkill -SIGUSR2 -f gpu-screen-recorder`. This is only applicable and useful when recording (not streaming nor replay).\
|
||||
There are more signals to control GPU Screen Recorder. Run `gpu-screen-recorder --help` to list them all (under `NOTES` section).
|
||||
## Simple way to run replay without gui
|
||||
Run the script `scripts/start-replay.sh` to start replay and then `scripts/save-replay.sh` to save a replay and `scripts/stop-replay.sh` to stop the replay. The videos are saved to `$HOME/Videos`.
|
||||
You can use these scripts to start replay at system startup if you add `scripts/start-replay.sh` to startup (this can be done differently depending on your desktop environment / window manager) and then go into
|
||||
@@ -184,3 +191,5 @@ To fix this you can either record the video in .mkv format or constant frame rat
|
||||
## Colors look incorrect when recording HDR (with hevc_hdr/av1_hdr) or using an ICC profile
|
||||
KDE Plasma version 6.2 broke HDR and ICC profiles for screen recorders. This was changed in KDE plasma version 6.3 and recording HDR works now, as long as you set HDR brightness to 100% (which means setting "Maximum SDR Brightness" in KDE plasma display settings to 203) and set color accuracy to "Prefer color accuracy". If you want to convert HDR to SDR then record with desktop portal option (`-w portal`) instead.
|
||||
I don't know how well recording HDR works in wayland compositors other than KDE plasma.
|
||||
## GPU Screen Recorder starts lagging after 30-40 minutes when launching GPU Screen Recorder from steam command launcher
|
||||
This is a [steam issue](https://github.com/ValveSoftware/steam-for-linux/issues/11446). Prepend the gpu-screen-recorder command with `LD_PREFIX=""`, for example `LD_PREFIX="" gpu-screen-recorder -w screen -o video.mp4`.
|
||||
|
||||
45
TODO
45
TODO
@@ -4,7 +4,6 @@ See https://trac.ffmpeg.org/wiki/EncodingForStreamingSites for optimizing stream
|
||||
Look at VK_EXT_external_memory_dma_buf.
|
||||
Use mov+faststart.
|
||||
Allow recording all monitors/selected monitor without nvfbc by recording the compositor proxy window and only recording the part that matches the monitor(s).
|
||||
Allow recording a region by recording the compositor proxy window / nvfbc window and copying part of it.
|
||||
Support amf and qsv.
|
||||
Disable flipping on nvidia? this might fix some stuttering issues on some setups. See NvCtrlGetAttribute/NvCtrlSetAttributeAndGetStatus NV_CTRL_SYNC_TO_VBLANK https://github.com/NVIDIA/nvidia-settings/blob/d5f022976368cbceb2f20b838ddb0bf992f0cfb9/src/gtk%2B-2.x/ctkopengl.c.
|
||||
Replays seem to have some issues with audio/video. Why?
|
||||
@@ -241,4 +240,46 @@ Support reconnecting (and setting things up again) if the audio server is restar
|
||||
|
||||
Find out how nvidia-smi fixes nvenc not working on opensuse and do that ourselves instead of relying on nvidia-smi that is not always installed.
|
||||
|
||||
Pulseaudio code: add "running" variable to loops to allow stopping the running code when quitting.
|
||||
Pulseaudio code: add "running" variable to loops to allow stopping the running code when quitting.
|
||||
|
||||
Scale screenshot frame libswscale or implement lanczos shader for improved scaline for video as well.
|
||||
|
||||
Support high quality scaling with -s by using lanczos.
|
||||
|
||||
Support spanning multiple monitors with region capture. This would also allow the user to record multiple monitors at the same time, the same way screen-direct works on nvidia x11.
|
||||
|
||||
When webcam support is added also support v4l2loopback? this is done by using avdevice_register_all(); and -c v4l2 -o /dev/video0; but it needs to output raw data as well instead of h264 and possibly yuv420p. Maybe add a -k yuv420p option to do that or -k rgb.
|
||||
This would be implemented by outputting the raw data directly into the output file, without using the video encoder.
|
||||
|
||||
Do proper exit, to call gsr_capture_destroy which will properly stop gsr-kms-server. Otherwise there can be zombie gsr-kms-server on error.
|
||||
|
||||
Replace all scissors with clearing textures if the cursor hits the outside of the frame image.
|
||||
|
||||
Cursor position might be slightly wrong on rotated monitor.
|
||||
|
||||
External texture doesn't work on nvidia x11, probably because of glx context (requires gles es). External texture is not used on nvidia x11 right now so it's not an issue.
|
||||
|
||||
Add option to save replay buffer on disk instead of ram.
|
||||
|
||||
nvfbc capture cursor with cursor.h instead and composite that on top. This allows us to also always get a cursor in direct capture mode. This could possible give better performance as well.
|
||||
|
||||
Maybe remove external shader code and make a simple external to internal texture converter (compute shader), to reduce texture sampling. Maybe this is faster?
|
||||
|
||||
Fix opengl context broken after suspend on nvidia by using this: https://registry.khronos.org/OpenGL/extensions/NV/NV_robustness_video_memory_purge.txt requires glx context creation flags and GetGraphicsResetStatusARB() == PURGED_CONTEXT_RESET_NV check to recreate all graphics.
|
||||
|
||||
HDR looks incorrect, brightest point gets cut off.
|
||||
|
||||
Make "screen" capture the preferred monitor.
|
||||
|
||||
When webcam support is added add the option to add it as a second video track, to make it easier to edit in video editors.
|
||||
|
||||
Fix constant framerate not working properly on amd/intel because capture framerate gets locked to the same framerate as
|
||||
game framerate, which doesn't work well when you need to encode multiple duplicate frames (AMD/Intel is slow at encoding!).
|
||||
It also appears to skip audio frames on nvidia wayland? why? that should be fine, but it causes video stuttering because of audio/video sync.
|
||||
|
||||
Add option to pass a fd (from socketpair) to use for rpc. In the rpc have a common header, with protocol version, data type and data in an enum.
|
||||
|
||||
Add the option to set audio track name, for example with -a "track-name:blabla|device:default_output|app:firefox"
|
||||
|
||||
Maybe disable qp/vbr for replay. In that case we can preallocate all replay data (for both ram and disk) and write to that directly when receiving packet (dont do that when also recording at the same time).
|
||||
That could improve performance/disk write optimization and maybe even reduce ram usage because of less blocks/fragmentation.
|
||||
|
||||
265
dbus/client/dbus_client.c
Normal file
265
dbus/client/dbus_client.c
Normal file
@@ -0,0 +1,265 @@
|
||||
#include "dbus_client.h"
|
||||
#include "../protocol.h"
|
||||
|
||||
#include <sys/socket.h>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
#include <poll.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <errno.h>
|
||||
|
||||
// TODO: Error checking for write/read
|
||||
|
||||
static bool gsr_dbus_client_wait_for_startup(gsr_dbus_client *self) {
|
||||
struct pollfd poll_fd = {
|
||||
.fd = self->socket_pair[0],
|
||||
.events = POLLIN,
|
||||
.revents = 0
|
||||
};
|
||||
for(;;) {
|
||||
int poll_res = poll(&poll_fd, 1, 100);
|
||||
if(poll_res > 0 && (poll_fd.revents & POLLIN)) {
|
||||
char msg;
|
||||
read(self->socket_pair[0], &msg, 1);
|
||||
return true;
|
||||
} else {
|
||||
int status = 0;
|
||||
int wait_result = waitpid(self->pid, &status, WNOHANG);
|
||||
if(wait_result != 0) {
|
||||
int exit_code = -1;
|
||||
if(WIFEXITED(status))
|
||||
exit_code = WEXITSTATUS(status);
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_init: server side or never started, exit code: %d\n", exit_code);
|
||||
self->pid = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool gsr_dbus_client_init(gsr_dbus_client *self, const char *screencast_restore_token) {
|
||||
memset(self, 0, sizeof(*self));
|
||||
|
||||
if(socketpair(AF_UNIX, SOCK_STREAM, 0, self->socket_pair) == -1) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_init: socketpair failed, error: %s\n", strerror(errno));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(screencast_restore_token) {
|
||||
self->screencast_restore_token = strdup(screencast_restore_token);
|
||||
if(!self->screencast_restore_token) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_init: failed to clone restore token\n");
|
||||
gsr_dbus_client_deinit(self);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
self->pid = fork();
|
||||
if(self->pid == -1) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_init: failed to fork process\n");
|
||||
gsr_dbus_client_deinit(self);
|
||||
return false;
|
||||
} else if(self->pid == 0) { /* child */
|
||||
char socket_pair_server_str[32];
|
||||
snprintf(socket_pair_server_str, sizeof(socket_pair_server_str), "%d", self->socket_pair[1]);
|
||||
|
||||
const char *args[] = { "gsr-dbus-server", socket_pair_server_str, self->screencast_restore_token ? self->screencast_restore_token : "", NULL };
|
||||
execvp(args[0], (char *const*)args);
|
||||
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_init: execvp failed, error: %s\n", strerror(errno));
|
||||
_exit(127);
|
||||
} else { /* parent */
|
||||
if(!gsr_dbus_client_wait_for_startup(self)) {
|
||||
gsr_dbus_client_deinit(self);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void gsr_dbus_client_deinit(gsr_dbus_client *self) {
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
if(self->socket_pair[i] > 0) {
|
||||
close(self->socket_pair[i]);
|
||||
self->socket_pair[i] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
if(self->screencast_restore_token) {
|
||||
free(self->screencast_restore_token);
|
||||
self->screencast_restore_token = NULL;
|
||||
}
|
||||
|
||||
if(self->pid > 0) {
|
||||
kill(self->pid, SIGKILL);
|
||||
int status = 0;
|
||||
waitpid(self->pid, &status, 0);
|
||||
self->pid = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int gsr_dbus_client_screencast_create_session(gsr_dbus_client *self, char *session_handle, size_t session_handle_size) {
|
||||
const gsr_dbus_request_message request = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_REQ_CREATE_SESSION,
|
||||
.create_session = (gsr_dbus_message_req_create_session) {}
|
||||
};
|
||||
write(self->socket_pair[0], &request, sizeof(request));
|
||||
|
||||
gsr_dbus_response_message response = {0};
|
||||
read(self->socket_pair[0], &response, sizeof(response));
|
||||
|
||||
if(response.protocol_version != GSR_DBUS_PROTOCOL_VERSION) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_create_session: server uses protocol version %d while the client is using protocol version %d", response.protocol_version, GSR_DBUS_PROTOCOL_VERSION);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(response.type == GSR_DBUS_MESSAGE_RESP_ERROR) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_create_session: server return error: %s (%d)\n", response.error.message, (int)response.error.error_code);
|
||||
return response.error.error_code;
|
||||
}
|
||||
|
||||
if(response.type != GSR_DBUS_MESSAGE_RESP_CREATE_SESSION) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_create_session: received incorrect response type. Expected %d got %d\n", GSR_DBUS_MESSAGE_RESP_CREATE_SESSION, response.type);
|
||||
return -1;
|
||||
}
|
||||
|
||||
snprintf(session_handle, session_handle_size, "%s", response.create_session.session_handle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int gsr_dbus_client_screencast_select_sources(gsr_dbus_client *self, const char *session_handle, uint32_t capture_type, uint32_t cursor_mode) {
|
||||
gsr_dbus_request_message request = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_REQ_SELECT_SOURCES,
|
||||
.select_sources = (gsr_dbus_message_req_select_sources) {
|
||||
.capture_type = capture_type,
|
||||
.cursor_mode = cursor_mode
|
||||
}
|
||||
};
|
||||
snprintf(request.select_sources.session_handle, sizeof(request.select_sources.session_handle), "%s", session_handle);
|
||||
write(self->socket_pair[0], &request, sizeof(request));
|
||||
|
||||
gsr_dbus_response_message response = {0};
|
||||
read(self->socket_pair[0], &response, sizeof(response));
|
||||
|
||||
if(response.protocol_version != GSR_DBUS_PROTOCOL_VERSION) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_select_sources: server uses protocol version %d while the client is using protocol version %d", response.protocol_version, GSR_DBUS_PROTOCOL_VERSION);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(response.type == GSR_DBUS_MESSAGE_RESP_ERROR) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_select_sources: server return error: %s (%d)\n", response.error.message, (int)response.error.error_code);
|
||||
return response.error.error_code;
|
||||
}
|
||||
|
||||
if(response.type != GSR_DBUS_MESSAGE_RESP_SELECT_SOURCES) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_select_sources: received incorrect response type. Expected %d got %d\n", GSR_DBUS_MESSAGE_RESP_SELECT_SOURCES, response.type);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int gsr_dbus_client_screencast_start(gsr_dbus_client *self, const char *session_handle, uint32_t *pipewire_node) {
|
||||
*pipewire_node = 0;
|
||||
|
||||
gsr_dbus_request_message request = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_REQ_START,
|
||||
.start = (gsr_dbus_message_req_start) {}
|
||||
};
|
||||
snprintf(request.start.session_handle, sizeof(request.start.session_handle), "%s", session_handle);
|
||||
write(self->socket_pair[0], &request, sizeof(request));
|
||||
|
||||
gsr_dbus_response_message response = {0};
|
||||
read(self->socket_pair[0], &response, sizeof(response));
|
||||
|
||||
if(response.protocol_version != GSR_DBUS_PROTOCOL_VERSION) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_start: server uses protocol version %d while the client is using protocol version %d", response.protocol_version, GSR_DBUS_PROTOCOL_VERSION);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(response.type == GSR_DBUS_MESSAGE_RESP_ERROR) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_start: server return error: %s (%d)\n", response.error.message, (int)response.error.error_code);
|
||||
return response.error.error_code;
|
||||
}
|
||||
|
||||
if(response.type != GSR_DBUS_MESSAGE_RESP_START) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_start: received incorrect response type. Expected %d got %d\n", GSR_DBUS_MESSAGE_RESP_START, response.type);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(self->screencast_restore_token) {
|
||||
free(self->screencast_restore_token);
|
||||
if(response.start.restore_token[0] == '\0')
|
||||
self->screencast_restore_token = NULL;
|
||||
else
|
||||
self->screencast_restore_token = strdup(response.start.restore_token);
|
||||
}
|
||||
|
||||
*pipewire_node = response.start.pipewire_node;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool gsr_dbus_client_screencast_open_pipewire_remote(gsr_dbus_client *self, const char *session_handle, int *pipewire_fd) {
|
||||
*pipewire_fd = 0;
|
||||
|
||||
gsr_dbus_request_message request = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_REQ_OPEN_PIPEWIRE_REMOTE,
|
||||
.open_pipewire_remote = (gsr_dbus_message_req_open_pipewire_remote) {}
|
||||
};
|
||||
snprintf(request.open_pipewire_remote.session_handle, sizeof(request.open_pipewire_remote.session_handle), "%s", session_handle);
|
||||
write(self->socket_pair[0], &request, sizeof(request));
|
||||
|
||||
gsr_dbus_response_message response = {0};
|
||||
struct iovec iov = {
|
||||
.iov_base = &response,
|
||||
.iov_len = sizeof(response)
|
||||
};
|
||||
|
||||
char msg_control[CMSG_SPACE(sizeof(int))];
|
||||
|
||||
struct msghdr message = {
|
||||
.msg_iov = &iov,
|
||||
.msg_iovlen = 1,
|
||||
.msg_control = msg_control,
|
||||
.msg_controllen = sizeof(msg_control)
|
||||
};
|
||||
|
||||
const int bla = recvmsg(self->socket_pair[0], &message, MSG_WAITALL);
|
||||
(void)bla;
|
||||
|
||||
if(response.protocol_version != GSR_DBUS_PROTOCOL_VERSION) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_open_pipewire_remote: server uses protocol version %d while the client is using protocol version %d", response.protocol_version, GSR_DBUS_PROTOCOL_VERSION);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(response.type == GSR_DBUS_MESSAGE_RESP_ERROR) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_open_pipewire_remote: server return error: %s (%d)\n", response.error.message, (int)response.error.error_code);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(response.type != GSR_DBUS_MESSAGE_RESP_OPEN_PIPEWIRE_REMOTE) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_open_pipewire_remote: received incorrect response type. Expected %d got %d\n", GSR_DBUS_MESSAGE_RESP_OPEN_PIPEWIRE_REMOTE, response.type);
|
||||
return false;
|
||||
}
|
||||
|
||||
struct cmsghdr *cmsg = CMSG_FIRSTHDR(&message);
|
||||
if(!cmsg || cmsg->cmsg_type != SCM_RIGHTS) {
|
||||
fprintf(stderr, "gsr error: gsr_dbus_client_screencast_open_pipewire_remote: returned message data is missing file descriptor\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy(pipewire_fd, CMSG_DATA(cmsg), sizeof(*pipewire_fd));
|
||||
return true;
|
||||
}
|
||||
|
||||
const char* gsr_dbus_client_screencast_get_restore_token(gsr_dbus_client *self) {
|
||||
return self->screencast_restore_token;
|
||||
}
|
||||
36
dbus/client/dbus_client.h
Normal file
36
dbus/client/dbus_client.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef GSR_DBUS_CLIENT_H
|
||||
#define GSR_DBUS_CLIENT_H
|
||||
|
||||
/*
|
||||
Using a client-server architecture is needed for dbus because cap_sys_nice doesn't work with desktop portal.
|
||||
The main binary has cap_sys_nice and we launch a new child-process without it which uses uses desktop portal.
|
||||
*/
|
||||
|
||||
#include "../portal.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <signal.h>
|
||||
|
||||
typedef struct {
|
||||
int socket_pair[2];
|
||||
char *screencast_restore_token;
|
||||
pid_t pid;
|
||||
} gsr_dbus_client;
|
||||
|
||||
/* Blocking. TODO: Make non-blocking */
|
||||
bool gsr_dbus_client_init(gsr_dbus_client *self, const char *screencast_restore_token);
|
||||
void gsr_dbus_client_deinit(gsr_dbus_client *self);
|
||||
|
||||
/* The follow functions should be called in order to setup ScreenCast properly */
|
||||
/* These functions that return an int return the response status code */
|
||||
int gsr_dbus_client_screencast_create_session(gsr_dbus_client *self, char *session_handle, size_t session_handle_size);
|
||||
/*
|
||||
|capture_type| is a bitmask of gsr_portal_capture_type values. gsr_portal_capture_type values that are not supported by the desktop portal will be ignored.
|
||||
|gsr_portal_cursor_mode| is a bitmask of gsr_portal_cursor_mode values. gsr_portal_cursor_mode values that are not supported will be ignored.
|
||||
*/
|
||||
int gsr_dbus_client_screencast_select_sources(gsr_dbus_client *self, const char *session_handle, uint32_t capture_type, uint32_t cursor_mode);
|
||||
int gsr_dbus_client_screencast_start(gsr_dbus_client *self, const char *session_handle, uint32_t *pipewire_node);
|
||||
bool gsr_dbus_client_screencast_open_pipewire_remote(gsr_dbus_client *self, const char *session_handle, int *pipewire_fd);
|
||||
const char* gsr_dbus_client_screencast_get_restore_token(gsr_dbus_client *self);
|
||||
|
||||
#endif /* GSR_DBUS_CLIENT_H */
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "../include/dbus.h"
|
||||
#include "../include/utils.h"
|
||||
#include "dbus_impl.h"
|
||||
|
||||
#include <sys/random.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
@@ -28,6 +29,25 @@ typedef struct {
|
||||
};
|
||||
} dict_entry;
|
||||
|
||||
static bool generate_random_characters(char *buffer, int buffer_size, const char *alphabet, size_t alphabet_size) {
|
||||
/* TODO: Use other functions on other platforms than linux */
|
||||
if(getrandom(buffer, buffer_size, 0) < buffer_size) {
|
||||
fprintf(stderr, "Failed to get random bytes, error: %s\n", strerror(errno));
|
||||
return false;
|
||||
}
|
||||
|
||||
for(int i = 0; i < buffer_size; ++i) {
|
||||
unsigned char c = *(unsigned char*)&buffer[i];
|
||||
buffer[i] = alphabet[c % alphabet_size];
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool generate_random_characters_standard_alphabet(char *buffer, int buffer_size) {
|
||||
return generate_random_characters(buffer, buffer_size, "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", 62);
|
||||
}
|
||||
|
||||
static const char* dict_value_type_to_string(dict_value_type type) {
|
||||
switch(type) {
|
||||
case DICT_TYPE_STRING: return "string";
|
||||
@@ -614,9 +634,41 @@ int gsr_dbus_screencast_create_session(gsr_dbus *self, char **session_handle) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int gsr_dbus_screencast_select_sources(gsr_dbus *self, const char *session_handle, gsr_portal_capture_type capture_type, gsr_portal_cursor_mode cursor_mode) {
|
||||
static uint32_t unset_unsupported_capture_types(uint32_t requested_capture_types, uint32_t available_capture_types) {
|
||||
if(!(available_capture_types & GSR_PORTAL_CAPTURE_TYPE_MONITOR))
|
||||
requested_capture_types &= ~GSR_PORTAL_CAPTURE_TYPE_MONITOR;
|
||||
if(!(available_capture_types & GSR_PORTAL_CAPTURE_TYPE_WINDOW))
|
||||
requested_capture_types &= ~GSR_PORTAL_CAPTURE_TYPE_WINDOW;
|
||||
if(!(available_capture_types & GSR_PORTAL_CAPTURE_TYPE_VIRTUAL))
|
||||
requested_capture_types &= ~GSR_PORTAL_CAPTURE_TYPE_VIRTUAL;
|
||||
return requested_capture_types;
|
||||
}
|
||||
|
||||
static uint32_t unset_unsupported_cursor_modes(uint32_t requested_cursor_modes, uint32_t available_cursor_modes) {
|
||||
if(!(available_cursor_modes & GSR_PORTAL_CURSOR_MODE_HIDDEN))
|
||||
requested_cursor_modes &= ~GSR_PORTAL_CURSOR_MODE_HIDDEN;
|
||||
if(!(available_cursor_modes & GSR_PORTAL_CURSOR_MODE_EMBEDDED))
|
||||
requested_cursor_modes &= ~GSR_PORTAL_CURSOR_MODE_EMBEDDED;
|
||||
if(!(available_cursor_modes & GSR_PORTAL_CURSOR_MODE_METADATA))
|
||||
requested_cursor_modes &= ~GSR_PORTAL_CURSOR_MODE_METADATA;
|
||||
return requested_cursor_modes;
|
||||
}
|
||||
|
||||
int gsr_dbus_screencast_select_sources(gsr_dbus *self, const char *session_handle, uint32_t capture_type, uint32_t cursor_mode) {
|
||||
assert(session_handle);
|
||||
|
||||
uint32_t available_source_types = 0;
|
||||
gsr_dbus_desktop_portal_get_property(self, "org.freedesktop.portal.ScreenCast", "AvailableSourceTypes", &available_source_types);
|
||||
if(available_source_types == 0)
|
||||
fprintf(stderr, "gsr error: gsr_dbus_screencast_select_sources: no source types are available\n");
|
||||
capture_type = unset_unsupported_capture_types(capture_type, available_source_types);
|
||||
|
||||
uint32_t available_cursor_modes = 0;
|
||||
gsr_dbus_desktop_portal_get_property(self, "org.freedesktop.portal.ScreenCast", "AvailableCursorModes", &available_cursor_modes);
|
||||
if(available_cursor_modes == 0)
|
||||
fprintf(stderr, "gsr error: gsr_dbus_screencast_select_sources: no cursors modes are available\n");
|
||||
cursor_mode = unset_unsupported_cursor_modes(cursor_mode, available_cursor_modes);
|
||||
|
||||
char handle_token[64];
|
||||
gsr_dbus_portal_get_unique_handle_token(self, handle_token, sizeof(handle_token));
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef GSR_DBUS_H
|
||||
#define GSR_DBUS_H
|
||||
|
||||
#include "portal.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <dbus/dbus.h>
|
||||
@@ -17,19 +18,6 @@ typedef struct {
|
||||
char *screencast_restore_token;
|
||||
} gsr_dbus;
|
||||
|
||||
typedef enum {
|
||||
GSR_PORTAL_CAPTURE_TYPE_MONITOR = 1 << 0,
|
||||
GSR_PORTAL_CAPTURE_TYPE_WINDOW = 1 << 1,
|
||||
GSR_PORTAL_CAPTURE_TYPE_VIRTUAL = 1 << 2,
|
||||
GSR_PORTAL_CAPTURE_TYPE_ALL = GSR_PORTAL_CAPTURE_TYPE_MONITOR | GSR_PORTAL_CAPTURE_TYPE_WINDOW | GSR_PORTAL_CAPTURE_TYPE_VIRTUAL
|
||||
} gsr_portal_capture_type;
|
||||
|
||||
typedef enum {
|
||||
GSR_PORTAL_CURSOR_MODE_HIDDEN = 1 << 0,
|
||||
GSR_PORTAL_CURSOR_MODE_EMBEDDED = 1 << 1,
|
||||
GSR_PORTAL_CURSOR_MODE_METADATA = 1 << 2
|
||||
} gsr_portal_cursor_mode;
|
||||
|
||||
/* Blocking. TODO: Make non-blocking */
|
||||
bool gsr_dbus_init(gsr_dbus *self, const char *screencast_restore_token);
|
||||
void gsr_dbus_deinit(gsr_dbus *self);
|
||||
@@ -37,7 +25,11 @@ void gsr_dbus_deinit(gsr_dbus *self);
|
||||
/* The follow functions should be called in order to setup ScreenCast properly */
|
||||
/* These functions that return an int return the response status code */
|
||||
int gsr_dbus_screencast_create_session(gsr_dbus *self, char **session_handle);
|
||||
int gsr_dbus_screencast_select_sources(gsr_dbus *self, const char *session_handle, gsr_portal_capture_type capture_type, gsr_portal_cursor_mode cursor_mode);
|
||||
/*
|
||||
|capture_type| is a bitmask of gsr_portal_capture_type values. gsr_portal_capture_type values that are not supported by the desktop portal will be ignored.
|
||||
|gsr_portal_cursor_mode| is a bitmask of gsr_portal_cursor_mode values. gsr_portal_cursor_mode values that are not supported will be ignored.
|
||||
*/
|
||||
int gsr_dbus_screencast_select_sources(gsr_dbus *self, const char *session_handle, uint32_t capture_type, uint32_t cursor_mode);
|
||||
int gsr_dbus_screencast_start(gsr_dbus *self, const char *session_handle, uint32_t *pipewire_node);
|
||||
bool gsr_dbus_screencast_open_pipewire_remote(gsr_dbus *self, const char *session_handle, int *pipewire_fd);
|
||||
const char* gsr_dbus_screencast_get_restore_token(gsr_dbus *self);
|
||||
17
dbus/portal.h
Normal file
17
dbus/portal.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef GSR_PORTAL_H
|
||||
#define GSR_PORTAL_H
|
||||
|
||||
typedef enum {
|
||||
GSR_PORTAL_CAPTURE_TYPE_MONITOR = 1 << 0,
|
||||
GSR_PORTAL_CAPTURE_TYPE_WINDOW = 1 << 1,
|
||||
GSR_PORTAL_CAPTURE_TYPE_VIRTUAL = 1 << 2,
|
||||
GSR_PORTAL_CAPTURE_TYPE_ALL = GSR_PORTAL_CAPTURE_TYPE_MONITOR | GSR_PORTAL_CAPTURE_TYPE_WINDOW | GSR_PORTAL_CAPTURE_TYPE_VIRTUAL
|
||||
} gsr_portal_capture_type;
|
||||
|
||||
typedef enum {
|
||||
GSR_PORTAL_CURSOR_MODE_HIDDEN = 1 << 0,
|
||||
GSR_PORTAL_CURSOR_MODE_EMBEDDED = 1 << 1,
|
||||
GSR_PORTAL_CURSOR_MODE_METADATA = 1 << 2
|
||||
} gsr_portal_cursor_mode;
|
||||
|
||||
#endif /* GSR_PORTAL_H */
|
||||
86
dbus/protocol.h
Normal file
86
dbus/protocol.h
Normal file
@@ -0,0 +1,86 @@
|
||||
#ifndef GSR_DBUS_PROTOCOL_H
|
||||
#define GSR_DBUS_PROTOCOL_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#define GSR_DBUS_PROTOCOL_VERSION 1
|
||||
|
||||
typedef enum {
|
||||
GSR_DBUS_MESSAGE_REQ_CREATE_SESSION,
|
||||
GSR_DBUS_MESSAGE_REQ_SELECT_SOURCES,
|
||||
GSR_DBUS_MESSAGE_REQ_START,
|
||||
GSR_DBUS_MESSAGE_REQ_OPEN_PIPEWIRE_REMOTE
|
||||
} gsr_dbus_message_req_type;
|
||||
|
||||
typedef struct {
|
||||
|
||||
} gsr_dbus_message_req_create_session;
|
||||
|
||||
typedef struct {
|
||||
char session_handle[128];
|
||||
uint32_t capture_type;
|
||||
uint32_t cursor_mode;
|
||||
} gsr_dbus_message_req_select_sources;
|
||||
|
||||
typedef struct {
|
||||
char session_handle[128];
|
||||
} gsr_dbus_message_req_start;
|
||||
|
||||
typedef struct {
|
||||
char session_handle[128];
|
||||
} gsr_dbus_message_req_open_pipewire_remote;
|
||||
|
||||
typedef struct {
|
||||
uint8_t protocol_version;
|
||||
gsr_dbus_message_req_type type;
|
||||
union {
|
||||
gsr_dbus_message_req_create_session create_session;
|
||||
gsr_dbus_message_req_select_sources select_sources;
|
||||
gsr_dbus_message_req_start start;
|
||||
gsr_dbus_message_req_open_pipewire_remote open_pipewire_remote;
|
||||
};
|
||||
} gsr_dbus_request_message;
|
||||
|
||||
typedef enum {
|
||||
GSR_DBUS_MESSAGE_RESP_ERROR,
|
||||
GSR_DBUS_MESSAGE_RESP_CREATE_SESSION,
|
||||
GSR_DBUS_MESSAGE_RESP_SELECT_SOURCES,
|
||||
GSR_DBUS_MESSAGE_RESP_START,
|
||||
GSR_DBUS_MESSAGE_RESP_OPEN_PIPEWIRE_REMOTE
|
||||
} gsr_dbus_message_resp_type;
|
||||
|
||||
typedef struct {
|
||||
uint32_t error_code;
|
||||
char message[128];
|
||||
} gsr_dbus_message_resp_error;
|
||||
|
||||
typedef struct {
|
||||
char session_handle[128];
|
||||
} gsr_dbus_message_resp_create_session;
|
||||
|
||||
typedef struct {
|
||||
|
||||
} gsr_dbus_message_resp_select_sources;
|
||||
|
||||
typedef struct {
|
||||
char restore_token[128];
|
||||
uint32_t pipewire_node;
|
||||
} gsr_dbus_message_resp_start;
|
||||
|
||||
typedef struct {
|
||||
|
||||
} gsr_dbus_message_resp_open_pipewire_remote;
|
||||
|
||||
typedef struct {
|
||||
uint8_t protocol_version;
|
||||
gsr_dbus_message_resp_type type;
|
||||
union {
|
||||
gsr_dbus_message_resp_error error;
|
||||
gsr_dbus_message_resp_create_session create_session;
|
||||
gsr_dbus_message_resp_select_sources select_sources;
|
||||
gsr_dbus_message_resp_start start;
|
||||
gsr_dbus_message_resp_open_pipewire_remote open_pipewire_remote;
|
||||
};
|
||||
} gsr_dbus_response_message;
|
||||
|
||||
#endif /* GSR_DBUS_PROTOCOL_H */
|
||||
175
dbus/server/dbus_server.c
Normal file
175
dbus/server/dbus_server.c
Normal file
@@ -0,0 +1,175 @@
|
||||
#include "../dbus_impl.h"
|
||||
#include "../protocol.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
/* TODO: Error check write/read */
|
||||
|
||||
static int handle_create_session(gsr_dbus *dbus, int rpc_fd, const gsr_dbus_message_req_create_session *create_session) {
|
||||
(void)create_session;
|
||||
char *session_handle = NULL;
|
||||
const int status = gsr_dbus_screencast_create_session(dbus, &session_handle);
|
||||
if(status == 0) {
|
||||
gsr_dbus_response_message response = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_RESP_CREATE_SESSION,
|
||||
.create_session = (gsr_dbus_message_resp_create_session) {}
|
||||
};
|
||||
snprintf(response.create_session.session_handle, sizeof(response.create_session.session_handle), "%s", session_handle);
|
||||
free(session_handle);
|
||||
write(rpc_fd, &response, sizeof(response));
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
static int handle_select_sources(gsr_dbus *dbus, int rpc_fd, const gsr_dbus_message_req_select_sources *select_sources) {
|
||||
const int status = gsr_dbus_screencast_select_sources(dbus, select_sources->session_handle, select_sources->capture_type, select_sources->cursor_mode);
|
||||
if(status == 0) {
|
||||
gsr_dbus_response_message response = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_RESP_SELECT_SOURCES,
|
||||
.select_sources = (gsr_dbus_message_resp_select_sources) {}
|
||||
};
|
||||
write(rpc_fd, &response, sizeof(response));
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
static int handle_start(gsr_dbus *dbus, int rpc_fd, const gsr_dbus_message_req_start *start) {
|
||||
uint32_t pipewire_node = 0;
|
||||
const int status = gsr_dbus_screencast_start(dbus, start->session_handle, &pipewire_node);
|
||||
if(status == 0) {
|
||||
const char *screencast_restore_token = gsr_dbus_screencast_get_restore_token(dbus);
|
||||
gsr_dbus_response_message response = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_RESP_START,
|
||||
.start = (gsr_dbus_message_resp_start) {
|
||||
.pipewire_node = pipewire_node
|
||||
}
|
||||
};
|
||||
snprintf(response.start.restore_token, sizeof(response.start.restore_token), "%s", screencast_restore_token ? screencast_restore_token : "");
|
||||
write(rpc_fd, &response, sizeof(response));
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
static bool handle_open_pipewire_remote(gsr_dbus *dbus, int rpc_fd, const gsr_dbus_message_req_open_pipewire_remote *open_pipewire_remote) {
|
||||
int pipewire_fd = 0;
|
||||
const bool success = gsr_dbus_screencast_open_pipewire_remote(dbus, open_pipewire_remote->session_handle, &pipewire_fd);
|
||||
if(success) {
|
||||
gsr_dbus_response_message response = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_RESP_OPEN_PIPEWIRE_REMOTE,
|
||||
.open_pipewire_remote = (gsr_dbus_message_resp_open_pipewire_remote) {}
|
||||
};
|
||||
|
||||
struct iovec iov = {
|
||||
.iov_base = &response,
|
||||
.iov_len = sizeof(response)
|
||||
};
|
||||
|
||||
char msg_control[CMSG_SPACE(sizeof(int))];
|
||||
|
||||
struct msghdr message = {
|
||||
.msg_iov = &iov,
|
||||
.msg_iovlen = 1,
|
||||
.msg_control = msg_control,
|
||||
.msg_controllen = sizeof(msg_control)
|
||||
};
|
||||
|
||||
struct cmsghdr *cmsg = CMSG_FIRSTHDR(&message);
|
||||
cmsg->cmsg_level = SOL_SOCKET;
|
||||
cmsg->cmsg_type = SCM_RIGHTS;
|
||||
cmsg->cmsg_len = CMSG_LEN(sizeof(int));
|
||||
int *fds = (int*)CMSG_DATA(cmsg);
|
||||
fds[0] = pipewire_fd;
|
||||
message.msg_controllen = cmsg->cmsg_len;
|
||||
sendmsg(rpc_fd, &message, 0);
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
if(argc != 3) {
|
||||
fprintf(stderr, "usage: gsr-dbus-server <rpc-fd> <screencast-restore-token>\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char *rpc_fd_str = argv[1];
|
||||
const char *screencast_restore_token = argv[2];
|
||||
|
||||
int rpc_fd = -1;
|
||||
if(sscanf(rpc_fd_str, "%d", &rpc_fd) != 1) {
|
||||
fprintf(stderr, "gsr-dbus-server error: rpc-fd is not a number: %s\n", rpc_fd_str);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(screencast_restore_token[0] == '\0')
|
||||
screencast_restore_token = NULL;
|
||||
|
||||
gsr_dbus dbus;
|
||||
if(!gsr_dbus_init(&dbus, screencast_restore_token))
|
||||
return 1;
|
||||
|
||||
/* Tell client we have started up */
|
||||
write(rpc_fd, "S", 1);
|
||||
|
||||
gsr_dbus_request_message request;
|
||||
for(;;) {
|
||||
read(rpc_fd, &request, sizeof(request));
|
||||
|
||||
if(request.protocol_version != GSR_DBUS_PROTOCOL_VERSION) {
|
||||
gsr_dbus_response_message response = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_RESP_ERROR,
|
||||
.error = (gsr_dbus_message_resp_error) {
|
||||
.error_code = 1
|
||||
}
|
||||
};
|
||||
snprintf(response.error.message, sizeof(response.error.message), "Client uses protocol version %d while the server is using protocol version %d", request.protocol_version, GSR_DBUS_PROTOCOL_VERSION);
|
||||
fprintf(stderr, "gsr-dbus-server error: %s\n", response.error.message);
|
||||
write(rpc_fd, &response, sizeof(response));
|
||||
continue;
|
||||
}
|
||||
|
||||
int status = 0;
|
||||
switch(request.type) {
|
||||
case GSR_DBUS_MESSAGE_REQ_CREATE_SESSION: {
|
||||
status = handle_create_session(&dbus, rpc_fd, &request.create_session);
|
||||
break;
|
||||
}
|
||||
case GSR_DBUS_MESSAGE_REQ_SELECT_SOURCES: {
|
||||
status = handle_select_sources(&dbus, rpc_fd, &request.select_sources);
|
||||
break;
|
||||
}
|
||||
case GSR_DBUS_MESSAGE_REQ_START: {
|
||||
status = handle_start(&dbus, rpc_fd, &request.start);
|
||||
break;
|
||||
}
|
||||
case GSR_DBUS_MESSAGE_REQ_OPEN_PIPEWIRE_REMOTE: {
|
||||
if(!handle_open_pipewire_remote(&dbus, rpc_fd, &request.open_pipewire_remote))
|
||||
status = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(status != 0) {
|
||||
gsr_dbus_response_message response = {
|
||||
.protocol_version = GSR_DBUS_PROTOCOL_VERSION,
|
||||
.type = GSR_DBUS_MESSAGE_RESP_ERROR,
|
||||
.error = (gsr_dbus_message_resp_error) {
|
||||
.error_code = status
|
||||
}
|
||||
};
|
||||
snprintf(response.error.message, sizeof(response.error.message), "%s", "Failed to handle request");
|
||||
write(rpc_fd, &response, sizeof(response));
|
||||
}
|
||||
}
|
||||
|
||||
gsr_dbus_deinit(&dbus);
|
||||
return 0;
|
||||
}
|
||||
@@ -4,14 +4,7 @@
|
||||
/usr/sbin/setcap cap_sys_admin+ep ${MESON_INSTALL_DESTDIR_PREFIX}/bin/gsr-kms-server \
|
||||
|| echo "\n!!! Please re-run install as root\n"
|
||||
|
||||
# Cant do this because it breaks desktop portal (create session)!!!.
|
||||
# For some reason the desktop portal tries to access /proc/gpu-screen-recorder-pid/root from the portal process
|
||||
# which doesn't work because for some reason CAP_SYS_NICE on a program makes /proc/self/root not readable by other processes.
|
||||
# The reason portal reads that file might be because portal seems to have a security feature where its able to identify the
|
||||
# process and if the session token is stolen by another application then it will ignore the session token as it wasn't that
|
||||
# application that created the session token.
|
||||
# ---
|
||||
# This is needed (for EGL_CONTEXT_PRIORITY_HIGH_IMG) to allow gpu screen recorder to run faster than the heaviest application on AMD.
|
||||
# For example when trying to record a game at 60 fps and the game drops to 45 fps in some place that would also make gpu screen recorder
|
||||
# drop to 45 fps unless this setcap is used.
|
||||
#/usr/sbin/setcap cap_sys_nice+ep ${MESON_INSTALL_DESTDIR_PREFIX}/bin/gpu-screen-recorder
|
||||
# drop to 45 fps unless this setcap is used. Recording would also drop to below 60 fps in some games even though they run above 60 fps.
|
||||
/usr/sbin/setcap cap_sys_nice+ep ${MESON_INSTALL_DESTDIR_PREFIX}/bin/gpu-screen-recorder
|
||||
|
||||
106
include/args_parser.h
Normal file
106
include/args_parser.h
Normal file
@@ -0,0 +1,106 @@
|
||||
#ifndef GSR_ARGS_PARSER_H
|
||||
#define GSR_ARGS_PARSER_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include "defs.h"
|
||||
#include "vec2.h"
|
||||
|
||||
typedef struct gsr_egl gsr_egl;
|
||||
|
||||
#define NUM_ARGS 30
|
||||
|
||||
typedef enum {
|
||||
ARG_TYPE_STRING,
|
||||
ARG_TYPE_BOOLEAN,
|
||||
ARG_TYPE_ENUM,
|
||||
ARG_TYPE_I64,
|
||||
ARG_TYPE_DOUBLE,
|
||||
} ArgType;
|
||||
|
||||
typedef struct {
|
||||
const char *name;
|
||||
int value;
|
||||
} ArgEnum;
|
||||
|
||||
typedef struct {
|
||||
ArgType type;
|
||||
const char **values;
|
||||
int capacity_num_values;
|
||||
int num_values;
|
||||
|
||||
const char *key;
|
||||
bool optional;
|
||||
bool list;
|
||||
|
||||
const ArgEnum *enum_values;
|
||||
int num_enum_values;
|
||||
|
||||
int64_t integer_value_min;
|
||||
int64_t integer_value_max;
|
||||
|
||||
union {
|
||||
bool boolean;
|
||||
int enum_value;
|
||||
int64_t i64_value;
|
||||
double d_value;
|
||||
} typed_value;
|
||||
} Arg;
|
||||
|
||||
typedef struct {
|
||||
void (*version)(void *userdata);
|
||||
void (*info)(void *userdata);
|
||||
void (*list_audio_devices)(void *userdata);
|
||||
void (*list_application_audio)(void *userdata);
|
||||
void (*list_capture_options)(const char *card_path, void *userdata);
|
||||
} args_handlers;
|
||||
|
||||
typedef struct {
|
||||
Arg args[NUM_ARGS];
|
||||
|
||||
gsr_video_encoder_hardware video_encoder;
|
||||
gsr_pixel_format pixel_format;
|
||||
gsr_framerate_mode framerate_mode;
|
||||
gsr_color_range color_range;
|
||||
gsr_tune tune;
|
||||
gsr_video_codec video_codec;
|
||||
gsr_audio_codec audio_codec;
|
||||
gsr_bitrate_mode bitrate_mode;
|
||||
gsr_video_quality video_quality;
|
||||
gsr_replay_storage replay_storage;
|
||||
char window[64];
|
||||
const char *container_format;
|
||||
const char *filename;
|
||||
const char *replay_recording_directory;
|
||||
const char *portal_session_token_filepath;
|
||||
const char *recording_saved_script;
|
||||
bool verbose;
|
||||
bool gl_debug;
|
||||
bool record_cursor;
|
||||
bool date_folders;
|
||||
bool restore_portal_session;
|
||||
bool restart_replay_on_save;
|
||||
bool overclock;
|
||||
bool is_livestream;
|
||||
bool is_output_piped;
|
||||
bool low_latency_recording;
|
||||
bool very_old_gpu;
|
||||
int64_t video_bitrate;
|
||||
int64_t audio_bitrate;
|
||||
int64_t fps;
|
||||
int64_t replay_buffer_size_secs;
|
||||
double keyint;
|
||||
vec2i output_resolution;
|
||||
vec2i region_size;
|
||||
vec2i region_position;
|
||||
} args_parser;
|
||||
|
||||
/* |argv| is stored as a reference */
|
||||
bool args_parser_parse(args_parser *self, int argc, char **argv, const args_handlers *args_handlers, void *userdata);
|
||||
void args_parser_deinit(args_parser *self);
|
||||
|
||||
bool args_parser_validate_with_gl_info(args_parser *self, gsr_egl *egl);
|
||||
void args_parser_print_usage(void);
|
||||
Arg* args_parser_get_arg(args_parser *self, const char *arg_name);
|
||||
|
||||
#endif /* GSR_ARGS_PARSER_H */
|
||||
@@ -5,13 +5,13 @@
|
||||
|
||||
typedef struct {
|
||||
gsr_egl *egl;
|
||||
const char *display_to_capture; /* if this is "screen", then the first monitor is captured. A copy is made of this */
|
||||
gsr_color_depth color_depth;
|
||||
gsr_color_range color_range;
|
||||
const char *display_to_capture; /* A copy is made of this */
|
||||
bool hdr;
|
||||
bool record_cursor;
|
||||
int fps;
|
||||
vec2i output_resolution;
|
||||
vec2i region_size;
|
||||
vec2i region_position;
|
||||
} gsr_capture_kms_params;
|
||||
|
||||
gsr_capture* gsr_capture_kms_create(const gsr_capture_kms_params *params);
|
||||
|
||||
@@ -8,13 +8,11 @@ typedef struct {
|
||||
gsr_egl *egl;
|
||||
const char *display_to_capture; /* if this is "screen", then the entire x11 screen is captured (all displays). A copy is made of this */
|
||||
int fps;
|
||||
vec2i pos;
|
||||
vec2i size;
|
||||
bool direct_capture;
|
||||
gsr_color_depth color_depth;
|
||||
gsr_color_range color_range;
|
||||
bool record_cursor;
|
||||
vec2i output_resolution;
|
||||
vec2i region_size;
|
||||
vec2i region_position;
|
||||
} gsr_capture_nvfbc_params;
|
||||
|
||||
gsr_capture* gsr_capture_nvfbc_create(const gsr_capture_nvfbc_params *params);
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
|
||||
typedef struct {
|
||||
gsr_egl *egl;
|
||||
gsr_color_depth color_depth;
|
||||
gsr_color_range color_range;
|
||||
bool record_cursor;
|
||||
bool restore_portal_session;
|
||||
/* If this is set to NULL then this defaults to $XDG_CONFIG_HOME/gpu-screen-recorder/restore_token ($XDG_CONFIG_HOME defaults to $HOME/.config) */
|
||||
|
||||
@@ -8,9 +8,7 @@ typedef struct {
|
||||
gsr_egl *egl;
|
||||
unsigned long window;
|
||||
bool follow_focused; /* If this is set then |window| is ignored */
|
||||
gsr_color_range color_range;
|
||||
bool record_cursor;
|
||||
gsr_color_depth color_depth;
|
||||
vec2i output_resolution;
|
||||
} gsr_capture_xcomposite_params;
|
||||
|
||||
|
||||
18
include/capture/ximage.h
Normal file
18
include/capture/ximage.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#ifndef GSR_CAPTURE_XIMAGE_H
|
||||
#define GSR_CAPTURE_XIMAGE_H
|
||||
|
||||
#include "capture.h"
|
||||
#include "../vec2.h"
|
||||
|
||||
typedef struct {
|
||||
gsr_egl *egl;
|
||||
const char *display_to_capture; /* A copy is made of this */
|
||||
bool record_cursor;
|
||||
vec2i output_resolution;
|
||||
vec2i region_size;
|
||||
vec2i region_position;
|
||||
} gsr_capture_ximage_params;
|
||||
|
||||
gsr_capture* gsr_capture_ximage_create(const gsr_capture_ximage_params *params);
|
||||
|
||||
#endif /* GSR_CAPTURE_XIMAGE_H */
|
||||
@@ -2,18 +2,13 @@
|
||||
#define GSR_COLOR_CONVERSION_H
|
||||
|
||||
#include "shader.h"
|
||||
#include "defs.h"
|
||||
#include "vec2.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef enum {
|
||||
GSR_COLOR_RANGE_LIMITED,
|
||||
GSR_COLOR_RANGE_FULL
|
||||
} gsr_color_range;
|
||||
|
||||
typedef enum {
|
||||
GSR_COLOR_DEPTH_8_BITS,
|
||||
GSR_COLOR_DEPTH_10_BITS
|
||||
} gsr_color_depth;
|
||||
#define GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS 12
|
||||
#define GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS 6
|
||||
#define GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS 2
|
||||
|
||||
typedef enum {
|
||||
GSR_SOURCE_COLOR_RGB,
|
||||
@@ -26,10 +21,24 @@ typedef enum {
|
||||
GSR_DESTINATION_COLOR_RGB8
|
||||
} gsr_destination_color;
|
||||
|
||||
typedef enum {
|
||||
GSR_ROT_0,
|
||||
GSR_ROT_90,
|
||||
GSR_ROT_180,
|
||||
GSR_ROT_270
|
||||
} gsr_rotation;
|
||||
|
||||
typedef struct {
|
||||
int rotation_matrix;
|
||||
int offset;
|
||||
int rotation;
|
||||
} gsr_color_uniforms;
|
||||
} gsr_color_graphics_uniforms;
|
||||
|
||||
typedef struct {
|
||||
int rotation_matrix;
|
||||
int source_position;
|
||||
int target_position;
|
||||
int scale;
|
||||
} gsr_color_compute_uniforms;
|
||||
|
||||
typedef struct {
|
||||
gsr_egl *egl;
|
||||
@@ -45,19 +54,30 @@ typedef struct {
|
||||
|
||||
typedef struct {
|
||||
gsr_color_conversion_params params;
|
||||
gsr_color_uniforms uniforms[4];
|
||||
gsr_shader shaders[4];
|
||||
gsr_color_compute_uniforms compute_uniforms[GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS];
|
||||
gsr_shader compute_shaders[GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS];
|
||||
|
||||
unsigned int framebuffers[2];
|
||||
/* These are only loader if compute shaders (of the same type) fail to load */
|
||||
gsr_color_graphics_uniforms graphics_uniforms[GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS];
|
||||
gsr_shader graphics_shaders[GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS];
|
||||
|
||||
bool compute_shaders_failed_to_load;
|
||||
bool external_compute_shaders_failed_to_load;
|
||||
|
||||
unsigned int framebuffers[GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS];
|
||||
|
||||
unsigned int vertex_array_object_id;
|
||||
unsigned int vertex_buffer_object_id;
|
||||
|
||||
int max_local_size_dim;
|
||||
} gsr_color_conversion;
|
||||
|
||||
int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conversion_params *params);
|
||||
void gsr_color_conversion_deinit(gsr_color_conversion *self);
|
||||
|
||||
void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_id, vec2i source_pos, vec2i source_size, vec2i texture_pos, vec2i texture_size, float rotation, bool external_texture, gsr_source_color source_color);
|
||||
void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_id, vec2i destination_pos, vec2i destination_size, vec2i source_pos, vec2i source_size, vec2i texture_size, gsr_rotation rotation, gsr_source_color source_color, bool external_texture, bool alpha_blending);
|
||||
void gsr_color_conversion_clear(gsr_color_conversion *self);
|
||||
|
||||
gsr_rotation gsr_monitor_rotation_to_rotation(gsr_monitor_rotation monitor_rotation);
|
||||
|
||||
#endif /* GSR_COLOR_CONVERSION_H */
|
||||
|
||||
@@ -3,34 +3,110 @@
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#define GSR_VIDEO_CODEC_AUTO -1
|
||||
#define GSR_BITRATE_MODE_AUTO -1
|
||||
|
||||
typedef enum {
|
||||
GSR_GPU_VENDOR_AMD,
|
||||
GSR_GPU_VENDOR_INTEL,
|
||||
GSR_GPU_VENDOR_NVIDIA
|
||||
GSR_GPU_VENDOR_NVIDIA,
|
||||
GSR_GPU_VENDOR_BROADCOM,
|
||||
} gsr_gpu_vendor;
|
||||
|
||||
typedef struct {
|
||||
gsr_gpu_vendor vendor;
|
||||
int gpu_version; /* 0 if unknown */
|
||||
bool is_steam_deck;
|
||||
|
||||
/* Only currently set for Mesa. 0 if unknown format */
|
||||
int driver_major;
|
||||
int driver_minor;
|
||||
int driver_patch;
|
||||
} gsr_gpu_info;
|
||||
|
||||
typedef enum {
|
||||
GSR_MONITOR_ROT_0,
|
||||
GSR_MONITOR_ROT_90,
|
||||
GSR_MONITOR_ROT_180,
|
||||
GSR_MONITOR_ROT_270
|
||||
GSR_MONITOR_ROT_270,
|
||||
} gsr_monitor_rotation;
|
||||
|
||||
typedef enum {
|
||||
GSR_CONNECTION_X11,
|
||||
GSR_CONNECTION_WAYLAND,
|
||||
GSR_CONNECTION_DRM
|
||||
GSR_CONNECTION_DRM,
|
||||
} gsr_connection_type;
|
||||
|
||||
typedef enum {
|
||||
GSR_VIDEO_QUALITY_MEDIUM,
|
||||
GSR_VIDEO_QUALITY_HIGH,
|
||||
GSR_VIDEO_QUALITY_VERY_HIGH,
|
||||
GSR_VIDEO_QUALITY_ULTRA,
|
||||
} gsr_video_quality;
|
||||
|
||||
typedef enum {
|
||||
GSR_VIDEO_CODEC_H264,
|
||||
GSR_VIDEO_CODEC_HEVC,
|
||||
GSR_VIDEO_CODEC_HEVC_HDR,
|
||||
GSR_VIDEO_CODEC_HEVC_10BIT,
|
||||
GSR_VIDEO_CODEC_AV1,
|
||||
GSR_VIDEO_CODEC_AV1_HDR,
|
||||
GSR_VIDEO_CODEC_AV1_10BIT,
|
||||
GSR_VIDEO_CODEC_VP8,
|
||||
GSR_VIDEO_CODEC_VP9,
|
||||
GSR_VIDEO_CODEC_H264_VULKAN,
|
||||
GSR_VIDEO_CODEC_HEVC_VULKAN,
|
||||
} gsr_video_codec;
|
||||
|
||||
typedef enum {
|
||||
GSR_AUDIO_CODEC_AAC,
|
||||
GSR_AUDIO_CODEC_OPUS,
|
||||
GSR_AUDIO_CODEC_FLAC,
|
||||
} gsr_audio_codec;
|
||||
|
||||
typedef enum {
|
||||
GSR_PIXEL_FORMAT_YUV420,
|
||||
GSR_PIXEL_FORMAT_YUV444,
|
||||
} gsr_pixel_format;
|
||||
|
||||
typedef enum {
|
||||
GSR_FRAMERATE_MODE_CONSTANT,
|
||||
GSR_FRAMERATE_MODE_VARIABLE,
|
||||
GSR_FRAMERATE_MODE_CONTENT,
|
||||
} gsr_framerate_mode;
|
||||
|
||||
typedef enum {
|
||||
GSR_BITRATE_MODE_QP,
|
||||
GSR_BITRATE_MODE_VBR,
|
||||
GSR_BITRATE_MODE_CBR,
|
||||
} gsr_bitrate_mode;
|
||||
|
||||
typedef enum {
|
||||
GSR_TUNE_PERFORMANCE,
|
||||
GSR_TUNE_QUALITY,
|
||||
} gsr_tune;
|
||||
|
||||
typedef enum {
|
||||
GSR_VIDEO_ENCODER_HW_GPU,
|
||||
GSR_VIDEO_ENCODER_HW_CPU,
|
||||
} gsr_video_encoder_hardware;
|
||||
|
||||
typedef enum {
|
||||
GSR_COLOR_RANGE_LIMITED,
|
||||
GSR_COLOR_RANGE_FULL,
|
||||
} gsr_color_range;
|
||||
|
||||
typedef enum {
|
||||
GSR_COLOR_DEPTH_8_BITS,
|
||||
GSR_COLOR_DEPTH_10_BITS,
|
||||
} gsr_color_depth;
|
||||
|
||||
typedef enum {
|
||||
GSR_REPLAY_STORAGE_RAM,
|
||||
GSR_REPLAY_STORAGE_DISK,
|
||||
} gsr_replay_storage;
|
||||
|
||||
bool video_codec_is_hdr(gsr_video_codec video_codec);
|
||||
gsr_video_codec hdr_video_codec_to_sdr_video_codec(gsr_video_codec video_codec);
|
||||
gsr_color_depth video_codec_to_bit_depth(gsr_video_codec video_codec);
|
||||
const char* video_codec_to_string(gsr_video_codec video_codec);
|
||||
bool video_codec_is_av1(gsr_video_codec video_codec);
|
||||
bool video_codec_is_vulkan(gsr_video_codec video_codec);
|
||||
const char* audio_codec_get_name(gsr_audio_codec audio_codec);
|
||||
|
||||
#endif /* GSR_DEFS_H */
|
||||
|
||||
@@ -98,7 +98,7 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_TEXTURE_EXTERNAL_OES 0x8D65
|
||||
#define GL_RED 0x1903
|
||||
#define GL_GREEN 0x1904
|
||||
#define GL_BLUE 0x1905
|
||||
#define GL_BLUE 0x1905
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
|
||||
#define GL_RG 0x8227
|
||||
@@ -111,6 +111,7 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_R16 0x822A
|
||||
#define GL_RG16 0x822C
|
||||
#define GL_RGB16 0x8054
|
||||
#define GL_RGBA32F 0x8814
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
@@ -132,6 +133,18 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DEBUG_OUTPUT 0x92E0
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_READ_ONLY 0x88B8
|
||||
#define GL_WRITE_ONLY 0x88B9
|
||||
#define GL_READ_WRITE 0x88BA
|
||||
#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS 0x90EB
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_CLAMP_TO_BORDER 0x812D
|
||||
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
||||
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
|
||||
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
|
||||
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
@@ -141,6 +154,7 @@ typedef void(*__GLXextFuncPtr)(void);
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_COMPUTE_SHADER 0x91B9
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
|
||||
@@ -155,6 +169,13 @@ typedef void (*GLDEBUGPROC)(unsigned int source, unsigned int type, unsigned int
|
||||
typedef int (*FUNC_eglQueryDisplayAttribEXT)(EGLDisplay dpy, int32_t attribute, intptr_t *value);
|
||||
typedef const char* (*FUNC_eglQueryDeviceStringEXT)(void *device, int32_t name);
|
||||
typedef int (*FUNC_eglQueryDmaBufModifiersEXT)(EGLDisplay dpy, int32_t format, int32_t max_modifiers, uint64_t *modifiers, int *external_only, int32_t *num_modifiers);
|
||||
typedef void (*FUNC_glCreateMemoryObjectsEXT)(int n, unsigned int *memoryObjects);
|
||||
typedef void (*FUNC_glImportMemoryFdEXT)(unsigned int memory, uint64_t size, unsigned int handleType, int fd);
|
||||
typedef unsigned char (*FUNC_glIsMemoryObjectEXT)(unsigned int memoryObject);
|
||||
typedef void (*FUNC_glTexStorageMem2DEXT)(unsigned int target, int levels, unsigned int internalFormat, int width, int height, unsigned int memory, uint64_t offset);
|
||||
typedef void (*FUNC_glBufferStorageMemEXT)(unsigned int target, ssize_t size, unsigned int memory, uint64_t offset);
|
||||
typedef void (*FUNC_glNamedBufferStorageMemEXT)(unsigned int buffer, ssize_t size, unsigned int memory, uint64_t offset);
|
||||
typedef void (*FUNC_glMemoryObjectParameterivEXT)(unsigned int memoryObject, unsigned int pname, const int *params);
|
||||
|
||||
typedef enum {
|
||||
GSR_GL_CONTEXT_TYPE_EGL,
|
||||
@@ -205,6 +226,13 @@ struct gsr_egl {
|
||||
FUNC_eglQueryDisplayAttribEXT eglQueryDisplayAttribEXT;
|
||||
FUNC_eglQueryDeviceStringEXT eglQueryDeviceStringEXT;
|
||||
FUNC_eglQueryDmaBufModifiersEXT eglQueryDmaBufModifiersEXT;
|
||||
FUNC_glCreateMemoryObjectsEXT glCreateMemoryObjectsEXT;
|
||||
FUNC_glImportMemoryFdEXT glImportMemoryFdEXT;
|
||||
FUNC_glIsMemoryObjectEXT glIsMemoryObjectEXT;
|
||||
FUNC_glTexStorageMem2DEXT glTexStorageMem2DEXT;
|
||||
FUNC_glBufferStorageMemEXT glBufferStorageMemEXT;
|
||||
FUNC_glNamedBufferStorageMemEXT glNamedBufferStorageMemEXT;
|
||||
FUNC_glMemoryObjectParameterivEXT glMemoryObjectParameterivEXT;
|
||||
|
||||
__GLXextFuncPtr (*glXGetProcAddress)(const unsigned char *procName);
|
||||
GLXFBConfig* (*glXChooseFBConfig)(Display *dpy, int screen, const int *attribList, int *nitems);
|
||||
@@ -228,15 +256,21 @@ struct gsr_egl {
|
||||
void (*glClearColor)(float red, float green, float blue, float alpha);
|
||||
void (*glGenTextures)(int n, unsigned int *textures);
|
||||
void (*glDeleteTextures)(int n, const unsigned int *texture);
|
||||
void (*glActiveTexture)(unsigned int texture);
|
||||
void (*glBindTexture)(unsigned int target, unsigned int texture);
|
||||
void (*glBindImageTexture)(unsigned int unit, unsigned int texture, int level, unsigned char layered, int layer, unsigned int access, unsigned int format);
|
||||
void (*glTexParameteri)(unsigned int target, unsigned int pname, int param);
|
||||
void (*glTexParameteriv)(unsigned int target, unsigned int pname, const int *params);
|
||||
void (*glTexParameterfv)(unsigned int target, unsigned int pname, const float *params);
|
||||
void (*glGetTexLevelParameteriv)(unsigned int target, int level, unsigned int pname, int *params);
|
||||
void (*glTexImage2D)(unsigned int target, int level, int internalFormat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels);
|
||||
void (*glTexSubImage2D)(unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned format, unsigned type, const void *pixels);
|
||||
void (*glGetTexImage)(unsigned int target, int level, unsigned int format, unsigned int type, void *pixels);
|
||||
void (*glGenFramebuffers)(int n, unsigned int *framebuffers);
|
||||
void (*glBindFramebuffer)(unsigned int target, unsigned int framebuffer);
|
||||
void (*glDeleteFramebuffers)(int n, const unsigned int *framebuffers);
|
||||
void (*glDispatchCompute)(unsigned int num_groups_x, unsigned int num_groups_y, unsigned int num_groups_z);
|
||||
void (*glMemoryBarrier)(unsigned int barriers);
|
||||
void (*glViewport)(int x, int y, int width, int height);
|
||||
void (*glFramebufferTexture2D)(unsigned int target, unsigned int attachment, unsigned int textarget, unsigned int texture, int level);
|
||||
void (*glDrawBuffers)(int n, const unsigned int *bufs);
|
||||
@@ -269,14 +303,20 @@ struct gsr_egl {
|
||||
void (*glEnable)(unsigned int cap);
|
||||
void (*glDisable)(unsigned int cap);
|
||||
void (*glBlendFunc)(unsigned int sfactor, unsigned int dfactor);
|
||||
void (*glPixelStorei)(unsigned int pname, int param);
|
||||
int (*glGetUniformLocation)(unsigned int program, const char *name);
|
||||
void (*glUniform1f)(int location, float v0);
|
||||
void (*glUniform2f)(int location, float v0, float v1);
|
||||
void (*glUniform1i)(int location, int v0);
|
||||
void (*glUniform2i)(int location, int v0, int v1);
|
||||
void (*glUniformMatrix2fv)(int location, int count, unsigned char transpose, const float *value);
|
||||
void (*glDebugMessageCallback)(GLDEBUGPROC callback, const void *userParam);
|
||||
void (*glScissor)(int x, int y, int width, int height);
|
||||
void (*glCreateBuffers)(int n, unsigned int *buffers);
|
||||
void (*glReadPixels)(int x, int y, int width, int height, unsigned int format, unsigned int type, void *pixels);
|
||||
void* (*glMapBuffer)(unsigned int target, unsigned int access);
|
||||
unsigned char (*glUnmapBuffer)(unsigned int target);
|
||||
void (*glGetIntegerv)(unsigned int pname, int *params);
|
||||
};
|
||||
|
||||
bool gsr_egl_load(gsr_egl *self, gsr_window *window, bool is_monitor_capture, bool enable_debug);
|
||||
|
||||
43
include/encoder/encoder.h
Normal file
43
include/encoder/encoder.h
Normal file
@@ -0,0 +1,43 @@
|
||||
#ifndef GSR_ENCODER_H
|
||||
#define GSR_ENCODER_H
|
||||
|
||||
#include "../replay_buffer/replay_buffer.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <pthread.h>
|
||||
|
||||
#define GSR_MAX_RECORDING_DESTINATIONS 128
|
||||
|
||||
typedef struct AVCodecContext AVCodecContext;
|
||||
typedef struct AVFormatContext AVFormatContext;
|
||||
typedef struct AVStream AVStream;
|
||||
|
||||
typedef struct {
|
||||
size_t id;
|
||||
AVCodecContext *codec_context;
|
||||
AVFormatContext *format_context;
|
||||
AVStream *stream;
|
||||
int64_t start_pts;
|
||||
bool has_received_keyframe;
|
||||
} gsr_encoder_recording_destination;
|
||||
|
||||
typedef struct {
|
||||
gsr_replay_buffer *replay_buffer;
|
||||
pthread_mutex_t file_write_mutex;
|
||||
bool mutex_created;
|
||||
|
||||
gsr_encoder_recording_destination recording_destinations[GSR_MAX_RECORDING_DESTINATIONS];
|
||||
size_t num_recording_destinations;
|
||||
size_t recording_destination_id_counter;
|
||||
} gsr_encoder;
|
||||
|
||||
bool gsr_encoder_init(gsr_encoder *self, gsr_replay_storage replay_storage, size_t replay_buffer_num_packets, double replay_buffer_time, const char *replay_directory);
|
||||
void gsr_encoder_deinit(gsr_encoder *self);
|
||||
|
||||
void gsr_encoder_receive_packets(gsr_encoder *self, AVCodecContext *codec_context, int64_t pts, int stream_index);
|
||||
/* Returns the id to the recording destination, or -1 on error */
|
||||
size_t gsr_encoder_add_recording_destination(gsr_encoder *self, AVCodecContext *codec_context, AVFormatContext *format_context, AVStream *stream, int64_t start_pts);
|
||||
bool gsr_encoder_remove_recording_destination(gsr_encoder *self, size_t id);
|
||||
|
||||
#endif /* GSR_ENCODER_H */
|
||||
@@ -4,24 +4,27 @@
|
||||
#include "../../color_conversion.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
#define GSR_MAX_RECORDING_DESTINATIONS 128
|
||||
|
||||
typedef struct gsr_video_encoder gsr_video_encoder;
|
||||
typedef struct AVCodecContext AVCodecContext;
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
struct gsr_video_encoder {
|
||||
bool (*start)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
|
||||
void (*destroy)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
|
||||
void (*copy_textures_to_frame)(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion); /* Can be NULL */
|
||||
/* |textures| should be able to fit 2 elements */
|
||||
void (*get_textures)(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
|
||||
void (*destroy)(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
|
||||
|
||||
void *priv;
|
||||
bool started;
|
||||
};
|
||||
|
||||
/* Set |replay_buffer_time_seconds| and |fps| to 0 to disable replay buffer */
|
||||
bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame);
|
||||
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
|
||||
void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion);
|
||||
void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color);
|
||||
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context);
|
||||
|
||||
#endif /* GSR_ENCODER_VIDEO_H */
|
||||
|
||||
@@ -11,7 +11,8 @@ typedef enum {
|
||||
} gsr_image_format;
|
||||
|
||||
typedef enum {
|
||||
GSR_IMAGE_WRITER_SOURCE_OPENGL
|
||||
GSR_IMAGE_WRITER_SOURCE_OPENGL,
|
||||
GSR_IMAGE_WRITER_SOURCE_MEMORY
|
||||
} gsr_image_writer_source;
|
||||
|
||||
typedef struct {
|
||||
@@ -20,9 +21,12 @@ typedef struct {
|
||||
int width;
|
||||
int height;
|
||||
unsigned int texture;
|
||||
const void *memory; /* Reference */
|
||||
} gsr_image_writer;
|
||||
|
||||
bool gsr_image_writer_init(gsr_image_writer *self, gsr_image_writer_source source, gsr_egl *egl, int width, int height);
|
||||
bool gsr_image_writer_init_opengl(gsr_image_writer *self, gsr_egl *egl, int width, int height);
|
||||
/* |memory| is taken as a reference. The data is expected to be in rgba8 format (8 bit rgba) */
|
||||
bool gsr_image_writer_init_memory(gsr_image_writer *self, const void *memory, int width, int height);
|
||||
void gsr_image_writer_deinit(gsr_image_writer *self);
|
||||
|
||||
/* Quality is between 1 and 100 where 100 is the max quality. Quality doesn't apply to lossless formats */
|
||||
|
||||
@@ -80,6 +80,7 @@ typedef struct {
|
||||
|
||||
struct pw_proxy *metadata_proxy;
|
||||
struct spa_hook metadata_listener;
|
||||
struct spa_hook metadata_proxy_listener;
|
||||
char default_output_device_name[128];
|
||||
char default_input_device_name[128];
|
||||
|
||||
|
||||
54
include/replay_buffer/replay_buffer.h
Normal file
54
include/replay_buffer/replay_buffer.h
Normal file
@@ -0,0 +1,54 @@
|
||||
#ifndef GSR_REPLAY_BUFFER_H
|
||||
#define GSR_REPLAY_BUFFER_H
|
||||
|
||||
#include "../defs.h"
|
||||
#include <pthread.h>
|
||||
#include <stdbool.h>
|
||||
#include <libavcodec/packet.h>
|
||||
|
||||
typedef struct gsr_replay_buffer gsr_replay_buffer;
|
||||
|
||||
typedef struct {
|
||||
size_t packet_index;
|
||||
size_t file_index;
|
||||
} gsr_replay_buffer_iterator;
|
||||
|
||||
struct gsr_replay_buffer {
|
||||
void (*destroy)(gsr_replay_buffer *self);
|
||||
bool (*append)(gsr_replay_buffer *self, const AVPacket *av_packet, double timestamp);
|
||||
void (*clear)(gsr_replay_buffer *self);
|
||||
AVPacket* (*iterator_get_packet)(gsr_replay_buffer *self, gsr_replay_buffer_iterator iterator);
|
||||
/* The returned data should be free'd with free */
|
||||
uint8_t* (*iterator_get_packet_data)(gsr_replay_buffer *self, gsr_replay_buffer_iterator iterator);
|
||||
/* The clone has to be destroyed before the replay buffer it clones is destroyed */
|
||||
gsr_replay_buffer* (*clone)(gsr_replay_buffer *self);
|
||||
/* Returns {0, 0} if replay buffer is empty */
|
||||
gsr_replay_buffer_iterator (*find_packet_index_by_time_passed)(gsr_replay_buffer *self, int seconds);
|
||||
/* Returns {-1, 0} if not found */
|
||||
gsr_replay_buffer_iterator (*find_keyframe)(gsr_replay_buffer *self, gsr_replay_buffer_iterator start_iterator, int stream_index, bool invert_stream_index);
|
||||
bool (*iterator_next)(gsr_replay_buffer *self, gsr_replay_buffer_iterator *iterator);
|
||||
|
||||
pthread_mutex_t mutex;
|
||||
bool mutex_initialized;
|
||||
gsr_replay_buffer *original_replay_buffer;
|
||||
};
|
||||
|
||||
gsr_replay_buffer* gsr_replay_buffer_create(gsr_replay_storage replay_storage, const char *replay_directory, double replay_buffer_time, size_t replay_buffer_num_packets);
|
||||
void gsr_replay_buffer_destroy(gsr_replay_buffer *self);
|
||||
|
||||
void gsr_replay_buffer_lock(gsr_replay_buffer *self);
|
||||
void gsr_replay_buffer_unlock(gsr_replay_buffer *self);
|
||||
bool gsr_replay_buffer_append(gsr_replay_buffer *self, const AVPacket *av_packet, double timestamp);
|
||||
void gsr_replay_buffer_clear(gsr_replay_buffer *self);
|
||||
AVPacket* gsr_replay_buffer_iterator_get_packet(gsr_replay_buffer *self, gsr_replay_buffer_iterator iterator);
|
||||
/* The returned data should be free'd with free */
|
||||
uint8_t* gsr_replay_buffer_iterator_get_packet_data(gsr_replay_buffer *self, gsr_replay_buffer_iterator iterator);
|
||||
/* The clone has to be destroyed before the replay buffer it clones is destroyed */
|
||||
gsr_replay_buffer* gsr_replay_buffer_clone(gsr_replay_buffer *self);
|
||||
/* Returns {0, 0} if replay buffer is empty */
|
||||
gsr_replay_buffer_iterator gsr_replay_buffer_find_packet_index_by_time_passed(gsr_replay_buffer *self, int seconds);
|
||||
/* Returns {-1, 0} if not found */
|
||||
gsr_replay_buffer_iterator gsr_replay_buffer_find_keyframe(gsr_replay_buffer *self, gsr_replay_buffer_iterator start_iterator, int stream_index, bool invert_stream_index);
|
||||
bool gsr_replay_buffer_iterator_next(gsr_replay_buffer *self, gsr_replay_buffer_iterator *iterator);
|
||||
|
||||
#endif /* GSR_REPLAY_BUFFER_H */
|
||||
44
include/replay_buffer/replay_buffer_disk.h
Normal file
44
include/replay_buffer/replay_buffer_disk.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#ifndef GSR_REPLAY_BUFFER_DISK_H
|
||||
#define GSR_REPLAY_BUFFER_DISK_H
|
||||
|
||||
#include "replay_buffer.h"
|
||||
#include <limits.h>
|
||||
|
||||
#define GSR_REPLAY_BUFFER_CAPACITY_NUM_FILES 1024
|
||||
|
||||
typedef struct {
|
||||
AVPacket packet;
|
||||
size_t data_index;
|
||||
double timestamp;
|
||||
} gsr_av_packet_disk;
|
||||
|
||||
typedef struct {
|
||||
size_t id;
|
||||
double start_timestamp;
|
||||
double end_timestamp;
|
||||
int ref_counter;
|
||||
int fd;
|
||||
|
||||
gsr_av_packet_disk *packets;
|
||||
size_t capacity_num_packets;
|
||||
size_t num_packets;
|
||||
} gsr_replay_buffer_file;
|
||||
|
||||
typedef struct {
|
||||
gsr_replay_buffer replay_buffer;
|
||||
double replay_buffer_time;
|
||||
|
||||
size_t storage_counter;
|
||||
size_t storage_num_bytes_written;
|
||||
int storage_fd;
|
||||
gsr_replay_buffer_file *files[GSR_REPLAY_BUFFER_CAPACITY_NUM_FILES]; // GSR_REPLAY_BUFFER_CAPACITY_NUM_FILES * REPLAY_BUFFER_FILE_SIZE_BYTES = 256gb, should be enough for everybody
|
||||
size_t num_files;
|
||||
|
||||
char replay_directory[PATH_MAX];
|
||||
|
||||
bool owns_directory;
|
||||
} gsr_replay_buffer_disk;
|
||||
|
||||
gsr_replay_buffer* gsr_replay_buffer_disk_create(const char *replay_directory, double replay_buffer_time);
|
||||
|
||||
#endif /* GSR_REPLAY_BUFFER_DISK_H */
|
||||
22
include/replay_buffer/replay_buffer_ram.h
Normal file
22
include/replay_buffer/replay_buffer_ram.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#ifndef GSR_REPLAY_BUFFER_RAM_H
|
||||
#define GSR_REPLAY_BUFFER_RAM_H
|
||||
|
||||
#include "replay_buffer.h"
|
||||
|
||||
typedef struct {
|
||||
AVPacket packet;
|
||||
int ref_counter;
|
||||
double timestamp;
|
||||
} gsr_av_packet_ram;
|
||||
|
||||
typedef struct {
|
||||
gsr_replay_buffer replay_buffer;
|
||||
gsr_av_packet_ram **packets;
|
||||
size_t capacity_num_packets;
|
||||
size_t num_packets;
|
||||
size_t index;
|
||||
} gsr_replay_buffer_ram;
|
||||
|
||||
gsr_replay_buffer* gsr_replay_buffer_ram_create(size_t replay_buffer_num_packets);
|
||||
|
||||
#endif /* GSR_REPLAY_BUFFER_RAM_H */
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef GSR_SHADER_H
|
||||
#define GSR_SHADER_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef struct gsr_egl gsr_egl;
|
||||
|
||||
typedef struct {
|
||||
@@ -9,11 +11,13 @@ typedef struct {
|
||||
} gsr_shader;
|
||||
|
||||
/* |vertex_shader| or |fragment_shader| may be NULL */
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader);
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader, const char *compute_shader);
|
||||
void gsr_shader_deinit(gsr_shader *self);
|
||||
|
||||
int gsr_shader_bind_attribute_location(gsr_shader *self, const char *attribute, int location);
|
||||
void gsr_shader_use(gsr_shader *self);
|
||||
void gsr_shader_use_none(gsr_shader *self);
|
||||
|
||||
void gsr_shader_enable_debug_output(bool enable);
|
||||
|
||||
#endif /* GSR_SHADER_H */
|
||||
|
||||
@@ -15,7 +15,7 @@ typedef struct AVFrame AVFrame;
|
||||
typedef struct {
|
||||
const char *name;
|
||||
int name_len;
|
||||
vec2i pos;
|
||||
vec2i pos; /* This is 0, 0 on wayland. Use |drm_monitor_get_display_server_data| to get the position */
|
||||
vec2i size;
|
||||
uint32_t connector_id; /* Only on x11 and drm */
|
||||
gsr_monitor_rotation rotation; /* Only on x11 and wayland */
|
||||
@@ -43,15 +43,13 @@ typedef void (*active_monitor_callback)(const gsr_monitor *monitor, void *userda
|
||||
void for_each_active_monitor_output_x11_not_cached(Display *display, active_monitor_callback callback, void *userdata);
|
||||
void for_each_active_monitor_output(const gsr_window *window, const char *card_path, gsr_connection_type connection_type, active_monitor_callback callback, void *userdata);
|
||||
bool get_monitor_by_name(const gsr_egl *egl, gsr_connection_type connection_type, const char *name, gsr_monitor *monitor);
|
||||
gsr_monitor_rotation drm_monitor_get_display_server_rotation(const gsr_window *window, const gsr_monitor *monitor);
|
||||
bool drm_monitor_get_display_server_data(const gsr_window *window, const gsr_monitor *monitor, gsr_monitor_rotation *monitor_rotation, vec2i *monitor_position);
|
||||
|
||||
int get_connector_type_by_name(const char *name);
|
||||
drm_connector_type_count* drm_connector_types_get_index(drm_connector_type_count *type_counts, int *num_type_counts, int connector_type);
|
||||
uint32_t monitor_identifier_from_type_and_count(int monitor_type_index, int monitor_type_count);
|
||||
|
||||
bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info);
|
||||
bool version_greater_than(int major, int minor, int patch, int other_major, int other_minor, int other_patch);
|
||||
bool gl_driver_version_greater_than(const gsr_gpu_info *gpu_info, int major, int minor, int patch);
|
||||
|
||||
bool try_card_has_valid_plane(const char *card_path);
|
||||
/* |output| should be at least 128 bytes in size */
|
||||
@@ -64,9 +62,9 @@ int create_directory_recursive(char *path);
|
||||
/* |img_attr| needs to be at least 44 in size */
|
||||
void setup_dma_buf_attrs(intptr_t *img_attr, uint32_t format, uint32_t width, uint32_t height, const int *fds, const uint32_t *offsets, const uint32_t *pitches, const uint64_t *modifiers, int num_planes, bool use_modifier);
|
||||
bool video_codec_context_is_vaapi(AVCodecContext *video_codec_context);
|
||||
bool vaapi_copy_drm_planes_to_video_surface(AVCodecContext *video_codec_context, AVFrame *video_frame, vec2i source_pos, vec2i source_size, vec2i dest_pos, vec2i dest_size, uint32_t format, vec2i size, const int *fds, const uint32_t *offsets, const uint32_t *pitches, const uint64_t *modifiers, int num_planes);
|
||||
bool vaapi_copy_egl_image_to_video_surface(gsr_egl *egl, EGLImage image, vec2i source_pos, vec2i source_size, vec2i dest_pos, vec2i dest_size, AVCodecContext *video_codec_context, AVFrame *video_frame);
|
||||
|
||||
vec2i scale_keep_aspect_ratio(vec2i from, vec2i to);
|
||||
|
||||
unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format, int filter);
|
||||
|
||||
#endif /* GSR_UTILS_H */
|
||||
|
||||
@@ -387,6 +387,7 @@ void cleanup_socket(gsr_kms_client *self, bool kill_server) {
|
||||
|
||||
if(kill_server && self->kms_server_pid > 0) {
|
||||
kill(self->kms_server_pid, SIGKILL);
|
||||
// TODO:
|
||||
//int status;
|
||||
//waitpid(self->kms_server_pid, &status, 0);
|
||||
self->kms_server_pid = -1;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
#include <stdlib.h>
|
||||
#include <locale.h>
|
||||
|
||||
#include <unistd.h>
|
||||
#include <limits.h>
|
||||
@@ -25,7 +26,6 @@
|
||||
|
||||
typedef struct {
|
||||
int drmfd;
|
||||
drmModePlaneResPtr planes;
|
||||
} gsr_drm;
|
||||
|
||||
typedef struct {
|
||||
@@ -208,7 +208,7 @@ static uint32_t plane_get_properties(int drmfd, uint32_t plane_id, int *x, int *
|
||||
return property_mask;
|
||||
}
|
||||
|
||||
/* Returns 0 if not found */
|
||||
/* Returns NULL if not found */
|
||||
static const connector_crtc_pair* get_connector_pair_by_crtc_id(const connector_to_crtc_map *c2crtc_map, uint32_t crtc_id) {
|
||||
for(int i = 0; i < c2crtc_map->num_maps; ++i) {
|
||||
if(c2crtc_map->maps[i].crtc_id == crtc_id)
|
||||
@@ -289,21 +289,31 @@ static int drm_prime_handles_to_fds(gsr_drm *drm, drmModeFB2Ptr drmfb, int *fb_f
|
||||
return GSR_KMS_MAX_DMA_BUFS;
|
||||
}
|
||||
|
||||
static int kms_get_fb(gsr_drm *drm, gsr_kms_response *response, connector_to_crtc_map *c2crtc_map) {
|
||||
static int kms_get_fb(gsr_drm *drm, gsr_kms_response *response) {
|
||||
int result = -1;
|
||||
|
||||
response->result = KMS_RESULT_OK;
|
||||
response->err_msg[0] = '\0';
|
||||
response->num_items = 0;
|
||||
|
||||
for(uint32_t i = 0; i < drm->planes->count_planes && response->num_items < GSR_KMS_MAX_ITEMS; ++i) {
|
||||
connector_to_crtc_map c2crtc_map;
|
||||
c2crtc_map.num_maps = 0;
|
||||
map_crtc_to_connector_ids(drm, &c2crtc_map);
|
||||
|
||||
drmModePlaneResPtr planes = drmModeGetPlaneResources(drm->drmfd);
|
||||
if(!planes) {
|
||||
fprintf(stderr, "kms server error: failed to get plane resources, error: %s\n", strerror(errno));
|
||||
goto done;
|
||||
}
|
||||
|
||||
for(uint32_t i = 0; i < planes->count_planes && response->num_items < GSR_KMS_MAX_ITEMS; ++i) {
|
||||
drmModePlanePtr plane = NULL;
|
||||
drmModeFB2Ptr drmfb = NULL;
|
||||
|
||||
plane = drmModeGetPlane(drm->drmfd, drm->planes->planes[i]);
|
||||
plane = drmModeGetPlane(drm->drmfd, planes->planes[i]);
|
||||
if(!plane) {
|
||||
response->result = KMS_RESULT_FAILED_TO_GET_PLANE;
|
||||
snprintf(response->err_msg, sizeof(response->err_msg), "failed to get drm plane with id %u, error: %s\n", drm->planes->planes[i], strerror(errno));
|
||||
snprintf(response->err_msg, sizeof(response->err_msg), "failed to get drm plane with id %u, error: %s\n", planes->planes[i], strerror(errno));
|
||||
fprintf(stderr, "kms server error: %s\n", response->err_msg);
|
||||
goto next;
|
||||
}
|
||||
@@ -346,7 +356,7 @@ static int kms_get_fb(gsr_drm *drm, gsr_kms_response *response, connector_to_crt
|
||||
|
||||
const int item_index = response->num_items;
|
||||
|
||||
const connector_crtc_pair *crtc_pair = get_connector_pair_by_crtc_id(c2crtc_map, plane->crtc_id);
|
||||
const connector_crtc_pair *crtc_pair = get_connector_pair_by_crtc_id(&c2crtc_map, plane->crtc_id);
|
||||
if(crtc_pair && crtc_pair->hdr_metadata_blob_id) {
|
||||
response->items[item_index].has_hdr_metadata = get_hdr_metadata(drm->drmfd, crtc_pair->hdr_metadata_blob_id, &response->items[item_index].hdr_metadata);
|
||||
} else {
|
||||
@@ -389,6 +399,11 @@ static int kms_get_fb(gsr_drm *drm, gsr_kms_response *response, connector_to_crt
|
||||
drmModeFreePlane(plane);
|
||||
}
|
||||
|
||||
done:
|
||||
|
||||
if(planes)
|
||||
drmModeFreePlaneResources(planes);
|
||||
|
||||
if(response->num_items > 0)
|
||||
response->result = KMS_RESULT_OK;
|
||||
|
||||
@@ -419,87 +434,13 @@ static double clock_get_monotonic_seconds(void) {
|
||||
return (double)ts.tv_sec + (double)ts.tv_nsec * 0.000000001;
|
||||
}
|
||||
|
||||
// static bool readlink_realpath(const char *filepath, char *buffer) {
|
||||
// char symlinked_path[PATH_MAX];
|
||||
// ssize_t bytes_written = readlink(filepath, symlinked_path, sizeof(symlinked_path) - 1);
|
||||
// if(bytes_written == -1 && errno == EINVAL) {
|
||||
// /* Not a symlink */
|
||||
// snprintf(symlinked_path, sizeof(symlinked_path), "%s", filepath);
|
||||
// } else if(bytes_written == -1) {
|
||||
// return false;
|
||||
// } else {
|
||||
// symlinked_path[bytes_written] = '\0';
|
||||
// }
|
||||
|
||||
// if(!realpath(symlinked_path, buffer))
|
||||
// return false;
|
||||
|
||||
// return true;
|
||||
// }
|
||||
|
||||
// static void file_get_directory(char *filepath) {
|
||||
// char *end = strrchr(filepath, '/');
|
||||
// if(end == NULL)
|
||||
// filepath[0] = '\0';
|
||||
// else
|
||||
// *end = '\0';
|
||||
// }
|
||||
|
||||
// static bool string_ends_with(const char *str, const char *ends_with) {
|
||||
// const int len = strlen(str);
|
||||
// const int ends_with_len = strlen(ends_with);
|
||||
// return len >= ends_with_len && memcmp(str + len - ends_with_len, ends_with, ends_with_len) == 0;
|
||||
// }
|
||||
|
||||
// This is not foolproof, but the assumption is that gsr-kms-server and gpu-screen-recorder are installed in the same directory
|
||||
// in a location that only the root user can write to (usually /usr/bin or /usr/local/bin) and if the client runs from that location
|
||||
// and is called gpu-screen-recorder then gsr-kms-server can only be used by a malicious program if the malicious program
|
||||
// had root access, to modify that program install directory.
|
||||
// static bool is_remote_peer_program_gpu_screen_recorder(int socket_fd) {
|
||||
// // TODO: Use SO_PEERPIDFD on kernel >= 6.5 to avoid a race condition in the /proc/<pid> check
|
||||
// struct ucred cred;
|
||||
// socklen_t ucred_len = sizeof(cred);
|
||||
// if(getsockopt(socket_fd, SOL_SOCKET, SO_PEERCRED, &cred, &ucred_len) == -1) {
|
||||
// fprintf(stderr, "kms server error: failed to get peer credentials, error: %s\n", strerror(errno));
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// char self_directory[PATH_MAX];
|
||||
// if(!readlink_realpath("/proc/self/exe", self_directory)) {
|
||||
// fprintf(stderr, "kms server error: failed to resolve /proc/self/exe\n");
|
||||
// return false;
|
||||
// }
|
||||
// file_get_directory(self_directory);
|
||||
|
||||
// char peer_directory[PATH_MAX];
|
||||
// char peer_exe_path[PATH_MAX];
|
||||
// snprintf(peer_exe_path, sizeof(peer_exe_path), "/proc/%d/exe", (int)cred.pid);
|
||||
// if(!readlink_realpath(peer_exe_path, peer_directory)) {
|
||||
// fprintf(stderr, "kms server error: failed to resolve /proc/self/exe\n");
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// if(!string_ends_with(peer_directory, "/gpu-screen-recorder")) {
|
||||
// fprintf(stderr, "kms server error: only gpu-screen-recorder can use gsr-kms-server. client program location is %s\n", peer_directory);
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// file_get_directory(peer_directory);
|
||||
|
||||
// if(strcmp(self_directory, peer_directory) != 0) {
|
||||
// fprintf(stderr, "kms server error: the client program is in directory %s but only programs in %s can run gsr-kms-server\n", peer_directory, self_directory);
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// return true;
|
||||
// }
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
setlocale(LC_ALL, "C"); // Sigh... stupid C
|
||||
|
||||
int res = 0;
|
||||
int socket_fd = 0;
|
||||
gsr_drm drm;
|
||||
drm.drmfd = 0;
|
||||
drm.planes = NULL;
|
||||
|
||||
if(argc != 3) {
|
||||
fprintf(stderr, "usage: gsr-kms-server <domain_socket_path> <card_path>\n");
|
||||
@@ -532,17 +473,6 @@ int main(int argc, char **argv) {
|
||||
fprintf(stderr, "kms server warning: drmSetClientCap DRM_CLIENT_CAP_ATOMIC failed, error: %s. The wrong monitor may be captured as a result\n", strerror(errno));
|
||||
}
|
||||
|
||||
drm.planes = drmModeGetPlaneResources(drm.drmfd);
|
||||
if(!drm.planes) {
|
||||
fprintf(stderr, "kms server error: failed to get plane resources, error: %s\n", strerror(errno));
|
||||
res = 2;
|
||||
goto done;
|
||||
}
|
||||
|
||||
connector_to_crtc_map c2crtc_map;
|
||||
c2crtc_map.num_maps = 0;
|
||||
map_crtc_to_connector_ids(&drm, &c2crtc_map);
|
||||
|
||||
fprintf(stderr, "kms server info: connecting to the client\n");
|
||||
bool connected = false;
|
||||
const double connect_timeout_sec = 5.0;
|
||||
@@ -577,11 +507,6 @@ int main(int argc, char **argv) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
// if(!is_remote_peer_program_gpu_screen_recorder(socket_fd)) {
|
||||
// res = 3;
|
||||
// goto done;
|
||||
// }
|
||||
|
||||
for(;;) {
|
||||
gsr_kms_request request;
|
||||
request.version = 0;
|
||||
@@ -642,7 +567,7 @@ int main(int argc, char **argv) {
|
||||
response.version = GSR_KMS_PROTOCOL_VERSION;
|
||||
response.num_items = 0;
|
||||
|
||||
if(kms_get_fb(&drm, &response, &c2crtc_map) == 0) {
|
||||
if(kms_get_fb(&drm, &response) == 0) {
|
||||
if(send_msg_to_client(socket_fd, &response) == -1)
|
||||
fprintf(stderr, "kms server error: failed to respond to client KMS_REQUEST_TYPE_GET_KMS request\n");
|
||||
} else {
|
||||
@@ -681,8 +606,6 @@ int main(int argc, char **argv) {
|
||||
}
|
||||
|
||||
done:
|
||||
if(drm.planes)
|
||||
drmModeFreePlaneResources(drm.planes);
|
||||
if(drm.drmfd > 0)
|
||||
close(drm.drmfd);
|
||||
if(socket_fd > 0)
|
||||
|
||||
23
meson.build
23
meson.build
@@ -1,4 +1,4 @@
|
||||
project('gpu-screen-recorder', ['c', 'cpp'], version : '5.2.0', default_options : ['warning_level=2'])
|
||||
project('gpu-screen-recorder', ['c', 'cpp'], version : '5.5.2', default_options : ['warning_level=2'])
|
||||
|
||||
add_project_arguments('-Wshadow', language : ['c', 'cpp'])
|
||||
if get_option('buildtype') == 'debug'
|
||||
@@ -12,7 +12,9 @@ src = [
|
||||
'src/capture/capture.c',
|
||||
'src/capture/nvfbc.c',
|
||||
'src/capture/xcomposite.c',
|
||||
'src/capture/ximage.c',
|
||||
'src/capture/kms.c',
|
||||
'src/encoder/encoder.c',
|
||||
'src/encoder/video/video.c',
|
||||
'src/encoder/video/nvenc.c',
|
||||
'src/encoder/video/vaapi.c',
|
||||
@@ -22,8 +24,11 @@ src = [
|
||||
'src/codec_query/vaapi.c',
|
||||
'src/codec_query/vulkan.c',
|
||||
'src/window/window.c',
|
||||
'src/window/window_x11.c',
|
||||
'src/window/window_wayland.c',
|
||||
'src/window/x11.c',
|
||||
'src/window/wayland.c',
|
||||
'src/replay_buffer/replay_buffer.c',
|
||||
'src/replay_buffer/replay_buffer_ram.c',
|
||||
'src/replay_buffer/replay_buffer_disk.c',
|
||||
'src/egl.c',
|
||||
'src/cuda.c',
|
||||
'src/xnvctrl.c',
|
||||
@@ -36,10 +41,15 @@ src = [
|
||||
'src/cursor.c',
|
||||
'src/damage.c',
|
||||
'src/image_writer.c',
|
||||
'src/args_parser.c',
|
||||
'src/defs.c',
|
||||
'src/sound.cpp',
|
||||
'src/main.cpp',
|
||||
]
|
||||
|
||||
subdir('protocol')
|
||||
src += protocol_src
|
||||
|
||||
dep = [
|
||||
dependency('threads'),
|
||||
dependency('libavcodec'),
|
||||
@@ -66,10 +76,9 @@ uses_pipewire = false
|
||||
if get_option('portal') == true
|
||||
src += [
|
||||
'src/capture/portal.c',
|
||||
'src/dbus.c',
|
||||
'dbus/client/dbus_client.c',
|
||||
'src/pipewire_video.c',
|
||||
]
|
||||
dep += dependency('dbus-1')
|
||||
add_project_arguments('-DGSR_PORTAL', language : ['c', 'cpp'])
|
||||
uses_pipewire = true
|
||||
endif
|
||||
@@ -94,6 +103,10 @@ add_project_arguments('-DGSR_VERSION="' + meson.project_version() + '"', languag
|
||||
executable('gsr-kms-server', 'kms/server/kms_server.c', dependencies : dependency('libdrm'), c_args : '-fstack-protector-all', install : true)
|
||||
executable('gpu-screen-recorder', src, dependencies : dep, install : true)
|
||||
|
||||
if get_option('portal') == true
|
||||
executable('gsr-dbus-server', ['dbus/server/dbus_server.c', 'dbus/dbus_impl.c'], dependencies : dependency('dbus-1'), install : true)
|
||||
endif
|
||||
|
||||
if get_option('systemd') == true
|
||||
install_data(files('extra/gpu-screen-recorder.service'), install_dir : 'lib/systemd/user')
|
||||
endif
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
option('systemd', type : 'boolean', value : true, description : 'Install systemd service file')
|
||||
option('capabilities', type : 'boolean', value : true, description : 'Set binary admin capability on gsr-kms-server binary to remove password prompt when recording monitor (without desktop portal option) on amd/intel or nvidia wayland')
|
||||
option('capabilities', type : 'boolean', value : true, description : 'Set binary admin capability on gsr-kms-server binary to remove password prompt when recording monitor (without desktop portal option) on amd/intel or nvidia wayland. Also sets nice capability on gpu-screen-recorder to allow it to run as a high priority graphics process for better performance')
|
||||
option('nvidia_suspend_fix', type : 'boolean', value : true, description : 'Install nvidia modprobe config file to tell nvidia driver to preserve video memory on suspend. This is a workaround for an nvidia driver bug that breaks cuda (and gpu screen recorder) on suspend')
|
||||
option('portal', type : 'boolean', value : true, description : 'Build with support for xdg desktop portal ScreenCast capture (wayland only) (-w portal option)')
|
||||
option('app_audio', type : 'boolean', value : true, description : 'Build with support for recording a single audio source (-aa option). Requires pipewire')
|
||||
option('portal', type : 'boolean', value : true, description : 'Build with support for xdg desktop portal ScreenCast capture (wayland only) (-w portal option). Requires pipewire')
|
||||
option('app_audio', type : 'boolean', value : true, description : 'Build with support for recording a single audio source (-a app: option). Requires pipewire')
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[package]
|
||||
name = "gpu-screen-recorder"
|
||||
type = "executable"
|
||||
version = "5.2.0"
|
||||
version = "5.5.2"
|
||||
platforms = ["posix"]
|
||||
|
||||
[config]
|
||||
@@ -33,4 +33,4 @@ wayland-client = ">=1"
|
||||
dbus-1 = ">=1"
|
||||
libpipewire-0.3 = ">=1"
|
||||
libspa-0.2 = ">=0"
|
||||
#vulkan = ">=1"
|
||||
vulkan = ">=1"
|
||||
|
||||
25
protocol/meson.build
Normal file
25
protocol/meson.build
Normal file
@@ -0,0 +1,25 @@
|
||||
wayland_scanner = dependency('wayland-scanner', native: true)
|
||||
wayland_scanner_path = wayland_scanner.get_variable(pkgconfig: 'wayland_scanner')
|
||||
wayland_scanner_prog = find_program(wayland_scanner_path, native: true)
|
||||
|
||||
wayland_scanner_code = generator(
|
||||
wayland_scanner_prog,
|
||||
output: '@BASENAME@-protocol.c',
|
||||
arguments: ['private-code', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
wayland_scanner_client = generator(
|
||||
wayland_scanner_prog,
|
||||
output: '@BASENAME@-client-protocol.h',
|
||||
arguments: ['client-header', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
protocols = [
|
||||
'xdg-output-unstable-v1.xml',
|
||||
]
|
||||
|
||||
protocol_src = []
|
||||
foreach xml : protocols
|
||||
protocol_src += wayland_scanner_code.process(xml)
|
||||
protocol_src += wayland_scanner_client.process(xml)
|
||||
endforeach
|
||||
222
protocol/xdg-output-unstable-v1.xml
Normal file
222
protocol/xdg-output-unstable-v1.xml
Normal file
@@ -0,0 +1,222 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="xdg_output_unstable_v1">
|
||||
|
||||
<copyright>
|
||||
Copyright © 2017 Red Hat Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice (including the next
|
||||
paragraph) shall be included in all copies or substantial portions of the
|
||||
Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<description summary="Protocol to describe output regions">
|
||||
This protocol aims at describing outputs in a way which is more in line
|
||||
with the concept of an output on desktop oriented systems.
|
||||
|
||||
Some information are more specific to the concept of an output for
|
||||
a desktop oriented system and may not make sense in other applications,
|
||||
such as IVI systems for example.
|
||||
|
||||
Typically, the global compositor space on a desktop system is made of
|
||||
a contiguous or overlapping set of rectangular regions.
|
||||
|
||||
The logical_position and logical_size events defined in this protocol
|
||||
might provide information identical to their counterparts already
|
||||
available from wl_output, in which case the information provided by this
|
||||
protocol should be preferred to their equivalent in wl_output. The goal is
|
||||
to move the desktop specific concepts (such as output location within the
|
||||
global compositor space, etc.) out of the core wl_output protocol.
|
||||
|
||||
Warning! The protocol described in this file is experimental and
|
||||
backward incompatible changes may be made. Backward compatible
|
||||
changes may be added together with the corresponding interface
|
||||
version bump.
|
||||
Backward incompatible changes are done by bumping the version
|
||||
number in the protocol and interface names and resetting the
|
||||
interface version. Once the protocol is to be declared stable,
|
||||
the 'z' prefix and the version number in the protocol and
|
||||
interface names are removed and the interface version number is
|
||||
reset.
|
||||
</description>
|
||||
|
||||
<interface name="zxdg_output_manager_v1" version="3">
|
||||
<description summary="manage xdg_output objects">
|
||||
A global factory interface for xdg_output objects.
|
||||
</description>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the xdg_output_manager object">
|
||||
Using this request a client can tell the server that it is not
|
||||
going to use the xdg_output_manager object anymore.
|
||||
|
||||
Any objects already created through this instance are not affected.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<request name="get_xdg_output">
|
||||
<description summary="create an xdg output from a wl_output">
|
||||
This creates a new xdg_output object for the given wl_output.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zxdg_output_v1"/>
|
||||
<arg name="output" type="object" interface="wl_output"/>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zxdg_output_v1" version="3">
|
||||
<description summary="compositor logical output region">
|
||||
An xdg_output describes part of the compositor geometry.
|
||||
|
||||
This typically corresponds to a monitor that displays part of the
|
||||
compositor space.
|
||||
|
||||
For objects version 3 onwards, after all xdg_output properties have been
|
||||
sent (when the object is created and when properties are updated), a
|
||||
wl_output.done event is sent. This allows changes to the output
|
||||
properties to be seen as atomic, even if they happen via multiple events.
|
||||
</description>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the xdg_output object">
|
||||
Using this request a client can tell the server that it is not
|
||||
going to use the xdg_output object anymore.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="logical_position">
|
||||
<description summary="position of the output within the global compositor space">
|
||||
The position event describes the location of the wl_output within
|
||||
the global compositor space.
|
||||
|
||||
The logical_position event is sent after creating an xdg_output
|
||||
(see xdg_output_manager.get_xdg_output) and whenever the location
|
||||
of the output changes within the global compositor space.
|
||||
</description>
|
||||
<arg name="x" type="int"
|
||||
summary="x position within the global compositor space"/>
|
||||
<arg name="y" type="int"
|
||||
summary="y position within the global compositor space"/>
|
||||
</event>
|
||||
|
||||
<event name="logical_size">
|
||||
<description summary="size of the output in the global compositor space">
|
||||
The logical_size event describes the size of the output in the
|
||||
global compositor space.
|
||||
|
||||
Most regular Wayland clients should not pay attention to the
|
||||
logical size and would rather rely on xdg_shell interfaces.
|
||||
|
||||
Some clients such as Xwayland, however, need this to configure
|
||||
their surfaces in the global compositor space as the compositor
|
||||
may apply a different scale from what is advertised by the output
|
||||
scaling property (to achieve fractional scaling, for example).
|
||||
|
||||
For example, for a wl_output mode 3840×2160 and a scale factor 2:
|
||||
|
||||
- A compositor not scaling the monitor viewport in its compositing space
|
||||
will advertise a logical size of 3840×2160,
|
||||
|
||||
- A compositor scaling the monitor viewport with scale factor 2 will
|
||||
advertise a logical size of 1920×1080,
|
||||
|
||||
- A compositor scaling the monitor viewport using a fractional scale of
|
||||
1.5 will advertise a logical size of 2560×1440.
|
||||
|
||||
For example, for a wl_output mode 1920×1080 and a 90 degree rotation,
|
||||
the compositor will advertise a logical size of 1080x1920.
|
||||
|
||||
The logical_size event is sent after creating an xdg_output
|
||||
(see xdg_output_manager.get_xdg_output) and whenever the logical
|
||||
size of the output changes, either as a result of a change in the
|
||||
applied scale or because of a change in the corresponding output
|
||||
mode(see wl_output.mode) or transform (see wl_output.transform).
|
||||
</description>
|
||||
<arg name="width" type="int"
|
||||
summary="width in global compositor space"/>
|
||||
<arg name="height" type="int"
|
||||
summary="height in global compositor space"/>
|
||||
</event>
|
||||
|
||||
<event name="done">
|
||||
<description summary="all information about the output have been sent">
|
||||
This event is sent after all other properties of an xdg_output
|
||||
have been sent.
|
||||
|
||||
This allows changes to the xdg_output properties to be seen as
|
||||
atomic, even if they happen via multiple events.
|
||||
|
||||
For objects version 3 onwards, this event is deprecated. Compositors
|
||||
are not required to send it anymore and must send wl_output.done
|
||||
instead.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<event name="name" since="2">
|
||||
<description summary="name of this output">
|
||||
Many compositors will assign names to their outputs, show them to the
|
||||
user, allow them to be configured by name, etc. The client may wish to
|
||||
know this name as well to offer the user similar behaviors.
|
||||
|
||||
The naming convention is compositor defined, but limited to
|
||||
alphanumeric characters and dashes (-). Each name is unique among all
|
||||
wl_output globals, but if a wl_output global is destroyed the same name
|
||||
may be reused later. The names will also remain consistent across
|
||||
sessions with the same hardware and software configuration.
|
||||
|
||||
Examples of names include 'HDMI-A-1', 'WL-1', 'X11-1', etc. However, do
|
||||
not assume that the name is a reflection of an underlying DRM
|
||||
connector, X11 connection, etc.
|
||||
|
||||
The name event is sent after creating an xdg_output (see
|
||||
xdg_output_manager.get_xdg_output). This event is only sent once per
|
||||
xdg_output, and the name does not change over the lifetime of the
|
||||
wl_output global.
|
||||
|
||||
This event is deprecated, instead clients should use wl_output.name.
|
||||
Compositors must still support this event.
|
||||
</description>
|
||||
<arg name="name" type="string" summary="output name"/>
|
||||
</event>
|
||||
|
||||
<event name="description" since="2">
|
||||
<description summary="human-readable description of this output">
|
||||
Many compositors can produce human-readable descriptions of their
|
||||
outputs. The client may wish to know this description as well, to
|
||||
communicate the user for various purposes.
|
||||
|
||||
The description is a UTF-8 string with no convention defined for its
|
||||
contents. Examples might include 'Foocorp 11" Display' or 'Virtual X11
|
||||
output via :1'.
|
||||
|
||||
The description event is sent after creating an xdg_output (see
|
||||
xdg_output_manager.get_xdg_output) and whenever the description
|
||||
changes. The description is optional, and may not be sent at all.
|
||||
|
||||
For objects of version 2 and lower, this event is only sent once per
|
||||
xdg_output, and the description does not change over the lifetime of
|
||||
the wl_output global.
|
||||
|
||||
This event is deprecated, instead clients should use
|
||||
wl_output.description. Compositors must still support this event.
|
||||
</description>
|
||||
<arg name="description" type="string" summary="output description"/>
|
||||
</event>
|
||||
|
||||
</interface>
|
||||
</protocol>
|
||||
@@ -3,4 +3,4 @@
|
||||
window=$(xdotool selectwindow)
|
||||
window_name=$(xdotool getwindowname "$window" || xdotool getwindowclassname "$window" || echo "Game")
|
||||
window_name="$(echo "$window_name" | tr '/\\' '_')"
|
||||
gpu-screen-recorder -w "$window" -f 60 -c mkv -a default_output -r 60 -o "$HOME/Videos/Replays/$window_name"
|
||||
gpu-screen-recorder -w "$window" -f 60 -c mkv -a default_output -bm cbr -q 40000 -r 60 -o "$HOME/Videos/Replays/$window_name"
|
||||
|
||||
@@ -3,4 +3,4 @@
|
||||
pidof -q gpu-screen-recorder && exit 0
|
||||
video_path="$HOME/Videos"
|
||||
mkdir -p "$video_path"
|
||||
gpu-screen-recorder -w screen -f 60 -a default_output -c mkv -r 30 -o "$video_path"
|
||||
gpu-screen-recorder -w screen -f 60 -a default_output -c mkv -bm cbr -q 40000 -r 30 -o "$video_path"
|
||||
|
||||
924
src/args_parser.c
Normal file
924
src/args_parser.c
Normal file
@@ -0,0 +1,924 @@
|
||||
#include "../include/args_parser.h"
|
||||
#include "../include/defs.h"
|
||||
#include "../include/egl.h"
|
||||
#include "../include/window/window.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <inttypes.h>
|
||||
#include <limits.h>
|
||||
#include <assert.h>
|
||||
#include <libgen.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#ifndef GSR_VERSION
|
||||
#define GSR_VERSION "unknown"
|
||||
#endif
|
||||
|
||||
static const ArgEnum video_codec_enums[] = {
|
||||
{ .name = "auto", .value = GSR_VIDEO_CODEC_AUTO },
|
||||
{ .name = "h264", .value = GSR_VIDEO_CODEC_H264 },
|
||||
{ .name = "h265", .value = GSR_VIDEO_CODEC_HEVC },
|
||||
{ .name = "hevc", .value = GSR_VIDEO_CODEC_HEVC },
|
||||
{ .name = "hevc_hdr", .value = GSR_VIDEO_CODEC_HEVC_HDR },
|
||||
{ .name = "hevc_10bit", .value = GSR_VIDEO_CODEC_HEVC_10BIT },
|
||||
{ .name = "av1", .value = GSR_VIDEO_CODEC_AV1 },
|
||||
{ .name = "av1_hdr", .value = GSR_VIDEO_CODEC_AV1_HDR },
|
||||
{ .name = "av1_10bit", .value = GSR_VIDEO_CODEC_AV1_10BIT },
|
||||
{ .name = "vp8", .value = GSR_VIDEO_CODEC_VP8 },
|
||||
{ .name = "vp9", .value = GSR_VIDEO_CODEC_VP9 },
|
||||
};
|
||||
|
||||
static const ArgEnum audio_codec_enums[] = {
|
||||
{ .name = "opus", .value = GSR_AUDIO_CODEC_OPUS },
|
||||
{ .name = "aac", .value = GSR_AUDIO_CODEC_AAC },
|
||||
{ .name = "flac", .value = GSR_AUDIO_CODEC_FLAC },
|
||||
};
|
||||
|
||||
static const ArgEnum video_encoder_enums[] = {
|
||||
{ .name = "gpu", .value = GSR_VIDEO_ENCODER_HW_GPU },
|
||||
{ .name = "cpu", .value = GSR_VIDEO_ENCODER_HW_CPU },
|
||||
};
|
||||
|
||||
static const ArgEnum pixel_format_enums[] = {
|
||||
{ .name = "yuv420", .value = GSR_PIXEL_FORMAT_YUV420 },
|
||||
{ .name = "yuv444", .value = GSR_PIXEL_FORMAT_YUV444 },
|
||||
};
|
||||
|
||||
static const ArgEnum framerate_mode_enums[] = {
|
||||
{ .name = "vfr", .value = GSR_FRAMERATE_MODE_VARIABLE },
|
||||
{ .name = "cfr", .value = GSR_FRAMERATE_MODE_CONSTANT },
|
||||
{ .name = "content", .value = GSR_FRAMERATE_MODE_CONTENT },
|
||||
};
|
||||
|
||||
static const ArgEnum bitrate_mode_enums[] = {
|
||||
{ .name = "auto", .value = GSR_BITRATE_MODE_AUTO },
|
||||
{ .name = "qp", .value = GSR_BITRATE_MODE_QP },
|
||||
{ .name = "cbr", .value = GSR_BITRATE_MODE_CBR },
|
||||
{ .name = "vbr", .value = GSR_BITRATE_MODE_VBR },
|
||||
};
|
||||
|
||||
static const ArgEnum color_range_enums[] = {
|
||||
{ .name = "limited", .value = GSR_COLOR_RANGE_LIMITED },
|
||||
{ .name = "full", .value = GSR_COLOR_RANGE_FULL },
|
||||
};
|
||||
|
||||
static const ArgEnum tune_enums[] = {
|
||||
{ .name = "performance", .value = GSR_TUNE_PERFORMANCE },
|
||||
{ .name = "quality", .value = GSR_TUNE_QUALITY },
|
||||
};
|
||||
|
||||
static const ArgEnum replay_storage_enums[] = {
|
||||
{ .name = "ram", .value = GSR_REPLAY_STORAGE_RAM },
|
||||
{ .name = "disk", .value = GSR_REPLAY_STORAGE_DISK },
|
||||
};
|
||||
|
||||
static void arg_deinit(Arg *arg) {
|
||||
if(arg->values) {
|
||||
free(arg->values);
|
||||
arg->values = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool arg_append_value(Arg *arg, const char *value) {
|
||||
if(arg->num_values + 1 >= arg->capacity_num_values) {
|
||||
const int new_capacity_num_values = arg->capacity_num_values == 0 ? 4 : arg->capacity_num_values*2;
|
||||
void *new_data = realloc(arg->values, new_capacity_num_values * sizeof(const char*));
|
||||
if(!new_data)
|
||||
return false;
|
||||
|
||||
arg->values = new_data;
|
||||
arg->capacity_num_values = new_capacity_num_values;
|
||||
}
|
||||
|
||||
arg->values[arg->num_values] = value;
|
||||
++arg->num_values;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool arg_get_enum_value_by_name(const Arg *arg, const char *name, int *enum_value) {
|
||||
assert(arg->type == ARG_TYPE_ENUM);
|
||||
assert(arg->enum_values);
|
||||
for(int i = 0; i < arg->num_enum_values; ++i) {
|
||||
if(strcmp(arg->enum_values[i].name, name) == 0) {
|
||||
*enum_value = arg->enum_values[i].value;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void arg_print_expected_enum_names(const Arg *arg) {
|
||||
assert(arg->type == ARG_TYPE_ENUM);
|
||||
assert(arg->enum_values);
|
||||
for(int i = 0; i < arg->num_enum_values; ++i) {
|
||||
if(i > 0) {
|
||||
if(i == arg->num_enum_values -1)
|
||||
fprintf(stderr, " or ");
|
||||
else
|
||||
fprintf(stderr, ", ");
|
||||
}
|
||||
fprintf(stderr, "'%s'", arg->enum_values[i].name);
|
||||
}
|
||||
}
|
||||
|
||||
static Arg* args_get_by_key(Arg *args, int num_args, const char *key) {
|
||||
for(int i = 0; i < num_args; ++i) {
|
||||
if(strcmp(args[i].key, key) == 0)
|
||||
return &args[i];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static const char* args_get_value_by_key(Arg *args, int num_args, const char *key) {
|
||||
for(int i = 0; i < num_args; ++i) {
|
||||
if(strcmp(args[i].key, key) == 0) {
|
||||
if(args[i].num_values == 0)
|
||||
return NULL;
|
||||
else
|
||||
return args[i].values[0];
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool args_get_boolean_by_key(Arg *args, int num_args, const char *key, bool default_value) {
|
||||
Arg *arg = args_get_by_key(args, num_args, key);
|
||||
assert(arg);
|
||||
if(arg->num_values == 0) {
|
||||
return default_value;
|
||||
} else {
|
||||
assert(arg->type == ARG_TYPE_BOOLEAN);
|
||||
return arg->typed_value.boolean;
|
||||
}
|
||||
}
|
||||
|
||||
static int args_get_enum_by_key(Arg *args, int num_args, const char *key, int default_value) {
|
||||
Arg *arg = args_get_by_key(args, num_args, key);
|
||||
assert(arg);
|
||||
if(arg->num_values == 0) {
|
||||
return default_value;
|
||||
} else {
|
||||
assert(arg->type == ARG_TYPE_ENUM);
|
||||
return arg->typed_value.enum_value;
|
||||
}
|
||||
}
|
||||
|
||||
static int64_t args_get_i64_by_key(Arg *args, int num_args, const char *key, int64_t default_value) {
|
||||
Arg *arg = args_get_by_key(args, num_args, key);
|
||||
assert(arg);
|
||||
if(arg->num_values == 0) {
|
||||
return default_value;
|
||||
} else {
|
||||
assert(arg->type == ARG_TYPE_I64);
|
||||
return arg->typed_value.i64_value;
|
||||
}
|
||||
}
|
||||
|
||||
static double args_get_double_by_key(Arg *args, int num_args, const char *key, double default_value) {
|
||||
Arg *arg = args_get_by_key(args, num_args, key);
|
||||
assert(arg);
|
||||
if(arg->num_values == 0) {
|
||||
return default_value;
|
||||
} else {
|
||||
assert(arg->type == ARG_TYPE_DOUBLE);
|
||||
return arg->typed_value.d_value;
|
||||
}
|
||||
}
|
||||
|
||||
static void usage_header() {
|
||||
const bool inside_flatpak = getenv("FLATPAK_ID") != NULL;
|
||||
const char *program_name = inside_flatpak ? "flatpak run --command=gpu-screen-recorder com.dec05eba.gpu_screen_recorder" : "gpu-screen-recorder";
|
||||
printf("usage: %s -w <window_id|monitor|focused|portal|region> [-c <container_format>] [-s WxH] [-region WxH+X+Y] [-f <fps>] [-a <audio_input>] [-q <quality>] [-r <replay_buffer_size_sec>] [-replay-storage ram|disk] [-restart-replay-on-save yes|no] [-k h264|hevc|av1|vp8|vp9|hevc_hdr|av1_hdr|hevc_10bit|av1_10bit] [-ac aac|opus|flac] [-ab <bitrate>] [-oc yes|no] [-fm cfr|vfr|content] [-bm auto|qp|vbr|cbr] [-cr limited|full] [-tune performance|quality] [-df yes|no] [-sc <script_path>] [-cursor yes|no] [-keyint <value>] [-restore-portal-session yes|no] [-portal-session-token-filepath filepath] [-encoder gpu|cpu] [-o <output_file>] [-ro <output_directory>] [--list-capture-options [card_path]] [--list-audio-devices] [--list-application-audio] [-v yes|no] [-gl-debug yes|no] [--version] [-h|--help]\n", program_name);
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
// TODO: Update with portal info
|
||||
static void usage_full() {
|
||||
const bool inside_flatpak = getenv("FLATPAK_ID") != NULL;
|
||||
const char *program_name = inside_flatpak ? "flatpak run --command=gpu-screen-recorder com.dec05eba.gpu_screen_recorder" : "gpu-screen-recorder";
|
||||
usage_header();
|
||||
printf("\n");
|
||||
printf("OPTIONS:\n");
|
||||
printf(" -w Window id to record, a display (monitor name), \"screen\", \"screen-direct\", \"focused\", \"portal\" or \"region\".\n");
|
||||
printf(" If this is \"portal\" then xdg desktop screencast portal with PipeWire will be used. Portal option is only available on Wayland.\n");
|
||||
printf(" If you select to save the session (token) in the desktop portal capture popup then the session will be saved for the next time you use \"portal\",\n");
|
||||
printf(" but the session will be ignored unless you run GPU Screen Recorder with the '-restore-portal-session yes' option.\n");
|
||||
printf(" If this is \"region\" then the region specified by the -region option is recorded.\n");
|
||||
printf(" If this is \"screen\" then the first monitor found is recorded.\n");
|
||||
printf(" \"screen-direct\" can only be used on Nvidia X11, to allow recording without breaking VRR (G-SYNC). This also records all of your monitors.\n");
|
||||
printf(" Using this \"screen-direct\" option is not recommended unless you use VRR (G-SYNC) as there are Nvidia driver issues that can cause your system or games to freeze/crash.\n");
|
||||
printf(" The \"screen-direct\" option is not needed on AMD, Intel nor Nvidia on Wayland as VRR works properly in those cases.\n");
|
||||
printf(" Run GPU Screen Recorder with the --list-capture-options option to list valid values for this option.\n");
|
||||
printf("\n");
|
||||
printf(" -c Container format for output file, for example mp4, or flv. Only required if no output file is specified or if recording in replay buffer mode.\n");
|
||||
printf(" If an output file is specified and -c is not used then the container format is determined from the output filename extension.\n");
|
||||
printf(" Only containers that support h264, hevc, av1, vp8 or vp9 are supported, which means that only mp4, mkv, flv, webm (and some others) are supported.\n");
|
||||
printf("\n");
|
||||
printf(" -s The output resolution limit of the video in the format WxH, for example 1920x1080. If this is 0x0 then the original resolution is used. Optional, except when -w is \"focused\".\n");
|
||||
printf(" Note: the captured content is scaled to this size. The output resolution might not be exactly as specified by this option. The original aspect ratio is respected so the resolution will match that.\n");
|
||||
printf(" The video encoder might also need to add padding, which will result in black bars on the sides of the video. This is especially an issue on AMD.\n");
|
||||
printf("\n");
|
||||
printf(" -region\n");
|
||||
printf(" The region to capture, only to be used with -w region. This is in format WxH+X+Y, which is compatible with tools such as slop (X11) and slurp (kde plasma, wlroots and hyprland).\n");
|
||||
printf(" The region can be inside any monitor. If width and height are 0 (for example 0x0+500+500) then the entire monitor that the region is inside in will be recorded.\n");
|
||||
printf(" Note: currently the region can't span multiple monitors.\n");
|
||||
printf("\n");
|
||||
printf(" -f Frame rate to record at. Recording will only capture frames at this target frame rate.\n");
|
||||
printf(" For constant frame rate mode this option is the frame rate every frame will be captured at and if the capture frame rate is below this target frame rate then the frames will be duplicated.\n");
|
||||
printf(" For variable frame rate mode this option is the max frame rate and if the capture frame rate is below this target frame rate then frames will not be duplicated.\n");
|
||||
printf(" Content frame rate is similar to variable frame rate mode, except the frame rate will match the frame rate of the captured content when possible, but not capturing above the frame rate set in this -f option.\n");
|
||||
printf(" Optional, set to 60 by default.\n");
|
||||
printf("\n");
|
||||
printf(" -a Audio device or application to record from (pulse audio device). Can be specified multiple times. Each time this is specified a new audio track is added for the specified audio device or application.\n");
|
||||
printf(" The audio device can also be \"default_output\" in which case the default output device is used, or \"default_input\" in which case the default input device is used.\n");
|
||||
printf(" Multiple audio sources can be merged into one audio track by using \"|\" as a separator into one -a argument, for example: -a \"default_output|default_input\".\n");
|
||||
printf(" The audio name can also be prefixed with \"device:\", for example: -a \"device:default_output\".\n");
|
||||
printf(" To record audio from an application then prefix the audio name with \"app:\", for example: -a \"app:Brave\". The application name is case-insensitive.\n");
|
||||
printf(" To record audio from all applications except the provided ones prefix the audio name with \"app-inverse:\", for example: -a \"app-inverse:Brave\".\n");
|
||||
printf(" \"app:\" and \"app-inverse:\" can't be mixed in one audio track.\n");
|
||||
printf(" One audio track can contain both audio devices and application audio, for example: -a \"default_output|device:alsa_output.pci-0000_00_1b.0.analog-stereo.monitor|app:Brave\".\n");
|
||||
printf(" Recording application audio is only possible when the sound server on the system is PipeWire.\n");
|
||||
printf(" If the audio name is an empty string then the argument is ignored.\n");
|
||||
printf(" Optional, no audio track is added by default.\n");
|
||||
printf(" Run GPU Screen Recorder with the --list-audio-devices option to list valid audio device names.\n");
|
||||
printf(" Run GPU Screen Recorder with the --list-application-audio option to list valid application names. It's possible to use an application name that is not listed in --list-application-audio,\n");
|
||||
printf(" for example when trying to record audio from an application that hasn't started yet.\n");
|
||||
printf("\n");
|
||||
printf(" -q Video quality. Should be either 'medium', 'high', 'very_high' or 'ultra' when using '-bm qp' or '-bm vbr' options, and '-bm qp' is the default option used.\n");
|
||||
printf(" 'high' is the recommended option when live streaming or when you have a slower harddrive.\n");
|
||||
printf(" When using '-bm cbr' option then this is option is instead used to specify the video bitrate in kbps.\n");
|
||||
printf(" Optional when using '-bm qp' or '-bm vbr' options, set to 'very_high' be default.\n");
|
||||
printf(" Required when using '-bm cbr' option.\n");
|
||||
printf("\n");
|
||||
printf(" -r Replay buffer time in seconds. If this is set, then only the last seconds as set by this option will be stored\n");
|
||||
printf(" and the video will only be saved when the gpu-screen-recorder is closed. This feature is similar to Nvidia's instant replay feature This option has be between 5 and 1200.\n");
|
||||
printf(" Note that the video data is stored in RAM (unless -replay-storage disk is used), so don't use too long replay buffer time and use constant bitrate option (-bm cbr) to prevent RAM usage from going too high in busy scenes.\n");
|
||||
printf(" Optional, disabled by default.\n");
|
||||
printf("\n");
|
||||
printf(" -replay-storage\n");
|
||||
printf(" Specify where temporary replay is stored. Should be either 'ram' or 'disk'. If set to 'disk' then replay data is stored in temporary files in the same directory as -o.\n");
|
||||
printf(" Preferably avoid setting this to 'disk' unless -o is set to a HDD, as constant writes to a SSD can reduce the life-time of the SSD.\n");
|
||||
printf(" Optional, set to 'ram' by default.\n");
|
||||
printf("\n");
|
||||
printf(" -restart-replay-on-save\n");
|
||||
printf(" Restart replay on save. For example if this is set to 'no' and replay time (-r) is set to 60 seconds and a replay is saved once then the first replay video is 60 seconds long\n");
|
||||
printf(" and if a replay is saved 10 seconds later then the second replay video will also be 60 seconds long and contain 50 seconds of the previous video as well.\n");
|
||||
printf(" If this is set to 'yes' then after a replay is saved the replay buffer data is cleared and the second replay will start from that point onward.\n");
|
||||
printf(" The replay is only restarted when saving a full replay (SIGUSR1 signal)\n");
|
||||
printf(" Optional, set to 'no' by default.\n");
|
||||
printf("\n");
|
||||
printf(" -k Video codec to use. Should be either 'auto', 'h264', 'hevc', 'av1', 'vp8', 'vp9', 'hevc_hdr', 'av1_hdr', 'hevc_10bit' or 'av1_10bit'.\n");
|
||||
printf(" Optional, set to 'auto' by default which defaults to 'h264'. Forcefully set to 'h264' if the file container type is 'flv'.\n");
|
||||
printf(" 'hevc_hdr' and 'av1_hdr' option is not available on X11 nor when using the portal capture option.\n");
|
||||
printf(" 'hevc_10bit' and 'av1_10bit' options allow you to select 10 bit color depth which can reduce banding and improve quality in darker areas, but not all video players support 10 bit color depth\n");
|
||||
printf(" and if you upload the video to a website the website might reduce 10 bit to 8 bit.\n");
|
||||
printf(" Note that when using 'hevc_hdr' or 'av1_hdr' the color depth is also 10 bits.\n");
|
||||
printf("\n");
|
||||
printf(" -ac Audio codec to use. Should be either 'aac', 'opus' or 'flac'. Optional, set to 'opus' for .mp4/.mkv files, otherwise set to 'aac'.\n");
|
||||
printf(" 'opus' and 'flac' is only supported by .mp4/.mkv files. 'opus' is recommended for best performance and smallest audio size.\n");
|
||||
printf(" Flac audio codec is option is disable at the moment because of a temporary issue.\n");
|
||||
printf("\n");
|
||||
printf(" -ab Audio bitrate in kbps. If this is set to 0 then it's the same as if it's absent, in which case the bitrate is determined automatically depending on the audio codec.\n");
|
||||
printf(" Optional, by default the bitrate is 128kbps for opus and flac and 160kbps for aac.\n");
|
||||
printf("\n");
|
||||
printf(" -oc Overclock memory transfer rate to the maximum performance level. This only applies to NVIDIA on X11 and exists to overcome a bug in NVIDIA driver where performance level\n");
|
||||
printf(" is dropped when you record a game. Only needed if you are recording a game that is bottlenecked by GPU. The same issue exists on Wayland but overclocking is not possible on Wayland.\n");
|
||||
printf(" Works only if your have \"Coolbits\" set to \"12\" in NVIDIA X settings, see README for more information. Note! use at your own risk! Optional, disabled by default.\n");
|
||||
printf("\n");
|
||||
printf(" -fm Framerate mode. Should be either 'cfr' (constant frame rate), 'vfr' (variable frame rate) or 'content'. Optional, set to 'vfr' by default.\n");
|
||||
printf(" 'vfr' is recommended for recording for less issue with very high system load but some applications such as video editors may not support it properly.\n");
|
||||
printf(" 'content' is currently only supported on X11 or when using portal capture option. The 'content' option matches the recording frame rate to the captured content.\n");
|
||||
printf("\n");
|
||||
printf(" -bm Bitrate mode. Should be either 'auto', 'qp' (constant quality), 'vbr' (variable bitrate) or 'cbr' (constant bitrate). Optional, set to 'auto' by default which defaults to 'qp' on all devices\n");
|
||||
printf(" except steam deck that has broken drivers and doesn't support qp.\n");
|
||||
printf(" Note: 'vbr' option is not supported when using '-encoder cpu' option.\n");
|
||||
printf("\n");
|
||||
printf(" -cr Color range. Should be either 'limited' (aka mpeg) or 'full' (aka jpeg). Optional, set to 'limited' by default.\n");
|
||||
printf(" Limited color range means that colors are in range 16-235 (4112-60395 for hdr) while full color range means that colors are in range 0-255 (0-65535 for hdr).\n");
|
||||
printf(" Note that some buggy video players (such as vlc) are unable to correctly display videos in full color range and when upload the video to websites the website\n");
|
||||
printf(" might re-encoder the video to make the video limited color range.\n");
|
||||
printf("\n");
|
||||
printf(" -tune\n");
|
||||
printf(" Tune for performance or quality. Should be either 'performance' or 'quality'. At the moment this option only has an effect on Nvidia where setting this to quality\n");
|
||||
printf(" sets options such as preset, multipass and b frames. Optional, set to 'performance' by default.\n");
|
||||
printf("\n");
|
||||
printf(" -df Organise replays in folders based on the current date.\n");
|
||||
printf("\n");
|
||||
printf(" -sc Run a script on the saved video file (asynchronously). The first argument to the script is the filepath to the saved video file and the second argument is the recording type (either \"regular\" or \"replay\").\n");
|
||||
printf(" Not applicable for live streams.\n");
|
||||
printf("\n");
|
||||
printf(" -cursor\n");
|
||||
printf(" Record cursor. Optional, set to 'yes' by default.\n");
|
||||
printf("\n");
|
||||
printf(" -keyint\n");
|
||||
printf(" Specifies the keyframe interval in seconds, the max amount of time to wait to generate a keyframe. Keyframes can be generated more often than this.\n");
|
||||
printf(" This also affects seeking in the video and may affect how the replay video is cut. If this is set to 10 for example then you can only seek in 10-second chunks in the video.\n");
|
||||
printf(" Setting this to a higher value reduces the video file size if you are ok with the previously described downside. This option is expected to be a floating point number.\n");
|
||||
printf(" By default this value is set to 2.0.\n");
|
||||
printf("\n");
|
||||
printf(" -restore-portal-session\n");
|
||||
printf(" If GPU Screen Recorder should use the same capture option as the last time. Using this option removes the popup asking what you want to record the next time you record with '-w portal'\n");
|
||||
printf(" if you selected the option to save session (token) in the desktop portal screencast popup.\n");
|
||||
printf(" This option may not have any effect on your Wayland compositor and your systems desktop portal needs to support ScreenCast version 5 or later. Optional, set to 'no' by default.\n");
|
||||
printf("\n");
|
||||
printf(" -portal-session-token-filepath\n");
|
||||
printf(" This option is used together with -restore-portal-session option to specify the file path to save/restore the portal session token to/from.\n");
|
||||
printf(" This can be used to remember different portal capture options depending on different recording option (such as recording/replay).\n");
|
||||
printf(" Optional, set to \"$XDG_CONFIG_HOME/gpu-screen-recorder/restore_token\" by default ($XDG_CONFIG_HOME defaults to \"$HOME/.config\").\n");
|
||||
printf(" Note: the directory to the portal session token file is created automatically if it doesn't exist.\n");
|
||||
printf("\n");
|
||||
printf(" -encoder\n");
|
||||
printf(" Which device should be used for video encoding. Should either be 'gpu' or 'cpu'. 'cpu' option currently only work with h264 codec option (-k).\n");
|
||||
printf(" Optional, set to 'gpu' by default.\n");
|
||||
printf("\n");
|
||||
printf(" --info\n");
|
||||
printf(" List info about the system. Lists the following information (prints them to stdout and exits):\n");
|
||||
printf(" Supported video codecs (h264, h264_software, hevc, hevc_hdr, hevc_10bit, av1, av1_hdr, av1_10bit, vp8, vp9) and image codecs (jpeg, png) (if supported).\n");
|
||||
printf(" Supported capture options (window, focused, screen, monitors and portal, if supported by the system).\n");
|
||||
printf(" If opengl initialization fails then the program exits with 22, if no usable drm device is found then it exits with 23. On success it exits with 0.\n");
|
||||
printf("\n");
|
||||
printf(" --list-capture-options\n");
|
||||
printf(" List available capture options. Lists capture options in the following format (prints them to stdout and exits):\n");
|
||||
printf(" <option>\n");
|
||||
printf(" <monitor_name>|<resolution>\n");
|
||||
printf(" For example:\n");
|
||||
printf(" window\n");
|
||||
printf(" DP-1|1920x1080\n");
|
||||
printf(" The <option> and <monitor_name> is the name that can be passed to GPU Screen Recorder with the -w option.\n");
|
||||
printf(" --list-capture-options optionally accepts a card path (\"/dev/dri/cardN\") which can improve the performance of running this command.\n");
|
||||
printf("\n");
|
||||
printf(" --list-audio-devices\n");
|
||||
printf(" List audio devices. Lists audio devices in the following format (prints them to stdout and exits):\n");
|
||||
printf(" <audio_device_name>|<audio_device_name_in_human_readable_format>\n");
|
||||
printf(" For example:\n");
|
||||
printf(" bluez_input.88:C9:E8:66:A2:27|WH-1000XM4\n");
|
||||
printf(" alsa_output.pci-0000_0c_00.4.iec958-stereo|Monitor of Starship/Matisse HD Audio Controller Digital Stereo (IEC958)\n");
|
||||
printf(" The <audio_device_name> is the name that can be passed to GPU Screen Recorder with the -a option.\n");
|
||||
printf("\n");
|
||||
printf(" --list-application-audio\n");
|
||||
printf(" Lists applications that you can record from (prints them to stdout and exits), for example:\n");
|
||||
printf(" firefox\n");
|
||||
printf(" csgo\n");
|
||||
printf(" These names are the application audio names that can be passed to GPU Screen Recorder with the -a option.\n");
|
||||
printf("\n");
|
||||
printf(" --version\n");
|
||||
printf(" Print version (%s) and exit\n", GSR_VERSION);
|
||||
printf("\n");
|
||||
//fprintf(stderr, " -pixfmt The pixel format to use for the output video. yuv420 is the most common format and is best supported, but the color is compressed, so colors can look washed out and certain colors of text can look bad. Use yuv444 for no color compression, but the video may not work everywhere and it may not work with hardware video decoding. Optional, set to 'yuv420' by default\n");
|
||||
printf(" -o The output file path. If omitted then the encoded data is sent to stdout. Required in replay mode (when using -r).\n");
|
||||
printf(" In replay mode this has to be a directory instead of a file.\n");
|
||||
printf(" Note: the directory to the file is created automatically if it doesn't already exist.\n");
|
||||
printf("\n");
|
||||
printf(" -ro The output directory for regular recordings in replay/streaming mode. Required to start recording in replay/streaming mode.\n");
|
||||
printf(" Note: the directory to the file is created automatically if it doesn't already exist.\n");
|
||||
printf("\n");
|
||||
printf(" -v Prints fps and damage info once per second. Optional, set to 'yes' by default.\n");
|
||||
printf("\n");
|
||||
printf(" -gl-debug\n");
|
||||
printf(" Print opengl debug output. Optional, set to 'no' by default.\n");
|
||||
printf("\n");
|
||||
printf(" -h, --help\n");
|
||||
printf(" Show this help.\n");
|
||||
printf("\n");
|
||||
printf("NOTES:\n");
|
||||
printf(" Send signal SIGINT to gpu-screen-recorder (Ctrl+C, or pkill -SIGINT -f gpu-screen-recorder) to stop and save the recording. When in replay mode this stops recording without saving.\n");
|
||||
printf(" Send signal SIGUSR2 to gpu-screen-recorder (pkill -SIGUSR2 -f gpu-screen-recorder) to pause/unpause recording. Only applicable when recording (not streaming nor replay).\n");
|
||||
printf(" Send signal SIGUSR1 to gpu-screen-recorder (pkill -SIGUSR1 -f gpu-screen-recorder) to save a replay (when in replay mode).\n");
|
||||
printf(" Send signal SIGRTMIN+1 to gpu-screen-recorder (pkill -SIGRTMIN+1 -f gpu-screen-recorder) to save a replay of the last 10 seconds (when in replay mode).\n");
|
||||
printf(" Send signal SIGRTMIN+2 to gpu-screen-recorder (pkill -SIGRTMIN+2 -f gpu-screen-recorder) to save a replay of the last 30 seconds (when in replay mode).\n");
|
||||
printf(" Send signal SIGRTMIN+3 to gpu-screen-recorder (pkill -SIGRTMIN+3 -f gpu-screen-recorder) to save a replay of the last 60 seconds (when in replay mode).\n");
|
||||
printf(" Send signal SIGRTMIN+4 to gpu-screen-recorder (pkill -SIGRTMIN+4 -f gpu-screen-recorder) to save a replay of the last 5 minutes (when in replay mode).\n");
|
||||
printf(" Send signal SIGRTMIN+5 to gpu-screen-recorder (pkill -SIGRTMIN+5 -f gpu-screen-recorder) to save a replay of the last 10 minutes (when in replay mode).\n");
|
||||
printf(" Send signal SIGRTMIN+6 to gpu-screen-recorder (pkill -SIGRTMIN+6 -f gpu-screen-recorder) to save a replay of the last 30 minutes (when in replay mode).\n");
|
||||
printf(" Send signal SIGRTMIN to gpu-screen-recorder (pkill -SIGRTMIN -f gpu-screen-recorder) to start/stop recording a regular video when in replay/streaming mode.\n");
|
||||
printf("\n");
|
||||
printf("EXAMPLES:\n");
|
||||
printf(" %s -w screen -f 60 -a default_output -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -a default_input -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a \"default_output|default_input\" -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -c mkv -r 60 -o \"$HOME/Videos\"\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -c mkv -r 1800 -replay-storage disk -bm cbr -q 40000 -o \"$HOME/Videos\"\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -c mkv -sc script.sh -r 60 -o \"$HOME/Videos\"\n", program_name);
|
||||
printf(" %s -w portal -f 60 -a default_output -restore-portal-session yes -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a default_output -bm cbr -q 15000 -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a \"app:firefox|app:csgo\" -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a \"app-inverse:firefox|app-inverse:csgo\" -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -f 60 -a \"default_input|app-inverse:Brave\" -o video.mp4\n", program_name);
|
||||
printf(" %s -w screen -o image.jpg\n", program_name);
|
||||
printf(" %s -w screen -q medium -o image.jpg\n", program_name);
|
||||
printf(" %s -w region -region 640x480+100+100 -o video.mp4\n", program_name);
|
||||
printf(" %s -w region -region $(slop) -o video.mp4\n", program_name);
|
||||
printf(" %s -w region -region $(slurp -f \"%%wx%%h+%%x+%%y\") -o video.mp4\n", program_name);
|
||||
//fprintf(stderr, " gpu-screen-recorder -w screen -f 60 -q ultra -pixfmt yuv444 -o video.mp4\n");
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
static void usage() {
|
||||
usage_header();
|
||||
}
|
||||
|
||||
// TODO: Does this match all livestreaming cases?
|
||||
static bool is_livestream_path(const char *str) {
|
||||
const int len = strlen(str);
|
||||
if((len >= 7 && memcmp(str, "http://", 7) == 0) || (len >= 8 && memcmp(str, "https://", 8) == 0))
|
||||
return true;
|
||||
else if((len >= 7 && memcmp(str, "rtmp://", 7) == 0) || (len >= 8 && memcmp(str, "rtmps://", 8) == 0))
|
||||
return true;
|
||||
else if((len >= 7 && memcmp(str, "rtsp://", 7) == 0))
|
||||
return true;
|
||||
else if((len >= 6 && memcmp(str, "srt://", 6) == 0))
|
||||
return true;
|
||||
else if((len >= 6 && memcmp(str, "tcp://", 6) == 0))
|
||||
return true;
|
||||
else if((len >= 6 && memcmp(str, "udp://", 6) == 0))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool args_parser_set_values(args_parser *self) {
|
||||
self->video_encoder = (gsr_video_encoder_hardware)args_get_enum_by_key(self->args, NUM_ARGS, "-encoder", GSR_VIDEO_ENCODER_HW_GPU);
|
||||
self->pixel_format = (gsr_pixel_format)args_get_enum_by_key(self->args, NUM_ARGS, "-pixfmt", GSR_PIXEL_FORMAT_YUV420);
|
||||
self->framerate_mode = (gsr_framerate_mode)args_get_enum_by_key(self->args, NUM_ARGS, "-fm", GSR_FRAMERATE_MODE_VARIABLE);
|
||||
self->color_range = (gsr_color_range)args_get_enum_by_key(self->args, NUM_ARGS, "-cr", GSR_COLOR_RANGE_LIMITED);
|
||||
self->tune = (gsr_tune)args_get_enum_by_key(self->args, NUM_ARGS, "-tune", GSR_TUNE_PERFORMANCE);
|
||||
self->video_codec = (gsr_video_codec)args_get_enum_by_key(self->args, NUM_ARGS, "-k", GSR_VIDEO_CODEC_AUTO);
|
||||
self->audio_codec = (gsr_audio_codec)args_get_enum_by_key(self->args, NUM_ARGS, "-ac", GSR_AUDIO_CODEC_OPUS);
|
||||
self->bitrate_mode = (gsr_bitrate_mode)args_get_enum_by_key(self->args, NUM_ARGS, "-bm", GSR_BITRATE_MODE_AUTO);
|
||||
self->replay_storage = (gsr_replay_storage)args_get_enum_by_key(self->args, NUM_ARGS, "-replay-storage", GSR_REPLAY_STORAGE_RAM);
|
||||
|
||||
const char *window = args_get_value_by_key(self->args, NUM_ARGS, "-w");
|
||||
snprintf(self->window, sizeof(self->window), "%s", window);
|
||||
self->verbose = args_get_boolean_by_key(self->args, NUM_ARGS, "-v", true);
|
||||
self->gl_debug = args_get_boolean_by_key(self->args, NUM_ARGS, "-gl-debug", false);
|
||||
self->record_cursor = args_get_boolean_by_key(self->args, NUM_ARGS, "-cursor", true);
|
||||
self->date_folders = args_get_boolean_by_key(self->args, NUM_ARGS, "-df", false);
|
||||
self->restore_portal_session = args_get_boolean_by_key(self->args, NUM_ARGS, "-restore-portal-session", false);
|
||||
self->restart_replay_on_save = args_get_boolean_by_key(self->args, NUM_ARGS, "-restart-replay-on-save", false);
|
||||
self->overclock = args_get_boolean_by_key(self->args, NUM_ARGS, "-oc", false);
|
||||
|
||||
self->audio_bitrate = args_get_i64_by_key(self->args, NUM_ARGS, "-ab", 0);
|
||||
self->audio_bitrate *= 1000LL;
|
||||
|
||||
self->keyint = args_get_double_by_key(self->args, NUM_ARGS, "-keyint", 2.0);
|
||||
|
||||
if(self->audio_codec == GSR_AUDIO_CODEC_FLAC) {
|
||||
fprintf(stderr, "Warning: flac audio codec is temporary disabled, using opus audio codec instead\n");
|
||||
self->audio_codec = GSR_AUDIO_CODEC_OPUS;
|
||||
}
|
||||
|
||||
self->portal_session_token_filepath = args_get_value_by_key(self->args, NUM_ARGS, "-portal-session-token-filepath");
|
||||
if(self->portal_session_token_filepath) {
|
||||
int len = strlen(self->portal_session_token_filepath);
|
||||
if(len > 0 && self->portal_session_token_filepath[len - 1] == '/') {
|
||||
fprintf(stderr, "Error: -portal-session-token-filepath should be a path to a file but it ends with a /: %s\n", self->portal_session_token_filepath);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
self->recording_saved_script = args_get_value_by_key(self->args, NUM_ARGS, "-sc");
|
||||
if(self->recording_saved_script) {
|
||||
struct stat buf;
|
||||
if(stat(self->recording_saved_script, &buf) == -1 || !S_ISREG(buf.st_mode)) {
|
||||
fprintf(stderr, "Error: Script \"%s\" either doesn't exist or it's not a file\n", self->recording_saved_script);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!(buf.st_mode & S_IXUSR)) {
|
||||
fprintf(stderr, "Error: Script \"%s\" is not executable\n", self->recording_saved_script);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char *quality_str = args_get_value_by_key(self->args, NUM_ARGS, "-q");
|
||||
self->video_quality = GSR_VIDEO_QUALITY_VERY_HIGH;
|
||||
self->video_bitrate = 0;
|
||||
|
||||
if(self->bitrate_mode == GSR_BITRATE_MODE_CBR) {
|
||||
if(!quality_str) {
|
||||
fprintf(stderr, "Error: option '-q' is required when using '-bm cbr' option\n");
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(sscanf(quality_str, "%" PRIi64, &self->video_bitrate) != 1) {
|
||||
fprintf(stderr, "Error: -q argument \"%s\" is not an integer value. When using '-bm cbr' option '-q' is expected to be an integer value\n", quality_str);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(self->video_bitrate < 0) {
|
||||
fprintf(stderr, "Error: -q is expected to be 0 or larger, got %" PRIi64 "\n", self->video_bitrate);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
self->video_bitrate *= 1000LL;
|
||||
} else {
|
||||
if(!quality_str)
|
||||
quality_str = "very_high";
|
||||
|
||||
if(strcmp(quality_str, "medium") == 0) {
|
||||
self->video_quality = GSR_VIDEO_QUALITY_MEDIUM;
|
||||
} else if(strcmp(quality_str, "high") == 0) {
|
||||
self->video_quality = GSR_VIDEO_QUALITY_HIGH;
|
||||
} else if(strcmp(quality_str, "very_high") == 0) {
|
||||
self->video_quality = GSR_VIDEO_QUALITY_VERY_HIGH;
|
||||
} else if(strcmp(quality_str, "ultra") == 0) {
|
||||
self->video_quality = GSR_VIDEO_QUALITY_ULTRA;
|
||||
} else {
|
||||
fprintf(stderr, "Error: -q should either be 'medium', 'high', 'very_high' or 'ultra', got: '%s'\n", quality_str);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char *output_resolution_str = args_get_value_by_key(self->args, NUM_ARGS, "-s");
|
||||
if(!output_resolution_str && strcmp(self->window, "focused") == 0) {
|
||||
fprintf(stderr, "Error: option -s is required when using '-w focused' option\n");
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
self->output_resolution = (vec2i){0, 0};
|
||||
if(output_resolution_str) {
|
||||
if(sscanf(output_resolution_str, "%dx%d", &self->output_resolution.x, &self->output_resolution.y) != 2) {
|
||||
fprintf(stderr, "Error: invalid value for option -s '%s', expected a value in format WxH\n", output_resolution_str);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(self->output_resolution.x < 0 || self->output_resolution.y < 0) {
|
||||
fprintf(stderr, "Error: invalid value for option -s '%s', expected width and height to be greater or equal to 0\n", output_resolution_str);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
self->region_size = (vec2i){0, 0};
|
||||
self->region_position = (vec2i){0, 0};
|
||||
const char *region_str = args_get_value_by_key(self->args, NUM_ARGS, "-region");
|
||||
if(region_str) {
|
||||
if(strcmp(self->window, "region") != 0) {
|
||||
fprintf(stderr, "Error: option -region can only be used when option '-w region' is used\n");
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(sscanf(region_str, "%dx%d+%d+%d", &self->region_size.x, &self->region_size.y, &self->region_position.x, &self->region_position.y) != 4) {
|
||||
fprintf(stderr, "Error: invalid value for option -region '%s', expected a value in format WxH+X+Y\n", region_str);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(self->region_size.x < 0 || self->region_size.y < 0 || self->region_position.x < 0 || self->region_position.y < 0) {
|
||||
fprintf(stderr, "Error: invalid value for option -region '%s', expected width, height, x and y to be greater or equal to 0\n", region_str);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if(strcmp(self->window, "region") == 0) {
|
||||
fprintf(stderr, "Error: option -region is required when '-w region' is used\n");
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
self->fps = args_get_i64_by_key(self->args, NUM_ARGS, "-f", 60);
|
||||
self->replay_buffer_size_secs = args_get_i64_by_key(self->args, NUM_ARGS, "-r", -1);
|
||||
if(self->replay_buffer_size_secs != -1)
|
||||
self->replay_buffer_size_secs += (int64_t)(self->keyint + 0.5); // Add a few seconds to account of lost packets because of non-keyframe packets skipped
|
||||
|
||||
self->container_format = args_get_value_by_key(self->args, NUM_ARGS, "-c");
|
||||
if(self->container_format && strcmp(self->container_format, "mkv") == 0)
|
||||
self->container_format = "matroska";
|
||||
|
||||
const bool is_replaying = self->replay_buffer_size_secs != -1;
|
||||
self->is_livestream = false;
|
||||
self->filename = args_get_value_by_key(self->args, NUM_ARGS, "-o");
|
||||
if(self->filename) {
|
||||
self->is_livestream = is_livestream_path(self->filename);
|
||||
if(self->is_livestream) {
|
||||
if(is_replaying) {
|
||||
fprintf(stderr, "Error: replay mode is not applicable to live streaming\n");
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if(!is_replaying) {
|
||||
char directory_buf[PATH_MAX];
|
||||
snprintf(directory_buf, sizeof(directory_buf), "%s", self->filename);
|
||||
char *directory = dirname(directory_buf);
|
||||
if(strcmp(directory, ".") != 0 && strcmp(directory, "/") != 0) {
|
||||
if(create_directory_recursive(directory) != 0) {
|
||||
fprintf(stderr, "Error: failed to create directory for output file: %s\n", self->filename);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if(!self->container_format) {
|
||||
fprintf(stderr, "Error: option -c is required when using option -r\n");
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
struct stat buf;
|
||||
if(stat(self->filename, &buf) != -1 && !S_ISDIR(buf.st_mode)) {
|
||||
fprintf(stderr, "Error: File \"%s\" exists but it's not a directory\n", self->filename);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if(!is_replaying) {
|
||||
self->filename = "/dev/stdout";
|
||||
} else {
|
||||
fprintf(stderr, "Error: Option -o is required when using option -r\n");
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!self->container_format) {
|
||||
fprintf(stderr, "Error: option -c is required when not using option -o\n");
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
self->is_output_piped = strcmp(self->filename, "/dev/stdout") == 0;
|
||||
self->low_latency_recording = self->is_livestream || self->is_output_piped;
|
||||
|
||||
self->replay_recording_directory = args_get_value_by_key(self->args, NUM_ARGS, "-ro");
|
||||
|
||||
const bool is_portal_capture = strcmp(self->window, "portal") == 0;
|
||||
if(!self->restore_portal_session && is_portal_capture)
|
||||
fprintf(stderr, "Info: option '-w portal' was used without '-restore-portal-session yes'. The previous screencast session will be ignored\n");
|
||||
|
||||
if(self->is_livestream && self->recording_saved_script) {
|
||||
fprintf(stderr, "Warning: live stream detected, -sc script is ignored\n");
|
||||
self->recording_saved_script = NULL;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool args_parser_parse(args_parser *self, int argc, char **argv, const args_handlers *arg_handlers, void *userdata) {
|
||||
assert(arg_handlers);
|
||||
memset(self, 0, sizeof(*self));
|
||||
|
||||
if(argc <= 1) {
|
||||
usage_full();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(argc == 2 && (strcmp(argv[1], "-h") == 0 || strcmp(argv[1], "--help") == 0)) {
|
||||
usage_full();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(argc == 2 && strcmp(argv[1], "--info") == 0) {
|
||||
arg_handlers->info(userdata);
|
||||
return true;
|
||||
}
|
||||
|
||||
if(argc == 2 && strcmp(argv[1], "--list-audio-devices") == 0) {
|
||||
arg_handlers->list_audio_devices(userdata);
|
||||
return true;
|
||||
}
|
||||
|
||||
if(argc == 2 && strcmp(argv[1], "--list-application-audio") == 0) {
|
||||
arg_handlers->list_application_audio(userdata);
|
||||
return true;
|
||||
}
|
||||
|
||||
if(strcmp(argv[1], "--list-capture-options") == 0) {
|
||||
if(argc == 2) {
|
||||
arg_handlers->list_capture_options(NULL, userdata);
|
||||
return true;
|
||||
} else if(argc == 3 || argc == 4) {
|
||||
const char *card_path = argv[2];
|
||||
arg_handlers->list_capture_options(card_path, userdata);
|
||||
return true;
|
||||
} else {
|
||||
fprintf(stderr, "Error: expected --list-capture-options to be called with either no extra arguments or 1 extra argument (card path)\n");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(argc == 2 && strcmp(argv[1], "--version") == 0) {
|
||||
arg_handlers->version(userdata);
|
||||
return true;
|
||||
}
|
||||
|
||||
int arg_index = 0;
|
||||
self->args[arg_index++] = (Arg){ .key = "-w", .optional = false, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-c", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-f", .optional = true, .list = false, .type = ARG_TYPE_I64, .integer_value_min = 1, .integer_value_max = 1000 };
|
||||
self->args[arg_index++] = (Arg){ .key = "-s", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-region", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-a", .optional = true, .list = true, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-q", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-o", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-ro", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-r", .optional = true, .list = false, .type = ARG_TYPE_I64, .integer_value_min = 2, .integer_value_max = 86400 };
|
||||
self->args[arg_index++] = (Arg){ .key = "-restart-replay-on-save", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
|
||||
self->args[arg_index++] = (Arg){ .key = "-k", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = video_codec_enums, .num_enum_values = sizeof(video_codec_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-ac", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = audio_codec_enums, .num_enum_values = sizeof(audio_codec_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-ab", .optional = true, .list = false, .type = ARG_TYPE_I64, .integer_value_min = 0, .integer_value_max = 50000 };
|
||||
self->args[arg_index++] = (Arg){ .key = "-oc", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
|
||||
self->args[arg_index++] = (Arg){ .key = "-fm", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = framerate_mode_enums, .num_enum_values = sizeof(framerate_mode_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-bm", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = bitrate_mode_enums, .num_enum_values = sizeof(bitrate_mode_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-pixfmt", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = pixel_format_enums, .num_enum_values = sizeof(pixel_format_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-v", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
|
||||
self->args[arg_index++] = (Arg){ .key = "-gl-debug", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
|
||||
self->args[arg_index++] = (Arg){ .key = "-df", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
|
||||
self->args[arg_index++] = (Arg){ .key = "-sc", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-cr", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = color_range_enums, .num_enum_values = sizeof(color_range_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-tune", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = tune_enums, .num_enum_values = sizeof(tune_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-cursor", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
|
||||
self->args[arg_index++] = (Arg){ .key = "-keyint", .optional = true, .list = false, .type = ARG_TYPE_DOUBLE, .integer_value_min = 0, .integer_value_max = 500 };
|
||||
self->args[arg_index++] = (Arg){ .key = "-restore-portal-session", .optional = true, .list = false, .type = ARG_TYPE_BOOLEAN };
|
||||
self->args[arg_index++] = (Arg){ .key = "-portal-session-token-filepath", .optional = true, .list = false, .type = ARG_TYPE_STRING };
|
||||
self->args[arg_index++] = (Arg){ .key = "-encoder", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = video_encoder_enums, .num_enum_values = sizeof(video_encoder_enums)/sizeof(ArgEnum) };
|
||||
self->args[arg_index++] = (Arg){ .key = "-replay-storage", .optional = true, .list = false, .type = ARG_TYPE_ENUM, .enum_values = replay_storage_enums, .num_enum_values = sizeof(replay_storage_enums)/sizeof(ArgEnum) };
|
||||
assert(arg_index == NUM_ARGS);
|
||||
|
||||
for(int i = 1; i < argc; i += 2) {
|
||||
const char *arg_name = argv[i];
|
||||
Arg *arg = args_get_by_key(self->args, NUM_ARGS, arg_name);
|
||||
if(!arg) {
|
||||
fprintf(stderr, "Error: invalid argument '%s'\n", arg_name);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(arg->num_values > 0 && !arg->list) {
|
||||
fprintf(stderr, "Error: expected argument '%s' to only be specified once\n", arg_name);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(i + 1 >= argc) {
|
||||
fprintf(stderr, "Error: missing value for argument '%s'\n", arg_name);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *arg_value = argv[i + 1];
|
||||
switch(arg->type) {
|
||||
case ARG_TYPE_STRING: {
|
||||
break;
|
||||
}
|
||||
case ARG_TYPE_BOOLEAN: {
|
||||
if(strcmp(arg_value, "yes") == 0) {
|
||||
arg->typed_value.boolean = true;
|
||||
} else if(strcmp(arg_value, "no") == 0) {
|
||||
arg->typed_value.boolean = false;
|
||||
} else {
|
||||
fprintf(stderr, "Error: %s should either be 'yes' or 'no', got: '%s'\n", arg_name, arg_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ARG_TYPE_ENUM: {
|
||||
if(!arg_get_enum_value_by_name(arg, arg_value, &arg->typed_value.enum_value)) {
|
||||
fprintf(stderr, "Error: %s should either be ", arg_name);
|
||||
arg_print_expected_enum_names(arg);
|
||||
fprintf(stderr, ", got: '%s'\n", arg_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ARG_TYPE_I64: {
|
||||
if(sscanf(arg_value, "%" PRIi64, &arg->typed_value.i64_value) != 1) {
|
||||
fprintf(stderr, "Error: %s argument \"%s\" is not an integer\n", arg_name, arg_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(arg->typed_value.i64_value < arg->integer_value_min) {
|
||||
fprintf(stderr, "Error: %s argument is expected to be larger than %" PRIi64 ", got %" PRIi64 "\n", arg_name, arg->integer_value_min, arg->typed_value.i64_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(arg->typed_value.i64_value > arg->integer_value_max) {
|
||||
fprintf(stderr, "Error: %s argument is expected to be less than %" PRIi64 ", got %" PRIi64 "\n", arg_name, arg->integer_value_max, arg->typed_value.i64_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ARG_TYPE_DOUBLE: {
|
||||
if(sscanf(arg_value, "%lf", &arg->typed_value.d_value) != 1) {
|
||||
fprintf(stderr, "Error: %s argument \"%s\" is not an floating-point number\n", arg_name, arg_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(arg->typed_value.d_value < arg->integer_value_min) {
|
||||
fprintf(stderr, "Error: %s argument is expected to be larger than %" PRIi64 ", got %lf\n", arg_name, arg->integer_value_min, arg->typed_value.d_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(arg->typed_value.d_value > arg->integer_value_max) {
|
||||
fprintf(stderr, "Error: %s argument is expected to be less than %" PRIi64 ", got %lf\n", arg_name, arg->integer_value_max, arg->typed_value.d_value);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!arg_append_value(arg, arg_value)) {
|
||||
fprintf(stderr, "Error: failed to append argument, out of memory\n");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i < NUM_ARGS; ++i) {
|
||||
const Arg *arg = &self->args[i];
|
||||
if(!arg->optional && arg->num_values == 0) {
|
||||
fprintf(stderr, "Error: missing argument '%s'\n", arg->key);
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return args_parser_set_values(self);
|
||||
}
|
||||
|
||||
void args_parser_deinit(args_parser *self) {
|
||||
for(int i = 0; i < NUM_ARGS; ++i) {
|
||||
arg_deinit(&self->args[i]);
|
||||
}
|
||||
}
|
||||
|
||||
bool args_parser_validate_with_gl_info(args_parser *self, gsr_egl *egl) {
|
||||
const bool wayland = gsr_window_get_display_server(egl->window) == GSR_DISPLAY_SERVER_WAYLAND;
|
||||
|
||||
if(self->bitrate_mode == (gsr_bitrate_mode)GSR_BITRATE_MODE_AUTO) {
|
||||
// QP is broken on steam deck, see https://github.com/ValveSoftware/SteamOS/issues/1609
|
||||
self->bitrate_mode = egl->gpu_info.is_steam_deck ? GSR_BITRATE_MODE_VBR : GSR_BITRATE_MODE_QP;
|
||||
}
|
||||
|
||||
if(egl->gpu_info.is_steam_deck && self->bitrate_mode == GSR_BITRATE_MODE_QP) {
|
||||
fprintf(stderr, "Warning: qp bitrate mode is not supported on Steam Deck because of Steam Deck driver bugs. Using vbr instead\n");
|
||||
self->bitrate_mode = GSR_BITRATE_MODE_VBR;
|
||||
}
|
||||
|
||||
if(self->video_encoder == GSR_VIDEO_ENCODER_HW_CPU && self->bitrate_mode == GSR_BITRATE_MODE_VBR) {
|
||||
fprintf(stderr, "Warning: bitrate mode has been forcefully set to qp because software encoding option doesn't support vbr option\n");
|
||||
self->bitrate_mode = GSR_BITRATE_MODE_QP;
|
||||
}
|
||||
|
||||
if(egl->gpu_info.vendor != GSR_GPU_VENDOR_NVIDIA && self->overclock) {
|
||||
fprintf(stderr, "Info: overclock option has no effect on amd/intel, ignoring option\n");
|
||||
self->overclock = false;
|
||||
}
|
||||
|
||||
if(egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA && self->overclock && wayland) {
|
||||
fprintf(stderr, "Info: overclocking is not possible on nvidia on wayland, ignoring option\n");
|
||||
self->overclock = false;
|
||||
}
|
||||
|
||||
if(egl->gpu_info.is_steam_deck) {
|
||||
fprintf(stderr, "Warning: steam deck has multiple driver issues. One of them has been reported here: https://github.com/ValveSoftware/SteamOS/issues/1609\n"
|
||||
"If you have issues with GPU Screen Recorder on steam deck that you don't have on a desktop computer then report the issue to Valve and/or AMD.\n");
|
||||
}
|
||||
|
||||
self->very_old_gpu = false;
|
||||
if(egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA && egl->gpu_info.gpu_version != 0 && egl->gpu_info.gpu_version < 900) {
|
||||
fprintf(stderr, "Info: your gpu appears to be very old (older than maxwell architecture). Switching to lower preset\n");
|
||||
self->very_old_gpu = true;
|
||||
}
|
||||
|
||||
if(video_codec_is_hdr(self->video_codec) && !wayland) {
|
||||
fprintf(stderr, "Error: hdr video codec option %s is not available on X11\n", video_codec_to_string(self->video_codec));
|
||||
usage();
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool is_portal_capture = strcmp(self->window, "portal") == 0;
|
||||
if(video_codec_is_hdr(self->video_codec) && is_portal_capture) {
|
||||
fprintf(stderr, "Warning: portal capture option doesn't support hdr yet (PipeWire doesn't support hdr), the video will be tonemapped from hdr to sdr\n");
|
||||
self->video_codec = hdr_video_codec_to_sdr_video_codec(self->video_codec);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void args_parser_print_usage(void) {
|
||||
usage();
|
||||
}
|
||||
|
||||
Arg* args_parser_get_arg(args_parser *self, const char *arg_name) {
|
||||
return args_get_by_key(self->args, NUM_ARGS, arg_name);
|
||||
}
|
||||
@@ -14,9 +14,7 @@
|
||||
#include <xf86drm.h>
|
||||
#include <libdrm/drm_fourcc.h>
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/mastering_display_metadata.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#define FIND_CRTC_BY_NAME_TIMEOUT_SECONDS 2.0
|
||||
|
||||
@@ -55,10 +53,6 @@ typedef struct {
|
||||
bool is_x11;
|
||||
gsr_cursor x11_cursor;
|
||||
|
||||
bool performance_error_shown;
|
||||
bool fast_path_failed;
|
||||
bool mesa_supports_compute_only_vaapi_copy;
|
||||
|
||||
//int drm_fd;
|
||||
//uint64_t prev_sequence;
|
||||
//bool damaged;
|
||||
@@ -114,18 +108,22 @@ static int max_int(int a, int b) {
|
||||
}
|
||||
|
||||
static void gsr_capture_kms_create_input_texture_ids(gsr_capture_kms *self) {
|
||||
const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->input_texture_id);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->input_texture_id);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->external_input_texture_id);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, self->external_input_texture_id);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
|
||||
@@ -135,8 +133,9 @@ static void gsr_capture_kms_create_input_texture_ids(gsr_capture_kms *self) {
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->cursor_texture_id);
|
||||
self->params.egl->glBindTexture(cursor_texture_id_target, self->cursor_texture_id);
|
||||
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(cursor_texture_id_target, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->params.egl->glBindTexture(cursor_texture_id_target, 0);
|
||||
@@ -209,7 +208,8 @@ static int gsr_capture_kms_start(gsr_capture *cap, gsr_capture_metadata *capture
|
||||
}
|
||||
|
||||
monitor.name = self->params.display_to_capture;
|
||||
self->monitor_rotation = drm_monitor_get_display_server_rotation(self->params.egl->window, &monitor);
|
||||
vec2i monitor_position = {0, 0};
|
||||
drm_monitor_get_display_server_data(self->params.egl->window, &monitor, &self->monitor_rotation, &monitor_position);
|
||||
|
||||
self->capture_pos = monitor.pos;
|
||||
/* Monitor size is already rotated on x11 when the monitor is rotated, no need to apply it ourselves */
|
||||
@@ -218,27 +218,18 @@ static int gsr_capture_kms_start(gsr_capture *cap, gsr_capture_metadata *capture
|
||||
else
|
||||
self->capture_size = rotate_capture_size_if_rotated(self, monitor.size);
|
||||
|
||||
if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
|
||||
self->params.output_resolution = self->capture_size;
|
||||
capture_metadata->width = FFALIGN(self->capture_size.x, 2);
|
||||
capture_metadata->height = FFALIGN(self->capture_size.y, 2);
|
||||
} else {
|
||||
if(self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0) {
|
||||
self->params.output_resolution = scale_keep_aspect_ratio(self->capture_size, self->params.output_resolution);
|
||||
capture_metadata->width = FFALIGN(self->params.output_resolution.x, 2);
|
||||
capture_metadata->height = FFALIGN(self->params.output_resolution.y, 2);
|
||||
capture_metadata->width = self->params.output_resolution.x;
|
||||
capture_metadata->height = self->params.output_resolution.y;
|
||||
} else if(self->params.region_size.x > 0 && self->params.region_size.y > 0) {
|
||||
capture_metadata->width = self->params.region_size.x;
|
||||
capture_metadata->height = self->params.region_size.y;
|
||||
} else {
|
||||
capture_metadata->width = self->capture_size.x;
|
||||
capture_metadata->height = self->capture_size.y;
|
||||
}
|
||||
|
||||
self->fast_path_failed = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 0, 9);
|
||||
if(self->fast_path_failed)
|
||||
fprintf(stderr, "gsr warning: gsr_capture_kms_start: your amd driver (mesa) version is known to be buggy (<= version 24.0.9), falling back to opengl copy\n");
|
||||
|
||||
//if(self->params.hdr) {
|
||||
// self->fast_path_failed = true;
|
||||
// fprintf(stderr, "gsr warning: gsr_capture_kms_start: recording with hdr requires shader color conversion which might be slow. If this is an issue record with -w portal instead (which converts HDR to SDR)\n");
|
||||
//}
|
||||
|
||||
self->mesa_supports_compute_only_vaapi_copy = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 3, 6);
|
||||
|
||||
self->last_time_monitor_check = clock_get_monotonic_seconds();
|
||||
return 0;
|
||||
}
|
||||
@@ -273,16 +264,6 @@ static void gsr_capture_kms_on_event(gsr_capture *cap, gsr_egl *egl) {
|
||||
// }
|
||||
// }
|
||||
|
||||
static float monitor_rotation_to_radians(gsr_monitor_rotation rot) {
|
||||
switch(rot) {
|
||||
case GSR_MONITOR_ROT_0: return 0.0f;
|
||||
case GSR_MONITOR_ROT_90: return M_PI_2;
|
||||
case GSR_MONITOR_ROT_180: return M_PI;
|
||||
case GSR_MONITOR_ROT_270: return M_PI + M_PI_2;
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
static gsr_kms_response_item* find_drm_by_connector_id(gsr_kms_response *kms_response, uint32_t connector_id) {
|
||||
for(int i = 0; i < kms_response->num_items; ++i) {
|
||||
if(kms_response->items[i].connector_id == connector_id && !kms_response->items[i].is_cursor)
|
||||
@@ -448,7 +429,7 @@ static gsr_kms_response_item* find_cursor_drm_if_on_monitor(gsr_capture_kms *sel
|
||||
return cursor_drm_fd;
|
||||
}
|
||||
|
||||
static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color_conversion, const gsr_kms_response_item *cursor_drm_fd, vec2i target_pos, float texture_rotation, vec2i output_size) {
|
||||
static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color_conversion, const gsr_kms_response_item *cursor_drm_fd, vec2i target_pos, vec2i output_size, vec2i framebuffer_size) {
|
||||
const vec2d scale = {
|
||||
self->capture_size.x == 0 ? 0 : (double)output_size.x / (double)self->capture_size.x,
|
||||
self->capture_size.y == 0 ? 0 : (double)output_size.y / (double)self->capture_size.y
|
||||
@@ -463,25 +444,28 @@ static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color
|
||||
break;
|
||||
case GSR_MONITOR_ROT_90:
|
||||
cursor_pos = swap_vec2i(cursor_pos);
|
||||
cursor_pos.x = self->capture_size.x - cursor_pos.x;
|
||||
cursor_pos.x = framebuffer_size.x - cursor_pos.x;
|
||||
// TODO: Remove this horrible hack
|
||||
cursor_pos.x -= cursor_size.x;
|
||||
break;
|
||||
case GSR_MONITOR_ROT_180:
|
||||
cursor_pos.x = self->capture_size.x - cursor_pos.x;
|
||||
cursor_pos.y = self->capture_size.y - cursor_pos.y;
|
||||
cursor_pos.x = framebuffer_size.x - cursor_pos.x;
|
||||
cursor_pos.y = framebuffer_size.y - cursor_pos.y;
|
||||
// TODO: Remove this horrible hack
|
||||
cursor_pos.x -= cursor_size.x;
|
||||
cursor_pos.y -= cursor_size.y;
|
||||
break;
|
||||
case GSR_MONITOR_ROT_270:
|
||||
cursor_pos = swap_vec2i(cursor_pos);
|
||||
cursor_pos.y = self->capture_size.y - cursor_pos.y;
|
||||
cursor_pos.y = framebuffer_size.y - cursor_pos.y;
|
||||
// TODO: Remove this horrible hack
|
||||
cursor_pos.y -= cursor_size.y;
|
||||
break;
|
||||
}
|
||||
|
||||
cursor_pos.x -= self->params.region_position.x;
|
||||
cursor_pos.y -= self->params.region_position.y;
|
||||
|
||||
cursor_pos.x *= scale.x;
|
||||
cursor_pos.y *= scale.y;
|
||||
|
||||
@@ -518,8 +502,8 @@ static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->cursor_texture_id,
|
||||
cursor_pos, (vec2i){cursor_size.x * scale.x, cursor_size.y * scale.y},
|
||||
(vec2i){0, 0}, cursor_size,
|
||||
texture_rotation, cursor_texture_id_is_external, GSR_SOURCE_COLOR_RGB);
|
||||
(vec2i){0, 0}, cursor_size, cursor_size,
|
||||
gsr_monitor_rotation_to_rotation(self->monitor_rotation), GSR_SOURCE_COLOR_RGB, cursor_texture_id_is_external, true);
|
||||
|
||||
self->params.egl->glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
@@ -546,8 +530,8 @@ static void render_x11_cursor(gsr_capture_kms *self, gsr_color_conversion *color
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->x11_cursor.texture_id,
|
||||
cursor_pos, (vec2i){self->x11_cursor.size.x * scale.x, self->x11_cursor.size.y * scale.y},
|
||||
(vec2i){0, 0}, self->x11_cursor.size,
|
||||
0.0f, false, GSR_SOURCE_COLOR_RGB);
|
||||
(vec2i){0, 0}, self->x11_cursor.size, self->x11_cursor.size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
|
||||
|
||||
self->params.egl->glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
@@ -589,7 +573,9 @@ static void gsr_capture_kms_update_connector_ids(gsr_capture_kms *self) {
|
||||
self->monitor_id.connector_ids[0] = monitor.connector_id;
|
||||
|
||||
monitor.name = self->params.display_to_capture;
|
||||
self->monitor_rotation = drm_monitor_get_display_server_rotation(self->params.egl->window, &monitor);
|
||||
vec2i monitor_position = {0, 0};
|
||||
// TODO: This is cached. We need it updated.
|
||||
drm_monitor_get_display_server_data(self->params.egl->window, &monitor, &self->monitor_rotation, &monitor_position);
|
||||
|
||||
self->capture_pos = monitor.pos;
|
||||
/* Monitor size is already rotated on x11 when the monitor is rotated, no need to apply it ourselves */
|
||||
@@ -599,16 +585,6 @@ static void gsr_capture_kms_update_connector_ids(gsr_capture_kms *self) {
|
||||
self->capture_size = rotate_capture_size_if_rotated(self, monitor.size);
|
||||
}
|
||||
|
||||
static void gsr_capture_kms_fail_fast_path_if_not_fast(gsr_capture_kms *self, uint32_t pixel_format) {
|
||||
const uint8_t pixel_format_color_depth_1 = (pixel_format >> 16) & 0xFF;
|
||||
if(!self->fast_path_failed && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !self->mesa_supports_compute_only_vaapi_copy && (pixel_format_color_depth_1 == '3' || pixel_format_color_depth_1 == '4')) {
|
||||
self->fast_path_failed = true;
|
||||
fprintf(stderr, "gsr warning: gsr_capture_kms_capture: the monitor you are recording is in 10/12-bit color format and your mesa version is <= 24.3.6, composition will be used."
|
||||
" If you experience performance problems in the video then record on a single window on X11 or use portal capture option instead or disable 10/12-bit color option in your desktop environment settings,"
|
||||
" or try to record the monitor on X11 instead (if you aren't already doing that) or update your mesa version.\n");
|
||||
}
|
||||
}
|
||||
|
||||
static int gsr_capture_kms_capture(gsr_capture *cap, gsr_capture_metadata *capture_metadata, gsr_color_conversion *color_conversion) {
|
||||
gsr_capture_kms *self = cap->priv;
|
||||
|
||||
@@ -640,22 +616,15 @@ static int gsr_capture_kms_capture(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
if(drm_fd->has_hdr_metadata && self->params.hdr && hdr_metadata_is_supported_format(&drm_fd->hdr_metadata))
|
||||
gsr_kms_set_hdr_metadata(self, drm_fd);
|
||||
|
||||
if(!self->performance_error_shown && self->monitor_rotation != GSR_MONITOR_ROT_0 && video_codec_context_is_vaapi(capture_metadata->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
|
||||
self->performance_error_shown = true;
|
||||
self->fast_path_failed = true;
|
||||
fprintf(stderr, "gsr warning: gsr_capture_kms_capture: the monitor you are recording is rotated, composition will have to be used."
|
||||
" If you experience performance problems in the video then record a single window on X11 or use portal capture option instead\n");
|
||||
}
|
||||
|
||||
gsr_capture_kms_fail_fast_path_if_not_fast(self, drm_fd->pixel_format);
|
||||
|
||||
self->capture_size = rotate_capture_size_if_rotated(self, (vec2i){ drm_fd->src_w, drm_fd->src_h });
|
||||
const vec2i original_frame_size = self->capture_size;
|
||||
if(self->params.region_size.x > 0 && self->params.region_size.y > 0)
|
||||
self->capture_size = self->params.region_size;
|
||||
|
||||
const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
|
||||
vec2i output_size = is_scaled ? self->params.output_resolution : self->capture_size;
|
||||
output_size = scale_keep_aspect_ratio(self->capture_size, output_size);
|
||||
|
||||
const float texture_rotation = monitor_rotation_to_radians(self->monitor_rotation);
|
||||
const vec2i target_pos = { max_int(0, capture_metadata->width / 2 - output_size.x / 2), max_int(0, capture_metadata->height / 2 - output_size.y / 2) };
|
||||
gsr_capture_kms_update_capture_size_change(self, color_conversion, target_pos, drm_fd);
|
||||
|
||||
@@ -663,41 +632,22 @@ static int gsr_capture_kms_capture(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
if(!capture_is_combined_plane)
|
||||
capture_pos = (vec2i){drm_fd->x, drm_fd->y};
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
capture_pos.x += self->params.region_position.x;
|
||||
capture_pos.y += self->params.region_position.y;
|
||||
|
||||
/* Fast opengl free path */
|
||||
if(!self->fast_path_failed && self->monitor_rotation == GSR_MONITOR_ROT_0 && video_codec_context_is_vaapi(capture_metadata->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
|
||||
int fds[4];
|
||||
uint32_t offsets[4];
|
||||
uint32_t pitches[4];
|
||||
uint64_t modifiers[4];
|
||||
for(int i = 0; i < drm_fd->num_dma_bufs; ++i) {
|
||||
fds[i] = drm_fd->dma_buf[i].fd;
|
||||
offsets[i] = drm_fd->dma_buf[i].offset;
|
||||
pitches[i] = drm_fd->dma_buf[i].pitch;
|
||||
modifiers[i] = drm_fd->modifier;
|
||||
}
|
||||
if(!vaapi_copy_drm_planes_to_video_surface(capture_metadata->video_codec_context, capture_metadata->frame, (vec2i){capture_pos.x, capture_pos.y}, self->capture_size, target_pos, output_size, drm_fd->pixel_format, (vec2i){drm_fd->width, drm_fd->height}, fds, offsets, pitches, modifiers, drm_fd->num_dma_bufs)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_kms_capture: vaapi_copy_drm_planes_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
|
||||
self->fast_path_failed = true;
|
||||
}
|
||||
} else {
|
||||
self->fast_path_failed = true;
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
EGLImage image = gsr_capture_kms_create_egl_image_with_fallback(self, drm_fd);
|
||||
if(image) {
|
||||
gsr_capture_kms_bind_image_to_input_texture_with_fallback(self, image);
|
||||
self->params.egl->eglDestroyImage(self->params.egl->egl_display, image);
|
||||
}
|
||||
|
||||
if(self->fast_path_failed) {
|
||||
EGLImage image = gsr_capture_kms_create_egl_image_with_fallback(self, drm_fd);
|
||||
if(image) {
|
||||
gsr_capture_kms_bind_image_to_input_texture_with_fallback(self, image);
|
||||
self->params.egl->eglDestroyImage(self->params.egl->egl_display, image);
|
||||
}
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->external_texture_fallback ? self->external_input_texture_id : self->input_texture_id,
|
||||
target_pos, output_size,
|
||||
capture_pos, self->capture_size,
|
||||
texture_rotation, self->external_texture_fallback, GSR_SOURCE_COLOR_RGB);
|
||||
}
|
||||
gsr_color_conversion_draw(color_conversion, self->external_texture_fallback ? self->external_input_texture_id : self->input_texture_id,
|
||||
target_pos, output_size,
|
||||
capture_pos, self->capture_size, original_frame_size,
|
||||
gsr_monitor_rotation_to_rotation(self->monitor_rotation), GSR_SOURCE_COLOR_RGB, self->external_texture_fallback, false);
|
||||
|
||||
if(self->params.record_cursor) {
|
||||
gsr_kms_response_item *cursor_drm_fd = find_cursor_drm_if_on_monitor(self, drm_fd->connector_id, capture_is_combined_plane);
|
||||
@@ -706,15 +656,18 @@ static int gsr_capture_kms_capture(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
// TODO: This doesn't work properly with software cursor on x11 since it will draw the x11 cursor on top of the cursor already in the framebuffer.
|
||||
// Detect if software cursor is used on x11 somehow.
|
||||
if(self->is_x11) {
|
||||
const vec2i cursor_monitor_offset = self->capture_pos;
|
||||
vec2i cursor_monitor_offset = self->capture_pos;
|
||||
cursor_monitor_offset.x += self->params.region_position.x;
|
||||
cursor_monitor_offset.y += self->params.region_position.y;
|
||||
render_x11_cursor(self, color_conversion, cursor_monitor_offset, target_pos, output_size);
|
||||
} else if(cursor_drm_fd) {
|
||||
render_drm_cursor(self, color_conversion, cursor_drm_fd, target_pos, texture_rotation, output_size);
|
||||
const vec2i framebuffer_size = rotate_capture_size_if_rotated(self, (vec2i){ drm_fd->src_w, drm_fd->src_h });
|
||||
render_drm_cursor(self, color_conversion, cursor_drm_fd, target_pos, output_size, framebuffer_size);
|
||||
}
|
||||
}
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
gsr_capture_kms_cleanup_kms_fds(self);
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include <assert.h>
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
|
||||
typedef struct {
|
||||
gsr_capture_nvfbc_params params;
|
||||
@@ -28,8 +27,7 @@ typedef struct {
|
||||
NVFBC_TOGL_SETUP_PARAMS setup_params;
|
||||
|
||||
bool supports_direct_cursor;
|
||||
bool capture_region;
|
||||
uint32_t x, y, width, height;
|
||||
uint32_t width, height;
|
||||
NVFBC_TRACKING_TYPE tracking_type;
|
||||
uint32_t output_id;
|
||||
uint32_t tracking_width, tracking_height;
|
||||
@@ -223,11 +221,8 @@ static int gsr_capture_nvfbc_setup_handle(gsr_capture_nvfbc *self) {
|
||||
}
|
||||
}
|
||||
|
||||
if(!self->capture_region) {
|
||||
self->width = self->tracking_width;
|
||||
self->height = self->tracking_height;
|
||||
}
|
||||
|
||||
self->width = self->tracking_width;
|
||||
self->height = self->tracking_height;
|
||||
return 0;
|
||||
|
||||
error_cleanup:
|
||||
@@ -243,8 +238,6 @@ static int gsr_capture_nvfbc_setup_session(gsr_capture_nvfbc *self) {
|
||||
create_capture_params.bWithCursor = (!self->params.direct_capture || self->supports_direct_cursor) ? NVFBC_TRUE : NVFBC_FALSE;
|
||||
if(!self->params.record_cursor)
|
||||
create_capture_params.bWithCursor = false;
|
||||
if(self->capture_region)
|
||||
create_capture_params.captureBox = (NVFBC_BOX){ self->x, self->y, self->width, self->height };
|
||||
create_capture_params.eTrackingType = self->tracking_type;
|
||||
create_capture_params.dwSamplingRateMs = (uint32_t)ceilf(1000.0f / (float)self->params.fps);
|
||||
create_capture_params.bAllowDirectCapture = self->params.direct_capture ? NVFBC_TRUE : NVFBC_FALSE;
|
||||
@@ -292,13 +285,6 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
if(!gsr_capture_nvfbc_load_library(cap))
|
||||
return -1;
|
||||
|
||||
self->x = max_int(self->params.pos.x, 0);
|
||||
self->y = max_int(self->params.pos.y, 0);
|
||||
self->width = max_int(self->params.size.x, 0);
|
||||
self->height = max_int(self->params.size.y, 0);
|
||||
|
||||
self->capture_region = (self->x > 0 || self->y > 0 || self->width > 0 || self->height > 0);
|
||||
|
||||
self->supports_direct_cursor = false;
|
||||
int driver_major_version = 0;
|
||||
int driver_minor_version = 0;
|
||||
@@ -331,20 +317,16 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, gsr_capture_metadata *captu
|
||||
goto error_cleanup;
|
||||
}
|
||||
|
||||
if(self->capture_region) {
|
||||
capture_metadata->width = FFALIGN(self->width, 2);
|
||||
capture_metadata->height = FFALIGN(self->height, 2);
|
||||
} else {
|
||||
capture_metadata->width = FFALIGN(self->tracking_width, 2);
|
||||
capture_metadata->height = FFALIGN(self->tracking_height, 2);
|
||||
}
|
||||
capture_metadata->width = self->tracking_width;
|
||||
capture_metadata->height = self->tracking_height;
|
||||
|
||||
if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
|
||||
self->params.output_resolution = (vec2i){capture_metadata->width, capture_metadata->height};
|
||||
} else {
|
||||
if(self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0) {
|
||||
self->params.output_resolution = scale_keep_aspect_ratio((vec2i){capture_metadata->width, capture_metadata->height}, self->params.output_resolution);
|
||||
capture_metadata->width = FFALIGN(self->params.output_resolution.x, 2);
|
||||
capture_metadata->height = FFALIGN(self->params.output_resolution.y, 2);
|
||||
capture_metadata->width = self->params.output_resolution.x;
|
||||
capture_metadata->height = self->params.output_resolution.y;
|
||||
} else if(self->params.region_size.x > 0 && self->params.region_size.y > 0) {
|
||||
capture_metadata->width = self->params.region_size.x;
|
||||
capture_metadata->height = self->params.region_size.y;
|
||||
}
|
||||
|
||||
return 0;
|
||||
@@ -380,7 +362,11 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, gsr_capture_metadata *cap
|
||||
}
|
||||
}
|
||||
|
||||
const vec2i frame_size = (vec2i){self->width, self->height};
|
||||
vec2i frame_size = (vec2i){self->width, self->height};
|
||||
const vec2i original_frame_size = frame_size;
|
||||
if(self->params.region_size.x > 0 && self->params.region_size.y > 0)
|
||||
frame_size = self->params.region_size;
|
||||
|
||||
const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
|
||||
vec2i output_size = is_scaled ? self->params.output_resolution : frame_size;
|
||||
output_size = scale_keep_aspect_ratio(frame_size, output_size);
|
||||
@@ -405,16 +391,16 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, gsr_capture_metadata *cap
|
||||
return 0;
|
||||
}
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->setup_params.dwTextures[grab_params.dwTextureIndex],
|
||||
target_pos, (vec2i){output_size.x, output_size.y},
|
||||
(vec2i){0, 0}, frame_size,
|
||||
0.0f, false, GSR_SOURCE_COLOR_BGR);
|
||||
self->params.region_position, frame_size, original_frame_size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_BGR, false, false);
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -2,31 +2,27 @@
|
||||
#include "../../include/color_conversion.h"
|
||||
#include "../../include/egl.h"
|
||||
#include "../../include/utils.h"
|
||||
#include "../../include/dbus.h"
|
||||
#include "../../dbus/client/dbus_client.h"
|
||||
#include "../../include/pipewire_video.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
#include <limits.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
|
||||
typedef struct {
|
||||
gsr_capture_portal_params params;
|
||||
|
||||
gsr_texture_map texture_map;
|
||||
|
||||
gsr_dbus dbus;
|
||||
char *session_handle;
|
||||
gsr_dbus_client dbus_client;
|
||||
char session_handle[128];
|
||||
|
||||
gsr_pipewire_video pipewire;
|
||||
vec2i capture_size;
|
||||
gsr_pipewire_video_dmabuf_data dmabuf_data[GSR_PIPEWIRE_VIDEO_DMABUF_MAX_PLANES];
|
||||
int num_dmabuf_data;
|
||||
|
||||
bool fast_path_failed;
|
||||
bool mesa_supports_compute_only_vaapi_copy;
|
||||
} gsr_capture_portal;
|
||||
|
||||
static void gsr_capture_portal_cleanup_plane_fds(gsr_capture_portal *self) {
|
||||
@@ -56,38 +52,36 @@ static void gsr_capture_portal_stop(gsr_capture_portal *self) {
|
||||
}
|
||||
|
||||
gsr_capture_portal_cleanup_plane_fds(self);
|
||||
|
||||
gsr_pipewire_video_deinit(&self->pipewire);
|
||||
|
||||
if(self->session_handle) {
|
||||
free(self->session_handle);
|
||||
self->session_handle = NULL;
|
||||
}
|
||||
|
||||
gsr_dbus_deinit(&self->dbus);
|
||||
gsr_dbus_client_deinit(&self->dbus_client);
|
||||
}
|
||||
|
||||
static void gsr_capture_portal_create_input_textures(gsr_capture_portal *self) {
|
||||
const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->texture_map.texture_id);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->texture_map.texture_id);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->texture_map.external_texture_id);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, self->texture_map.external_texture_id);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->texture_map.cursor_texture_id);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->texture_map.cursor_texture_id);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
@@ -194,36 +188,36 @@ static int gsr_capture_portal_setup_dbus(gsr_capture_portal *self, int *pipewire
|
||||
if(self->params.restore_portal_session)
|
||||
gsr_capture_portal_get_restore_token_from_cache(restore_token, sizeof(restore_token), self->params.portal_session_token_filepath);
|
||||
|
||||
if(!gsr_dbus_init(&self->dbus, restore_token))
|
||||
if(!gsr_dbus_client_init(&self->dbus_client, restore_token))
|
||||
return -1;
|
||||
|
||||
fprintf(stderr, "gsr info: gsr_capture_portal_setup_dbus: CreateSession\n");
|
||||
response_status = gsr_dbus_screencast_create_session(&self->dbus, &self->session_handle);
|
||||
response_status = gsr_dbus_client_screencast_create_session(&self->dbus_client, self->session_handle, sizeof(self->session_handle));
|
||||
if(response_status != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_portal_setup_dbus: CreateSession failed\n");
|
||||
return response_status;
|
||||
}
|
||||
|
||||
fprintf(stderr, "gsr info: gsr_capture_portal_setup_dbus: SelectSources\n");
|
||||
response_status = gsr_dbus_screencast_select_sources(&self->dbus, self->session_handle, GSR_PORTAL_CAPTURE_TYPE_ALL, self->params.record_cursor ? GSR_PORTAL_CURSOR_MODE_EMBEDDED : GSR_PORTAL_CURSOR_MODE_HIDDEN);
|
||||
response_status = gsr_dbus_client_screencast_select_sources(&self->dbus_client, self->session_handle, GSR_PORTAL_CAPTURE_TYPE_ALL, self->params.record_cursor ? GSR_PORTAL_CURSOR_MODE_EMBEDDED : GSR_PORTAL_CURSOR_MODE_HIDDEN);
|
||||
if(response_status != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_portal_setup_dbus: SelectSources failed\n");
|
||||
return response_status;
|
||||
}
|
||||
|
||||
fprintf(stderr, "gsr info: gsr_capture_portal_setup_dbus: Start\n");
|
||||
response_status = gsr_dbus_screencast_start(&self->dbus, self->session_handle, pipewire_node);
|
||||
response_status = gsr_dbus_client_screencast_start(&self->dbus_client, self->session_handle, pipewire_node);
|
||||
if(response_status != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_portal_setup_dbus: Start failed\n");
|
||||
return response_status;
|
||||
}
|
||||
|
||||
const char *screencast_restore_token = gsr_dbus_screencast_get_restore_token(&self->dbus);
|
||||
const char *screencast_restore_token = gsr_dbus_client_screencast_get_restore_token(&self->dbus_client);
|
||||
if(screencast_restore_token)
|
||||
gsr_capture_portal_save_restore_token(screencast_restore_token, self->params.portal_session_token_filepath);
|
||||
|
||||
fprintf(stderr, "gsr info: gsr_capture_portal_setup_dbus: OpenPipeWireRemote\n");
|
||||
if(!gsr_dbus_screencast_open_pipewire_remote(&self->dbus, self->session_handle, pipewire_fd)) {
|
||||
if(!gsr_dbus_client_screencast_open_pipewire_remote(&self->dbus_client, self->session_handle, pipewire_fd)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_portal_setup_dbus: OpenPipeWireRemote failed\n");
|
||||
return -1;
|
||||
}
|
||||
@@ -298,21 +292,14 @@ static int gsr_capture_portal_start(gsr_capture *cap, gsr_capture_metadata *capt
|
||||
}
|
||||
|
||||
if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
|
||||
self->params.output_resolution = self->capture_size;
|
||||
capture_metadata->width = FFALIGN(self->capture_size.x, 2);
|
||||
capture_metadata->height = FFALIGN(self->capture_size.y, 2);
|
||||
capture_metadata->width = self->capture_size.x;
|
||||
capture_metadata->height = self->capture_size.y;
|
||||
} else {
|
||||
self->params.output_resolution = scale_keep_aspect_ratio(self->capture_size, self->params.output_resolution);
|
||||
capture_metadata->width = FFALIGN(self->params.output_resolution.x, 2);
|
||||
capture_metadata->height = FFALIGN(self->params.output_resolution.y, 2);
|
||||
capture_metadata->width = self->params.output_resolution.x;
|
||||
capture_metadata->height = self->params.output_resolution.y;
|
||||
}
|
||||
|
||||
self->fast_path_failed = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 0, 9);
|
||||
if(self->fast_path_failed)
|
||||
fprintf(stderr, "gsr warning: gsr_capture_kms_start: your amd driver (mesa) version is known to be buggy (<= version 24.0.9), falling back to opengl copy\n");
|
||||
|
||||
self->mesa_supports_compute_only_vaapi_copy = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 3, 6);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -320,16 +307,6 @@ static int max_int(int a, int b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
static void gsr_capture_portal_fail_fast_path_if_not_fast(gsr_capture_portal *self, uint32_t pixel_format) {
|
||||
const uint8_t pixel_format_color_depth_1 = (pixel_format >> 16) & 0xFF;
|
||||
if(!self->fast_path_failed && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !self->mesa_supports_compute_only_vaapi_copy && (pixel_format_color_depth_1 == '3' || pixel_format_color_depth_1 == '4')) {
|
||||
self->fast_path_failed = true;
|
||||
fprintf(stderr, "gsr warning: gsr_capture_kms_capture: the monitor you are recording is in 10/12-bit color format and your mesa version is <= 24.3.6, composition will be used."
|
||||
" If you experience performance problems in the video then record on a single window on X11 instead or disable 10/12-bit color option in your desktop environment settings,"
|
||||
" or try to record the monitor on X11 instead (if you aren't already doing that) or update your mesa version.\n");
|
||||
}
|
||||
}
|
||||
|
||||
static int gsr_capture_portal_capture(gsr_capture *cap, gsr_capture_metadata *capture_metadata, gsr_color_conversion *color_conversion) {
|
||||
(void)color_conversion;
|
||||
gsr_capture_portal *self = cap->priv;
|
||||
@@ -350,45 +327,21 @@ static int gsr_capture_portal_capture(gsr_capture *cap, gsr_capture_metadata *ca
|
||||
return 0;
|
||||
}
|
||||
|
||||
gsr_capture_portal_fail_fast_path_if_not_fast(self, pipewire_fourcc);
|
||||
|
||||
const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
|
||||
vec2i output_size = is_scaled ? self->params.output_resolution : self->capture_size;
|
||||
output_size = scale_keep_aspect_ratio(self->capture_size, output_size);
|
||||
|
||||
const vec2i target_pos = { max_int(0, capture_metadata->width / 2 - output_size.x / 2), max_int(0, capture_metadata->height / 2 - output_size.y / 2) };
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
// TODO: Handle region crop
|
||||
|
||||
/* Fast opengl free path */
|
||||
if(!self->fast_path_failed && video_codec_context_is_vaapi(capture_metadata->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
|
||||
int fds[4];
|
||||
uint32_t offsets[4];
|
||||
uint32_t pitches[4];
|
||||
uint64_t modifiers[4];
|
||||
for(int i = 0; i < self->num_dmabuf_data; ++i) {
|
||||
fds[i] = self->dmabuf_data[i].fd;
|
||||
offsets[i] = self->dmabuf_data[i].offset;
|
||||
pitches[i] = self->dmabuf_data[i].stride;
|
||||
modifiers[i] = pipewire_modifiers;
|
||||
}
|
||||
if(!vaapi_copy_drm_planes_to_video_surface(capture_metadata->video_codec_context, capture_metadata->frame, (vec2i){region.x, region.y}, self->capture_size, target_pos, output_size, pipewire_fourcc, self->capture_size, fds, offsets, pitches, modifiers, self->num_dmabuf_data)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_portal_capture: vaapi_copy_drm_planes_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
|
||||
self->fast_path_failed = true;
|
||||
}
|
||||
} else {
|
||||
self->fast_path_failed = true;
|
||||
}
|
||||
|
||||
if(self->fast_path_failed) {
|
||||
gsr_color_conversion_draw(color_conversion, using_external_image ? self->texture_map.external_texture_id : self->texture_map.texture_id,
|
||||
target_pos, output_size,
|
||||
(vec2i){region.x, region.y}, self->capture_size,
|
||||
0.0f, using_external_image, GSR_SOURCE_COLOR_RGB);
|
||||
}
|
||||
gsr_color_conversion_draw(color_conversion, using_external_image ? self->texture_map.external_texture_id : self->texture_map.texture_id,
|
||||
target_pos, output_size,
|
||||
(vec2i){region.x, region.y}, self->capture_size, self->capture_size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, using_external_image, false);
|
||||
|
||||
if(self->params.record_cursor && self->texture_map.cursor_texture_id > 0 && cursor_region.width > 0) {
|
||||
const vec2d scale = {
|
||||
@@ -405,13 +358,13 @@ static int gsr_capture_portal_capture(gsr_capture *cap, gsr_capture_metadata *ca
|
||||
self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
|
||||
gsr_color_conversion_draw(color_conversion, self->texture_map.cursor_texture_id,
|
||||
(vec2i){cursor_pos.x, cursor_pos.y}, (vec2i){cursor_region.width * scale.x, cursor_region.height * scale.y},
|
||||
(vec2i){0, 0}, (vec2i){cursor_region.width, cursor_region.height},
|
||||
0.0f, false, GSR_SOURCE_COLOR_RGB);
|
||||
(vec2i){0, 0}, (vec2i){cursor_region.width, cursor_region.height}, (vec2i){cursor_region.width, cursor_region.height},
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
|
||||
self->params.egl->glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
gsr_capture_portal_cleanup_plane_fds(self);
|
||||
|
||||
|
||||
@@ -12,9 +12,6 @@
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
#include <libavutil/frame.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
|
||||
typedef struct {
|
||||
gsr_capture_xcomposite_params params;
|
||||
Display *display;
|
||||
@@ -37,7 +34,6 @@ typedef struct {
|
||||
gsr_cursor cursor;
|
||||
|
||||
bool clear_background;
|
||||
bool fast_path_failed;
|
||||
} gsr_capture_xcomposite;
|
||||
|
||||
static void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) {
|
||||
@@ -113,18 +109,13 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, gsr_capture_metadata *
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
|
||||
self->params.output_resolution = self->texture_size;
|
||||
capture_metadata->width = FFALIGN(self->texture_size.x, 2);
|
||||
capture_metadata->height = FFALIGN(self->texture_size.y, 2);
|
||||
capture_metadata->width = self->texture_size.x;
|
||||
capture_metadata->height = self->texture_size.y;
|
||||
} else {
|
||||
capture_metadata->width = FFALIGN(self->params.output_resolution.x, 2);
|
||||
capture_metadata->height = FFALIGN(self->params.output_resolution.y, 2);
|
||||
capture_metadata->width = self->params.output_resolution.x;
|
||||
capture_metadata->height = self->params.output_resolution.y;
|
||||
}
|
||||
|
||||
self->fast_path_failed = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 0, 9);
|
||||
if(self->fast_path_failed)
|
||||
fprintf(stderr, "gsr warning: gsr_capture_kms_start: your amd driver (mesa) version is known to be buggy (<= version 24.0.9), falling back to opengl copy\n");
|
||||
|
||||
self->window_resize_timer = clock_get_monotonic_seconds();
|
||||
return 0;
|
||||
}
|
||||
@@ -262,25 +253,13 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, gsr_capture_metadata
|
||||
|
||||
const vec2i target_pos = { max_int(0, capture_metdata->width / 2 - output_size.x / 2), max_int(0, capture_metdata->height / 2 - output_size.y / 2) };
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
/* Fast opengl free path */
|
||||
if(!self->fast_path_failed && video_codec_context_is_vaapi(capture_metdata->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
|
||||
if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, capture_metdata->video_codec_context, capture_metdata->frame)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_capture: vaapi_copy_egl_image_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
|
||||
self->fast_path_failed = true;
|
||||
}
|
||||
} else {
|
||||
self->fast_path_failed = true;
|
||||
}
|
||||
|
||||
if(self->fast_path_failed) {
|
||||
gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
|
||||
target_pos, output_size,
|
||||
(vec2i){0, 0}, self->texture_size,
|
||||
0.0f, false, GSR_SOURCE_COLOR_RGB);
|
||||
}
|
||||
gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
|
||||
target_pos, output_size,
|
||||
(vec2i){0, 0}, self->texture_size, self->texture_size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, false);
|
||||
|
||||
if(self->params.record_cursor && self->cursor.visible) {
|
||||
const vec2d scale = {
|
||||
@@ -295,19 +274,17 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, gsr_capture_metadata
|
||||
target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y
|
||||
};
|
||||
|
||||
self->params.egl->glEnable(GL_SCISSOR_TEST);
|
||||
self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
|
||||
if(cursor_pos.x < target_pos.x || cursor_pos.x + self->cursor.size.x > target_pos.x + output_size.x || cursor_pos.y < target_pos.y || cursor_pos.y + self->cursor.size.y > target_pos.y + output_size.y)
|
||||
self->clear_background = true;
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->cursor.texture_id,
|
||||
cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y},
|
||||
(vec2i){0, 0}, self->cursor.size,
|
||||
0.0f, false, GSR_SOURCE_COLOR_RGB);
|
||||
|
||||
self->params.egl->glDisable(GL_SCISSOR_TEST);
|
||||
(vec2i){0, 0}, self->cursor.size, self->cursor.size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
|
||||
}
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
247
src/capture/ximage.c
Normal file
247
src/capture/ximage.c
Normal file
@@ -0,0 +1,247 @@
|
||||
#include "../../include/capture/ximage.h"
|
||||
#include "../../include/utils.h"
|
||||
#include "../../include/cursor.h"
|
||||
#include "../../include/color_conversion.h"
|
||||
#include "../../include/window/window.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
/* TODO: update when monitors are reconfigured */
|
||||
|
||||
typedef struct {
|
||||
gsr_capture_ximage_params params;
|
||||
Display *display;
|
||||
gsr_cursor cursor;
|
||||
gsr_monitor monitor;
|
||||
vec2i capture_pos;
|
||||
vec2i capture_size;
|
||||
unsigned int texture_id;
|
||||
Window root_window;
|
||||
} gsr_capture_ximage;
|
||||
|
||||
static void gsr_capture_ximage_stop(gsr_capture_ximage *self) {
|
||||
gsr_cursor_deinit(&self->cursor);
|
||||
if(self->texture_id) {
|
||||
self->params.egl->glDeleteTextures(1, &self->texture_id);
|
||||
self->texture_id = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static int max_int(int a, int b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
static int gsr_capture_ximage_start(gsr_capture *cap, gsr_capture_metadata *capture_metadata) {
|
||||
gsr_capture_ximage *self = cap->priv;
|
||||
self->root_window = DefaultRootWindow(self->display);
|
||||
|
||||
if(gsr_cursor_init(&self->cursor, self->params.egl, self->display) != 0) {
|
||||
gsr_capture_ximage_stop(self);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!get_monitor_by_name(self->params.egl, GSR_CONNECTION_X11, self->params.display_to_capture, &self->monitor)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_ximage_start: failed to find monitor by name \"%s\"\n", self->params.display_to_capture);
|
||||
gsr_capture_ximage_stop(self);
|
||||
return -1;
|
||||
}
|
||||
|
||||
self->capture_pos = self->monitor.pos;
|
||||
self->capture_size = self->monitor.size;
|
||||
|
||||
if(self->params.region_size.x > 0 && self->params.region_size.y > 0)
|
||||
self->capture_size = self->params.region_size;
|
||||
|
||||
if(self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0) {
|
||||
self->params.output_resolution = scale_keep_aspect_ratio(self->capture_size, self->params.output_resolution);
|
||||
capture_metadata->width = self->params.output_resolution.x;
|
||||
capture_metadata->height = self->params.output_resolution.y;
|
||||
} else if(self->params.region_size.x > 0 && self->params.region_size.y > 0) {
|
||||
capture_metadata->width = self->params.region_size.x;
|
||||
capture_metadata->height = self->params.region_size.y;
|
||||
} else {
|
||||
capture_metadata->width = self->capture_size.x;
|
||||
capture_metadata->height = self->capture_size.y;
|
||||
}
|
||||
|
||||
self->texture_id = gl_create_texture(self->params.egl, self->capture_size.x, self->capture_size.y, GL_RGB8, GL_RGB, GL_LINEAR);
|
||||
if(self->texture_id == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_ximage_start: failed to create texture\n");
|
||||
gsr_capture_ximage_stop(self);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void gsr_capture_ximage_on_event(gsr_capture *cap, gsr_egl *egl) {
|
||||
gsr_capture_ximage *self = cap->priv;
|
||||
XEvent *xev = gsr_window_get_event_data(egl->window);
|
||||
gsr_cursor_on_event(&self->cursor, xev);
|
||||
}
|
||||
|
||||
static bool gsr_capture_ximage_upload_to_texture(gsr_capture_ximage *self, int x, int y, int width, int height) {
|
||||
const int max_width = XWidthOfScreen(DefaultScreenOfDisplay(self->display));
|
||||
const int max_height = XHeightOfScreen(DefaultScreenOfDisplay(self->display));
|
||||
|
||||
if(x < 0)
|
||||
x = 0;
|
||||
else if(x >= max_width)
|
||||
x = max_width - 1;
|
||||
|
||||
if(y < 0)
|
||||
y = 0;
|
||||
else if(y >= max_height)
|
||||
y = max_height - 1;
|
||||
|
||||
if(width < 0)
|
||||
width = 0;
|
||||
else if(x + width >= max_width)
|
||||
width = max_width - x;
|
||||
|
||||
if(height < 0)
|
||||
height = 0;
|
||||
else if(y + height >= max_height)
|
||||
height = max_height - y;
|
||||
|
||||
XImage *image = XGetImage(self->display, self->root_window, x, y, width, height, AllPlanes, ZPixmap);
|
||||
if(!image) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_ximage_upload_to_texture: XGetImage failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = false;
|
||||
uint8_t *image_data = malloc(image->width * image->height * 3);
|
||||
if(!image_data) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_ximage_upload_to_texture: failed to allocate image data\n");
|
||||
goto done;
|
||||
}
|
||||
|
||||
for(int y = 0; y < image->height; ++y) {
|
||||
for(int x = 0; x < image->width; ++x) {
|
||||
unsigned long pixel = XGetPixel(image, x, y);
|
||||
unsigned char red = (pixel & image->red_mask) >> 16;
|
||||
unsigned char green = (pixel & image->green_mask) >> 8;
|
||||
unsigned char blue = pixel & image->blue_mask;
|
||||
|
||||
const size_t texture_data_index = (x + y * image->width) * 3;
|
||||
image_data[texture_data_index + 0] = red;
|
||||
image_data[texture_data_index + 1] = green;
|
||||
image_data[texture_data_index + 2] = blue;
|
||||
}
|
||||
}
|
||||
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->texture_id);
|
||||
self->params.egl->glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image->width, image->height, GL_RGB, GL_UNSIGNED_BYTE, image_data);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
success = true;
|
||||
|
||||
done:
|
||||
free(image_data);
|
||||
XDestroyImage(image);
|
||||
return success;
|
||||
}
|
||||
|
||||
static int gsr_capture_ximage_capture(gsr_capture *cap, gsr_capture_metadata *capture_metdata, gsr_color_conversion *color_conversion) {
|
||||
gsr_capture_ximage *self = cap->priv;
|
||||
|
||||
const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
|
||||
vec2i output_size = is_scaled ? self->params.output_resolution : self->capture_size;
|
||||
output_size = scale_keep_aspect_ratio(self->capture_size, output_size);
|
||||
|
||||
const vec2i target_pos = { max_int(0, capture_metdata->width / 2 - output_size.x / 2), max_int(0, capture_metdata->height / 2 - output_size.y / 2) };
|
||||
gsr_capture_ximage_upload_to_texture(self, self->capture_pos.x + self->params.region_position.x, self->capture_pos.y + self->params.region_position.y, self->capture_size.x, self->capture_size.y);
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->texture_id,
|
||||
target_pos, output_size,
|
||||
(vec2i){0, 0}, self->capture_size, self->capture_size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, false);
|
||||
|
||||
if(self->params.record_cursor && self->cursor.visible) {
|
||||
const vec2d scale = {
|
||||
self->capture_size.x == 0 ? 0 : (double)output_size.x / (double)self->capture_size.x,
|
||||
self->capture_size.y == 0 ? 0 : (double)output_size.y / (double)self->capture_size.y
|
||||
};
|
||||
|
||||
gsr_cursor_tick(&self->cursor, self->root_window);
|
||||
|
||||
const vec2i cursor_pos = {
|
||||
target_pos.x + (self->cursor.position.x - self->cursor.hotspot.x) * scale.x - self->capture_pos.x - self->params.region_position.x,
|
||||
target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y - self->capture_pos.y - self->params.region_position.y
|
||||
};
|
||||
|
||||
self->params.egl->glEnable(GL_SCISSOR_TEST);
|
||||
self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
|
||||
|
||||
gsr_color_conversion_draw(color_conversion, self->cursor.texture_id,
|
||||
cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y},
|
||||
(vec2i){0, 0}, self->cursor.size, self->cursor.size,
|
||||
GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
|
||||
|
||||
self->params.egl->glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void gsr_capture_ximage_destroy(gsr_capture *cap) {
|
||||
gsr_capture_ximage *self = cap->priv;
|
||||
if(cap->priv) {
|
||||
gsr_capture_ximage_stop(self);
|
||||
free((void*)self->params.display_to_capture);
|
||||
self->params.display_to_capture = NULL;
|
||||
free(self);
|
||||
cap->priv = NULL;
|
||||
}
|
||||
free(cap);
|
||||
}
|
||||
|
||||
gsr_capture* gsr_capture_ximage_create(const gsr_capture_ximage_params *params) {
|
||||
if(!params) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_ximage_create params is NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
|
||||
if(!cap)
|
||||
return NULL;
|
||||
|
||||
gsr_capture_ximage *cap_ximage = calloc(1, sizeof(gsr_capture_ximage));
|
||||
if(!cap_ximage) {
|
||||
free(cap);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *display_to_capture = strdup(params->display_to_capture);
|
||||
if(!display_to_capture) {
|
||||
free(cap);
|
||||
free(cap_ximage);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cap_ximage->params = *params;
|
||||
cap_ximage->display = gsr_window_get_display(params->egl->window);
|
||||
cap_ximage->params.display_to_capture = display_to_capture;
|
||||
|
||||
*cap = (gsr_capture) {
|
||||
.start = gsr_capture_ximage_start,
|
||||
.on_event = gsr_capture_ximage_on_event,
|
||||
.tick = NULL,
|
||||
.should_stop = NULL,
|
||||
.capture = gsr_capture_ximage_capture,
|
||||
.uses_external_image = NULL,
|
||||
.get_window_id = NULL,
|
||||
.destroy = gsr_capture_ximage_destroy,
|
||||
.priv = cap_ximage
|
||||
};
|
||||
|
||||
return cap;
|
||||
}
|
||||
@@ -116,7 +116,7 @@ static bool get_supported_video_codecs(VADisplay va_dpy, gsr_supported_video_cod
|
||||
int va_minor = 0;
|
||||
if(vaInitialize(va_dpy, &va_major, &va_minor) != VA_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: gsr_get_supported_video_codecs_vaapi: vaInitialize failed\n");
|
||||
goto fail;
|
||||
return false;
|
||||
}
|
||||
|
||||
int num_profiles = vaMaxNumProfiles(va_dpy);
|
||||
|
||||
@@ -1,26 +1,29 @@
|
||||
#include "../include/color_conversion.h"
|
||||
#include "../include/egl.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
/* TODO: highp instead of mediump? */
|
||||
#define COMPUTE_SHADER_INDEX_Y 0
|
||||
#define COMPUTE_SHADER_INDEX_UV 1
|
||||
#define COMPUTE_SHADER_INDEX_Y_EXTERNAL 2
|
||||
#define COMPUTE_SHADER_INDEX_UV_EXTERNAL 3
|
||||
#define COMPUTE_SHADER_INDEX_RGB 4
|
||||
#define COMPUTE_SHADER_INDEX_RGB_EXTERNAL 5
|
||||
#define COMPUTE_SHADER_INDEX_Y_BLEND 6
|
||||
#define COMPUTE_SHADER_INDEX_UV_BLEND 7
|
||||
#define COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND 8
|
||||
#define COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND 9
|
||||
#define COMPUTE_SHADER_INDEX_RGB_BLEND 10
|
||||
#define COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND 11
|
||||
|
||||
#define MAX_SHADERS 4
|
||||
#define MAX_FRAMEBUFFERS 2
|
||||
#define EXTERNAL_TEXTURE_SHADER_OFFSET 2
|
||||
|
||||
static float abs_f(float v) {
|
||||
return v >= 0.0f ? v : -v;
|
||||
}
|
||||
|
||||
#define ROTATE_Z "mat4 rotate_z(in float angle) {\n" \
|
||||
" return mat4(cos(angle), -sin(angle), 0.0, 0.0,\n" \
|
||||
" sin(angle), cos(angle), 0.0, 0.0,\n" \
|
||||
" 0.0, 0.0, 1.0, 0.0,\n" \
|
||||
" 0.0, 0.0, 0.0, 1.0);\n" \
|
||||
"}\n"
|
||||
#define GRAPHICS_SHADER_INDEX_Y 0
|
||||
#define GRAPHICS_SHADER_INDEX_UV 1
|
||||
#define GRAPHICS_SHADER_INDEX_Y_EXTERNAL 2
|
||||
#define GRAPHICS_SHADER_INDEX_UV_EXTERNAL 3
|
||||
#define GRAPHICS_SHADER_INDEX_RGB 4
|
||||
#define GRAPHICS_SHADER_INDEX_RGB_EXTERNAL 5
|
||||
|
||||
/* https://en.wikipedia.org/wiki/YCbCr, see study/color_space_transform_matrix.png */
|
||||
|
||||
@@ -50,6 +53,10 @@ static float abs_f(float v) {
|
||||
" 0.060118, 0.429412, -0.038049, 0.000000,\n" \
|
||||
" 0.062745, 0.500000, 0.500000, 1.000000);\n"
|
||||
|
||||
static int max_int(int a, int b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
static const char* color_format_range_get_transform_matrix(gsr_destination_color color_format, gsr_color_range color_range) {
|
||||
switch(color_format) {
|
||||
case GSR_DESTINATION_COLOR_NV12: {
|
||||
@@ -78,7 +85,146 @@ static const char* color_format_range_get_transform_matrix(gsr_destination_color
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture) {
|
||||
static void get_compute_shader_header(char *header, size_t header_size, bool external_texture) {
|
||||
if(external_texture) {
|
||||
snprintf(header, header_size,
|
||||
"#version 310 es\n"
|
||||
"#extension GL_ARB_compute_shader: enable\n"
|
||||
"#extension GL_OES_EGL_image_external : enable\n"
|
||||
"#extension GL_OES_EGL_image_external_essl3 : require\n"
|
||||
"layout(binding = 0) uniform highp samplerExternalOES img_input;\n"
|
||||
"layout(binding = 1) uniform highp sampler2D img_background;\n");
|
||||
} else {
|
||||
snprintf(header, header_size,
|
||||
"#version 420\n"
|
||||
"#extension GL_ARB_compute_shader: enable\n"
|
||||
"layout(binding = 0) uniform highp sampler2D img_input;\n"
|
||||
"layout(binding = 1) uniform highp sampler2D img_background;\n");
|
||||
}
|
||||
}
|
||||
|
||||
static int load_compute_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_compute_uniforms *uniforms, int max_local_size_dim, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture, bool alpha_blending) {
|
||||
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
|
||||
|
||||
char header[512];
|
||||
get_compute_shader_header(header, sizeof(header), external_texture);
|
||||
|
||||
char compute_shader[2048];
|
||||
snprintf(compute_shader, sizeof(compute_shader),
|
||||
"%s"
|
||||
"layout (local_size_x = %d, local_size_y = %d, local_size_z = 1) in;\n"
|
||||
"precision highp float;\n"
|
||||
"uniform ivec2 source_position;\n"
|
||||
"uniform ivec2 target_position;\n"
|
||||
"uniform vec2 scale;\n"
|
||||
"uniform mat2 rotation_matrix;\n"
|
||||
"layout(rgba8, binding = 0) writeonly uniform highp image2D img_output;\n"
|
||||
"%s"
|
||||
"void main() {\n"
|
||||
" ivec2 texel_coord = ivec2(gl_GlobalInvocationID.xy);\n"
|
||||
" ivec2 size = ivec2(vec2(textureSize(img_input, 0)) * scale + 0.5);\n"
|
||||
" ivec2 size_shift = size >> 1;\n" // size/2
|
||||
" ivec2 output_size = textureSize(img_background, 0);\n"
|
||||
" vec2 rotated_texel_coord = vec2(texel_coord - source_position - size_shift) * rotation_matrix + vec2(size_shift) + 0.5;\n"
|
||||
" vec2 output_texel_coord = vec2(texel_coord - source_position + target_position) + 0.5;\n"
|
||||
" vec4 source_color = texture(img_input, rotated_texel_coord/vec2(size));\n"
|
||||
" vec4 source_color_yuv = RGBtoYUV * vec4(source_color.rgb, 1.0);\n"
|
||||
" vec4 output_color_yuv = %s;\n"
|
||||
" float y_color = mix(output_color_yuv.r, source_color_yuv.r, source_color.a);\n"
|
||||
" imageStore(img_output, texel_coord + target_position, vec4(y_color, 1.0, 1.0, 1.0));\n"
|
||||
"}\n", header, max_local_size_dim, max_local_size_dim, color_transform_matrix,
|
||||
alpha_blending ? "texture(img_background, output_texel_coord/vec2(output_size))" : "source_color_yuv");
|
||||
|
||||
if(gsr_shader_init(shader, egl, NULL, NULL, compute_shader) != 0)
|
||||
return -1;
|
||||
|
||||
uniforms->source_position = egl->glGetUniformLocation(shader->program_id, "source_position");
|
||||
uniforms->target_position = egl->glGetUniformLocation(shader->program_id, "target_position");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
uniforms->scale = egl->glGetUniformLocation(shader->program_id, "scale");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int load_compute_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_compute_uniforms *uniforms, int max_local_size_dim, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture, bool alpha_blending) {
|
||||
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
|
||||
|
||||
char header[512];
|
||||
get_compute_shader_header(header, sizeof(header), external_texture);
|
||||
|
||||
char compute_shader[2048];
|
||||
snprintf(compute_shader, sizeof(compute_shader),
|
||||
"%s"
|
||||
"layout (local_size_x = %d, local_size_y = %d, local_size_z = 1) in;\n"
|
||||
"precision highp float;\n"
|
||||
"uniform ivec2 source_position;\n"
|
||||
"uniform ivec2 target_position;\n"
|
||||
"uniform vec2 scale;\n"
|
||||
"uniform mat2 rotation_matrix;\n"
|
||||
"layout(rgba8, binding = 0) writeonly uniform highp image2D img_output;\n"
|
||||
"%s"
|
||||
"void main() {\n"
|
||||
" ivec2 texel_coord = ivec2(gl_GlobalInvocationID.xy);\n"
|
||||
" ivec2 size = ivec2(vec2(textureSize(img_input, 0)) * scale + 0.5);\n"
|
||||
" ivec2 size_shift = size >> 2;\n" // size/4
|
||||
" ivec2 output_size = textureSize(img_background, 0);\n"
|
||||
" vec2 rotated_texel_coord = vec2(texel_coord - source_position - size_shift) * rotation_matrix + vec2(size_shift) + 0.5;\n"
|
||||
" vec2 output_texel_coord = vec2(texel_coord - source_position + target_position) + 0.5;\n"
|
||||
" vec4 source_color = texture(img_input, rotated_texel_coord/vec2(size>>1));\n" // size/2
|
||||
" vec4 source_color_yuv = RGBtoYUV * vec4(source_color.rgb, 1.0);\n"
|
||||
" vec4 output_color_yuv = %s;\n"
|
||||
" vec2 uv_color = mix(output_color_yuv.rg, source_color_yuv.gb, source_color.a);\n"
|
||||
" imageStore(img_output, texel_coord + target_position, vec4(uv_color, 1.0, 1.0));\n"
|
||||
"}\n", header, max_local_size_dim, max_local_size_dim, color_transform_matrix,
|
||||
alpha_blending ? "texture(img_background, output_texel_coord/vec2(output_size))" : "source_color_yuv");
|
||||
|
||||
if(gsr_shader_init(shader, egl, NULL, NULL, compute_shader) != 0)
|
||||
return -1;
|
||||
|
||||
uniforms->source_position = egl->glGetUniformLocation(shader->program_id, "source_position");
|
||||
uniforms->target_position = egl->glGetUniformLocation(shader->program_id, "target_position");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
uniforms->scale = egl->glGetUniformLocation(shader->program_id, "scale");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int load_compute_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_compute_uniforms *uniforms, int max_local_size_dim, bool external_texture, bool alpha_blending) {
|
||||
char header[512];
|
||||
get_compute_shader_header(header, sizeof(header), external_texture);
|
||||
|
||||
char compute_shader[2048];
|
||||
snprintf(compute_shader, sizeof(compute_shader),
|
||||
"%s"
|
||||
"layout (local_size_x = %d, local_size_y = %d, local_size_z = 1) in;\n"
|
||||
"uniform ivec2 source_position;\n"
|
||||
"uniform ivec2 target_position;\n"
|
||||
"uniform vec2 scale;\n"
|
||||
"uniform mat2 rotation_matrix;\n"
|
||||
"layout(rgba8, binding = 0) writeonly uniform highp image2D img_output;\n"
|
||||
"void main() {\n"
|
||||
" ivec2 texel_coord = ivec2(gl_GlobalInvocationID.xy);\n"
|
||||
" ivec2 size = ivec2(vec2(textureSize(img_input, 0)) * scale + 0.5);\n"
|
||||
" ivec2 size_shift = size >> 1;\n" // size/2
|
||||
" ivec2 output_size = textureSize(img_background, 0);\n"
|
||||
" vec2 rotated_texel_coord = vec2(texel_coord - source_position - size_shift) * rotation_matrix + vec2(size_shift) + 0.5;\n"
|
||||
" vec2 output_texel_coord = vec2(texel_coord - source_position + target_position) + 0.5;\n"
|
||||
" vec4 source_color = texture(img_input, rotated_texel_coord/vec2(size));\n"
|
||||
" vec4 output_color = %s;\n"
|
||||
" vec3 color = mix(output_color.rgb, source_color.rgb, source_color.a);\n"
|
||||
" imageStore(img_output, texel_coord + target_position, vec4(color, 1.0));\n"
|
||||
"}\n", header, max_local_size_dim, max_local_size_dim,
|
||||
alpha_blending ? "texture(img_background, output_texel_coord/vec2(output_size))" : "source_color");
|
||||
|
||||
if(gsr_shader_init(shader, egl, NULL, NULL, compute_shader) != 0)
|
||||
return -1;
|
||||
|
||||
uniforms->source_position = egl->glGetUniformLocation(shader->program_id, "source_position");
|
||||
uniforms->target_position = egl->glGetUniformLocation(shader->program_id, "target_position");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
uniforms->scale = egl->glGetUniformLocation(shader->program_id, "scale");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int load_graphics_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_graphics_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture) {
|
||||
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
|
||||
|
||||
char vertex_shader[2048];
|
||||
@@ -89,10 +235,10 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
|
||||
"out vec2 texcoords_out; \n"
|
||||
"uniform vec2 offset; \n"
|
||||
"uniform float rotation; \n"
|
||||
ROTATE_Z
|
||||
"uniform mat2 rotation_matrix; \n"
|
||||
"void main() \n"
|
||||
"{ \n"
|
||||
" texcoords_out = (vec4(texcoords.x - 0.5, texcoords.y - 0.5, 0.0, 0.0) * rotate_z(rotation)).xy + vec2(0.5, 0.5); \n"
|
||||
" texcoords_out = vec2(texcoords.x - 0.5, texcoords.y - 0.5) * rotation_matrix + vec2(0.5, 0.5); \n"
|
||||
" gl_Position = vec4(offset.x, offset.y, 0.0, 0.0) + vec4(pos.x, pos.y, 0.0, 1.0); \n"
|
||||
"} \n");
|
||||
|
||||
@@ -108,7 +254,7 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
|
||||
"#version 300 es \n"
|
||||
"#extension GL_OES_EGL_image_external : enable \n"
|
||||
"#extension GL_OES_EGL_image_external_essl3 : require \n"
|
||||
"precision mediump float; \n"
|
||||
"precision highp float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform samplerExternalOES tex1; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
@@ -120,7 +266,7 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
|
||||
} else {
|
||||
snprintf(fragment_shader, sizeof(fragment_shader),
|
||||
"#version 300 es \n"
|
||||
"precision mediump float; \n"
|
||||
"precision highp float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform sampler2D tex1; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
@@ -131,17 +277,17 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
|
||||
"} \n", color_transform_matrix, main_code);
|
||||
}
|
||||
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader, NULL) != 0)
|
||||
return -1;
|
||||
|
||||
gsr_shader_bind_attribute_location(shader, "pos", 0);
|
||||
gsr_shader_bind_attribute_location(shader, "texcoords", 1);
|
||||
uniforms->offset = egl->glGetUniformLocation(shader->program_id, "offset");
|
||||
uniforms->rotation = egl->glGetUniformLocation(shader->program_id, "rotation");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture) {
|
||||
static unsigned int load_graphics_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_graphics_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture) {
|
||||
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
|
||||
|
||||
char vertex_shader[2048];
|
||||
@@ -152,10 +298,10 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_u
|
||||
"out vec2 texcoords_out; \n"
|
||||
"uniform vec2 offset; \n"
|
||||
"uniform float rotation; \n"
|
||||
ROTATE_Z
|
||||
"uniform mat2 rotation_matrix; \n"
|
||||
"void main() \n"
|
||||
"{ \n"
|
||||
" texcoords_out = (vec4(texcoords.x - 0.5, texcoords.y - 0.5, 0.0, 0.0) * rotate_z(rotation)).xy + vec2(0.5, 0.5); \n"
|
||||
" texcoords_out = vec2(texcoords.x - 0.5, texcoords.y - 0.5) * rotation_matrix + vec2(0.5, 0.5); \n"
|
||||
" gl_Position = (vec4(offset.x, offset.y, 0.0, 0.0) + vec4(pos.x, pos.y, 0.0, 1.0)) * vec4(0.5, 0.5, 1.0, 1.0) - vec4(0.5, 0.5, 0.0, 0.0); \n"
|
||||
"} \n");
|
||||
|
||||
@@ -171,7 +317,7 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_u
|
||||
"#version 300 es \n"
|
||||
"#extension GL_OES_EGL_image_external : enable \n"
|
||||
"#extension GL_OES_EGL_image_external_essl3 : require \n"
|
||||
"precision mediump float; \n"
|
||||
"precision highp float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform samplerExternalOES tex1; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
@@ -183,7 +329,7 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_u
|
||||
} else {
|
||||
snprintf(fragment_shader, sizeof(fragment_shader),
|
||||
"#version 300 es \n"
|
||||
"precision mediump float; \n"
|
||||
"precision highp float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform sampler2D tex1; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
@@ -194,17 +340,17 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_u
|
||||
"} \n", color_transform_matrix, main_code);
|
||||
}
|
||||
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader, NULL) != 0)
|
||||
return -1;
|
||||
|
||||
gsr_shader_bind_attribute_location(shader, "pos", 0);
|
||||
gsr_shader_bind_attribute_location(shader, "texcoords", 1);
|
||||
uniforms->offset = egl->glGetUniformLocation(shader->program_id, "offset");
|
||||
uniforms->rotation = egl->glGetUniformLocation(shader->program_id, "rotation");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static unsigned int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *uniforms, bool external_texture) {
|
||||
static unsigned int load_graphics_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_graphics_uniforms *uniforms, bool external_texture) {
|
||||
char vertex_shader[2048];
|
||||
snprintf(vertex_shader, sizeof(vertex_shader),
|
||||
"#version 300 es \n"
|
||||
@@ -213,10 +359,10 @@ static unsigned int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_
|
||||
"out vec2 texcoords_out; \n"
|
||||
"uniform vec2 offset; \n"
|
||||
"uniform float rotation; \n"
|
||||
ROTATE_Z
|
||||
"uniform mat2 rotation_matrix; \n"
|
||||
"void main() \n"
|
||||
"{ \n"
|
||||
" texcoords_out = (vec4(texcoords.x - 0.5, texcoords.y - 0.5, 0.0, 0.0) * rotate_z(rotation)).xy + vec2(0.5, 0.5); \n"
|
||||
" texcoords_out = vec2(texcoords.x - 0.5, texcoords.y - 0.5) * rotation_matrix + vec2(0.5, 0.5); \n"
|
||||
" gl_Position = vec4(offset.x, offset.y, 0.0, 0.0) + vec4(pos.x, pos.y, 0.0, 1.0); \n"
|
||||
"} \n");
|
||||
|
||||
@@ -231,7 +377,7 @@ static unsigned int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_
|
||||
"#version 300 es \n"
|
||||
"#extension GL_OES_EGL_image_external : enable \n"
|
||||
"#extension GL_OES_EGL_image_external_essl3 : require \n"
|
||||
"precision mediump float; \n"
|
||||
"precision highp float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform samplerExternalOES tex1; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
@@ -242,7 +388,7 @@ static unsigned int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_
|
||||
} else {
|
||||
snprintf(fragment_shader, sizeof(fragment_shader),
|
||||
"#version 300 es \n"
|
||||
"precision mediump float; \n"
|
||||
"precision highp float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform sampler2D tex1; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
@@ -252,20 +398,20 @@ static unsigned int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, gsr_color_
|
||||
"} \n", main_code);
|
||||
}
|
||||
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
|
||||
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader, NULL) != 0)
|
||||
return -1;
|
||||
|
||||
gsr_shader_bind_attribute_location(shader, "pos", 0);
|
||||
gsr_shader_bind_attribute_location(shader, "texcoords", 1);
|
||||
uniforms->offset = egl->glGetUniformLocation(shader->program_id, "offset");
|
||||
uniforms->rotation = egl->glGetUniformLocation(shader->program_id, "rotation");
|
||||
uniforms->rotation_matrix = egl->glGetUniformLocation(shader->program_id, "rotation_matrix");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int load_framebuffers(gsr_color_conversion *self) {
|
||||
/* TODO: Only generate the necessary amount of framebuffers (self->params.num_destination_textures) */
|
||||
const unsigned int draw_buffer = GL_COLOR_ATTACHMENT0;
|
||||
self->params.egl->glGenFramebuffers(MAX_FRAMEBUFFERS, self->framebuffers);
|
||||
self->params.egl->glGenFramebuffers(GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS, self->framebuffers);
|
||||
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, self->framebuffers[0]);
|
||||
self->params.egl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, self->params.destination_textures[0], 0);
|
||||
@@ -311,65 +457,185 @@ static int create_vertices(gsr_color_conversion *self) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool gsr_color_conversion_load_compute_shaders(gsr_color_conversion *self) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, false, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB], self->max_local_size_dim, false, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB_BLEND], self->max_local_size_dim, false, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool gsr_color_conversion_load_external_compute_shaders(gsr_color_conversion *self) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y_EXTERNAL], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y_EXTERNAL], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV_EXTERNAL], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV_EXTERNAL], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_y(&self->compute_shaders[COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_uv(&self->compute_shaders[COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND], self->max_local_size_dim, self->params.destination_color, self->params.color_range, true, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB_EXTERNAL], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB_EXTERNAL], self->max_local_size_dim, true, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_compute_shader_rgb(&self->compute_shaders[COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND], self->params.egl, &self->compute_uniforms[COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND], self->max_local_size_dim, true, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y compute shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool gsr_color_conversion_load_graphics_shaders(gsr_color_conversion *self) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
if(load_graphics_shader_y(&self->graphics_shaders[GRAPHICS_SHADER_INDEX_Y], self->params.egl, &self->graphics_uniforms[GRAPHICS_SHADER_INDEX_Y], self->params.destination_color, self->params.color_range, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y graphics shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_graphics_shader_uv(&self->graphics_shaders[GRAPHICS_SHADER_INDEX_UV], self->params.egl, &self->graphics_uniforms[GRAPHICS_SHADER_INDEX_UV], self->params.destination_color, self->params.color_range, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV graphics shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
if(load_graphics_shader_rgb(&self->graphics_shaders[GRAPHICS_SHADER_INDEX_RGB], self->params.egl, &self->graphics_uniforms[GRAPHICS_SHADER_INDEX_RGB], false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y graphics shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool gsr_color_conversion_load_external_graphics_shaders(gsr_color_conversion *self) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
if(load_graphics_shader_y(&self->graphics_shaders[GRAPHICS_SHADER_INDEX_Y_EXTERNAL], self->params.egl, &self->graphics_uniforms[GRAPHICS_SHADER_INDEX_Y_EXTERNAL], self->params.destination_color, self->params.color_range, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y graphics shader\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(load_graphics_shader_uv(&self->graphics_shaders[GRAPHICS_SHADER_INDEX_UV_EXTERNAL], self->params.egl, &self->graphics_uniforms[GRAPHICS_SHADER_INDEX_UV_EXTERNAL], self->params.destination_color, self->params.color_range, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV graphics shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
if(load_graphics_shader_rgb(&self->graphics_shaders[GRAPHICS_SHADER_INDEX_RGB_EXTERNAL], self->params.egl, &self->graphics_uniforms[GRAPHICS_SHADER_INDEX_RGB_EXTERNAL], true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y graphics shader\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conversion_params *params) {
|
||||
assert(params);
|
||||
assert(params->egl);
|
||||
memset(self, 0, sizeof(*self));
|
||||
self->params.egl = params->egl;
|
||||
self->params = *params;
|
||||
|
||||
int max_compute_work_group_invocations = 256;
|
||||
self->params.egl->glGetIntegerv(GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS, &max_compute_work_group_invocations);
|
||||
self->max_local_size_dim = sqrt(max_compute_work_group_invocations);
|
||||
|
||||
switch(params->destination_color) {
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
if(self->params.num_destination_textures != 2) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: expected 2 destination textures for destination color NV12/P010, got %d destination texture(s)\n", self->params.num_destination_textures);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(load_shader_y(&self->shaders[0], self->params.egl, &self->uniforms[0], params->destination_color, params->color_range, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y shader\n");
|
||||
goto err;
|
||||
}
|
||||
|
||||
if(load_shader_uv(&self->shaders[1], self->params.egl, &self->uniforms[1], params->destination_color, params->color_range, false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV shader\n");
|
||||
goto err;
|
||||
}
|
||||
|
||||
if(self->params.load_external_image_shader) {
|
||||
if(load_shader_y(&self->shaders[EXTERNAL_TEXTURE_SHADER_OFFSET], self->params.egl, &self->uniforms[EXTERNAL_TEXTURE_SHADER_OFFSET], params->destination_color, params->color_range, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y shader\n");
|
||||
goto err;
|
||||
}
|
||||
|
||||
if(load_shader_uv(&self->shaders[EXTERNAL_TEXTURE_SHADER_OFFSET + 1], self->params.egl, &self->uniforms[EXTERNAL_TEXTURE_SHADER_OFFSET + 1], params->destination_color, params->color_range, true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV shader\n");
|
||||
goto err;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
if(self->params.num_destination_textures != 1) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: expected 1 destination textures for destination color RGB8, got %d destination texture(s)\n", self->params.num_destination_textures);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(load_shader_rgb(&self->shaders[0], self->params.egl, &self->uniforms[0], false) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y shader\n");
|
||||
goto err;
|
||||
}
|
||||
|
||||
if(self->params.load_external_image_shader) {
|
||||
if(load_shader_rgb(&self->shaders[EXTERNAL_TEXTURE_SHADER_OFFSET], self->params.egl, &self->uniforms[EXTERNAL_TEXTURE_SHADER_OFFSET], true) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y shader\n");
|
||||
goto err;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!gsr_color_conversion_load_compute_shaders(self)) {
|
||||
self->compute_shaders_failed_to_load = true;
|
||||
fprintf(stderr, "gsr info: failed to load one or more compute shaders, run gpu-screen-recorder with the '-gl-debug yes' option to see why. Falling back to slower graphics shader instead\n");
|
||||
if(!gsr_color_conversion_load_graphics_shaders(self))
|
||||
goto err;
|
||||
}
|
||||
|
||||
if(self->params.load_external_image_shader) {
|
||||
if(!gsr_color_conversion_load_external_compute_shaders(self)) {
|
||||
self->external_compute_shaders_failed_to_load = true;
|
||||
fprintf(stderr, "gsr info: failed to load one or more external compute shaders, run gpu-screen-recorder with the '-gl-debug yes' option to see why. Falling back to slower graphics shader instead\n");
|
||||
if(!gsr_color_conversion_load_external_graphics_shaders(self))
|
||||
goto err;
|
||||
}
|
||||
}
|
||||
|
||||
if(load_framebuffers(self) != 0)
|
||||
goto err;
|
||||
|
||||
@@ -397,18 +663,59 @@ void gsr_color_conversion_deinit(gsr_color_conversion *self) {
|
||||
self->vertex_array_object_id = 0;
|
||||
}
|
||||
|
||||
self->params.egl->glDeleteFramebuffers(MAX_FRAMEBUFFERS, self->framebuffers);
|
||||
for(int i = 0; i < MAX_FRAMEBUFFERS; ++i) {
|
||||
self->params.egl->glDeleteFramebuffers(GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS, self->framebuffers);
|
||||
for(int i = 0; i < GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS; ++i) {
|
||||
self->framebuffers[i] = 0;
|
||||
}
|
||||
|
||||
for(int i = 0; i < MAX_SHADERS; ++i) {
|
||||
gsr_shader_deinit(&self->shaders[i]);
|
||||
for(int i = 0; i < GSR_COLOR_CONVERSION_MAX_COMPUTE_SHADERS; ++i) {
|
||||
gsr_shader_deinit(&self->compute_shaders[i]);
|
||||
}
|
||||
|
||||
for(int i = 0; i < GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS; ++i) {
|
||||
gsr_shader_deinit(&self->graphics_shaders[i]);
|
||||
}
|
||||
|
||||
self->params.egl = NULL;
|
||||
}
|
||||
|
||||
static void gsr_color_conversion_apply_rotation(gsr_rotation rotation, float rotation_matrix[2][2]) {
|
||||
/*
|
||||
rotation_matrix[0][0] = cos(angle);
|
||||
rotation_matrix[0][1] = -sin(angle);
|
||||
rotation_matrix[1][0] = sin(angle);
|
||||
rotation_matrix[1][1] = cos(angle);
|
||||
The manual matrix code below is the same as this code above, but without floating-point errors.
|
||||
This is done to remove any blurring caused by these floating-point errors.
|
||||
*/
|
||||
switch(rotation) {
|
||||
case GSR_ROT_0:
|
||||
rotation_matrix[0][0] = 1.0f;
|
||||
rotation_matrix[0][1] = 0.0f;
|
||||
rotation_matrix[1][0] = 0.0f;
|
||||
rotation_matrix[1][1] = 1.0f;
|
||||
break;
|
||||
case GSR_ROT_90:
|
||||
rotation_matrix[0][0] = 0.0f;
|
||||
rotation_matrix[0][1] = -1.0f;
|
||||
rotation_matrix[1][0] = 1.0f;
|
||||
rotation_matrix[1][1] = 0.0f;
|
||||
break;
|
||||
case GSR_ROT_180:
|
||||
rotation_matrix[0][0] = -1.0f;
|
||||
rotation_matrix[0][1] = 0.0f;
|
||||
rotation_matrix[1][0] = 0.0f;
|
||||
rotation_matrix[1][1] = -1.0f;
|
||||
break;
|
||||
case GSR_ROT_270:
|
||||
rotation_matrix[0][0] = 0.0f;
|
||||
rotation_matrix[0][1] = 1.0f;
|
||||
rotation_matrix[1][0] = -1.0f;
|
||||
rotation_matrix[1][1] = 0.0f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void gsr_color_conversion_swizzle_texture_source(gsr_color_conversion *self, gsr_source_color source_color) {
|
||||
if(source_color == GSR_SOURCE_COLOR_BGR) {
|
||||
const int swizzle_mask[] = { GL_BLUE, GL_GREEN, GL_RED, 1 };
|
||||
@@ -423,11 +730,79 @@ static void gsr_color_conversion_swizzle_reset(gsr_color_conversion *self, gsr_s
|
||||
}
|
||||
}
|
||||
|
||||
/* |source_pos| is in pixel coordinates and |source_size| */
|
||||
void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_id, vec2i source_pos, vec2i source_size, vec2i texture_pos, vec2i texture_size, float rotation, bool external_texture, gsr_source_color source_color) {
|
||||
// TODO: Remove this crap
|
||||
rotation = M_PI*2.0f - rotation;
|
||||
typedef enum {
|
||||
GSR_COLOR_COMP_Y,
|
||||
GSR_COLOR_COMP_UV,
|
||||
GSR_COLOR_COMP_RGB
|
||||
} gsr_color_component;
|
||||
|
||||
static int color_component_get_destination_texture_index(gsr_color_component color_component) {
|
||||
switch(color_component) {
|
||||
case GSR_COLOR_COMP_Y: return 0;
|
||||
case GSR_COLOR_COMP_UV: return 1;
|
||||
case GSR_COLOR_COMP_RGB: return 0;
|
||||
}
|
||||
assert(false);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static unsigned int color_component_get_color_format(gsr_color_component color_component, bool use_16bit_colors) {
|
||||
switch(color_component) {
|
||||
case GSR_COLOR_COMP_Y: return use_16bit_colors ? GL_R16 : GL_R8;
|
||||
case GSR_COLOR_COMP_UV: return use_16bit_colors ? GL_RG16 : GL_RG8;
|
||||
case GSR_COLOR_COMP_RGB: return GL_RGBA8; // TODO: 16-bit color support
|
||||
}
|
||||
assert(false);
|
||||
return GL_RGBA8;
|
||||
}
|
||||
|
||||
static int color_component_get_COMPUTE_SHADER_INDEX(gsr_color_component color_component, bool external_texture, bool alpha_blending) {
|
||||
switch(color_component) {
|
||||
case GSR_COLOR_COMP_Y: {
|
||||
if(external_texture)
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_Y_EXTERNAL_BLEND : COMPUTE_SHADER_INDEX_Y_EXTERNAL;
|
||||
else
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_Y_BLEND : COMPUTE_SHADER_INDEX_Y;
|
||||
}
|
||||
case GSR_COLOR_COMP_UV: {
|
||||
if(external_texture)
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_UV_EXTERNAL_BLEND : COMPUTE_SHADER_INDEX_UV_EXTERNAL;
|
||||
else
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_UV_BLEND : COMPUTE_SHADER_INDEX_UV;
|
||||
}
|
||||
case GSR_COLOR_COMP_RGB: {
|
||||
if(external_texture)
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_RGB_EXTERNAL_BLEND : COMPUTE_SHADER_INDEX_RGB_EXTERNAL;
|
||||
else
|
||||
return alpha_blending ? COMPUTE_SHADER_INDEX_RGB_BLEND : COMPUTE_SHADER_INDEX_RGB;
|
||||
}
|
||||
}
|
||||
assert(false);
|
||||
return COMPUTE_SHADER_INDEX_RGB;
|
||||
}
|
||||
|
||||
static void gsr_color_conversion_dispatch_compute_shader(gsr_color_conversion *self, bool external_texture, bool alpha_blending, float rotation_matrix[2][2], vec2i source_position, vec2i destination_pos, vec2i destination_size, vec2f scale, bool use_16bit_colors, gsr_color_component color_component) {
|
||||
const int compute_shader_index = color_component_get_COMPUTE_SHADER_INDEX(color_component, external_texture, alpha_blending);
|
||||
const int destination_texture_index = color_component_get_destination_texture_index(color_component);
|
||||
const unsigned int color_format = color_component_get_color_format(color_component, use_16bit_colors);
|
||||
|
||||
self->params.egl->glActiveTexture(GL_TEXTURE1);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->params.destination_textures[destination_texture_index]);
|
||||
self->params.egl->glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
gsr_color_compute_uniforms *uniform = &self->compute_uniforms[compute_shader_index];
|
||||
gsr_shader_use(&self->compute_shaders[compute_shader_index]);
|
||||
self->params.egl->glUniformMatrix2fv(uniform->rotation_matrix, 1, GL_TRUE, (const float*)rotation_matrix);
|
||||
self->params.egl->glUniform2i(uniform->source_position, source_position.x, source_position.y);
|
||||
self->params.egl->glUniform2i(uniform->target_position, destination_pos.x, destination_pos.y);
|
||||
self->params.egl->glUniform2f(uniform->scale, scale.x, scale.y);
|
||||
self->params.egl->glBindImageTexture(0, self->params.destination_textures[destination_texture_index], 0, GL_FALSE, 0, GL_WRITE_ONLY, color_format);
|
||||
const double num_groups_x = ceil((double)destination_size.x/(double)self->max_local_size_dim);
|
||||
const double num_groups_y = ceil((double)destination_size.y/(double)self->max_local_size_dim);
|
||||
self->params.egl->glDispatchCompute(max_int(1, num_groups_x), max_int(1, num_groups_y), 1);
|
||||
}
|
||||
|
||||
static void gsr_color_conversion_draw_graphics(gsr_color_conversion *self, unsigned int texture_id, bool external_texture, float rotation_matrix[2][2], vec2i source_position, vec2i source_size, vec2i destination_pos, vec2i texture_size, vec2f scale, gsr_source_color source_color) {
|
||||
/* TODO: Do not call this every frame? */
|
||||
vec2i dest_texture_size = {0, 0};
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->params.destination_textures[0]);
|
||||
@@ -438,42 +813,26 @@ void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_
|
||||
const int texture_target = external_texture ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
|
||||
|
||||
self->params.egl->glBindTexture(texture_target, texture_id);
|
||||
|
||||
vec2i source_texture_size = {0, 0};
|
||||
if(external_texture) {
|
||||
assert(self->params.load_external_image_shader);
|
||||
source_texture_size = source_size;
|
||||
} else {
|
||||
/* TODO: Do not call this every frame? */
|
||||
self->params.egl->glGetTexLevelParameteriv(texture_target, 0, GL_TEXTURE_WIDTH, &source_texture_size.x);
|
||||
self->params.egl->glGetTexLevelParameteriv(texture_target, 0, GL_TEXTURE_HEIGHT, &source_texture_size.y);
|
||||
}
|
||||
|
||||
// TODO: Remove this crap
|
||||
if(abs_f(M_PI * 0.5f - rotation) <= 0.001f || abs_f(M_PI * 1.5f - rotation) <= 0.001f) {
|
||||
float tmp = source_texture_size.x;
|
||||
source_texture_size.x = source_texture_size.y;
|
||||
source_texture_size.y = tmp;
|
||||
}
|
||||
gsr_color_conversion_swizzle_texture_source(self, source_color);
|
||||
|
||||
const vec2f pos_norm = {
|
||||
((float)source_pos.x / (dest_texture_size.x == 0 ? 1.0f : (float)dest_texture_size.x)) * 2.0f,
|
||||
((float)source_pos.y / (dest_texture_size.y == 0 ? 1.0f : (float)dest_texture_size.y)) * 2.0f,
|
||||
((float)destination_pos.x / (dest_texture_size.x == 0 ? 1.0f : (float)dest_texture_size.x)) * 2.0f,
|
||||
((float)destination_pos.y / (dest_texture_size.y == 0 ? 1.0f : (float)dest_texture_size.y)) * 2.0f,
|
||||
};
|
||||
|
||||
const vec2f size_norm = {
|
||||
((float)source_size.x / (dest_texture_size.x == 0 ? 1.0f : (float)dest_texture_size.x)) * 2.0f,
|
||||
((float)source_size.y / (dest_texture_size.y == 0 ? 1.0f : (float)dest_texture_size.y)) * 2.0f,
|
||||
((float)source_size.x / (dest_texture_size.x == 0 ? 1.0f : (float)dest_texture_size.x)) * 2.0f * scale.x,
|
||||
((float)source_size.y / (dest_texture_size.y == 0 ? 1.0f : (float)dest_texture_size.y)) * 2.0f * scale.y,
|
||||
};
|
||||
|
||||
const vec2f texture_pos_norm = {
|
||||
(float)texture_pos.x / (source_texture_size.x == 0 ? 1.0f : (float)source_texture_size.x),
|
||||
(float)texture_pos.y / (source_texture_size.y == 0 ? 1.0f : (float)source_texture_size.y),
|
||||
(float)source_position.x / (texture_size.x == 0 ? 1.0f : (float)texture_size.x),
|
||||
(float)source_position.y / (texture_size.y == 0 ? 1.0f : (float)texture_size.y),
|
||||
};
|
||||
|
||||
const vec2f texture_size_norm = {
|
||||
(float)texture_size.x / (source_texture_size.x == 0 ? 1.0f : (float)source_texture_size.x),
|
||||
(float)texture_size.y / (source_texture_size.y == 0 ? 1.0f : (float)source_texture_size.y),
|
||||
(float)source_size.x / (texture_size.x == 0 ? 1.0f : (float)texture_size.x),
|
||||
(float)source_size.y / (texture_size.y == 0 ? 1.0f : (float)texture_size.y),
|
||||
};
|
||||
|
||||
const float vertices[] = {
|
||||
@@ -486,8 +845,6 @@ void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_
|
||||
-1.0f + 0.0f + size_norm.x, -1.0f + 0.0f + size_norm.y, texture_pos_norm.x + texture_size_norm.x, texture_pos_norm.y + texture_size_norm.y
|
||||
};
|
||||
|
||||
gsr_color_conversion_swizzle_texture_source(self, source_color);
|
||||
|
||||
self->params.egl->glBindVertexArray(self->vertex_array_object_id);
|
||||
self->params.egl->glViewport(0, 0, dest_texture_size.x, dest_texture_size.y);
|
||||
|
||||
@@ -495,34 +852,115 @@ void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_
|
||||
//self->params.egl->glBindBuffer(GL_ARRAY_BUFFER, self->vertex_buffer_object_id);
|
||||
self->params.egl->glBufferSubData(GL_ARRAY_BUFFER, 0, 24 * sizeof(float), vertices);
|
||||
|
||||
{
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, self->framebuffers[0]);
|
||||
//cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT); // TODO: Do this in a separate clear_ function. We want to do that when using multiple drm to create the final image (multiple monitors for example)
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, self->framebuffers[0]);
|
||||
//cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT); // TODO: Do this in a separate clear_ function. We want to do that when using multiple drm to create the final image (multiple monitors for example)
|
||||
|
||||
const int shader_index = external_texture ? EXTERNAL_TEXTURE_SHADER_OFFSET : 0;
|
||||
gsr_shader_use(&self->shaders[shader_index]);
|
||||
self->params.egl->glUniform1f(self->uniforms[shader_index].rotation, rotation);
|
||||
self->params.egl->glUniform2f(self->uniforms[shader_index].offset, pos_norm.x, pos_norm.y);
|
||||
self->params.egl->glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||
}
|
||||
int shader_index = external_texture ? GRAPHICS_SHADER_INDEX_Y_EXTERNAL : GRAPHICS_SHADER_INDEX_Y;
|
||||
gsr_shader_use(&self->graphics_shaders[shader_index]);
|
||||
self->params.egl->glUniformMatrix2fv(self->graphics_uniforms[shader_index].rotation_matrix, 1, GL_TRUE, (const float*)rotation_matrix);
|
||||
self->params.egl->glUniform2f(self->graphics_uniforms[shader_index].offset, pos_norm.x, pos_norm.y);
|
||||
self->params.egl->glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||
|
||||
if(self->params.num_destination_textures > 1) {
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, self->framebuffers[1]);
|
||||
//cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT);
|
||||
if(self->params.num_destination_textures > 1) {
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, self->framebuffers[1]);
|
||||
//cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
const int shader_index = external_texture ? EXTERNAL_TEXTURE_SHADER_OFFSET + 1 : 1;
|
||||
gsr_shader_use(&self->shaders[shader_index]);
|
||||
self->params.egl->glUniform1f(self->uniforms[shader_index].rotation, rotation);
|
||||
self->params.egl->glUniform2f(self->uniforms[shader_index].offset, pos_norm.x, pos_norm.y);
|
||||
self->params.egl->glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||
shader_index = external_texture ? GRAPHICS_SHADER_INDEX_UV_EXTERNAL : GRAPHICS_SHADER_INDEX_UV;
|
||||
gsr_shader_use(&self->graphics_shaders[shader_index]);
|
||||
self->params.egl->glUniformMatrix2fv(self->graphics_uniforms[shader_index].rotation_matrix, 1, GL_TRUE, (const float*)rotation_matrix);
|
||||
self->params.egl->glUniform2f(self->graphics_uniforms[shader_index].offset, pos_norm.x, pos_norm.y);
|
||||
self->params.egl->glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, self->framebuffers[0]);
|
||||
//cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT); // TODO: Do this in a separate clear_ function. We want to do that when using multiple drm to create the final image (multiple monitors for example)
|
||||
|
||||
const int shader_index = external_texture ? GRAPHICS_SHADER_INDEX_RGB_EXTERNAL : GRAPHICS_SHADER_INDEX_RGB;
|
||||
gsr_shader_use(&self->graphics_shaders[shader_index]);
|
||||
self->params.egl->glUniformMatrix2fv(self->graphics_uniforms[shader_index].rotation_matrix, 1, GL_TRUE, (const float*)rotation_matrix);
|
||||
self->params.egl->glUniform2f(self->graphics_uniforms[shader_index].offset, pos_norm.x, pos_norm.y);
|
||||
self->params.egl->glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self->params.egl->glBindVertexArray(0);
|
||||
gsr_shader_use_none(&self->shaders[0]);
|
||||
self->params.egl->glUseProgram(0);
|
||||
gsr_color_conversion_swizzle_reset(self, source_color);
|
||||
self->params.egl->glBindTexture(texture_target, 0);
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
}
|
||||
|
||||
void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_id, vec2i destination_pos, vec2i destination_size, vec2i source_pos, vec2i source_size, vec2i texture_size, gsr_rotation rotation, gsr_source_color source_color, bool external_texture, bool alpha_blending) {
|
||||
assert(!external_texture || self->params.load_external_image_shader);
|
||||
if(external_texture && !self->params.load_external_image_shader) {
|
||||
fprintf(stderr, "gsr error: gsr_color_conversion_draw: external texture not loaded\n");
|
||||
return;
|
||||
}
|
||||
|
||||
vec2f scale = {0.0f, 0.0f};
|
||||
if(source_size.x > 0 && source_size.y > 0)
|
||||
scale = (vec2f){ (double)destination_size.x/(double)source_size.x, (double)destination_size.y/(double)source_size.y };
|
||||
|
||||
vec2i source_position = {0, 0};
|
||||
float rotation_matrix[2][2] = {{0, 0}, {0, 0}};
|
||||
gsr_color_conversion_apply_rotation(rotation, rotation_matrix);
|
||||
|
||||
const int texture_target = external_texture ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
|
||||
self->params.egl->glBindTexture(texture_target, texture_id);
|
||||
gsr_color_conversion_swizzle_texture_source(self, source_color);
|
||||
|
||||
const bool use_graphics_shader = external_texture ? self->external_compute_shaders_failed_to_load : self->compute_shaders_failed_to_load;
|
||||
if(use_graphics_shader) {
|
||||
source_position.x += source_pos.x;
|
||||
source_position.y += source_pos.y;
|
||||
gsr_color_conversion_draw_graphics(self, texture_id, external_texture, rotation_matrix, source_position, source_size, destination_pos, texture_size, scale, source_color);
|
||||
// TODO: Is glFlush and glFinish needed here for graphics garbage?
|
||||
} else {
|
||||
switch(rotation) {
|
||||
case GSR_ROT_0:
|
||||
break;
|
||||
case GSR_ROT_90:
|
||||
source_position.x += (((double)texture_size.x*0.5 - (double)texture_size.y*0.5) * scale.x);
|
||||
source_position.y += (((double)texture_size.y*0.5 - (double)texture_size.x*0.5) * scale.y);
|
||||
break;
|
||||
case GSR_ROT_180:
|
||||
break;
|
||||
case GSR_ROT_270:
|
||||
source_position.x += (((double)texture_size.x*0.5 - (double)texture_size.y*0.5) * scale.x);
|
||||
source_position.y += (((double)texture_size.y*0.5 - (double)texture_size.x*0.5) * scale.y);
|
||||
break;
|
||||
}
|
||||
source_position.x -= (source_pos.x * scale.x + 0.5);
|
||||
source_position.y -= (source_pos.y * scale.y + 0.5);
|
||||
|
||||
switch(self->params.destination_color) {
|
||||
case GSR_DESTINATION_COLOR_NV12:
|
||||
case GSR_DESTINATION_COLOR_P010: {
|
||||
const bool use_16bit_colors = self->params.destination_color == GSR_DESTINATION_COLOR_P010;
|
||||
gsr_color_conversion_dispatch_compute_shader(self, external_texture, alpha_blending, rotation_matrix, source_position, destination_pos, destination_size, scale, use_16bit_colors, GSR_COLOR_COMP_Y);
|
||||
gsr_color_conversion_dispatch_compute_shader(self, external_texture, alpha_blending, rotation_matrix, (vec2i){source_position.x/2, source_position.y/2},
|
||||
(vec2i){destination_pos.x/2, destination_pos.y/2}, (vec2i){destination_size.x/2, destination_size.y/2}, scale, use_16bit_colors, GSR_COLOR_COMP_UV);
|
||||
break;
|
||||
}
|
||||
case GSR_DESTINATION_COLOR_RGB8: {
|
||||
gsr_color_conversion_dispatch_compute_shader(self, external_texture, alpha_blending, rotation_matrix, source_position, destination_pos, destination_size, scale, false, GSR_COLOR_COMP_RGB);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Use the minimal barrier required
|
||||
self->params.egl->glMemoryBarrier(GL_ALL_BARRIER_BITS); // GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
|
||||
self->params.egl->glUseProgram(0);
|
||||
|
||||
gsr_color_conversion_swizzle_reset(self, source_color);
|
||||
self->params.egl->glBindTexture(texture_target, 0);
|
||||
}
|
||||
|
||||
void gsr_color_conversion_clear(gsr_color_conversion *self) {
|
||||
@@ -559,3 +997,7 @@ void gsr_color_conversion_clear(gsr_color_conversion *self) {
|
||||
|
||||
self->params.egl->glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
}
|
||||
|
||||
gsr_rotation gsr_monitor_rotation_to_rotation(gsr_monitor_rotation monitor_rotation) {
|
||||
return (gsr_rotation)monitor_rotation;
|
||||
}
|
||||
|
||||
@@ -56,8 +56,10 @@ static bool gsr_cursor_set_from_x11_cursor_image(gsr_cursor *self, XFixesCursorI
|
||||
self->egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, self->size.x, self->size.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, cursor_data);
|
||||
free(cursor_data);
|
||||
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
|
||||
|
||||
100
src/defs.c
Normal file
100
src/defs.c
Normal file
@@ -0,0 +1,100 @@
|
||||
#include "../include/defs.h"
|
||||
#include <assert.h>
|
||||
|
||||
bool video_codec_is_hdr(gsr_video_codec video_codec) {
|
||||
// TODO: Vulkan
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_HEVC_HDR:
|
||||
case GSR_VIDEO_CODEC_AV1_HDR:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
gsr_video_codec hdr_video_codec_to_sdr_video_codec(gsr_video_codec video_codec) {
|
||||
// TODO: Vulkan
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_HEVC_HDR:
|
||||
return GSR_VIDEO_CODEC_HEVC;
|
||||
case GSR_VIDEO_CODEC_AV1_HDR:
|
||||
return GSR_VIDEO_CODEC_AV1;
|
||||
default:
|
||||
return video_codec;
|
||||
}
|
||||
}
|
||||
|
||||
gsr_color_depth video_codec_to_bit_depth(gsr_video_codec video_codec) {
|
||||
// TODO: 10-bit Vulkan
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_HEVC_HDR:
|
||||
case GSR_VIDEO_CODEC_HEVC_10BIT:
|
||||
case GSR_VIDEO_CODEC_AV1_HDR:
|
||||
case GSR_VIDEO_CODEC_AV1_10BIT:
|
||||
return GSR_COLOR_DEPTH_10_BITS;
|
||||
default:
|
||||
return GSR_COLOR_DEPTH_8_BITS;
|
||||
}
|
||||
}
|
||||
|
||||
const char* video_codec_to_string(gsr_video_codec video_codec) {
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_H264: return "h264";
|
||||
case GSR_VIDEO_CODEC_HEVC: return "hevc";
|
||||
case GSR_VIDEO_CODEC_HEVC_HDR: return "hevc_hdr";
|
||||
case GSR_VIDEO_CODEC_HEVC_10BIT: return "hevc_10bit";
|
||||
case GSR_VIDEO_CODEC_AV1: return "av1";
|
||||
case GSR_VIDEO_CODEC_AV1_HDR: return "av1_hdr";
|
||||
case GSR_VIDEO_CODEC_AV1_10BIT: return "av1_10bit";
|
||||
case GSR_VIDEO_CODEC_VP8: return "vp8";
|
||||
case GSR_VIDEO_CODEC_VP9: return "vp9";
|
||||
case GSR_VIDEO_CODEC_H264_VULKAN: return "h264_vulkan";
|
||||
case GSR_VIDEO_CODEC_HEVC_VULKAN: return "hevc_vulkan";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
// bool video_codec_is_hevc(gsr_video_codec video_codec) {
|
||||
// // TODO: 10-bit vulkan
|
||||
// switch(video_codec) {
|
||||
// case GSR_VIDEO_CODEC_HEVC:
|
||||
// case GSR_VIDEO_CODEC_HEVC_HDR:
|
||||
// case GSR_VIDEO_CODEC_HEVC_10BIT:
|
||||
// case GSR_VIDEO_CODEC_HEVC_VULKAN:
|
||||
// return true;
|
||||
// default:
|
||||
// return false;
|
||||
// }
|
||||
// }
|
||||
|
||||
bool video_codec_is_av1(gsr_video_codec video_codec) {
|
||||
// TODO: Vulkan
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_AV1:
|
||||
case GSR_VIDEO_CODEC_AV1_HDR:
|
||||
case GSR_VIDEO_CODEC_AV1_10BIT:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool video_codec_is_vulkan(gsr_video_codec video_codec) {
|
||||
switch(video_codec) {
|
||||
case GSR_VIDEO_CODEC_H264_VULKAN:
|
||||
case GSR_VIDEO_CODEC_HEVC_VULKAN:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char* audio_codec_get_name(gsr_audio_codec audio_codec) {
|
||||
switch(audio_codec) {
|
||||
case GSR_AUDIO_CODEC_AAC: return "aac";
|
||||
case GSR_AUDIO_CODEC_OPUS: return "opus";
|
||||
case GSR_AUDIO_CODEC_FLAC: return "flac";
|
||||
}
|
||||
assert(false);
|
||||
return "";
|
||||
}
|
||||
23
src/egl.c
23
src/egl.c
@@ -60,7 +60,7 @@ static bool gsr_egl_create_window(gsr_egl *self) {
|
||||
|
||||
const int32_t ctxattr[] = {
|
||||
EGL_CONTEXT_CLIENT_VERSION, 2,
|
||||
//EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG, /* requires cap_sys_nice, ignored otherwise */
|
||||
EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG, /* requires cap_sys_nice, ignored otherwise */
|
||||
EGL_NONE, EGL_NONE
|
||||
};
|
||||
|
||||
@@ -225,6 +225,14 @@ static bool gsr_egl_proc_load_egl(gsr_egl *self) {
|
||||
self->eglQueryDeviceStringEXT = (FUNC_eglQueryDeviceStringEXT)self->eglGetProcAddress("eglQueryDeviceStringEXT");
|
||||
self->eglQueryDmaBufModifiersEXT = (FUNC_eglQueryDmaBufModifiersEXT)self->eglGetProcAddress("eglQueryDmaBufModifiersEXT");
|
||||
|
||||
self->glCreateMemoryObjectsEXT = (FUNC_glCreateMemoryObjectsEXT)self->eglGetProcAddress("glCreateMemoryObjectsEXT");
|
||||
self->glImportMemoryFdEXT = (FUNC_glImportMemoryFdEXT)self->eglGetProcAddress("glImportMemoryFdEXT");
|
||||
self->glIsMemoryObjectEXT = (FUNC_glIsMemoryObjectEXT)self->eglGetProcAddress("glIsMemoryObjectEXT");
|
||||
self->glTexStorageMem2DEXT = (FUNC_glTexStorageMem2DEXT)self->eglGetProcAddress("glTexStorageMem2DEXT");
|
||||
self->glBufferStorageMemEXT = (FUNC_glBufferStorageMemEXT)self->eglGetProcAddress("glBufferStorageMemEXT");
|
||||
self->glNamedBufferStorageMemEXT = (FUNC_glNamedBufferStorageMemEXT)self->eglGetProcAddress("glNamedBufferStorageMemEXT");
|
||||
self->glMemoryObjectParameterivEXT = (FUNC_glMemoryObjectParameterivEXT)self->eglGetProcAddress("glMemoryObjectParameterivEXT");
|
||||
|
||||
if(!self->eglExportDMABUFImageQueryMESA) {
|
||||
fprintf(stderr, "gsr error: gsr_egl_load failed: could not find eglExportDMABUFImageQueryMESA\n");
|
||||
return false;
|
||||
@@ -283,15 +291,21 @@ static bool gsr_egl_load_gl(gsr_egl *self, void *library) {
|
||||
{ (void**)&self->glClearColor, "glClearColor" },
|
||||
{ (void**)&self->glGenTextures, "glGenTextures" },
|
||||
{ (void**)&self->glDeleteTextures, "glDeleteTextures" },
|
||||
{ (void**)&self->glActiveTexture, "glActiveTexture" },
|
||||
{ (void**)&self->glBindTexture, "glBindTexture" },
|
||||
{ (void**)&self->glBindImageTexture, "glBindImageTexture" },
|
||||
{ (void**)&self->glTexParameteri, "glTexParameteri" },
|
||||
{ (void**)&self->glTexParameteriv, "glTexParameteriv" },
|
||||
{ (void**)&self->glTexParameterfv, "glTexParameterfv" },
|
||||
{ (void**)&self->glGetTexLevelParameteriv, "glGetTexLevelParameteriv" },
|
||||
{ (void**)&self->glTexImage2D, "glTexImage2D" },
|
||||
{ (void**)&self->glTexSubImage2D, "glTexSubImage2D" },
|
||||
{ (void**)&self->glGetTexImage, "glGetTexImage" },
|
||||
{ (void**)&self->glGenFramebuffers, "glGenFramebuffers" },
|
||||
{ (void**)&self->glBindFramebuffer, "glBindFramebuffer" },
|
||||
{ (void**)&self->glDeleteFramebuffers, "glDeleteFramebuffers" },
|
||||
{ (void**)&self->glDispatchCompute, "glDispatchCompute" },
|
||||
{ (void**)&self->glMemoryBarrier, "glMemoryBarrier" },
|
||||
{ (void**)&self->glViewport, "glViewport" },
|
||||
{ (void**)&self->glFramebufferTexture2D, "glFramebufferTexture2D" },
|
||||
{ (void**)&self->glDrawBuffers, "glDrawBuffers" },
|
||||
@@ -324,14 +338,19 @@ static bool gsr_egl_load_gl(gsr_egl *self, void *library) {
|
||||
{ (void**)&self->glEnable, "glEnable" },
|
||||
{ (void**)&self->glDisable, "glDisable" },
|
||||
{ (void**)&self->glBlendFunc, "glBlendFunc" },
|
||||
{ (void**)&self->glPixelStorei, "glPixelStorei" },
|
||||
{ (void**)&self->glGetUniformLocation, "glGetUniformLocation" },
|
||||
{ (void**)&self->glUniform1f, "glUniform1f" },
|
||||
{ (void**)&self->glUniform2f, "glUniform2f" },
|
||||
{ (void**)&self->glUniform1i, "glUniform1i" },
|
||||
{ (void**)&self->glUniform2i, "glUniform2i" },
|
||||
{ (void**)&self->glUniformMatrix2fv, "glUniformMatrix2fv" },
|
||||
{ (void**)&self->glDebugMessageCallback, "glDebugMessageCallback" },
|
||||
{ (void**)&self->glScissor, "glScissor" },
|
||||
{ (void**)&self->glReadPixels, "glReadPixels" },
|
||||
{ (void**)&self->glMapBuffer, "glMapBuffer" },
|
||||
{ (void**)&self->glUnmapBuffer, "glUnmapBuffer" },
|
||||
{ (void**)&self->glGetIntegerv, "glGetIntegerv" },
|
||||
|
||||
{ NULL, NULL }
|
||||
};
|
||||
@@ -448,6 +467,8 @@ bool gsr_egl_load(gsr_egl *self, gsr_window *window, bool is_monitor_capture, bo
|
||||
|
||||
self->glEnable(GL_BLEND);
|
||||
self->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
self->glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
self->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
if(enable_debug) {
|
||||
self->glEnable(GL_DEBUG_OUTPUT);
|
||||
|
||||
155
src/encoder/encoder.c
Normal file
155
src/encoder/encoder.c
Normal file
@@ -0,0 +1,155 @@
|
||||
#include "../../include/encoder/encoder.h"
|
||||
#include "../../include/utils.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
bool gsr_encoder_init(gsr_encoder *self, gsr_replay_storage replay_storage, size_t replay_buffer_num_packets, double replay_buffer_time, const char *replay_directory) {
|
||||
memset(self, 0, sizeof(*self));
|
||||
self->num_recording_destinations = 0;
|
||||
self->recording_destination_id_counter = 0;
|
||||
|
||||
if(pthread_mutex_init(&self->file_write_mutex, NULL) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_encoder_init: failed to create mutex\n");
|
||||
return false;
|
||||
}
|
||||
self->mutex_created = true;
|
||||
|
||||
if(replay_buffer_num_packets > 0) {
|
||||
self->replay_buffer = gsr_replay_buffer_create(replay_storage, replay_directory, replay_buffer_time, replay_buffer_num_packets);
|
||||
if(!self->replay_buffer) {
|
||||
fprintf(stderr, "gsr error: gsr_encoder_init: failed to create replay buffer\n");
|
||||
gsr_encoder_deinit(self);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void gsr_encoder_deinit(gsr_encoder *self) {
|
||||
if(self->mutex_created) {
|
||||
self->mutex_created = false;
|
||||
pthread_mutex_destroy(&self->file_write_mutex);
|
||||
}
|
||||
|
||||
if(self->replay_buffer) {
|
||||
gsr_replay_buffer_destroy(self->replay_buffer);
|
||||
self->replay_buffer = NULL;
|
||||
}
|
||||
|
||||
self->num_recording_destinations = 0;
|
||||
self->recording_destination_id_counter = 0;
|
||||
}
|
||||
|
||||
void gsr_encoder_receive_packets(gsr_encoder *self, AVCodecContext *codec_context, int64_t pts, int stream_index) {
|
||||
for(;;) {
|
||||
AVPacket *av_packet = av_packet_alloc();
|
||||
if(!av_packet)
|
||||
break;
|
||||
|
||||
av_packet->data = NULL;
|
||||
av_packet->size = 0;
|
||||
int res = avcodec_receive_packet(codec_context, av_packet);
|
||||
if(res == 0) { // we have a packet, send the packet to the muxer
|
||||
av_packet->stream_index = stream_index;
|
||||
av_packet->pts = pts;
|
||||
av_packet->dts = pts;
|
||||
|
||||
if(self->replay_buffer) {
|
||||
const double time_now = clock_get_monotonic_seconds();
|
||||
if(!gsr_replay_buffer_append(self->replay_buffer, av_packet, time_now))
|
||||
fprintf(stderr, "gsr error: gsr_encoder_receive_packets: failed to add replay buffer data\n");
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&self->file_write_mutex);
|
||||
const bool is_keyframe = av_packet->flags & AV_PKT_FLAG_KEY;
|
||||
for(size_t i = 0; i < self->num_recording_destinations; ++i) {
|
||||
gsr_encoder_recording_destination *recording_destination = &self->recording_destinations[i];
|
||||
if(recording_destination->codec_context != codec_context)
|
||||
continue;
|
||||
|
||||
if(is_keyframe)
|
||||
recording_destination->has_received_keyframe = true;
|
||||
else if(!recording_destination->has_received_keyframe)
|
||||
continue;
|
||||
|
||||
av_packet->pts = pts - recording_destination->start_pts;
|
||||
av_packet->dts = pts - recording_destination->start_pts;
|
||||
|
||||
av_packet_rescale_ts(av_packet, codec_context->time_base, recording_destination->stream->time_base);
|
||||
// TODO: Is av_interleaved_write_frame needed?. Answer: might be needed for mkv but dont use it! it causes frames to be inconsistent, skipping frames and duplicating frames.
|
||||
// TODO: av_interleaved_write_frame might be needed for cfr, or always for flv
|
||||
const int ret = av_write_frame(recording_destination->format_context, av_packet);
|
||||
if(ret < 0) {
|
||||
char error_buffer[AV_ERROR_MAX_STRING_SIZE];
|
||||
if(av_strerror(ret, error_buffer, sizeof(error_buffer)) < 0)
|
||||
snprintf(error_buffer, sizeof(error_buffer), "Unknown error");
|
||||
fprintf(stderr, "gsr error: gsr_encoder_receive_packets: failed to write frame index %d to muxer, reason: %s (%d)\n", av_packet->stream_index, error_buffer, ret);
|
||||
}
|
||||
}
|
||||
pthread_mutex_unlock(&self->file_write_mutex);
|
||||
|
||||
av_packet_free(&av_packet);
|
||||
} else if (res == AVERROR(EAGAIN)) { // we have no packet
|
||||
// fprintf(stderr, "No packet!\n");
|
||||
av_packet_free(&av_packet);
|
||||
break;
|
||||
} else if (res == AVERROR_EOF) { // this is the end of the stream
|
||||
av_packet_free(&av_packet);
|
||||
fprintf(stderr, "End of stream!\n");
|
||||
break;
|
||||
} else {
|
||||
av_packet_free(&av_packet);
|
||||
fprintf(stderr, "Unexpected error: %d\n", res);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
size_t gsr_encoder_add_recording_destination(gsr_encoder *self, AVCodecContext *codec_context, AVFormatContext *format_context, AVStream *stream, int64_t start_pts) {
|
||||
if(self->num_recording_destinations >= GSR_MAX_RECORDING_DESTINATIONS) {
|
||||
fprintf(stderr, "gsr error: gsr_encoder_add_recording_destination: failed to add destination, reached the max amount of recording destinations (%d)\n", GSR_MAX_RECORDING_DESTINATIONS);
|
||||
return (size_t)-1;
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < self->num_recording_destinations; ++i) {
|
||||
if(self->recording_destinations[i].stream == stream) {
|
||||
fprintf(stderr, "gsr error: gsr_encoder_add_recording_destination: failed to add destination, the stream %p already exists as an output\n", (void*)stream);
|
||||
return (size_t)-1;
|
||||
}
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&self->file_write_mutex);
|
||||
gsr_encoder_recording_destination *recording_destination = &self->recording_destinations[self->num_recording_destinations];
|
||||
recording_destination->id = self->recording_destination_id_counter;
|
||||
recording_destination->codec_context = codec_context;
|
||||
recording_destination->format_context = format_context;
|
||||
recording_destination->stream = stream;
|
||||
recording_destination->start_pts = start_pts;
|
||||
recording_destination->has_received_keyframe = false;
|
||||
|
||||
++self->recording_destination_id_counter;
|
||||
++self->num_recording_destinations;
|
||||
pthread_mutex_unlock(&self->file_write_mutex);
|
||||
|
||||
return recording_destination->id;
|
||||
}
|
||||
|
||||
bool gsr_encoder_remove_recording_destination(gsr_encoder *self, size_t id) {
|
||||
bool found = false;
|
||||
pthread_mutex_lock(&self->file_write_mutex);
|
||||
for(size_t i = 0; i < self->num_recording_destinations; ++i) {
|
||||
if(self->recording_destinations[i].id == id) {
|
||||
self->recording_destinations[i] = self->recording_destinations[self->num_recording_destinations - 1];
|
||||
--self->num_recording_destinations;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
pthread_mutex_unlock(&self->file_write_mutex);
|
||||
return found;
|
||||
}
|
||||
@@ -65,21 +65,6 @@ static bool gsr_video_encoder_nvenc_setup_context(gsr_video_encoder_nvenc *self,
|
||||
return true;
|
||||
}
|
||||
|
||||
static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) {
|
||||
unsigned int texture_id = 0;
|
||||
egl->glGenTextures(1, &texture_id);
|
||||
egl->glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
|
||||
egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return texture_id;
|
||||
}
|
||||
|
||||
static bool cuda_register_opengl_texture(gsr_cuda *cuda, CUgraphicsResource *cuda_graphics_resource, CUarray *mapped_array, unsigned int texture_id) {
|
||||
CUresult res;
|
||||
res = cuda->cuGraphicsGLRegisterImage(cuda_graphics_resource, texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_NONE);
|
||||
@@ -110,7 +95,7 @@ static bool gsr_video_encoder_nvenc_setup_textures(gsr_video_encoder_nvenc *self
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]);
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_NEAREST);
|
||||
if(self->target_textures[i] == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_textures: failed to create opengl texture\n");
|
||||
return false;
|
||||
@@ -138,6 +123,18 @@ static bool gsr_video_encoder_nvenc_start(gsr_video_encoder *encoder, AVCodecCon
|
||||
return false;
|
||||
}
|
||||
|
||||
video_codec_context->width = FFALIGN(video_codec_context->width, 2);
|
||||
video_codec_context->height = FFALIGN(video_codec_context->height, 2);
|
||||
|
||||
if(video_codec_context->width < 128)
|
||||
video_codec_context->width = 128;
|
||||
|
||||
if(video_codec_context->height < 128)
|
||||
video_codec_context->height = 128;
|
||||
|
||||
frame->width = video_codec_context->width;
|
||||
frame->height = video_codec_context->height;
|
||||
|
||||
if(!gsr_video_encoder_nvenc_setup_context(self, video_codec_context)) {
|
||||
gsr_video_encoder_nvenc_stop(self, video_codec_context);
|
||||
return false;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "../../../include/encoder/video/software.h"
|
||||
#include "../../../include/egl.h"
|
||||
#include "../../../include/utils.h"
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/frame.h>
|
||||
@@ -14,21 +15,6 @@ typedef struct {
|
||||
unsigned int target_textures[2];
|
||||
} gsr_video_encoder_software;
|
||||
|
||||
static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) {
|
||||
unsigned int texture_id = 0;
|
||||
egl->glGenTextures(1, &texture_id);
|
||||
egl->glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
|
||||
egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return texture_id;
|
||||
}
|
||||
|
||||
static bool gsr_video_encoder_software_setup_textures(gsr_video_encoder_software *self, AVCodecContext *video_codec_context, AVFrame *frame) {
|
||||
int res = av_frame_get_buffer(frame, LINESIZE_ALIGNMENT);
|
||||
if(res < 0) {
|
||||
@@ -48,7 +34,7 @@ static bool gsr_video_encoder_software_setup_textures(gsr_video_encoder_software
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]);
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i], GL_NEAREST);
|
||||
if(self->target_textures[i] == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_kms_setup_cuda_textures: failed to create opengl texture\n");
|
||||
return false;
|
||||
@@ -97,8 +83,8 @@ static void gsr_video_encoder_software_copy_textures_to_frame(gsr_video_encoder
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
// cap_kms->kms.base.egl->eglSwapBuffers(cap_kms->kms.base.egl->egl_display, cap_kms->kms.base.egl->egl_surface);
|
||||
|
||||
self->params.egl->glFlush();
|
||||
self->params.egl->glFinish();
|
||||
//self->params.egl->glFlush();
|
||||
//self->params.egl->glFinish();
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_software_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
|
||||
|
||||
@@ -92,6 +92,10 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
|
||||
if(self->prime.fourcc == VA_FOURCC_NV12 || self->prime.fourcc == VA_FOURCC_P010) {
|
||||
const uint32_t *formats = self->prime.fourcc == VA_FOURCC_NV12 ? formats_nv12 : formats_p010;
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
const float border_colors[2][4] = {
|
||||
{0.0f, 0.0f, 0.0f, 1.0f},
|
||||
{0.5f, 0.5f, 0.0f, 1.0f}
|
||||
};
|
||||
|
||||
self->params.egl->glGenTextures(2, self->target_textures);
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
@@ -121,10 +125,11 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
|
||||
}
|
||||
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_colors[i]);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
while(self->params.egl->glGetError()) {}
|
||||
while(self->params.egl->eglGetError() != EGL_SUCCESS){}
|
||||
@@ -167,32 +172,21 @@ static bool gsr_video_encoder_vaapi_start(gsr_video_encoder *encoder, AVCodecCon
|
||||
} else {
|
||||
video_codec_context->height = FFALIGN(video_codec_context->height, 16);
|
||||
}
|
||||
} else {
|
||||
video_codec_context->width = FFALIGN(video_codec_context->width, 2);
|
||||
video_codec_context->height = FFALIGN(video_codec_context->height, 2);
|
||||
}
|
||||
|
||||
const int crop_top = (video_codec_context->height - frame->height) / 2;
|
||||
const int crop_left = (video_codec_context->width - frame->width) / 2;
|
||||
if(crop_top != 0 || crop_left != 0) {
|
||||
if(FFALIGN(video_codec_context->width, 2) != FFALIGN(frame->width, 2) || FFALIGN(video_codec_context->height, 2) != FFALIGN(frame->height, 2)) {
|
||||
fprintf(stderr, "gsr warning: gsr_video_encoder_vaapi_start: black bars have been added to the video because of a bug in AMD drivers/hardware. Record with h264 codec instead (-k h264) to get around this issue\n");
|
||||
#if 0
|
||||
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(61, 10, 100)
|
||||
const int crop_bottom = crop_top;
|
||||
const int crop_right = crop_left;
|
||||
fprintf(stderr, "gsr info: cropping metadata has been added to the file to try and workaround this issue. Video players that support this will remove the black bars when the video is playing\n");
|
||||
const int frame_cropping_data_size = 4 * sizeof(uint32_t);
|
||||
uint8_t *frame_cropping = av_malloc(frame_cropping_data_size);
|
||||
if(frame_cropping) {
|
||||
AV_WL32(frame_cropping + 0, crop_top);
|
||||
AV_WL32(frame_cropping + 4, crop_bottom);
|
||||
AV_WL32(frame_cropping + 8, crop_left);
|
||||
AV_WL32(frame_cropping + 12, crop_right);
|
||||
const bool sidedata_added = av_packet_side_data_add(&video_stream->codecpar->coded_side_data, &video_stream->codecpar->nb_coded_side_data, AV_PKT_DATA_FRAME_CROPPING, frame_cropping, frame_cropping_data_size, 0) != NULL;
|
||||
if(!sidedata_added)
|
||||
av_free(frame_cropping);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
if(video_codec_context->width < 128)
|
||||
video_codec_context->width = 128;
|
||||
|
||||
if(video_codec_context->height < 128)
|
||||
video_codec_context->height = 128;
|
||||
|
||||
frame->width = video_codec_context->width;
|
||||
frame->height = video_codec_context->height;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "../../../include/encoder/video/video.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
|
||||
@@ -9,6 +10,12 @@ bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_c
|
||||
return res;
|
||||
}
|
||||
|
||||
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
|
||||
assert(encoder->started);
|
||||
encoder->started = false;
|
||||
encoder->destroy(encoder, video_codec_context);
|
||||
}
|
||||
|
||||
void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) {
|
||||
assert(encoder->started);
|
||||
if(encoder->copy_textures_to_frame)
|
||||
@@ -19,8 +26,3 @@ void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *te
|
||||
assert(encoder->started);
|
||||
encoder->get_textures(encoder, textures, num_textures, destination_color);
|
||||
}
|
||||
|
||||
void gsr_video_encoder_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
|
||||
assert(encoder->started);
|
||||
encoder->destroy(encoder, video_codec_context);
|
||||
}
|
||||
|
||||
@@ -8,33 +8,22 @@
|
||||
|
||||
//#include <vulkan/vulkan_core.h>
|
||||
|
||||
#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
|
||||
#define GL_TEXTURE_TILING_EXT 0x9580
|
||||
#define GL_OPTIMAL_TILING_EXT 0x9584
|
||||
#define GL_LINEAR_TILING_EXT 0x9585
|
||||
|
||||
#define GL_PIXEL_PACK_BUFFER 0x88EB
|
||||
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
|
||||
#define GL_STREAM_READ 0x88E1
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_READ_ONLY 0x88B8
|
||||
#define GL_WRITE_ONLY 0x88B9
|
||||
#define GL_READ_FRAMEBUFFER 0x8CA8
|
||||
|
||||
typedef struct {
|
||||
gsr_video_encoder_vulkan_params params;
|
||||
unsigned int target_textures[2];
|
||||
AVBufferRef *device_ctx;
|
||||
AVVulkanDeviceContext* vv;
|
||||
unsigned int pbo_y[2];
|
||||
unsigned int pbo_uv[2];
|
||||
AVFrame *sw_frame;
|
||||
} gsr_video_encoder_vulkan;
|
||||
|
||||
static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context) {
|
||||
AVDictionary *options = NULL;
|
||||
//av_dict_set(&options, "linear_images", "1", 0);
|
||||
//av_dict_set(&options, "disable_multiplane", "1", 0);
|
||||
|
||||
#if 0
|
||||
// TODO: Use correct device
|
||||
if(av_hwdevice_ctx_create(&self->device_ctx, AV_HWDEVICE_TYPE_VULKAN, NULL, options, 0) < 0) {
|
||||
fprintf(stderr, "gsr error: gsr_video_encoder_vulkan_setup_context: failed to create hardware device context\n");
|
||||
@@ -68,25 +57,10 @@ static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *sel
|
||||
|
||||
video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
|
||||
av_buffer_unref(&frame_context);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) {
|
||||
unsigned int texture_id = 0;
|
||||
egl->glGenTextures(1, &texture_id);
|
||||
egl->glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
//egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, GL_OPTIMAL_TILING_EXT);
|
||||
egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
|
||||
egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return texture_id;
|
||||
}
|
||||
|
||||
static AVVulkanDeviceContext* video_codec_context_get_vulkan_data(AVCodecContext *video_codec_context) {
|
||||
AVBufferRef *hw_frames_ctx = video_codec_context->hw_frames_ctx;
|
||||
if(!hw_frames_ctx)
|
||||
@@ -100,6 +74,24 @@ static AVVulkanDeviceContext* video_codec_context_get_vulkan_data(AVCodecContext
|
||||
return (AVVulkanDeviceContext*)device_context->hwctx;
|
||||
}
|
||||
|
||||
static uint32_t get_memory_type_idx(VkPhysicalDevice pdev, const VkMemoryRequirements *mem_reqs, VkMemoryPropertyFlagBits prop_flags, PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties) {
|
||||
VkPhysicalDeviceMemoryProperties pdev_mem_props;
|
||||
uint32_t i;
|
||||
|
||||
vkGetPhysicalDeviceMemoryProperties(pdev, &pdev_mem_props);
|
||||
|
||||
for (i = 0; i < pdev_mem_props.memoryTypeCount; i++) {
|
||||
const VkMemoryType *type = &pdev_mem_props.memoryTypes[i];
|
||||
|
||||
if ((mem_reqs->memoryTypeBits & (1 << i)) &&
|
||||
(type->propertyFlags & prop_flags) == prop_flags) {
|
||||
return i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return UINT32_MAX;
|
||||
}
|
||||
|
||||
static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context, AVFrame *frame) {
|
||||
const int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0);
|
||||
if(res < 0) {
|
||||
@@ -107,56 +99,133 @@ static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *se
|
||||
return false;
|
||||
}
|
||||
|
||||
//AVVkFrame *target_surface_id = (AVVkFrame*)frame->data[0];
|
||||
self->vv = video_codec_context_get_vulkan_data(video_codec_context);
|
||||
while(self->params.egl->glGetError()) {}
|
||||
#if 0
|
||||
AVVkFrame *target_surface_id = (AVVkFrame*)frame->data[0];
|
||||
AVVulkanDeviceContext* vv = video_codec_context_get_vulkan_data(video_codec_context);
|
||||
const size_t luma_size = frame->width * frame->height;
|
||||
if(vv) {
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements)vv->get_proc_addr(vv->inst, "vkGetImageMemoryRequirements");
|
||||
PFN_vkAllocateMemory vkAllocateMemory = (PFN_vkAllocateMemory)vv->get_proc_addr(vv->inst, "vkAllocateMemory");
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties)vv->get_proc_addr(vv->inst, "vkGetPhysicalDeviceMemoryProperties");
|
||||
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vv->get_proc_addr(vv->inst, "vkGetMemoryFdKHR");
|
||||
|
||||
const unsigned int internal_formats_nv12[2] = { GL_RGBA8, GL_RGBA8 };
|
||||
const unsigned int internal_formats_p010[2] = { GL_R16, GL_RG16 };
|
||||
const unsigned int formats[2] = { GL_RED, GL_RG };
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
VkMemoryRequirements mem_reqs = {0};
|
||||
vkGetImageMemoryRequirements(vv->act_dev, target_surface_id->img[0], &mem_reqs);
|
||||
|
||||
fprintf(stderr, "size: %lu, alignment: %lu, memory bits: 0x%08x\n", mem_reqs.size, mem_reqs.alignment, mem_reqs.memoryTypeBits);
|
||||
VkDeviceMemory mem;
|
||||
{
|
||||
VkExportMemoryAllocateInfo exp_mem_info;
|
||||
VkMemoryAllocateInfo mem_alloc_info;
|
||||
VkMemoryDedicatedAllocateInfoKHR ded_info;
|
||||
|
||||
memset(&exp_mem_info, 0, sizeof(exp_mem_info));
|
||||
exp_mem_info.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO;
|
||||
exp_mem_info.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
|
||||
|
||||
memset(&ded_info, 0, sizeof(ded_info));
|
||||
ded_info.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
|
||||
ded_info.image = target_surface_id->img[0];
|
||||
|
||||
exp_mem_info.pNext = &ded_info;
|
||||
|
||||
memset(&mem_alloc_info, 0, sizeof(mem_alloc_info));
|
||||
mem_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
mem_alloc_info.pNext = &exp_mem_info;
|
||||
mem_alloc_info.allocationSize = target_surface_id->size[0];
|
||||
mem_alloc_info.memoryTypeIndex = get_memory_type_idx(vv->phys_dev, &mem_reqs, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vkGetPhysicalDeviceMemoryProperties);
|
||||
|
||||
if (mem_alloc_info.memoryTypeIndex == UINT32_MAX) {
|
||||
fprintf(stderr, "No suitable memory type index found.\n");
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if (vkAllocateMemory(vv->act_dev, &mem_alloc_info, 0, &mem) !=
|
||||
VK_SUCCESS)
|
||||
return VK_NULL_HANDLE;
|
||||
|
||||
fprintf(stderr, "memory: %p\n", (void*)mem);
|
||||
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]);
|
||||
if(self->target_textures[i] == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_textures: failed to create opengl texture\n");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
self->params.egl->glGenBuffers(2, self->pbo_y);
|
||||
fprintf(stderr, "target surface id: %p, %zu, %zu\n", (void*)target_surface_id->mem[0], target_surface_id->offset[0], target_surface_id->offset[1]);
|
||||
fprintf(stderr, "vkGetMemoryFdKHR: %p\n", (void*)vkGetMemoryFdKHR);
|
||||
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[0]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
|
||||
int fd = 0;
|
||||
VkMemoryGetFdInfoKHR fd_info;
|
||||
memset(&fd_info, 0, sizeof(fd_info));
|
||||
fd_info.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR;
|
||||
fd_info.memory = target_surface_id->mem[0];
|
||||
fd_info.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
|
||||
if(vkGetMemoryFdKHR(vv->act_dev, &fd_info, &fd) != VK_SUCCESS) {
|
||||
fprintf(stderr, "failed!\n");
|
||||
} else {
|
||||
fprintf(stderr, "fd: %d\n", fd);
|
||||
}
|
||||
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[1]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
|
||||
fprintf(stderr, "glImportMemoryFdEXT: %p, size: %zu\n", (void*)self->params.egl->glImportMemoryFdEXT, target_surface_id->size[0]);
|
||||
const int tiling = target_surface_id->tiling == VK_IMAGE_TILING_LINEAR ? GL_LINEAR_TILING_EXT : GL_OPTIMAL_TILING_EXT;
|
||||
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
if(tiling != GL_OPTIMAL_TILING_EXT) {
|
||||
fprintf(stderr, "tiling %d is not supported, only GL_OPTIMAL_TILING_EXT (%d) is supported\n", tiling, GL_OPTIMAL_TILING_EXT);
|
||||
}
|
||||
|
||||
self->params.egl->glGenBuffers(2, self->pbo_uv);
|
||||
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[0]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
|
||||
unsigned int gl_memory_obj = 0;
|
||||
self->params.egl->glCreateMemoryObjectsEXT(1, &gl_memory_obj);
|
||||
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[1]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
|
||||
//const int dedicated = GL_TRUE;
|
||||
//self->params.egl->glMemoryObjectParameterivEXT(gl_memory_obj, GL_DEDICATED_MEMORY_OBJECT_EXT, &dedicated);
|
||||
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
self->params.egl->glImportMemoryFdEXT(gl_memory_obj, target_surface_id->size[0], GL_HANDLE_TYPE_OPAQUE_FD_EXT, fd);
|
||||
if(!self->params.egl->glIsMemoryObjectEXT(gl_memory_obj))
|
||||
fprintf(stderr, "failed to create object!\n");
|
||||
|
||||
self->sw_frame = av_frame_alloc();
|
||||
self->sw_frame->format = AV_PIX_FMT_NV12;
|
||||
self->sw_frame->width = frame->width;
|
||||
self->sw_frame->height = frame->height;
|
||||
fprintf(stderr, "gl memory obj: %u, error: %d\n", gl_memory_obj, self->params.egl->glGetError());
|
||||
|
||||
// TODO: Remove
|
||||
if(av_frame_get_buffer(self->sw_frame, 0) < 0) {
|
||||
fprintf(stderr, "failed to allocate sw frame\n");
|
||||
}
|
||||
// fprintf(stderr, "0 gl error: %d\n", self->params.egl->glGetError());
|
||||
// unsigned int vertex_buffer = 0;
|
||||
// self->params.egl->glGenBuffers(1, &vertex_buffer);
|
||||
// self->params.egl->glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
// self->params.egl->glBufferStorageMemEXT(GL_ARRAY_BUFFER, target_surface_id->size[0], gl_memory_obj, target_surface_id->offset[0]);
|
||||
// fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
|
||||
|
||||
// TODO: Remove
|
||||
if(av_frame_make_writable(self->sw_frame) < 0) {
|
||||
fprintf(stderr, "failed to make writable\n");
|
||||
}
|
||||
// fprintf(stderr, "0 gl error: %d\n", self->params.egl->glGetError());
|
||||
// unsigned int buffer = 0;
|
||||
// self->params.egl->glCreateBuffers(1, &buffer);
|
||||
// self->params.egl->glNamedBufferStorageMemEXT(buffer, target_surface_id->size[0], gl_memory_obj, target_surface_id->offset[0]);
|
||||
// fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->target_textures[0]);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[0]);
|
||||
|
||||
fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, tiling);
|
||||
|
||||
fprintf(stderr, "tiling: %d\n", tiling);
|
||||
|
||||
fprintf(stderr, "2 gl error: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_R8, frame->width, frame->height, gl_memory_obj, target_surface_id->offset[0]);
|
||||
|
||||
fprintf(stderr, "3 gl error: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
self->params.egl->glGenTextures(1, &self->target_textures[1]);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[1]);
|
||||
|
||||
fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, tiling);
|
||||
|
||||
fprintf(stderr, "tiling: %d\n", tiling);
|
||||
|
||||
fprintf(stderr, "2 gl error: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RG8, frame->width/2, frame->height/2, gl_memory_obj, target_surface_id->offset[0] + luma_size);
|
||||
|
||||
fprintf(stderr, "3 gl error: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -165,6 +234,18 @@ static void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCode
|
||||
static bool gsr_video_encoder_vulkan_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
|
||||
gsr_video_encoder_vulkan *self = encoder->priv;
|
||||
|
||||
video_codec_context->width = FFALIGN(video_codec_context->width, 2);
|
||||
video_codec_context->height = FFALIGN(video_codec_context->height, 2);
|
||||
|
||||
if(video_codec_context->width < 128)
|
||||
video_codec_context->width = 128;
|
||||
|
||||
if(video_codec_context->height < 128)
|
||||
video_codec_context->height = 128;
|
||||
|
||||
frame->width = video_codec_context->width;
|
||||
frame->height = video_codec_context->height;
|
||||
|
||||
if(!gsr_video_encoder_vulkan_setup_context(self, video_codec_context)) {
|
||||
gsr_video_encoder_vulkan_stop(self, video_codec_context);
|
||||
return false;
|
||||
@@ -189,91 +270,6 @@ void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCodecContex
|
||||
av_buffer_unref(&self->device_ctx);
|
||||
}
|
||||
|
||||
static void nop_free(void *opaque, uint8_t *data) {
|
||||
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_vulkan_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) {
|
||||
gsr_video_encoder_vulkan *self = encoder->priv;
|
||||
|
||||
static int counter = 0;
|
||||
++counter;
|
||||
|
||||
// AVBufferRef *av_buffer_create(uint8_t *data, size_t size,
|
||||
// void (*free)(void *opaque, uint8_t *data),
|
||||
// void *opaque, int flags);
|
||||
|
||||
while(self->params.egl->glGetError()){}
|
||||
self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, color_conversion->framebuffers[0]);
|
||||
//fprintf(stderr, "1 gl err: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[counter % 2]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
|
||||
self->params.egl->glReadPixels(0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, 0);
|
||||
//fprintf(stderr, "2 gl err: %d\n", self->params.egl->glGetError());
|
||||
|
||||
const int next_pbo_y = (counter + 1) % 2;
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_y]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, frame->width * frame->height, 0, GL_STREAM_READ);
|
||||
//fprintf(stderr, "3 gl err: %d\n", self->params.egl->glGetError());
|
||||
uint8_t *ptr_y = (uint8_t*)self->params.egl->glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
|
||||
//fprintf(stderr, "4 gl err: %d\n", self->params.egl->glGetError());
|
||||
if(!ptr_y) {
|
||||
fprintf(stderr, "failed to map buffer y!\n");
|
||||
}
|
||||
|
||||
while(self->params.egl->glGetError()){}
|
||||
self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, color_conversion->framebuffers[1]);
|
||||
//fprintf(stderr, "5 gl err: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[counter % 2]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
|
||||
//fprintf(stderr, "5.5 gl err: %d\n", self->params.egl->glGetError());
|
||||
self->params.egl->glReadPixels(0, 0, frame->width/2, frame->height/2, GL_RG, GL_UNSIGNED_BYTE, 0);
|
||||
//fprintf(stderr, "6 gl err: %d\n", self->params.egl->glGetError());
|
||||
|
||||
const int next_pbo_uv = (counter + 1) % 2;
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[next_pbo_uv]);
|
||||
self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, (frame->width/2 * frame->height/2) * 2, 0, GL_STREAM_READ);
|
||||
//fprintf(stderr, "7 gl err: %d\n", self->params.egl->glGetError());
|
||||
uint8_t *ptr_uv = (uint8_t*)self->params.egl->glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
|
||||
//fprintf(stderr, "8 gl err: %d\n", self->params.egl->glGetError());
|
||||
if(!ptr_uv) {
|
||||
fprintf(stderr, "failed to map buffer uv!\n");
|
||||
}
|
||||
|
||||
//self->sw_frame->buf[0] = av_buffer_create(ptr_y, 3840 * 2160, nop_free, NULL, 0);
|
||||
//self->sw_frame->buf[1] = av_buffer_create(ptr_uv, 1920 * 1080 * 2, nop_free, NULL, 0);
|
||||
//self->sw_frame->data[0] = self->sw_frame->buf[0]->data;
|
||||
//self->sw_frame->data[1] = self->sw_frame->buf[1]->data;
|
||||
//self->sw_frame->extended_data[0] = self->sw_frame->data[0];
|
||||
//self->sw_frame->extended_data[1] = self->sw_frame->data[1];
|
||||
|
||||
self->sw_frame->data[0] = ptr_y;
|
||||
self->sw_frame->data[1] = ptr_uv;
|
||||
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
|
||||
|
||||
//self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[1]);
|
||||
//self->params.egl->glGetTexImage(GL_TEXTURE_2D, 0, GL_RG, GL_UNSIGNED_BYTE, sw_frame->data[1]);
|
||||
|
||||
//self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
int ret = av_hwframe_transfer_data(frame, self->sw_frame, 0);
|
||||
if(ret < 0) {
|
||||
fprintf(stderr, "transfer data failed, error: %s\n", av_err2str(ret));
|
||||
}
|
||||
|
||||
//av_buffer_unref(&self->sw_frame->buf[0]);
|
||||
//av_buffer_unref(&self->sw_frame->buf[1]);
|
||||
|
||||
//av_frame_free(&sw_frame);
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_y]);
|
||||
self->params.egl->glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_uv]);
|
||||
self->params.egl->glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
|
||||
self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_vulkan_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
|
||||
gsr_video_encoder_vulkan *self = encoder->priv;
|
||||
textures[0] = self->target_textures[0];
|
||||
@@ -303,7 +299,7 @@ gsr_video_encoder* gsr_video_encoder_vulkan_create(const gsr_video_encoder_vulka
|
||||
|
||||
*encoder = (gsr_video_encoder) {
|
||||
.start = gsr_video_encoder_vulkan_start,
|
||||
.copy_textures_to_frame = gsr_video_encoder_vulkan_copy_textures_to_frame,
|
||||
.copy_textures_to_frame = NULL,
|
||||
.get_textures = gsr_video_encoder_vulkan_get_textures,
|
||||
.destroy = gsr_video_encoder_vulkan_destroy,
|
||||
.priv = encoder_vulkan
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "../include/image_writer.h"
|
||||
#include "../include/egl.h"
|
||||
#include "../include/utils.h"
|
||||
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include "../external/stb_image_write.h"
|
||||
@@ -9,29 +10,14 @@
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
|
||||
static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) {
|
||||
unsigned int texture_id = 0;
|
||||
egl->glGenTextures(1, &texture_id);
|
||||
egl->glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
|
||||
egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return texture_id;
|
||||
}
|
||||
|
||||
/* TODO: Support hdr/10-bit */
|
||||
bool gsr_image_writer_init(gsr_image_writer *self, gsr_image_writer_source source, gsr_egl *egl, int width, int height) {
|
||||
assert(source == GSR_IMAGE_WRITER_SOURCE_OPENGL);
|
||||
self->source = source;
|
||||
bool gsr_image_writer_init_opengl(gsr_image_writer *self, gsr_egl *egl, int width, int height) {
|
||||
memset(self, 0, sizeof(*self));
|
||||
self->source = GSR_IMAGE_WRITER_SOURCE_OPENGL;
|
||||
self->egl = egl;
|
||||
self->width = width;
|
||||
self->height = height;
|
||||
self->texture = gl_create_texture(self->egl, self->width, self->height, GL_RGB8, GL_RGB); /* TODO: use GL_RGB16 instead of GL_RGB8 for hdr/10-bit */
|
||||
self->texture = gl_create_texture(self->egl, self->width, self->height, GL_RGBA8, GL_RGBA, GL_NEAREST); /* TODO: use GL_RGB16 instead of GL_RGB8 for hdr/10-bit */
|
||||
if(self->texture == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_image_writer_init: failed to create texture\n");
|
||||
return false;
|
||||
@@ -39,6 +25,15 @@ bool gsr_image_writer_init(gsr_image_writer *self, gsr_image_writer_source sourc
|
||||
return true;
|
||||
}
|
||||
|
||||
bool gsr_image_writer_init_memory(gsr_image_writer *self, const void *memory, int width, int height) {
|
||||
memset(self, 0, sizeof(*self));
|
||||
self->source = GSR_IMAGE_WRITER_SOURCE_OPENGL;
|
||||
self->width = width;
|
||||
self->height = height;
|
||||
self->memory = memory;
|
||||
return true;
|
||||
}
|
||||
|
||||
void gsr_image_writer_deinit(gsr_image_writer *self) {
|
||||
if(self->texture) {
|
||||
self->egl->glDeleteTextures(1, &self->texture);
|
||||
@@ -46,13 +41,31 @@ void gsr_image_writer_deinit(gsr_image_writer *self) {
|
||||
}
|
||||
}
|
||||
|
||||
bool gsr_image_writer_write_to_file(gsr_image_writer *self, const char *filepath, gsr_image_format image_format, int quality) {
|
||||
static bool gsr_image_writer_write_memory_to_file(gsr_image_writer *self, const char *filepath, gsr_image_format image_format, int quality, const void *data) {
|
||||
if(quality < 1)
|
||||
quality = 1;
|
||||
else if(quality > 100)
|
||||
quality = 100;
|
||||
|
||||
uint8_t *frame_data = malloc(self->width * self->height * 3);
|
||||
bool success = false;
|
||||
switch(image_format) {
|
||||
case GSR_IMAGE_FORMAT_JPEG:
|
||||
success = stbi_write_jpg(filepath, self->width, self->height, 4, data, quality);
|
||||
break;
|
||||
case GSR_IMAGE_FORMAT_PNG:
|
||||
success = stbi_write_png(filepath, self->width, self->height, 4, data, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
if(!success)
|
||||
fprintf(stderr, "gsr error: gsr_image_writer_write_to_file: failed to write image data to output file %s\n", filepath);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
static bool gsr_image_writer_write_opengl_texture_to_file(gsr_image_writer *self, const char *filepath, gsr_image_format image_format, int quality) {
|
||||
assert(self->source == GSR_IMAGE_WRITER_SOURCE_OPENGL);
|
||||
uint8_t *frame_data = malloc(self->width * self->height * 4);
|
||||
if(!frame_data) {
|
||||
fprintf(stderr, "gsr error: gsr_image_writer_write_to_file: failed to allocate memory for image frame\n");
|
||||
return false;
|
||||
@@ -61,25 +74,23 @@ bool gsr_image_writer_write_to_file(gsr_image_writer *self, const char *filepath
|
||||
// TODO: hdr support
|
||||
self->egl->glBindTexture(GL_TEXTURE_2D, self->texture);
|
||||
// We could use glGetTexSubImage, but it's only available starting from opengl 4.5
|
||||
self->egl->glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE, frame_data);
|
||||
self->egl->glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, frame_data);
|
||||
self->egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
self->egl->glFlush();
|
||||
self->egl->glFinish();
|
||||
|
||||
bool success = false;
|
||||
switch(image_format) {
|
||||
case GSR_IMAGE_FORMAT_JPEG:
|
||||
success = stbi_write_jpg(filepath, self->width, self->height, 3, frame_data, quality);
|
||||
break;
|
||||
case GSR_IMAGE_FORMAT_PNG:
|
||||
success = stbi_write_png(filepath, self->width, self->height, 3, frame_data, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
if(!success)
|
||||
fprintf(stderr, "gsr error: gsr_image_writer_write_to_file: failed to write image data to output file %s\n", filepath);
|
||||
|
||||
const bool success = gsr_image_writer_write_memory_to_file(self, filepath, image_format, quality, frame_data);
|
||||
free(frame_data);
|
||||
return success;
|
||||
}
|
||||
|
||||
bool gsr_image_writer_write_to_file(gsr_image_writer *self, const char *filepath, gsr_image_format image_format, int quality) {
|
||||
switch(self->source) {
|
||||
case GSR_IMAGE_WRITER_SOURCE_OPENGL:
|
||||
return gsr_image_writer_write_opengl_texture_to_file(self, filepath, image_format, quality);
|
||||
case GSR_IMAGE_WRITER_SOURCE_MEMORY:
|
||||
return gsr_image_writer_write_memory_to_file(self, filepath, image_format, quality, self->memory);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
2584
src/main.cpp
2584
src/main.cpp
File diff suppressed because it is too large
Load Diff
@@ -329,22 +329,20 @@ static const struct pw_metadata_events metadata_events = {
|
||||
static void on_metadata_proxy_removed_cb(void *data) {
|
||||
gsr_pipewire_audio *self = data;
|
||||
if(self->metadata_proxy) {
|
||||
// TODO:
|
||||
//pw_proxy_destroy(self->metadata_proxy);
|
||||
//self->metadata_proxy = NULL;
|
||||
pw_proxy_destroy(self->metadata_proxy);
|
||||
self->metadata_proxy = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void on_metadata_proxy_destroy_cb(void *data) {
|
||||
gsr_pipewire_audio *self = data;
|
||||
|
||||
// TODO:
|
||||
//spa_hook_remove(&metadata->metadata_listener);
|
||||
//spa_hook_remove(&metadata->proxy_listener);
|
||||
//spa_zero(metadata->metadata_listener);
|
||||
//spa_zero(metadata->proxy_listener);
|
||||
spa_hook_remove(&self->metadata_listener);
|
||||
spa_hook_remove(&self->metadata_proxy_listener);
|
||||
spa_zero(self->metadata_listener);
|
||||
spa_zero(self->metadata_proxy_listener);
|
||||
|
||||
//self->metadata_proxy = NULL;
|
||||
self->metadata_proxy = NULL;
|
||||
}
|
||||
|
||||
static const struct pw_proxy_events metadata_proxy_events = {
|
||||
@@ -365,11 +363,10 @@ static bool gsr_pipewire_audio_listen_on_metadata(gsr_pipewire_audio *self, uint
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO:
|
||||
pw_proxy_add_object_listener(self->metadata_proxy, &self->metadata_listener, &metadata_events, self);
|
||||
pw_proxy_add_listener(self->metadata_proxy, &self->metadata_proxy_listener, &metadata_proxy_events, self);
|
||||
|
||||
//struct spa_hook proxy_listener;
|
||||
//pw_proxy_add_listener(self->metadata_proxy, &proxy_listener, &metadata_proxy_events, self);
|
||||
self->server_version_sync = pw_core_sync(self->core, PW_ID_CORE, self->server_version_sync);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -549,15 +546,14 @@ bool gsr_pipewire_audio_init(gsr_pipewire_audio *self) {
|
||||
|
||||
pw_context_load_module(self->context, "libpipewire-module-link-factory", NULL, NULL);
|
||||
|
||||
pw_thread_loop_lock(self->thread_loop);
|
||||
|
||||
if(pw_thread_loop_start(self->thread_loop) < 0) {
|
||||
fprintf(stderr, "gsr error: gsr_pipewire_audio_init: failed to start thread\n");
|
||||
pw_thread_loop_unlock(self->thread_loop);
|
||||
gsr_pipewire_audio_deinit(self);
|
||||
return false;
|
||||
}
|
||||
|
||||
pw_thread_loop_lock(self->thread_loop);
|
||||
|
||||
self->core = pw_context_connect(self->context, pw_properties_new(PW_KEY_REMOTE_NAME, NULL, NULL), 0);
|
||||
if(!self->core) {
|
||||
pw_thread_loop_unlock(self->thread_loop);
|
||||
@@ -571,8 +567,9 @@ bool gsr_pipewire_audio_init(gsr_pipewire_audio *self) {
|
||||
self->registry = pw_core_get_registry(self->core, PW_VERSION_REGISTRY, 0);
|
||||
pw_registry_add_listener(self->registry, &self->registry_listener, ®istry_events, self);
|
||||
|
||||
self->server_version_sync = pw_core_sync(self->core, PW_ID_CORE, 0);
|
||||
self->server_version_sync = pw_core_sync(self->core, PW_ID_CORE, self->server_version_sync);
|
||||
pw_thread_loop_wait(self->thread_loop);
|
||||
|
||||
pw_thread_loop_unlock(self->thread_loop);
|
||||
return true;
|
||||
}
|
||||
@@ -592,10 +589,17 @@ void gsr_pipewire_audio_deinit(gsr_pipewire_audio *self) {
|
||||
self->num_virtual_sink_proxies = 0;
|
||||
|
||||
if(self->metadata_proxy) {
|
||||
spa_hook_remove(&self->metadata_listener);
|
||||
spa_hook_remove(&self->metadata_proxy_listener);
|
||||
pw_proxy_destroy(self->metadata_proxy);
|
||||
spa_zero(self->metadata_listener);
|
||||
spa_zero(self->metadata_proxy_listener);
|
||||
self->metadata_proxy = NULL;
|
||||
}
|
||||
|
||||
spa_hook_remove(&self->registry_listener);
|
||||
spa_hook_remove(&self->core_listener);
|
||||
|
||||
if(self->core) {
|
||||
pw_core_disconnect(self->core);
|
||||
self->core = NULL;
|
||||
|
||||
@@ -413,6 +413,7 @@ static void renegotiate_format(void *data, uint64_t expirations) {
|
||||
uint8_t params_buffer[4096];
|
||||
struct spa_pod_builder pod_builder = SPA_POD_BUILDER_INIT(params_buffer, sizeof(params_buffer));
|
||||
if (!gsr_pipewire_video_build_format_params(self, &pod_builder, params, &num_video_formats)) {
|
||||
fprintf(stderr, "gsr error: renegotiate_format: failed to build formats\n");
|
||||
pw_thread_loop_unlock(self->thread_loop);
|
||||
return;
|
||||
}
|
||||
@@ -509,6 +510,9 @@ static bool gsr_pipewire_video_setup_stream(gsr_pipewire_video *self) {
|
||||
// TODO: Error check
|
||||
pw_core_add_listener(self->core, &self->core_listener, &core_events, self);
|
||||
|
||||
self->server_version_sync = pw_core_sync(self->core, PW_ID_CORE, 0);
|
||||
pw_thread_loop_wait(self->thread_loop);
|
||||
|
||||
gsr_pipewire_video_init_modifiers(self);
|
||||
|
||||
// TODO: Cleanup?
|
||||
@@ -519,9 +523,6 @@ static bool gsr_pipewire_video_setup_stream(gsr_pipewire_video *self) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
self->server_version_sync = pw_core_sync(self->core, PW_ID_CORE, 0);
|
||||
pw_thread_loop_wait(self->thread_loop);
|
||||
|
||||
self->stream = pw_stream_new(self->core, "com.dec05eba.gpu_screen_recorder",
|
||||
pw_properties_new(PW_KEY_MEDIA_TYPE, "Video",
|
||||
PW_KEY_MEDIA_CATEGORY, "Capture",
|
||||
@@ -735,11 +736,13 @@ static void gsr_pipewire_video_update_cursor_texture(gsr_pipewire_video *self, g
|
||||
if(!self->cursor.data)
|
||||
return;
|
||||
|
||||
const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
self->egl->glBindTexture(GL_TEXTURE_2D, texture_map.cursor_texture_id);
|
||||
// TODO: glTextureSubImage2D if same size
|
||||
self->egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, self->cursor.width, self->cursor.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, self->cursor.data);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
self->egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
91
src/replay_buffer/replay_buffer.c
Normal file
91
src/replay_buffer/replay_buffer.c
Normal file
@@ -0,0 +1,91 @@
|
||||
#include "../../include/replay_buffer/replay_buffer.h"
|
||||
#include "../../include/replay_buffer/replay_buffer_ram.h"
|
||||
#include "../../include/replay_buffer/replay_buffer_disk.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
gsr_replay_buffer* gsr_replay_buffer_create(gsr_replay_storage replay_storage, const char *replay_directory, double replay_buffer_time, size_t replay_buffer_num_packets) {
|
||||
gsr_replay_buffer *replay_buffer = NULL;
|
||||
switch(replay_storage) {
|
||||
case GSR_REPLAY_STORAGE_RAM:
|
||||
replay_buffer = gsr_replay_buffer_ram_create(replay_buffer_num_packets);
|
||||
break;
|
||||
case GSR_REPLAY_STORAGE_DISK:
|
||||
replay_buffer = gsr_replay_buffer_disk_create(replay_directory, replay_buffer_time);
|
||||
break;
|
||||
}
|
||||
|
||||
replay_buffer->mutex_initialized = false;
|
||||
replay_buffer->original_replay_buffer = NULL;
|
||||
if(pthread_mutex_init(&replay_buffer->mutex, NULL) != 0) {
|
||||
gsr_replay_buffer_destroy(replay_buffer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
replay_buffer->mutex_initialized = true;
|
||||
return replay_buffer;
|
||||
}
|
||||
|
||||
void gsr_replay_buffer_destroy(gsr_replay_buffer *self) {
|
||||
self->destroy(self);
|
||||
if(self->mutex_initialized && !self->original_replay_buffer) {
|
||||
pthread_mutex_destroy(&self->mutex);
|
||||
self->mutex_initialized = false;
|
||||
}
|
||||
self->original_replay_buffer = NULL;
|
||||
free(self);
|
||||
}
|
||||
|
||||
void gsr_replay_buffer_lock(gsr_replay_buffer *self) {
|
||||
if(self->original_replay_buffer) {
|
||||
gsr_replay_buffer_lock(self->original_replay_buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
if(self->mutex_initialized)
|
||||
pthread_mutex_lock(&self->mutex);
|
||||
}
|
||||
|
||||
void gsr_replay_buffer_unlock(gsr_replay_buffer *self) {
|
||||
if(self->original_replay_buffer) {
|
||||
gsr_replay_buffer_unlock(self->original_replay_buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
if(self->mutex_initialized)
|
||||
pthread_mutex_unlock(&self->mutex);
|
||||
}
|
||||
|
||||
bool gsr_replay_buffer_append(gsr_replay_buffer *self, const AVPacket *av_packet, double timestamp) {
|
||||
return self->append(self, av_packet, timestamp);
|
||||
}
|
||||
|
||||
void gsr_replay_buffer_clear(gsr_replay_buffer *self) {
|
||||
self->clear(self);
|
||||
}
|
||||
|
||||
AVPacket* gsr_replay_buffer_iterator_get_packet(gsr_replay_buffer *self, gsr_replay_buffer_iterator iterator) {
|
||||
return self->iterator_get_packet(self, iterator);
|
||||
}
|
||||
|
||||
uint8_t* gsr_replay_buffer_iterator_get_packet_data(gsr_replay_buffer *self, gsr_replay_buffer_iterator iterator) {
|
||||
return self->iterator_get_packet_data(self, iterator);
|
||||
}
|
||||
|
||||
gsr_replay_buffer* gsr_replay_buffer_clone(gsr_replay_buffer *self) {
|
||||
return self->clone(self);
|
||||
}
|
||||
|
||||
gsr_replay_buffer_iterator gsr_replay_buffer_find_packet_index_by_time_passed(gsr_replay_buffer *self, int seconds) {
|
||||
return self->find_packet_index_by_time_passed(self, seconds);
|
||||
}
|
||||
|
||||
gsr_replay_buffer_iterator gsr_replay_buffer_find_keyframe(gsr_replay_buffer *self, gsr_replay_buffer_iterator start_iterator, int stream_index, bool invert_stream_index) {
|
||||
return self->find_keyframe(self, start_iterator, stream_index, invert_stream_index);
|
||||
}
|
||||
|
||||
bool gsr_replay_buffer_iterator_next(gsr_replay_buffer *self, gsr_replay_buffer_iterator *iterator) {
|
||||
return self->iterator_next(self, iterator);
|
||||
}
|
||||
437
src/replay_buffer/replay_buffer_disk.c
Normal file
437
src/replay_buffer/replay_buffer_disk.c
Normal file
@@ -0,0 +1,437 @@
|
||||
#include "../../include/replay_buffer/replay_buffer_disk.h"
|
||||
#include "../../include/utils.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <time.h>
|
||||
#include <errno.h>
|
||||
#include <assert.h>
|
||||
|
||||
#define REPLAY_BUFFER_FILE_SIZE_BYTES 1024 * 1024 * 256 /* 256MB */
|
||||
#define FILE_PREFIX "Replay"
|
||||
|
||||
static void gsr_replay_buffer_disk_set_impl_funcs(gsr_replay_buffer_disk *self);
|
||||
|
||||
static void gsr_av_packet_disk_init(gsr_av_packet_disk *self, const AVPacket *av_packet, size_t data_index, double timestamp) {
|
||||
self->packet = *av_packet;
|
||||
self->packet.data = NULL;
|
||||
self->data_index = data_index;
|
||||
self->timestamp = timestamp;
|
||||
}
|
||||
|
||||
static gsr_replay_buffer_file* gsr_replay_buffer_file_create(char *replay_directory, size_t replay_storage_counter, double timestamp, int *replay_storage_fd) {
|
||||
gsr_replay_buffer_file *self = calloc(1, sizeof(gsr_replay_buffer_file));
|
||||
if(!self) {
|
||||
fprintf(stderr, "gsr error: gsr_av_packet_file_init: failed to create buffer file\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(create_directory_recursive(replay_directory) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_av_packet_file_init: failed to create replay directory: %s\n", replay_directory);
|
||||
free(self);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char filename[PATH_MAX];
|
||||
snprintf(filename, sizeof(filename), "%s/%s_%d.gsr", replay_directory, FILE_PREFIX, (int)replay_storage_counter);
|
||||
*replay_storage_fd = creat(filename, 0700);
|
||||
if(*replay_storage_fd <= 0) {
|
||||
fprintf(stderr, "gsr error: gsr_av_packet_file_init: failed to create replay file: %s\n", filename);
|
||||
free(self);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
self->id = replay_storage_counter;
|
||||
self->start_timestamp = timestamp;
|
||||
self->end_timestamp = timestamp;
|
||||
self->ref_counter = 1;
|
||||
self->fd = -1;
|
||||
|
||||
self->packets = NULL;
|
||||
self->capacity_num_packets = 0;
|
||||
self->num_packets = 0;
|
||||
return self;
|
||||
}
|
||||
|
||||
static gsr_replay_buffer_file* gsr_replay_buffer_file_ref(gsr_replay_buffer_file *self) {
|
||||
if(self->ref_counter >= 1)
|
||||
++self->ref_counter;
|
||||
return self;
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_file_free(gsr_replay_buffer_file *self, const char *replay_directory) {
|
||||
self->ref_counter = 0;
|
||||
|
||||
if(self->fd > 0) {
|
||||
close(self->fd);
|
||||
self->fd = -1;
|
||||
}
|
||||
|
||||
char filename[PATH_MAX];
|
||||
snprintf(filename, sizeof(filename), "%s/%s_%d.gsr", replay_directory, FILE_PREFIX, (int)self->id);
|
||||
remove(filename);
|
||||
|
||||
if(self->packets) {
|
||||
free(self->packets);
|
||||
self->packets = NULL;
|
||||
}
|
||||
self->num_packets = 0;
|
||||
self->capacity_num_packets = 0;
|
||||
|
||||
free(self);
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_file_unref(gsr_replay_buffer_file *self, const char *replay_directory) {
|
||||
if(self->ref_counter > 0)
|
||||
--self->ref_counter;
|
||||
|
||||
if(self->ref_counter <= 0)
|
||||
gsr_replay_buffer_file_free(self, replay_directory);
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_disk_clear(gsr_replay_buffer *replay_buffer) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
|
||||
for(size_t i = 0; i < self->num_files; ++i) {
|
||||
gsr_replay_buffer_file_unref(self->files[i], self->replay_directory);
|
||||
}
|
||||
self->num_files = 0;
|
||||
|
||||
if(self->storage_fd > 0) {
|
||||
close(self->storage_fd);
|
||||
self->storage_fd = 0;
|
||||
}
|
||||
|
||||
self->storage_num_bytes_written = 0;
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_disk_destroy(gsr_replay_buffer *replay_buffer) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
gsr_replay_buffer_disk_clear(replay_buffer);
|
||||
|
||||
if(self->owns_directory) {
|
||||
remove(self->replay_directory);
|
||||
self->owns_directory = false;
|
||||
}
|
||||
}
|
||||
|
||||
static bool file_write_all(int fd, const uint8_t *data, size_t size, size_t *bytes_written_total) {
|
||||
*bytes_written_total = 0;
|
||||
while(*bytes_written_total < size) {
|
||||
const ssize_t bytes_written = write(fd, data + *bytes_written_total, size - *bytes_written_total);
|
||||
if(bytes_written == -1) {
|
||||
if(errno == EAGAIN)
|
||||
continue;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
*bytes_written_total += bytes_written;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool gsr_replay_buffer_disk_create_next_file(gsr_replay_buffer_disk *self, double timestamp) {
|
||||
if(self->num_files + 1 >= GSR_REPLAY_BUFFER_CAPACITY_NUM_FILES) {
|
||||
fprintf(stderr, "gsr error: gsr_replay_buffer_disk_create_next_file: too many replay buffer files created! (> %d), either reduce the replay buffer time or report this as a bug\n", (int)GSR_REPLAY_BUFFER_CAPACITY_NUM_FILES);
|
||||
return false;
|
||||
}
|
||||
|
||||
gsr_replay_buffer_file *replay_buffer_file = gsr_replay_buffer_file_create(self->replay_directory, self->storage_counter, timestamp, &self->storage_fd);
|
||||
if(!replay_buffer_file)
|
||||
return false;
|
||||
|
||||
self->files[self->num_files] = replay_buffer_file;
|
||||
++self->num_files;
|
||||
++self->storage_counter;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool gsr_replay_buffer_disk_append_to_current_file(gsr_replay_buffer_disk *self, const AVPacket *av_packet, double timestamp) {
|
||||
gsr_replay_buffer_file *replay_buffer_file = self->files[self->num_files - 1];
|
||||
replay_buffer_file->end_timestamp = timestamp;
|
||||
|
||||
if(replay_buffer_file->num_packets + 1 >= replay_buffer_file->capacity_num_packets) {
|
||||
size_t new_capacity_num_packets = replay_buffer_file->capacity_num_packets * 2;
|
||||
if(new_capacity_num_packets == 0)
|
||||
new_capacity_num_packets = 256;
|
||||
|
||||
void *new_packets = realloc(replay_buffer_file->packets, new_capacity_num_packets * sizeof(gsr_av_packet_disk));
|
||||
if(!new_packets) {
|
||||
fprintf(stderr, "gsr error: gsr_replay_buffer_disk_append_to_current_file: failed to reallocate replay buffer file packets\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
replay_buffer_file->capacity_num_packets = new_capacity_num_packets;
|
||||
replay_buffer_file->packets = new_packets;
|
||||
}
|
||||
|
||||
gsr_av_packet_disk *packet = &replay_buffer_file->packets[replay_buffer_file->num_packets];
|
||||
gsr_av_packet_disk_init(packet, av_packet, self->storage_num_bytes_written, timestamp);
|
||||
++replay_buffer_file->num_packets;
|
||||
|
||||
size_t bytes_written = 0;
|
||||
const bool file_written = file_write_all(self->storage_fd, av_packet->data, av_packet->size, &bytes_written);
|
||||
self->storage_num_bytes_written += bytes_written;
|
||||
if(self->storage_num_bytes_written >= REPLAY_BUFFER_FILE_SIZE_BYTES) {
|
||||
self->storage_num_bytes_written = 0;
|
||||
close(self->storage_fd);
|
||||
self->storage_fd = 0;
|
||||
}
|
||||
|
||||
return file_written;
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_disk_remove_first_file(gsr_replay_buffer_disk *self) {
|
||||
gsr_replay_buffer_file_unref(self->files[0], self->replay_directory);
|
||||
for(size_t i = 1; i < self->num_files; ++i) {
|
||||
self->files[i - 1] = self->files[i];
|
||||
}
|
||||
--self->num_files;
|
||||
}
|
||||
|
||||
static bool gsr_replay_buffer_disk_append(gsr_replay_buffer *replay_buffer, const AVPacket *av_packet, double timestamp) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
bool success = false;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
|
||||
if(self->storage_fd <= 0) {
|
||||
if(!gsr_replay_buffer_disk_create_next_file(self, timestamp))
|
||||
goto done;
|
||||
}
|
||||
|
||||
const bool data_written = gsr_replay_buffer_disk_append_to_current_file(self, av_packet, timestamp);
|
||||
|
||||
if(self->num_files > 1) {
|
||||
const double buffer_time_accumulated = timestamp - self->files[1]->start_timestamp;
|
||||
if(buffer_time_accumulated >= self->replay_buffer_time)
|
||||
gsr_replay_buffer_disk_remove_first_file(self);
|
||||
}
|
||||
|
||||
success = data_written;
|
||||
|
||||
done:
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return success;
|
||||
}
|
||||
|
||||
static AVPacket* gsr_replay_buffer_disk_iterator_get_packet(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator iterator) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
assert(iterator.file_index < self->num_files);
|
||||
assert(iterator.packet_index < self->files[iterator.file_index]->num_packets);
|
||||
return &self->files[iterator.file_index]->packets[iterator.packet_index].packet;
|
||||
}
|
||||
|
||||
static uint8_t* gsr_replay_buffer_disk_iterator_get_packet_data(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator iterator) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
assert(iterator.file_index < self->num_files);
|
||||
gsr_replay_buffer_file *file = self->files[iterator.file_index];
|
||||
assert(iterator.packet_index < file->num_packets);
|
||||
|
||||
if(file->fd <= 0) {
|
||||
char filename[PATH_MAX];
|
||||
snprintf(filename, sizeof(filename), "%s/%s_%d.gsr", self->replay_directory, FILE_PREFIX, (int)file->id);
|
||||
file->fd = open(filename, O_RDONLY);
|
||||
if(file->fd <= 0) {
|
||||
fprintf(stderr, "gsr error: gsr_replay_buffer_disk_iterator_get_packet_data: failed to open file\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
const gsr_av_packet_disk *packet = &self->files[iterator.file_index]->packets[iterator.packet_index];
|
||||
if(lseek(file->fd, packet->data_index, SEEK_SET) == -1) {
|
||||
fprintf(stderr, "gsr error: gsr_replay_buffer_disk_iterator_get_packet_data: failed to seek\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uint8_t *packet_data = malloc(packet->packet.size);
|
||||
if(read(file->fd, packet_data, packet->packet.size) != packet->packet.size) {
|
||||
fprintf(stderr, "gsr error: gsr_replay_buffer_disk_iterator_get_packet_data: failed to read data from file\n");
|
||||
free(packet_data);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return packet_data;
|
||||
}
|
||||
|
||||
static gsr_replay_buffer* gsr_replay_buffer_disk_clone(gsr_replay_buffer *replay_buffer) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
gsr_replay_buffer_disk *destination = calloc(1, sizeof(gsr_replay_buffer_disk));
|
||||
if(!destination)
|
||||
return NULL;
|
||||
|
||||
gsr_replay_buffer_disk_set_impl_funcs(destination);
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
|
||||
destination->replay_buffer.original_replay_buffer = replay_buffer;
|
||||
destination->replay_buffer.mutex = self->replay_buffer.mutex;
|
||||
destination->replay_buffer.mutex_initialized = self->replay_buffer.mutex_initialized;
|
||||
destination->replay_buffer_time = self->replay_buffer_time;
|
||||
destination->storage_counter = self->storage_counter;
|
||||
destination->storage_num_bytes_written = self->storage_num_bytes_written;
|
||||
destination->storage_fd = 0; // We only want to read from the clone. If there is a need to write to it in the future then TODO change this
|
||||
|
||||
for(size_t i = 0; i < self->num_files; ++i) {
|
||||
destination->files[i] = gsr_replay_buffer_file_ref(self->files[i]);
|
||||
}
|
||||
destination->num_files = self->num_files;
|
||||
|
||||
snprintf(destination->replay_directory, sizeof(destination->replay_directory), "%s", self->replay_directory);
|
||||
destination->owns_directory = false;
|
||||
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return (gsr_replay_buffer*)destination;
|
||||
}
|
||||
|
||||
/* Binary search */
|
||||
static size_t gsr_replay_buffer_file_find_packet_index_by_time_passed(const gsr_replay_buffer_file *self, int seconds) {
|
||||
const double now = clock_get_monotonic_seconds();
|
||||
if(self->num_packets == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t lower_bound = 0;
|
||||
size_t upper_bound = self->num_packets;
|
||||
size_t index = 0;
|
||||
|
||||
for(;;) {
|
||||
index = lower_bound + (upper_bound - lower_bound) / 2;
|
||||
const gsr_av_packet_disk *packet = &self->packets[index];
|
||||
const double time_passed_since_packet = now - packet->timestamp;
|
||||
if(time_passed_since_packet >= seconds) {
|
||||
if(lower_bound == index)
|
||||
break;
|
||||
lower_bound = index;
|
||||
} else {
|
||||
if(upper_bound == index)
|
||||
break;
|
||||
upper_bound = index;
|
||||
}
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
/* Binary search */
|
||||
static gsr_replay_buffer_iterator gsr_replay_buffer_disk_find_file_index_by_time_passed(gsr_replay_buffer *replay_buffer, int seconds) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
|
||||
const double now = clock_get_monotonic_seconds();
|
||||
if(self->num_files == 0) {
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return (gsr_replay_buffer_iterator){0, 0};
|
||||
}
|
||||
|
||||
size_t lower_bound = 0;
|
||||
size_t upper_bound = self->num_files;
|
||||
size_t file_index = 0;
|
||||
|
||||
for(;;) {
|
||||
file_index = lower_bound + (upper_bound - lower_bound) / 2;
|
||||
const gsr_replay_buffer_file *file = self->files[file_index];
|
||||
const double time_passed_since_file_start = now - file->start_timestamp;
|
||||
const double time_passed_since_file_end = now - file->end_timestamp;
|
||||
if(time_passed_since_file_start >= seconds && time_passed_since_file_end <= seconds) {
|
||||
break;
|
||||
} else if(time_passed_since_file_start >= seconds) {
|
||||
if(lower_bound == file_index)
|
||||
break;
|
||||
lower_bound = file_index;
|
||||
} else {
|
||||
if(upper_bound == file_index)
|
||||
break;
|
||||
upper_bound = file_index;
|
||||
}
|
||||
}
|
||||
|
||||
const gsr_replay_buffer_file *file = self->files[file_index];
|
||||
const size_t packet_index = gsr_replay_buffer_file_find_packet_index_by_time_passed(file, seconds);
|
||||
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return (gsr_replay_buffer_iterator){packet_index, file_index};
|
||||
}
|
||||
|
||||
static gsr_replay_buffer_iterator gsr_replay_buffer_disk_find_keyframe(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator start_iterator, int stream_index, bool invert_stream_index) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
gsr_replay_buffer_iterator keyframe_iterator = {(size_t)-1, 0};
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
size_t packet_index = start_iterator.packet_index;
|
||||
for(size_t file_index = start_iterator.file_index; file_index < self->num_files; ++file_index) {
|
||||
const gsr_replay_buffer_file *file = self->files[file_index];
|
||||
for(; packet_index < file->num_packets; ++packet_index) {
|
||||
const gsr_av_packet_disk *packet = &file->packets[packet_index];
|
||||
if((packet->packet.flags & AV_PKT_FLAG_KEY) && (invert_stream_index ? packet->packet.stream_index != stream_index : packet->packet.stream_index == stream_index)) {
|
||||
keyframe_iterator.packet_index = packet_index;
|
||||
keyframe_iterator.file_index = file_index;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
packet_index = 0;
|
||||
}
|
||||
done:
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return keyframe_iterator;
|
||||
}
|
||||
|
||||
static bool gsr_replay_buffer_disk_iterator_next(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator *iterator) {
|
||||
gsr_replay_buffer_disk *self = (gsr_replay_buffer_disk*)replay_buffer;
|
||||
if(iterator->file_index >= self->num_files)
|
||||
return false;
|
||||
|
||||
if(iterator->packet_index + 1 >= self->files[iterator->file_index]->num_packets) {
|
||||
if(iterator->file_index + 1 >= self->num_files)
|
||||
return false;
|
||||
|
||||
if(self->files[iterator->file_index + 1]->num_packets == 0)
|
||||
return false;
|
||||
|
||||
++iterator->file_index;
|
||||
iterator->packet_index = 0;
|
||||
return true;
|
||||
} else {
|
||||
++iterator->packet_index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
static void get_current_time(char *time_str, size_t time_str_size) {
|
||||
time_t now = time(NULL);
|
||||
struct tm *t = localtime(&now);
|
||||
strftime(time_str, time_str_size - 1, "%Y-%m-%d_%H-%M-%S", t);
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_disk_set_impl_funcs(gsr_replay_buffer_disk *self) {
|
||||
self->replay_buffer.destroy = gsr_replay_buffer_disk_destroy;
|
||||
self->replay_buffer.append = gsr_replay_buffer_disk_append;
|
||||
self->replay_buffer.clear = gsr_replay_buffer_disk_clear;
|
||||
self->replay_buffer.iterator_get_packet = gsr_replay_buffer_disk_iterator_get_packet;
|
||||
self->replay_buffer.iterator_get_packet_data = gsr_replay_buffer_disk_iterator_get_packet_data;
|
||||
self->replay_buffer.clone = gsr_replay_buffer_disk_clone;
|
||||
self->replay_buffer.find_packet_index_by_time_passed = gsr_replay_buffer_disk_find_file_index_by_time_passed;
|
||||
self->replay_buffer.find_keyframe = gsr_replay_buffer_disk_find_keyframe;
|
||||
self->replay_buffer.iterator_next = gsr_replay_buffer_disk_iterator_next;
|
||||
}
|
||||
|
||||
gsr_replay_buffer* gsr_replay_buffer_disk_create(const char *replay_directory, double replay_buffer_time) {
|
||||
assert(replay_buffer_time > 0);
|
||||
gsr_replay_buffer_disk *replay_buffer = calloc(1, sizeof(gsr_replay_buffer_disk));
|
||||
if(!replay_buffer)
|
||||
return NULL;
|
||||
|
||||
char time_str[128];
|
||||
get_current_time(time_str, sizeof(time_str));
|
||||
|
||||
replay_buffer->num_files = 0;
|
||||
replay_buffer->storage_counter = 0;
|
||||
replay_buffer->replay_buffer_time = replay_buffer_time;
|
||||
snprintf(replay_buffer->replay_directory, sizeof(replay_buffer->replay_directory), "%s/gsr-replay-%s.gsr", replay_directory, time_str);
|
||||
replay_buffer->owns_directory = true;
|
||||
|
||||
gsr_replay_buffer_disk_set_impl_funcs(replay_buffer);
|
||||
return (gsr_replay_buffer*)replay_buffer;
|
||||
}
|
||||
256
src/replay_buffer/replay_buffer_ram.c
Normal file
256
src/replay_buffer/replay_buffer_ram.c
Normal file
@@ -0,0 +1,256 @@
|
||||
#include "../../include/replay_buffer/replay_buffer_ram.h"
|
||||
#include "../../include/utils.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <libavutil/mem.h>
|
||||
|
||||
static void gsr_replay_buffer_ram_set_impl_funcs(gsr_replay_buffer_ram *self);
|
||||
|
||||
static gsr_av_packet_ram* gsr_av_packet_ram_create(const AVPacket *av_packet, double timestamp) {
|
||||
gsr_av_packet_ram *self = malloc(sizeof(gsr_av_packet_ram));
|
||||
if(!self)
|
||||
return NULL;
|
||||
|
||||
self->ref_counter = 1;
|
||||
self->packet = *av_packet;
|
||||
self->timestamp = timestamp;
|
||||
// Why are we doing this you ask? there is a ffmpeg bug that causes cpu usage to increase over time when you have
|
||||
// packets that are not being free'd until later. So we copy the packet data, free the packet and then reconstruct
|
||||
// the packet later on when we need it, to keep packets alive only for a short period.
|
||||
self->packet.data = av_memdup(av_packet->data, av_packet->size);
|
||||
if(!self->packet.data) {
|
||||
free(self);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
static gsr_av_packet_ram* gsr_av_packet_ram_ref(gsr_av_packet_ram *self) {
|
||||
if(self->ref_counter >= 1)
|
||||
++self->ref_counter;
|
||||
return self;
|
||||
}
|
||||
|
||||
static void gsr_av_packet_ram_free(gsr_av_packet_ram *self) {
|
||||
self->ref_counter = 0;
|
||||
if(self->packet.data) {
|
||||
av_free(self->packet.data);
|
||||
self->packet.data = NULL;
|
||||
}
|
||||
free(self);
|
||||
}
|
||||
|
||||
static void gsr_av_packet_ram_unref(gsr_av_packet_ram *self) {
|
||||
if(self->ref_counter >= 1)
|
||||
--self->ref_counter;
|
||||
|
||||
if(self->ref_counter <= 0)
|
||||
gsr_av_packet_ram_free(self);
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_ram_destroy(gsr_replay_buffer *replay_buffer) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
for(size_t i = 0; i < self->num_packets; ++i) {
|
||||
if(self->packets[i]) {
|
||||
gsr_av_packet_ram_unref(self->packets[i]);
|
||||
self->packets[i] = NULL;
|
||||
}
|
||||
}
|
||||
self->num_packets = 0;
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
|
||||
if(self->packets) {
|
||||
free(self->packets);
|
||||
self->packets = NULL;
|
||||
}
|
||||
|
||||
self->capacity_num_packets = 0;
|
||||
self->index = 0;
|
||||
}
|
||||
|
||||
static bool gsr_replay_buffer_ram_append(gsr_replay_buffer *replay_buffer, const AVPacket *av_packet, double timestamp) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
gsr_av_packet_ram *packet = gsr_av_packet_ram_create(av_packet, timestamp);
|
||||
if(!packet) {
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(self->packets[self->index]) {
|
||||
gsr_av_packet_ram_unref(self->packets[self->index]);
|
||||
self->packets[self->index] = NULL;
|
||||
}
|
||||
self->packets[self->index] = packet;
|
||||
|
||||
self->index = (self->index + 1) % self->capacity_num_packets;
|
||||
++self->num_packets;
|
||||
if(self->num_packets > self->capacity_num_packets)
|
||||
self->num_packets = self->capacity_num_packets;
|
||||
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_ram_clear(gsr_replay_buffer *replay_buffer) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
for(size_t i = 0; i < self->num_packets; ++i) {
|
||||
if(self->packets[i]) {
|
||||
gsr_av_packet_ram_unref(self->packets[i]);
|
||||
self->packets[i] = NULL;
|
||||
}
|
||||
}
|
||||
self->num_packets = 0;
|
||||
self->index = 0;
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
}
|
||||
|
||||
static gsr_av_packet_ram* gsr_replay_buffer_ram_get_packet_at_index(gsr_replay_buffer *replay_buffer, size_t index) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
assert(index < self->num_packets);
|
||||
size_t start_index = 0;
|
||||
if(self->num_packets < self->capacity_num_packets)
|
||||
start_index = self->num_packets - self->index;
|
||||
else
|
||||
start_index = self->index;
|
||||
|
||||
const size_t offset = (start_index + index) % self->capacity_num_packets;
|
||||
return self->packets[offset];
|
||||
}
|
||||
|
||||
static AVPacket* gsr_replay_buffer_ram_iterator_get_packet(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator iterator) {
|
||||
return &gsr_replay_buffer_ram_get_packet_at_index(replay_buffer, iterator.packet_index)->packet;
|
||||
}
|
||||
|
||||
static uint8_t* gsr_replay_buffer_ram_iterator_get_packet_data(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator iterator) {
|
||||
(void)replay_buffer;
|
||||
(void)iterator;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static gsr_replay_buffer* gsr_replay_buffer_ram_clone(gsr_replay_buffer *replay_buffer) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
gsr_replay_buffer_ram *destination = calloc(1, sizeof(gsr_replay_buffer_ram));
|
||||
if(!destination)
|
||||
return NULL;
|
||||
|
||||
gsr_replay_buffer_ram_set_impl_funcs(destination);
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
|
||||
destination->replay_buffer.original_replay_buffer = replay_buffer;
|
||||
destination->replay_buffer.mutex = self->replay_buffer.mutex;
|
||||
destination->replay_buffer.mutex_initialized = self->replay_buffer.mutex_initialized;
|
||||
destination->capacity_num_packets = self->capacity_num_packets;
|
||||
destination->index = self->index;
|
||||
destination->packets = calloc(destination->capacity_num_packets, sizeof(gsr_av_packet_ram*));
|
||||
if(!destination->packets) {
|
||||
free(destination);
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
destination->num_packets = self->num_packets;
|
||||
for(size_t i = 0; i < destination->num_packets; ++i) {
|
||||
destination->packets[i] = gsr_av_packet_ram_ref(self->packets[i]);
|
||||
}
|
||||
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return (gsr_replay_buffer*)destination;
|
||||
}
|
||||
|
||||
/* Binary search */
|
||||
static gsr_replay_buffer_iterator gsr_replay_buffer_ram_find_packet_index_by_time_passed(gsr_replay_buffer *replay_buffer, int seconds) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
|
||||
const double now = clock_get_monotonic_seconds();
|
||||
if(self->num_packets == 0) {
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return (gsr_replay_buffer_iterator){0, 0};
|
||||
}
|
||||
|
||||
size_t lower_bound = 0;
|
||||
size_t upper_bound = self->num_packets;
|
||||
size_t index = 0;
|
||||
|
||||
for(;;) {
|
||||
index = lower_bound + (upper_bound - lower_bound) / 2;
|
||||
const gsr_av_packet_ram *packet = gsr_replay_buffer_ram_get_packet_at_index(replay_buffer, index);
|
||||
const double time_passed_since_packet = now - packet->timestamp;
|
||||
if(time_passed_since_packet >= seconds) {
|
||||
if(lower_bound == index)
|
||||
break;
|
||||
lower_bound = index;
|
||||
} else {
|
||||
if(upper_bound == index)
|
||||
break;
|
||||
upper_bound = index;
|
||||
}
|
||||
}
|
||||
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return (gsr_replay_buffer_iterator){index, 0};
|
||||
}
|
||||
|
||||
static gsr_replay_buffer_iterator gsr_replay_buffer_ram_find_keyframe(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator start_iterator, int stream_index, bool invert_stream_index) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
size_t keyframe_index = (size_t)-1;
|
||||
gsr_replay_buffer_lock(&self->replay_buffer);
|
||||
for(size_t i = start_iterator.packet_index; i < self->num_packets; ++i) {
|
||||
const gsr_av_packet_ram *packet = gsr_replay_buffer_ram_get_packet_at_index(replay_buffer, i);
|
||||
if((packet->packet.flags & AV_PKT_FLAG_KEY) && (invert_stream_index ? packet->packet.stream_index != stream_index : packet->packet.stream_index == stream_index)) {
|
||||
keyframe_index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
gsr_replay_buffer_unlock(&self->replay_buffer);
|
||||
return (gsr_replay_buffer_iterator){keyframe_index, 0};
|
||||
}
|
||||
|
||||
static bool gsr_replay_buffer_ram_iterator_next(gsr_replay_buffer *replay_buffer, gsr_replay_buffer_iterator *iterator) {
|
||||
gsr_replay_buffer_ram *self = (gsr_replay_buffer_ram*)replay_buffer;
|
||||
if(iterator->packet_index + 1 < self->num_packets) {
|
||||
++iterator->packet_index;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static void gsr_replay_buffer_ram_set_impl_funcs(gsr_replay_buffer_ram *self) {
|
||||
self->replay_buffer.destroy = gsr_replay_buffer_ram_destroy;
|
||||
self->replay_buffer.append = gsr_replay_buffer_ram_append;
|
||||
self->replay_buffer.clear = gsr_replay_buffer_ram_clear;
|
||||
self->replay_buffer.iterator_get_packet = gsr_replay_buffer_ram_iterator_get_packet;
|
||||
self->replay_buffer.iterator_get_packet_data = gsr_replay_buffer_ram_iterator_get_packet_data;
|
||||
self->replay_buffer.clone = gsr_replay_buffer_ram_clone;
|
||||
self->replay_buffer.find_packet_index_by_time_passed = gsr_replay_buffer_ram_find_packet_index_by_time_passed;
|
||||
self->replay_buffer.find_keyframe = gsr_replay_buffer_ram_find_keyframe;
|
||||
self->replay_buffer.iterator_next = gsr_replay_buffer_ram_iterator_next;
|
||||
}
|
||||
|
||||
gsr_replay_buffer* gsr_replay_buffer_ram_create(size_t replay_buffer_num_packets) {
|
||||
assert(replay_buffer_num_packets > 0);
|
||||
gsr_replay_buffer_ram *replay_buffer = calloc(1, sizeof(gsr_replay_buffer_ram));
|
||||
if(!replay_buffer)
|
||||
return NULL;
|
||||
|
||||
replay_buffer->capacity_num_packets = replay_buffer_num_packets;
|
||||
replay_buffer->num_packets = 0;
|
||||
replay_buffer->index = 0;
|
||||
replay_buffer->packets = calloc(replay_buffer->capacity_num_packets, sizeof(gsr_av_packet_ram*));
|
||||
if(!replay_buffer->packets) {
|
||||
gsr_replay_buffer_ram_destroy(&replay_buffer->replay_buffer);
|
||||
free(replay_buffer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gsr_replay_buffer_ram_set_impl_funcs(replay_buffer);
|
||||
return (gsr_replay_buffer*)replay_buffer;
|
||||
}
|
||||
66
src/shader.c
66
src/shader.c
@@ -3,14 +3,16 @@
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
|
||||
static bool print_compile_errors = false;
|
||||
|
||||
static int min_int(int a, int b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
static unsigned int loader_shader(gsr_egl *egl, unsigned int type, const char *source) {
|
||||
static unsigned int load_shader(gsr_egl *egl, unsigned int type, const char *source) {
|
||||
unsigned int shader_id = egl->glCreateShader(type);
|
||||
if(shader_id == 0) {
|
||||
fprintf(stderr, "gsr error: loader_shader: failed to create shader, error: %d\n", egl->glGetError());
|
||||
fprintf(stderr, "gsr error: load_shader: failed to create shader, error: %d\n", egl->glGetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -23,10 +25,10 @@ static unsigned int loader_shader(gsr_egl *egl, unsigned int type, const char *s
|
||||
int info_length = 0;
|
||||
egl->glGetShaderiv(shader_id, GL_INFO_LOG_LENGTH, &info_length);
|
||||
|
||||
if(info_length > 1) {
|
||||
if(info_length > 1 && print_compile_errors) {
|
||||
char info_log[4096];
|
||||
egl->glGetShaderInfoLog(shader_id, min_int(4096, info_length), NULL, info_log);
|
||||
fprintf(stderr, "gsr error: loader shader: failed to compile shader, error:\n%s\nshader source:\n%s\n", info_log, source);
|
||||
fprintf(stderr, "gsr error: load_shader: failed to compile shader, error:\n%s\nshader source:\n%s\n", info_log, source);
|
||||
}
|
||||
|
||||
egl->glDeleteShader(shader_id);
|
||||
@@ -36,28 +38,36 @@ static unsigned int loader_shader(gsr_egl *egl, unsigned int type, const char *s
|
||||
return shader_id;
|
||||
}
|
||||
|
||||
static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const char *fragment_shader) {
|
||||
static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const char *fragment_shader, const char *compute_shader) {
|
||||
unsigned int vertex_shader_id = 0;
|
||||
unsigned int fragment_shader_id = 0;
|
||||
unsigned int compute_shader_id = 0;
|
||||
unsigned int program_id = 0;
|
||||
int linked = 0;
|
||||
bool success = false;
|
||||
|
||||
if(vertex_shader) {
|
||||
vertex_shader_id = loader_shader(egl, GL_VERTEX_SHADER, vertex_shader);
|
||||
vertex_shader_id = load_shader(egl, GL_VERTEX_SHADER, vertex_shader);
|
||||
if(vertex_shader_id == 0)
|
||||
goto err;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if(fragment_shader) {
|
||||
fragment_shader_id = loader_shader(egl, GL_FRAGMENT_SHADER, fragment_shader);
|
||||
fragment_shader_id = load_shader(egl, GL_FRAGMENT_SHADER, fragment_shader);
|
||||
if(fragment_shader_id == 0)
|
||||
goto err;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if(compute_shader) {
|
||||
compute_shader_id = load_shader(egl, GL_COMPUTE_SHADER, compute_shader);
|
||||
if(compute_shader_id == 0)
|
||||
goto done;
|
||||
}
|
||||
|
||||
program_id = egl->glCreateProgram();
|
||||
if(program_id == 0) {
|
||||
fprintf(stderr, "gsr error: load_program: failed to create shader program, error: %d\n", egl->glGetError());
|
||||
goto err;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if(vertex_shader_id)
|
||||
@@ -66,6 +76,9 @@ static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const
|
||||
if(fragment_shader_id)
|
||||
egl->glAttachShader(program_id, fragment_shader_id);
|
||||
|
||||
if(compute_shader_id)
|
||||
egl->glAttachShader(program_id, compute_shader_id);
|
||||
|
||||
egl->glLinkProgram(program_id);
|
||||
|
||||
egl->glGetProgramiv(program_id, GL_LINK_STATUS, &linked);
|
||||
@@ -79,37 +92,36 @@ static unsigned int load_program(gsr_egl *egl, const char *vertex_shader, const
|
||||
fprintf(stderr, "gsr error: load program: linking shader program failed, error:\n%s\n", info_log);
|
||||
}
|
||||
|
||||
goto err;
|
||||
goto done;
|
||||
}
|
||||
|
||||
success = true;
|
||||
done:
|
||||
|
||||
if(!success) {
|
||||
if(program_id)
|
||||
egl->glDeleteProgram(program_id);
|
||||
}
|
||||
if(compute_shader_id)
|
||||
egl->glDeleteShader(compute_shader_id);
|
||||
if(fragment_shader_id)
|
||||
egl->glDeleteShader(fragment_shader_id);
|
||||
if(vertex_shader_id)
|
||||
egl->glDeleteShader(vertex_shader_id);
|
||||
|
||||
return program_id;
|
||||
|
||||
err:
|
||||
if(program_id)
|
||||
egl->glDeleteProgram(program_id);
|
||||
if(fragment_shader_id)
|
||||
egl->glDeleteShader(fragment_shader_id);
|
||||
if(vertex_shader_id)
|
||||
egl->glDeleteShader(vertex_shader_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader) {
|
||||
int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, const char *fragment_shader, const char *compute_shader) {
|
||||
assert(egl);
|
||||
self->egl = egl;
|
||||
self->program_id = 0;
|
||||
|
||||
if(!vertex_shader && !fragment_shader) {
|
||||
fprintf(stderr, "gsr error: gsr_shader_init: vertex shader and fragment shader can't be NULL at the same time\n");
|
||||
if(!vertex_shader && !fragment_shader && !compute_shader) {
|
||||
fprintf(stderr, "gsr error: gsr_shader_init: vertex, fragment shader and compute shaders can't be NULL at the same time\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
self->program_id = load_program(self->egl, vertex_shader, fragment_shader);
|
||||
self->program_id = load_program(self->egl, vertex_shader, fragment_shader, compute_shader);
|
||||
if(self->program_id == 0)
|
||||
return -1;
|
||||
|
||||
@@ -141,3 +153,7 @@ void gsr_shader_use(gsr_shader *self) {
|
||||
void gsr_shader_use_none(gsr_shader *self) {
|
||||
self->egl->glUseProgram(0);
|
||||
}
|
||||
|
||||
void gsr_shader_enable_debug_output(bool enable) {
|
||||
print_compile_errors = enable;
|
||||
}
|
||||
|
||||
@@ -101,7 +101,7 @@ static void subscribe_update_default_devices(pa_context*, const pa_server_info *
|
||||
if(server_info->default_sink_name) {
|
||||
// TODO: Size check
|
||||
snprintf(handle->default_output_device_name, sizeof(handle->default_output_device_name), "%s.monitor", server_info->default_sink_name);
|
||||
if(handle->device_type == DeviceType::DEFAULT_OUTPUT && strcmp(handle->device_name, server_info->default_sink_name) != 0) {
|
||||
if(handle->device_type == DeviceType::DEFAULT_OUTPUT && strcmp(handle->device_name, handle->default_output_device_name) != 0) {
|
||||
handle->reconnect = true;
|
||||
handle->reconnect_last_tried_seconds = clock_get_monotonic_seconds();
|
||||
// TODO: Size check
|
||||
@@ -112,7 +112,7 @@ static void subscribe_update_default_devices(pa_context*, const pa_server_info *
|
||||
if(server_info->default_source_name) {
|
||||
// TODO: Size check
|
||||
snprintf(handle->default_input_device_name, sizeof(handle->default_input_device_name), "%s", server_info->default_source_name);
|
||||
if(handle->device_type == DeviceType::DEFAULT_INPUT && strcmp(handle->device_name, server_info->default_sink_name) != 0) {
|
||||
if(handle->device_type == DeviceType::DEFAULT_INPUT && strcmp(handle->device_name, handle->default_input_device_name) != 0) {
|
||||
handle->reconnect = true;
|
||||
handle->reconnect_last_tried_seconds = clock_get_monotonic_seconds();
|
||||
// TODO: Size check
|
||||
@@ -124,7 +124,7 @@ static void subscribe_update_default_devices(pa_context*, const pa_server_info *
|
||||
static void subscribe_cb(pa_context *c, pa_subscription_event_type_t t, uint32_t idx, void *userdata) {
|
||||
(void)idx;
|
||||
pa_handle *handle = (pa_handle*)userdata;
|
||||
if(t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) {
|
||||
if((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SERVER) {
|
||||
pa_operation *pa = pa_context_get_server_info(c, subscribe_update_default_devices, handle);
|
||||
if(pa)
|
||||
pa_operation_unref(pa);
|
||||
|
||||
318
src/utils.c
318
src/utils.c
@@ -14,10 +14,8 @@
|
||||
|
||||
#include <xf86drmMode.h>
|
||||
#include <xf86drm.h>
|
||||
#include <libdrm/drm_fourcc.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#include <va/va_drmcommon.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/hwcontext_vaapi.h>
|
||||
|
||||
@@ -289,6 +287,7 @@ bool get_monitor_by_name(const gsr_egl *egl, gsr_connection_type connection_type
|
||||
typedef struct {
|
||||
const gsr_monitor *monitor;
|
||||
gsr_monitor_rotation rotation;
|
||||
vec2i position;
|
||||
bool match_found;
|
||||
} get_monitor_by_connector_id_userdata;
|
||||
|
||||
@@ -300,6 +299,7 @@ static void get_monitor_by_name_and_size_callback(const gsr_monitor *monitor, vo
|
||||
get_monitor_by_connector_id_userdata *data = (get_monitor_by_connector_id_userdata*)userdata;
|
||||
if(monitor->name && data->monitor->name && strcmp(monitor->name, data->monitor->name) == 0 && vec2i_eql(monitor->size, data->monitor->size)) {
|
||||
data->rotation = monitor->rotation;
|
||||
data->position = monitor->pos;
|
||||
data->match_found = true;
|
||||
}
|
||||
}
|
||||
@@ -310,39 +310,51 @@ static void get_monitor_by_connector_id_callback(const gsr_monitor *monitor, voi
|
||||
(!monitor->connector_id && monitor->monitor_identifier == data->monitor->monitor_identifier))
|
||||
{
|
||||
data->rotation = monitor->rotation;
|
||||
data->position = monitor->pos;
|
||||
data->match_found = true;
|
||||
}
|
||||
}
|
||||
|
||||
gsr_monitor_rotation drm_monitor_get_display_server_rotation(const gsr_window *window, const gsr_monitor *monitor) {
|
||||
bool drm_monitor_get_display_server_data(const gsr_window *window, const gsr_monitor *monitor, gsr_monitor_rotation *monitor_rotation, vec2i *monitor_position) {
|
||||
*monitor_rotation = GSR_MONITOR_ROT_0;
|
||||
*monitor_position = (vec2i){0, 0};
|
||||
|
||||
if(gsr_window_get_display_server(window) == GSR_DISPLAY_SERVER_WAYLAND) {
|
||||
{
|
||||
get_monitor_by_connector_id_userdata userdata;
|
||||
userdata.monitor = monitor;
|
||||
userdata.rotation = GSR_MONITOR_ROT_0;
|
||||
userdata.position = (vec2i){0, 0};
|
||||
userdata.match_found = false;
|
||||
gsr_window_for_each_active_monitor_output_cached(window, get_monitor_by_name_and_size_callback, &userdata);
|
||||
if(userdata.match_found)
|
||||
return userdata.rotation;
|
||||
if(userdata.match_found) {
|
||||
*monitor_rotation = userdata.rotation;
|
||||
*monitor_position = userdata.position;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
{
|
||||
get_monitor_by_connector_id_userdata userdata;
|
||||
userdata.monitor = monitor;
|
||||
userdata.rotation = GSR_MONITOR_ROT_0;
|
||||
userdata.position = (vec2i){0, 0};
|
||||
userdata.match_found = false;
|
||||
gsr_window_for_each_active_monitor_output_cached(window, get_monitor_by_connector_id_callback, &userdata);
|
||||
return userdata.rotation;
|
||||
*monitor_rotation = userdata.rotation;
|
||||
*monitor_position = userdata.position;
|
||||
return userdata.match_found;
|
||||
}
|
||||
} else {
|
||||
get_monitor_by_connector_id_userdata userdata;
|
||||
userdata.monitor = monitor;
|
||||
userdata.rotation = GSR_MONITOR_ROT_0;
|
||||
userdata.position = (vec2i){0, 0};
|
||||
userdata.match_found = false;
|
||||
gsr_window_for_each_active_monitor_output_cached(window, get_monitor_by_connector_id_callback, &userdata);
|
||||
return userdata.rotation;
|
||||
*monitor_rotation = userdata.rotation;
|
||||
*monitor_position = userdata.position;
|
||||
return userdata.match_found;
|
||||
}
|
||||
|
||||
return GSR_MONITOR_ROT_0;
|
||||
}
|
||||
|
||||
bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
|
||||
@@ -350,13 +362,9 @@ bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
|
||||
bool supported = true;
|
||||
const unsigned char *gl_vendor = egl->glGetString(GL_VENDOR);
|
||||
const unsigned char *gl_renderer = egl->glGetString(GL_RENDERER);
|
||||
const unsigned char *gl_version = egl->glGetString(GL_VERSION);
|
||||
|
||||
info->gpu_version = 0;
|
||||
info->is_steam_deck = false;
|
||||
info->driver_major = 0;
|
||||
info->driver_minor = 0;
|
||||
info->driver_patch = 0;
|
||||
|
||||
if(!gl_vendor) {
|
||||
fprintf(stderr, "gsr error: failed to get gpu vendor\n");
|
||||
@@ -382,6 +390,8 @@ bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
|
||||
info->vendor = GSR_GPU_VENDOR_INTEL;
|
||||
else if(strstr((const char*)gl_vendor, "NVIDIA"))
|
||||
info->vendor = GSR_GPU_VENDOR_NVIDIA;
|
||||
else if(strstr((const char*)gl_vendor, "Broadcom"))
|
||||
info->vendor = GSR_GPU_VENDOR_BROADCOM;
|
||||
else {
|
||||
fprintf(stderr, "gsr error: unknown gpu vendor: %s\n", gl_vendor);
|
||||
supported = false;
|
||||
@@ -394,33 +404,10 @@ bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
|
||||
info->is_steam_deck = strstr((const char*)gl_renderer, "vangogh") != NULL;
|
||||
}
|
||||
|
||||
if(gl_version) {
|
||||
const char *mesa_p = strstr((const char*)gl_version, "Mesa ");
|
||||
if(mesa_p) {
|
||||
mesa_p += 5;
|
||||
int major = 0;
|
||||
int minor = 0;
|
||||
int patch = 0;
|
||||
if(sscanf(mesa_p, "%d.%d.%d", &major, &minor, &patch) == 3) {
|
||||
info->driver_major = major;
|
||||
info->driver_minor = minor;
|
||||
info->driver_patch = patch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
return supported;
|
||||
}
|
||||
|
||||
bool version_greater_than(int major, int minor, int patch, int other_major, int other_minor, int other_patch) {
|
||||
return (major > other_major) || (major == other_major && minor > other_minor) || (major == other_major && minor == other_minor && patch > other_patch);
|
||||
}
|
||||
|
||||
bool gl_driver_version_greater_than(const gsr_gpu_info *gpu_info, int major, int minor, int patch) {
|
||||
return version_greater_than(gpu_info->driver_major, gpu_info->driver_minor, gpu_info->driver_patch, major, minor, patch);
|
||||
}
|
||||
|
||||
bool try_card_has_valid_plane(const char *card_path) {
|
||||
drmVersion *ver = NULL;
|
||||
drmModePlaneResPtr planes = NULL;
|
||||
@@ -647,241 +634,6 @@ bool video_codec_context_is_vaapi(AVCodecContext *video_codec_context) {
|
||||
return device_context->type == AV_HWDEVICE_TYPE_VAAPI;
|
||||
}
|
||||
|
||||
static uint32_t drm_fourcc_to_va_fourcc(uint32_t drm_fourcc) {
|
||||
switch(drm_fourcc) {
|
||||
case DRM_FORMAT_XRGB8888: return VA_FOURCC_BGRX;
|
||||
case DRM_FORMAT_XBGR8888: return VA_FOURCC_RGBX;
|
||||
case DRM_FORMAT_RGBX8888: return VA_FOURCC_XBGR;
|
||||
case DRM_FORMAT_BGRX8888: return VA_FOURCC_XRGB;
|
||||
case DRM_FORMAT_ARGB8888: return VA_FOURCC_BGRA;
|
||||
case DRM_FORMAT_ABGR8888: return VA_FOURCC_RGBA;
|
||||
case DRM_FORMAT_RGBA8888: return VA_FOURCC_ABGR;
|
||||
case DRM_FORMAT_BGRA8888: return VA_FOURCC_ARGB;
|
||||
default: return drm_fourcc;
|
||||
}
|
||||
}
|
||||
|
||||
bool vaapi_copy_drm_planes_to_video_surface(AVCodecContext *video_codec_context, AVFrame *video_frame, vec2i source_pos, vec2i source_size, vec2i dest_pos, vec2i dest_size, uint32_t format, vec2i size, const int *fds, const uint32_t *offsets, const uint32_t *pitches, const uint64_t *modifiers, int num_planes) {
|
||||
VAConfigID config_id = 0;
|
||||
VAContextID context_id = 0;
|
||||
VASurfaceID input_surface_id = 0;
|
||||
VABufferID buffer_id = 0;
|
||||
bool success = true;
|
||||
|
||||
VADisplay va_dpy = video_codec_context_get_vaapi_display(video_codec_context);
|
||||
if(!va_dpy) {
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
VAStatus va_status = vaCreateConfig(va_dpy, VAProfileNone, VAEntrypointVideoProc, NULL, 0, &config_id);
|
||||
if(va_status != VA_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: vaapi_copy_drm_planes_to_video_surface: vaCreateConfig failed, error: %s\n", vaErrorStr(va_status));
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
VASurfaceID output_surface_id = (uintptr_t)video_frame->data[3];
|
||||
va_status = vaCreateContext(va_dpy, config_id, size.x, size.y, VA_PROGRESSIVE, &output_surface_id, 1, &context_id);
|
||||
if(va_status != VA_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: vaapi_copy_drm_planes_to_video_surface: vaCreateContext failed, error: %s\n", vaErrorStr(va_status));
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
VADRMPRIMESurfaceDescriptor buf = {0};
|
||||
buf.fourcc = drm_fourcc_to_va_fourcc(format);//VA_FOURCC_BGRX; // TODO: VA_FOURCC_BGRA, VA_FOURCC_X2R10G10B10
|
||||
buf.width = size.x;
|
||||
buf.height = size.y;
|
||||
buf.num_objects = num_planes;
|
||||
buf.num_layers = 1;
|
||||
buf.layers[0].drm_format = format;
|
||||
buf.layers[0].num_planes = buf.num_objects;
|
||||
for(int i = 0; i < num_planes; ++i) {
|
||||
buf.objects[i].fd = fds[i];
|
||||
buf.objects[i].size = size.y * pitches[i]; // TODO:
|
||||
buf.objects[i].drm_format_modifier = modifiers[i];
|
||||
|
||||
buf.layers[0].object_index[i] = i;
|
||||
buf.layers[0].offset[i] = offsets[i];
|
||||
buf.layers[0].pitch[i] = pitches[i];
|
||||
}
|
||||
|
||||
VASurfaceAttrib attribs[2] = {0};
|
||||
attribs[0].type = VASurfaceAttribMemoryType;
|
||||
attribs[0].flags = VA_SURFACE_ATTRIB_SETTABLE;
|
||||
attribs[0].value.type = VAGenericValueTypeInteger;
|
||||
attribs[0].value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2;
|
||||
attribs[1].type = VASurfaceAttribExternalBufferDescriptor;
|
||||
attribs[1].flags = VA_SURFACE_ATTRIB_SETTABLE;
|
||||
attribs[1].value.type = VAGenericValueTypePointer;
|
||||
attribs[1].value.value.p = &buf;
|
||||
|
||||
// TODO: RT_FORMAT with 10 bit/hdr, VA_RT_FORMAT_RGB32_10
|
||||
// TODO: Max size same as source_size
|
||||
va_status = vaCreateSurfaces(va_dpy, VA_RT_FORMAT_RGB32, size.x, size.y, &input_surface_id, 1, attribs, 2);
|
||||
if(va_status != VA_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: vaapi_copy_drm_planes_to_video_surface: vaCreateSurfaces failed, error: %s\n", vaErrorStr(va_status));
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
const VARectangle source_region = {
|
||||
.x = source_pos.x,
|
||||
.y = source_pos.y,
|
||||
.width = source_size.x,
|
||||
.height = source_size.y
|
||||
};
|
||||
|
||||
const VARectangle output_region = {
|
||||
.x = dest_pos.x,
|
||||
.y = dest_pos.y,
|
||||
.width = dest_size.x,
|
||||
.height = dest_size.y
|
||||
};
|
||||
|
||||
const bool scaled = dest_size.x != source_size.x || dest_size.y != source_size.y;
|
||||
|
||||
// Copying a surface to another surface will automatically perform the color conversion. Thanks vaapi!
|
||||
VAProcPipelineParameterBuffer params = {0};
|
||||
params.surface = input_surface_id;
|
||||
params.surface_region = NULL;
|
||||
params.surface_region = &source_region;
|
||||
params.output_region = &output_region;
|
||||
params.output_background_color = 0;
|
||||
params.filter_flags = scaled ? (VA_FILTER_SCALING_HQ | VA_FILTER_INTERPOLATION_BILINEAR) : 0;
|
||||
params.pipeline_flags = VA_PROC_PIPELINE_FAST;
|
||||
|
||||
params.input_color_properties.colour_primaries = 1;
|
||||
params.input_color_properties.transfer_characteristics = 1;
|
||||
params.input_color_properties.matrix_coefficients = 1;
|
||||
params.surface_color_standard = VAProcColorStandardBT709; // TODO:
|
||||
params.input_color_properties.color_range = video_frame->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED;
|
||||
|
||||
params.output_color_properties.colour_primaries = 1;
|
||||
params.output_color_properties.transfer_characteristics = 1;
|
||||
params.output_color_properties.matrix_coefficients = 1;
|
||||
params.output_color_standard = VAProcColorStandardBT709; // TODO:
|
||||
params.output_color_properties.color_range = video_frame->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED;
|
||||
|
||||
params.processing_mode = VAProcPerformanceMode;
|
||||
|
||||
// VAProcPipelineCaps pipeline_caps = {0};
|
||||
// va_status = vaQueryVideoProcPipelineCaps(self->va_dpy,
|
||||
// self->context_id,
|
||||
// NULL, 0,
|
||||
// &pipeline_caps);
|
||||
// if(va_status == VA_STATUS_SUCCESS) {
|
||||
// fprintf(stderr, "pipeline_caps: %u, %u\n", (unsigned int)pipeline_caps.rotation_flags, pipeline_caps.blend_flags);
|
||||
// }
|
||||
|
||||
// TODO: params.output_hdr_metadata
|
||||
|
||||
// TODO:
|
||||
// if (first surface to render)
|
||||
// pipeline_param->output_background_color = 0xff000000; // black
|
||||
|
||||
va_status = vaCreateBuffer(va_dpy, context_id, VAProcPipelineParameterBufferType, sizeof(params), 1, ¶ms, &buffer_id);
|
||||
if(va_status != VA_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: vaapi_copy_drm_planes_to_video_surface: vaCreateBuffer failed, error: %d\n", va_status);
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
va_status = vaBeginPicture(va_dpy, context_id, output_surface_id);
|
||||
if(va_status != VA_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: vaapi_copy_drm_planes_to_video_surface: vaBeginPicture failed, error: %d\n", va_status);
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
va_status = vaRenderPicture(va_dpy, context_id, &buffer_id, 1);
|
||||
if(va_status != VA_STATUS_SUCCESS) {
|
||||
vaEndPicture(va_dpy, context_id);
|
||||
fprintf(stderr, "gsr error: vaapi_copy_drm_planes_to_video_surface: vaRenderPicture failed, error: %d\n", va_status);
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
va_status = vaEndPicture(va_dpy, context_id);
|
||||
if(va_status != VA_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "gsr error: vaapi_copy_drm_planes_to_video_surface: vaEndPicture failed, error: %d\n", va_status);
|
||||
success = false;
|
||||
goto done;
|
||||
}
|
||||
|
||||
// vaSyncBuffer(va_dpy, buffer_id, 1000 * 1000 * 1000);
|
||||
// vaSyncSurface(va_dpy, input_surface_id);
|
||||
// vaSyncSurface(va_dpy, output_surface_id);
|
||||
|
||||
done:
|
||||
if(buffer_id)
|
||||
vaDestroyBuffer(va_dpy, buffer_id);
|
||||
|
||||
if(input_surface_id)
|
||||
vaDestroySurfaces(va_dpy, &input_surface_id, 1);
|
||||
|
||||
if(context_id)
|
||||
vaDestroyContext(va_dpy, context_id);
|
||||
|
||||
if(config_id)
|
||||
vaDestroyConfig(va_dpy, config_id);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool vaapi_copy_egl_image_to_video_surface(gsr_egl *egl, EGLImage image, vec2i source_pos, vec2i source_size, vec2i dest_pos, vec2i dest_size, AVCodecContext *video_codec_context, AVFrame *video_frame) {
|
||||
if(!image)
|
||||
return false;
|
||||
|
||||
int texture_fourcc = 0;
|
||||
int texture_num_planes = 0;
|
||||
uint64_t texture_modifiers = 0;
|
||||
if(!egl->eglExportDMABUFImageQueryMESA(egl->egl_display, image, &texture_fourcc, &texture_num_planes, &texture_modifiers)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageQueryMESA failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(texture_num_planes <= 0 || texture_num_planes > 8) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: expected planes size to be 0<planes<=8 for drm buf, got %d planes\n", texture_num_planes);
|
||||
return false;
|
||||
}
|
||||
|
||||
int texture_fds[8];
|
||||
int32_t texture_strides[8];
|
||||
int32_t texture_offsets[8];
|
||||
|
||||
while(egl->eglGetError() != EGL_SUCCESS){}
|
||||
if(!egl->eglExportDMABUFImageMESA(egl->egl_display, image, texture_fds, texture_strides, texture_offsets)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageMESA failed, error: %d\n", egl->eglGetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
int fds[8];
|
||||
uint32_t offsets[8];
|
||||
uint32_t pitches[8];
|
||||
uint64_t modifiers[8];
|
||||
for(int i = 0; i < texture_num_planes; ++i) {
|
||||
fds[i] = texture_fds[i];
|
||||
offsets[i] = texture_offsets[i];
|
||||
pitches[i] = texture_strides[i];
|
||||
modifiers[i] = texture_modifiers;
|
||||
|
||||
if(fds[i] == -1)
|
||||
texture_num_planes = i;
|
||||
}
|
||||
const bool success = texture_num_planes > 0 && vaapi_copy_drm_planes_to_video_surface(video_codec_context, video_frame, source_pos, source_size, dest_pos, dest_size, texture_fourcc, source_size, fds, offsets, pitches, modifiers, texture_num_planes);
|
||||
|
||||
for(int i = 0; i < texture_num_planes; ++i) {
|
||||
if(texture_fds[i] > 0) {
|
||||
close(texture_fds[i]);
|
||||
texture_fds[i] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
vec2i scale_keep_aspect_ratio(vec2i from, vec2i to) {
|
||||
if(from.x == 0 || from.y == 0)
|
||||
return (vec2i){0, 0};
|
||||
@@ -898,3 +650,27 @@ vec2i scale_keep_aspect_ratio(vec2i from, vec2i to) {
|
||||
|
||||
return from;
|
||||
}
|
||||
|
||||
unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format, int filter) {
|
||||
float border_color[4] = { 0.0f, 0.0f, 0.0f, 1.0f };
|
||||
if(format == GL_RG) { // UV
|
||||
border_color[0] = 0.5f;
|
||||
border_color[1] = 0.5f;
|
||||
border_color[2] = 0.0f;
|
||||
border_color[3] = 1.0f;
|
||||
}
|
||||
|
||||
unsigned int texture_id = 0;
|
||||
egl->glGenTextures(1, &texture_id);
|
||||
egl->glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
|
||||
egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
|
||||
|
||||
egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return texture_id;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../../include/window/window_wayland.h"
|
||||
#include "../../include/window/wayland.h"
|
||||
|
||||
#include "../../include/vec2.h"
|
||||
#include "../../include/defs.h"
|
||||
@@ -9,27 +9,32 @@
|
||||
#include <stdint.h>
|
||||
#include <wayland-client.h>
|
||||
#include <wayland-egl.h>
|
||||
#include "xdg-output-unstable-v1-client-protocol.h"
|
||||
|
||||
#define GSR_MAX_OUTPUTS 32
|
||||
|
||||
typedef struct gsr_window_wayland gsr_window_wayland;
|
||||
|
||||
typedef struct {
|
||||
uint32_t wl_name;
|
||||
void *output;
|
||||
struct wl_output *output;
|
||||
struct zxdg_output_v1 *xdg_output;
|
||||
vec2i pos;
|
||||
vec2i size;
|
||||
int32_t transform;
|
||||
char *name;
|
||||
} gsr_wayland_output;
|
||||
|
||||
typedef struct {
|
||||
void *display;
|
||||
void *window;
|
||||
void *registry;
|
||||
void *surface;
|
||||
void *compositor;
|
||||
struct gsr_window_wayland {
|
||||
struct wl_display *display;
|
||||
struct wl_egl_window *window;
|
||||
struct wl_registry *registry;
|
||||
struct wl_surface *surface;
|
||||
struct wl_compositor *compositor;
|
||||
gsr_wayland_output outputs[GSR_MAX_OUTPUTS];
|
||||
int num_outputs;
|
||||
} gsr_window_wayland;
|
||||
struct zxdg_output_manager_v1 *xdg_output_manager;
|
||||
};
|
||||
|
||||
static void output_handle_geometry(void *data, struct wl_output *wl_output,
|
||||
int32_t x, int32_t y, int32_t phys_width, int32_t phys_height,
|
||||
@@ -95,15 +100,14 @@ static const struct wl_output_listener output_listener = {
|
||||
static void registry_add_object(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) {
|
||||
(void)version;
|
||||
gsr_window_wayland *window_wayland = data;
|
||||
if (strcmp(interface, "wl_compositor") == 0) {
|
||||
if(window_wayland->compositor) {
|
||||
wl_compositor_destroy(window_wayland->compositor);
|
||||
window_wayland->compositor = NULL;
|
||||
}
|
||||
if(strcmp(interface, "wl_compositor") == 0) {
|
||||
if(window_wayland->compositor)
|
||||
return;
|
||||
|
||||
window_wayland->compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 1);
|
||||
} else if(strcmp(interface, wl_output_interface.name) == 0) {
|
||||
if(version < 4) {
|
||||
fprintf(stderr, "gsr warning: wl output interface version is < 4, expected >= 4 to capture a monitor. Using KMS capture instead\n");
|
||||
fprintf(stderr, "gsr warning: wl output interface version is < 4, expected >= 4 to capture a monitor\n");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -123,6 +127,16 @@ static void registry_add_object(void *data, struct wl_registry *registry, uint32
|
||||
.name = NULL,
|
||||
};
|
||||
wl_output_add_listener(gsr_output->output, &output_listener, gsr_output);
|
||||
} else if(strcmp(interface, zxdg_output_manager_v1_interface.name) == 0) {
|
||||
if(version < 1) {
|
||||
fprintf(stderr, "gsr warning: xdg output interface version is < 1, expected >= 1 to capture a monitor\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if(window_wayland->xdg_output_manager)
|
||||
return;
|
||||
|
||||
window_wayland->xdg_output_manager = wl_registry_bind(registry, name, &zxdg_output_manager_v1_interface, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -130,6 +144,7 @@ static void registry_remove_object(void *data, struct wl_registry *registry, uin
|
||||
(void)data;
|
||||
(void)registry;
|
||||
(void)name;
|
||||
// TODO: Remove output
|
||||
}
|
||||
|
||||
static struct wl_registry_listener registry_listener = {
|
||||
@@ -137,6 +152,60 @@ static struct wl_registry_listener registry_listener = {
|
||||
.global_remove = registry_remove_object,
|
||||
};
|
||||
|
||||
static void xdg_output_logical_position(void *data, struct zxdg_output_v1 *zxdg_output_v1, int32_t x, int32_t y) {
|
||||
(void)zxdg_output_v1;
|
||||
gsr_wayland_output *gsr_xdg_output = data;
|
||||
gsr_xdg_output->pos.x = x;
|
||||
gsr_xdg_output->pos.y = y;
|
||||
}
|
||||
|
||||
static void xdg_output_handle_logical_size(void *data, struct zxdg_output_v1 *xdg_output, int32_t width, int32_t height) {
|
||||
(void)data;
|
||||
(void)xdg_output;
|
||||
(void)width;
|
||||
(void)height;
|
||||
}
|
||||
|
||||
static void xdg_output_handle_done(void *data, struct zxdg_output_v1 *xdg_output) {
|
||||
(void)data;
|
||||
(void)xdg_output;
|
||||
}
|
||||
|
||||
static void xdg_output_handle_name(void *data, struct zxdg_output_v1 *xdg_output, const char *name) {
|
||||
(void)data;
|
||||
(void)xdg_output;
|
||||
(void)name;
|
||||
}
|
||||
|
||||
static void xdg_output_handle_description(void *data, struct zxdg_output_v1 *xdg_output, const char *description) {
|
||||
(void)data;
|
||||
(void)xdg_output;
|
||||
(void)description;
|
||||
}
|
||||
|
||||
static const struct zxdg_output_v1_listener xdg_output_listener = {
|
||||
.logical_position = xdg_output_logical_position,
|
||||
.logical_size = xdg_output_handle_logical_size,
|
||||
.done = xdg_output_handle_done,
|
||||
.name = xdg_output_handle_name,
|
||||
.description = xdg_output_handle_description,
|
||||
};
|
||||
|
||||
static void gsr_window_wayland_set_monitor_outputs_from_xdg_output(gsr_window_wayland *self) {
|
||||
if(!self->xdg_output_manager) {
|
||||
fprintf(stderr, "gsr warning: zxdg_output_manager not found. registered monitor positions might be incorrect\n");
|
||||
return;
|
||||
}
|
||||
|
||||
for(int i = 0; i < self->num_outputs; ++i) {
|
||||
self->outputs[i].xdg_output = zxdg_output_manager_v1_get_xdg_output(self->xdg_output_manager, self->outputs[i].output);
|
||||
zxdg_output_v1_add_listener(self->outputs[i].xdg_output, &xdg_output_listener, &self->outputs[i]);
|
||||
}
|
||||
|
||||
// Fetch xdg_output
|
||||
wl_display_roundtrip(self->display);
|
||||
}
|
||||
|
||||
static void gsr_window_wayland_deinit(gsr_window_wayland *self) {
|
||||
if(self->window) {
|
||||
wl_egl_window_destroy(self->window);
|
||||
@@ -158,9 +227,19 @@ static void gsr_window_wayland_deinit(gsr_window_wayland *self) {
|
||||
free(self->outputs[i].name);
|
||||
self->outputs[i].name = NULL;
|
||||
}
|
||||
|
||||
if(self->outputs[i].xdg_output) {
|
||||
zxdg_output_v1_destroy(self->outputs[i].xdg_output);
|
||||
self->outputs[i].output = NULL;
|
||||
}
|
||||
}
|
||||
self->num_outputs = 0;
|
||||
|
||||
if(self->xdg_output_manager) {
|
||||
zxdg_output_manager_v1_destroy(self->xdg_output_manager);
|
||||
self->xdg_output_manager = NULL;
|
||||
}
|
||||
|
||||
if(self->compositor) {
|
||||
wl_compositor_destroy(self->compositor);
|
||||
self->compositor = NULL;
|
||||
@@ -193,6 +272,8 @@ static bool gsr_window_wayland_init(gsr_window_wayland *self) {
|
||||
// Fetch wl_output
|
||||
wl_display_roundtrip(self->display);
|
||||
|
||||
gsr_window_wayland_set_monitor_outputs_from_xdg_output(self);
|
||||
|
||||
if(!self->compositor) {
|
||||
fprintf(stderr, "gsr error: gsr_window_wayland_init failed: failed to find compositor\n");
|
||||
goto fail;
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../../include/window/window_x11.h"
|
||||
#include "../../include/window/x11.h"
|
||||
|
||||
#include "../../include/vec2.h"
|
||||
#include "../../include/defs.h"
|
||||
@@ -85,8 +85,10 @@ int window_texture_on_resize(WindowTexture *self) {
|
||||
texture_id = self->texture_id;
|
||||
}
|
||||
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user